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- That's Not My Doll
- islegendary=False
- requiredquestpoints=30
- rewardquestpoints=3
- canpreview=true
- previewtext=Spoopy, possessed, and unknown. --- Or maybe it's not, and you should just help the girl find her doll.
- ignoresquestlimit=False
- repeatdays=-1
- objectives
- {
- stage=0
- {
- {
- description=Talk to Annie.
- hint=She is the little girl in front of you.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- show_title(delay=8;titletext=That's Not My Doll;titlecolour=dark_green;subtitletext=Quest Started)
- }
- type=chat_npc(uuid=19da8c11-049c-42ca-a6f4-7ab3e5e9d752;chatline1=HEY! Watch out will you? Oh! You’re a trainer, I’m so sorry!;chatline2=I was playing around earlier and I somehow dropped my favourite doll! It’s really important to me, but I can’t seem to find it!;chatline3=Could you help me search around for it? The only places I haven’t looked are in the cave under the gym and over the hill behind the PokéCentre;chatline4=Oh and that spooky house on the hill North West of the PokéCentre!)
- }
- }
- stage=1
- {
- {
- description=Head up to the Zubat cave.
- hint=It's the one under the Skadi gym.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou begin your search at the cave below the gym, only to find a colony of Zubat’s and Golbat’s. They don’t take too kindly to your abrupt entry of their domain.)
- send_chat(delay=2;message=&bA wild Zubat attacks!)
- spawn_and_battle(delay=4;name=Zubat;level=20;shiny=false;bossLevel=0)
- skip_to_stage(delay=4;stage=2)
- }
- type=enter_zone(minx=595;maxx=600;miny=117;maxy=119;minz=-1015;maxz=-1010;world=vanha)
- }
- }
- stage=2
- {
- {
- description=Capture Zubat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bYou capture the Zubat and decide to carry on down the hallway.)
- skip_to_stage(delay=4;stage=3)
- }
- type=catch_pokemon(spec=Zubat)
- }
- {
- description=Defeat Zubat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bAs you defeat the Zubat and decide to carry on down the hallway.)
- skip_to_stage(delay=4;stage=3)
- }
- type=kill_pokemon(spec=Zubat)
- }
- {
- description=Lose to Zubat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Zubat and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=1)
- }
- type=flee_from_pokemon(spec=Zubat)
- }
- {
- description=Lose to Zubat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Zubat and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=Lose to Zubat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Zubat and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=1)
- }
- type=battle_end_abnormal()
- }
- }
- stage=3
- {
- {
- description=Carry on into the cave.
- hint=Keep heading down the corridor.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou carry on down the corridor and are then attacked by a Golbat next.)
- spawn_and_battle(delay=4;name=Golbat;level=30;shiny=false;bossLevel=0)
- skip_to_stage(delay=4;stage=4)
- }
- type=enter_zone(minx=589;maxx=594;miny=117;maxy=119;minz=-1020;maxz=-1016;world=vanha)
- }
- }
- stage=4
- {
- {
- description=Capture Golbat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bAs you capture the Golbat, you decide to head further into the cave and look around further.)
- skip_to_stage(delay=2;stage=5)
- }
- type=catch_pokemon(spec=Golbat)
- }
- {
- description=Defeat Golbat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bAs you defeat the Golbat, you decide to head further into the cave and look around further.)
- skip_to_stage(delay=2;stage=5)
- }
- type=kill_pokemon(spec=Golbat)
- }
- {
- description=Lose to Golbat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Golbat and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=1)
- }
- type=flee_from_pokemon(spec=Golbat)
- }
- {
- description=Lose to Golbat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Golbat and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=Lose to Golbat.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Golbat and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=1)
- }
- type=battle_end_abnormal()
- }
- }
- stage=5
- {
- {
- description=Carry on into the cave.
- hint=Just keep walking.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you enter the main part of the room, you decide to look for clues.)
- }
- type=enter_zone(minx=579;maxx=588;miny=116;maxy=118;minz=-1025;maxz=-1020;world=vanha)
- }
- }
- stage=6
- {
- {
- description=Look around for clues.
- hint=Didn't she say that she was playing in a cell?
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou search the cell but all you can find is her footprints and bat droppings, time to check the next area!)
- }
- type=enter_zone(minx=590;maxx=594;miny=117;maxy=119;minz=-1026;maxz=-1030;world=vanha)
- }
- }
- stage=7
- {
- {
- description=Head behind the Pokécentre.
- hint=Dont forget to climb over the hill.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bSearching here, you find nothing but adorable Swinub! As cute and fluffy as they may be, they are definitely not what you’re looking for. Now to the final area.)
- }
- type=enter_zone(minx=480;maxx=490;miny=100;maxy=110;minz=-1082;maxz=-1057;world=vanha)
- }
- }
- stage=8
- {
- {
- description=Head to the spooky house north west of the PokéCentre.
