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Primalcyndaquil

Untitled

Feb 6th, 2021
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  1. That's Not My Doll
  2.  
  3. islegendary=False
  4. requiredquestpoints=30
  5. rewardquestpoints=3
  6. canpreview=true
  7. previewtext=Spoopy, possessed, and unknown. --- Or maybe it's not, and you should just help the girl find her doll.
  8. ignoresquestlimit=False
  9. repeatdays=-1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=Talk to Annie.
  16. hint=She is the little girl in front of you.
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. show_title(delay=8;titletext=That's Not My Doll;titlecolour=dark_green;subtitletext=Quest Started)
  23. }
  24. type=chat_npc(uuid=19da8c11-049c-42ca-a6f4-7ab3e5e9d752;chatline1=HEY! Watch out will you? Oh! You’re a trainer, I’m so sorry!;chatline2=I was playing around earlier and I somehow dropped my favourite doll! It’s really important to me, but I can’t seem to find it!;chatline3=Could you help me search around for it? The only places I haven’t looked are in the cave under the gym and over the hill behind the PokéCentre;chatline4=Oh and that spooky house on the hill North West of the PokéCentre!)
  25. }
  26. }
  27. stage=1
  28. {
  29. {
  30. description=Head up to the Zubat cave.
  31. hint=It's the one under the Skadi gym.
  32. timestocomplete=1
  33. hidden=False
  34. infinite=False
  35. triggers
  36. {
  37. send_chat(delay=0;message=&bYou begin your search at the cave below the gym, only to find a colony of Zubat’s and Golbat’s. They don’t take too kindly to your abrupt entry of their domain.)
  38. send_chat(delay=2;message=&bA wild Zubat attacks!)
  39. spawn_and_battle(delay=4;name=Zubat;level=20;shiny=false;bossLevel=0)
  40. skip_to_stage(delay=4;stage=2)
  41. }
  42. type=enter_zone(minx=595;maxx=600;miny=117;maxy=119;minz=-1015;maxz=-1010;world=vanha)
  43. }
  44. }
  45. stage=2
  46. {
  47. {
  48. description=Capture Zubat.
  49. hint=
  50. timestocomplete=1
  51. hidden=False
  52. infinite=False
  53. triggers
  54. {
  55. send_chat(delay=1;message=&bYou capture the Zubat and decide to carry on down the hallway.)
  56. skip_to_stage(delay=4;stage=3)
  57. }
  58. type=catch_pokemon(spec=Zubat)
  59. }
  60. {
  61. description=Defeat Zubat.
  62. hint=
  63. timestocomplete=1
  64. hidden=False
  65. infinite=False
  66. triggers
  67. {
  68. send_chat(delay=1;message=&bAs you defeat the Zubat and decide to carry on down the hallway.)
  69. skip_to_stage(delay=4;stage=3)
  70. }
  71. type=kill_pokemon(spec=Zubat)
  72. }
  73. {
  74. description=Lose to Zubat.
  75. hint=
  76. timestocomplete=1
  77. hidden=False
  78. infinite=False
  79. triggers
  80. {
  81. heal_pokemon(delay=1)
  82. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  83. send_chat(delay=3;message=&bYou escape from the Zubat and run the the PokéCentre. You heal up, gather yourself before trying again.)
  84. skip_to_stage(delay=4;stage=1)
  85. }
  86. type=flee_from_pokemon(spec=Zubat)
  87. }
  88. {
  89. description=Lose to Zubat.
  90. hint=
  91. timestocomplete=1
  92. hidden=False
  93. infinite=False
  94. triggers
  95. {
  96. heal_pokemon(delay=1)
  97. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  98. send_chat(delay=3;message=&bYou escape from the Zubat and run the the PokéCentre. You heal up, gather yourself before trying again.)
  99. skip_to_stage(delay=4;stage=1)
  100. }
  101. type=run_out_of_pokemon()
  102. }
  103. {
  104. description=Lose to Zubat.
  105. hint=
  106. timestocomplete=1
  107. hidden=False
  108. infinite=False
  109. triggers
  110. {
  111. heal_pokemon(delay=1)
  112. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  113. send_chat(delay=3;message=&bYou escape from the Zubat and run the the PokéCentre. You heal up, gather yourself before trying again.)
  114. skip_to_stage(delay=4;stage=1)
  115. }
  116. type=battle_end_abnormal()
  117. }
  118. }
  119. stage=3
  120. {
  121. {
  122. description=Carry on into the cave.
  123. hint=Keep heading down the corridor.
  124. timestocomplete=1
  125. hidden=False
  126. infinite=False
  127. triggers
  128. {
  129. send_chat(delay=0;message=&bYou carry on down the corridor and are then attacked by a Golbat next.)
  130. spawn_and_battle(delay=4;name=Golbat;level=30;shiny=false;bossLevel=0)
  131. skip_to_stage(delay=4;stage=4)
  132. }
  133. type=enter_zone(minx=589;maxx=594;miny=117;maxy=119;minz=-1020;maxz=-1016;world=vanha)
  134. }
  135. }
  136. stage=4
  137. {
  138. {
  139. description=Capture Golbat.
  140. hint=
  141. timestocomplete=1
  142. hidden=False
  143. infinite=False
  144. triggers
  145. {
  146. send_chat(delay=1;message=&bAs you capture the Golbat, you decide to head further into the cave and look around further.)