- hint=You have a lot of climbing to do. It is around the 290 175 -1090 area.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAfter reaching the abandoned chateau-esq house, you begin to feel shivers running up your spine. Something is clearly not right with this place)
- }
- type=enter_zone(minx=280;maxx=300;miny=170;maxy=180;minz=-1100;maxz=-1080;world=vanha)
- }
- }
- stage=9
- {
- {
- description=Head to the front door.
- hint=Even though it's destroyed, it's still polite to enter that way.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bWalking closer to the house, you see a flash of yellow and red blitz by the window. What the hell?)
- }
- type=enter_zone(minx=270;maxx=276;miny=164;maxy=167;minz=-1091;maxz=-1088;world=vanha)
- }
- }
- stage=10
- {
- {
- description=Head to the centre of the house.
- hint=Towards the light.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bUpon entering the house, you feel the area grow more and more frigid. All of a sudden, you feel something creep up behind you and it attacks!)
- spawn_and_battle(delay=2;spec=Banette nodrops;bossLevel=1)
- skip_to_stage(delay=4;stage=11)
- }
- type=enter_zone(minx=272;maxx=276;miny=166;maxy=167;minz=-1099;maxz=-1095;world=vanha)
- }
- }
- stage=11
- {
- {
- description=Defeat Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bAs you defeat the Banette, you look around the house and nothing is here. Annie has had you running round for nothing!)
- skip_to_stage(delay=2;stage=12)
- }
- type=kill_pokemon(spec=Banette)
- }
- {
- description=Lose to Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=8)
- }
- type=flee_from_pokemon(spec=Banette)
- }
- {
- description=Lose to Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=8)
- }
- type=run_out_of_pokemon()
- }
- {
- description=Lose to Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=8)
- }
- type=battle_end_abnormal()
- }
- }
- stage=12
- {
- {
- description=Talk to Annie.
- hint=She is still outside the Skadi PokéCentre.
- timestocomplete=1
- hidden=False
- infinite=False
- type=chat_npc(uuid=19da8c11-049c-42ca-a6f4-7ab3e5e9d752;chatline1=Oh, it’s you Trainer! Sorry to have had you run around town like that.;chatline2=I ended up finding my doll inside my bedroom hiding under my bed.;chatline3=It’s weird though, I don’t remember my doll having this yellow stripe on its head or red eyes..)
- }
- }
- stage=13
- {
- {
- description=Carry on talking to Annie.
- hint=She is still outside the Skadi PokéCentre.
- timestocomplete=1
- hidden=False
- infinite=False
- type=chat_npc(uuid=19da8c11-049c-42ca-a6f4-7ab3e5e9d752;chatline1=The doll? Well when I brought it back home from playing at the abandoned house, things started to act weird.;chatline2=Perhaps we should go talk to my mother, she'll be able to tell you better than me.;chatline3=My house is over by the windmill, I will meet you there.)
- }
- }
- stage=14
- {
- {
- description=Head into the house.
- hint=Walk in the front door. Her house is over at 372 76 -872
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you enter the house you hear a loud smash and a scream coming from the kitchen. You look over to see a woman standing there, better head over and see if she is ok.)
- }
- type=enter_zone(minx=370;maxx=374;miny=75;maxy=77;minz=-875;maxz=-869;world=vanha)
- }
- }
- stage=15
- {
- {
- description=Talk to Alayne.
- hint=She is in the kitchen of the house at 372 76 -872.
- timestocomplete=1
- hidden=False
- infinite=False
- type=chat_npc(uuid=537af538-16af-49f8-8782-378a7bb782ce;chatline1=I-I don’t know what happened! I went to pick up little Annie’s room and all of a sudden things start flying around!;chatline2=I ran into the kitchen to get away, but whatever it was that was causing the apparition in Annie’s room followed and threw a plate at my head!;chatline3=When did this start happening? About the same time as Annie came back from that abandoned house. I swear they should just burn that house down!;chatline4=Nothing ever comes good from that house!)
- }
- }
- stage=16
- {
- {
- description=Talk to Annie
- hint=She's behind you in the house at 372 76 -872!
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=9;command=/givepixelsprite PLAYER Pancham 1 0 {display:{Name:"Annie's Doll"}})
- send_chat(delay=11;message=&bAfter you obtain the doll, you decide back to the abandoned house.)
- }
- type=chat_npc(uuid=76650d86-ff0e-432e-a0b9-f8781bdc1c01;chatline1=Strange things at the house? Now that you mention it something did happen.;chatline2=I did put my doll down for a bit whilst I finished off building my snowman.;chatline3=When I turned back around after finishing, thats when I noticed it was missing.;chatline4=You want to borrow my doll? I really don't want to let it out of my sight again, but it's not safe for my mom.;chatline5=Please take care of it though.)
- }
- }
- stage=17
- {
- {
- description=Head back to the abandoned house.
- hint=It's still north west of the PokéCentre around the 290 175 -1090 area.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou manage to arrive back at the house, but are attacked by another Banette!)
- spawn_and_battle(delay=2;spec=Banette nodrops;bossLevel=1)
- skip_to_stage(delay=4;stage=18)
- }
- type=enter_zone(minx=264;maxx=283;miny=165;maxy=171;minz=-1105;maxz=-1091;world=vanha)
- }
- }
- stage=18
- {
- {
- description=Defeat Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bAs you defeat the Banette, you decide to head into the house and solve this mystery.)
- skip_to_stage(delay=2;stage=19)
- }
- type=kill_pokemon(spec=Banette)
- }
- {
- description=Lose to Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=17)
- }
- type=flee_from_pokemon(spec=Banette)
- }
- {
- description=Lose to Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=17)
- }
- type=run_out_of_pokemon()
- }
- {
- description=Lose to Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
- skip_to_stage(delay=4;stage=17)
- }
- type=battle_end_abnormal()
- }
- }
- stage=19
- {
- {
- description=Head to the centre of the house.
- hint=Towards the light.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bAs you get inside the house, the doll suddenly flies out of your hand and hovers above the light. It then starts shaking violently, until it finally explodes, sending stuffing and grey material everywhere.)
- take_item(delay=1;itemid=pixelmon:pixelmon_sprite;count=1)
- send_chat(delay=2;message=&bIn place of where the doll was there is now a baby Shuppet. Out of the corner of your eye, you notice a Banette appearing, which you presume to be the mother. It turns towards you and attacks, protecting it's child.)
- spawn_and_battle(delay=5;spec=Banette;level=100;shiny=false;bossLevel=2)
- skip_to_stage(delay=3;stage=20)
- }
- type=enter_zone(minx=272;maxx=276;miny=166;maxy=167;minz=-1099;maxz=-1095;world=vanha)
- }
- }
- stage=20
- {
- {
- description=Defeat Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou manage to subdue the angry mother, calming her rage. She dissapears into the shadows, taking it's baby with her. You pick up the remains of the doll and decide to take them back to Annie.)
- fire_command(delay=2;command=/give PLAYER minecraft:dye 1 15 {display:{Name:"Shredded Doll"}})
- skip_to_stage(delay=3;stage=21)
- }
- type=kill_pokemon(spec=Banette)
- }
- {
- description=Lose to Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again. You notice you have gained Annie's Doll back)
- fire_command(delay=3;command=/givepixelsprite PLAYER Pancham 1 0 {display:{Name:"Annie's Doll"}})
- skip_to_stage(delay=4;stage=17)
- }
- type=flee_from_pokemon(spec=Banette)
- }
- {
- description=Lose to Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again. You notice you have gained Annie's Doll back)
- fire_command(delay=3;command=/givepixelsprite PLAYER Pancham 1 0 {display:{Name:"Annie's Doll"}})
- skip_to_stage(delay=4;stage=17)
- }
- type=run_out_of_pokemon()
- }
- {
- description=Lose to Banette.
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- heal_pokemon(delay=1)
- warp(delay=2;world=vanha;x=478;y=72;z=-1024)
- send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again. You notice you have gained Annie's Doll back)
- fire_command(delay=3;command=/givepixelsprite PLAYER Pancham 1 0 {display:{Name:"Annie's Doll"}})
- skip_to_stage(delay=4;stage=17)
- }
- type=battle_end_abnormal()
- }
- }
- stage=21
- {
- {
- description=Talk to Annie
- hint=She is in her house at 372 76 -872.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- take_item(delay=5;itemid=dye;count=1)
- send_chat(delay=9;message=&bAfter that Annie goes silent on you, best talking to her mother.)
- }
- type=chat_npc(uuid=76650d86-ff0e-432e-a0b9-f8781bdc1c01;chatline1=Your back, what happened? My doll was possesed by a Shuppet?;chatline2=It must have done all what it did because it was scared.;chatline3=Can I have my doll back now?;chatline4=Wait... What happened to my doll?;chatline5=IT BLEW UP???? UUUUUUUUUUGH!!!)
- }
- }
- stage=22
- {
- {
- description=Talk to Alayne.
- hint=She is still in the kitchen at 372 76 -872.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- give_item(delay=4;itemid=Dusk Stone;count=1)
- give_money(delay=0;amount=1500)
- show_title(delay=9;titletext=That's Not My Doll;titlecolour=dark_green;subtitletext=Quest Completed)
- }
- type=chat_npc(uuid=537af538-16af-49f8-8782-378a7bb782ce;chatline1=Well it's a real shame about the doll. It was given to her by her late father, hence the importance.;chatline2=I'm just happy that the Shuppet is no longer terrorising us anymore and is back with it's mother.;chatline3=Here, take this from me seeing as we have put you through so much trouble)
- }
- }
- }
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