  147. skip_to_stage(delay=2;stage=5)
  148. }
  149. type=catch_pokemon(spec=Golbat)
  150. }
  151. {
  152. description=Defeat Golbat.
  153. hint=
  154. timestocomplete=1
  155. hidden=False
  156. infinite=False
  157. triggers
  158. {
  159. send_chat(delay=1;message=&bAs you defeat the Golbat, you decide to head further into the cave and look around further.)
  160. skip_to_stage(delay=2;stage=5)
  161. }
  162. type=kill_pokemon(spec=Golbat)
  163. }
  164. {
  165. description=Lose to Golbat.
  166. hint=
  167. timestocomplete=1
  168. hidden=False
  169. infinite=False
  170. triggers
  171. {
  172. heal_pokemon(delay=1)
  173. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  174. send_chat(delay=3;message=&bYou escape from the Golbat and run the the PokéCentre. You heal up, gather yourself before trying again.)
  175. skip_to_stage(delay=4;stage=1)
  176. }
  177. type=flee_from_pokemon(spec=Golbat)
  178. }
  179. {
  180. description=Lose to Golbat.
  181. hint=
  182. timestocomplete=1
  183. hidden=False
  184. infinite=False
  185. triggers
  186. {
  187. heal_pokemon(delay=1)
  188. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  189. send_chat(delay=3;message=&bYou escape from the Golbat and run the the PokéCentre. You heal up, gather yourself before trying again.)
  190. skip_to_stage(delay=4;stage=1)
  191. }
  192. type=run_out_of_pokemon()
  193. }
  194. {
  195. description=Lose to Golbat.
  196. hint=
  197. timestocomplete=1
  198. hidden=False
  199. infinite=False
  200. triggers
  201. {
  202. heal_pokemon(delay=1)
  203. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  204. send_chat(delay=3;message=&bYou escape from the Golbat and run the the PokéCentre. You heal up, gather yourself before trying again.)
  205. skip_to_stage(delay=4;stage=1)
  206. }
  207. type=battle_end_abnormal()
  208. }
  209. }
  210. stage=5
  211. {
  212. {
  213. description=Carry on into the cave.
  214. hint=Just keep walking.
  215. timestocomplete=1
  216. hidden=False
  217. infinite=False
  218. triggers
  219. {
  220. send_chat(delay=0;message=&bAs you enter the main part of the room, you decide to look for clues.)
  221. }
  222. type=enter_zone(minx=579;maxx=588;miny=116;maxy=118;minz=-1025;maxz=-1020;world=vanha)
  223. }
  224. }
  225. stage=6
  226. {
  227. {
  228. description=Look around for clues.
  229. hint=Didn't she say that she was playing in a cell?
  230. timestocomplete=1
  231. hidden=False
  232. infinite=False
  233. triggers
  234. {
  235. send_chat(delay=0;message=&bYou search the cell but all you can find is her footprints and bat droppings, time to check the next area!)
  236. }
  237. type=enter_zone(minx=590;maxx=594;miny=117;maxy=119;minz=-1026;maxz=-1030;world=vanha)
  238. }
  239. }
  240. stage=7
  241. {
  242. {
  243. description=Head behind the Pokécentre.
  244. hint=Dont forget to climb over the hill.
  245. timestocomplete=1
  246. hidden=False
  247. infinite=False
  248. triggers
  249. {
  250. send_chat(delay=0;message=&bSearching here, you find nothing but adorable Swinub! As cute and fluffy as they may be, they are definitely not what you’re looking for. Now to the final area.)
  251. }
  252. type=enter_zone(minx=480;maxx=490;miny=100;maxy=110;minz=-1082;maxz=-1057;world=vanha)
  253. }
  254. }
  255. stage=8
  256. {
  257. {
  258. description=Head to the spooky house north west of the PokéCentre.
  259. hint=You have a lot of climbing to do. It is around the 290 175 -1090 area.
  260. timestocomplete=1
  261. hidden=False
  262. infinite=False
  263. triggers
  264. {
  265. send_chat(delay=0;message=&bAfter reaching the abandoned chateau-esq house, you begin to feel shivers running up your spine. Something is clearly not right with this place)
  266. }
  267. type=enter_zone(minx=280;maxx=300;miny=170;maxy=180;minz=-1100;maxz=-1080;world=vanha)
  268. }
  269. }
  270. stage=9
  271. {
  272. {
  273. description=Head to the front door.
  274. hint=Even though it's destroyed, it's still polite to enter that way.
  275. timestocomplete=1
  276. hidden=False
  277. infinite=False
  278. triggers
  279. {
  280. send_chat(delay=0;message=&bWalking closer to the house, you see a flash of yellow and red blitz by the window. What the hell?)
  281. }
  282. type=enter_zone(minx=270;maxx=276;miny=164;maxy=167;minz=-1091;maxz=-1088;world=vanha)
  283. }
  284. }
  285. stage=10
  286. {
  287. {
  288. description=Head to the centre of the house.
  289. hint=Towards the light.
  290. timestocomplete=1
  291. hidden=False
  292. infinite=False
  293. triggers
  294. {
  295. send_chat(delay=1;message=&bUpon entering the house, you feel the area grow more and more frigid. All of a sudden, you feel something creep up behind you and it attacks!)
  296. spawn_and_battle(delay=2;spec=Banette nodrops;bossLevel=1)
  297. skip_to_stage(delay=4;stage=11)
  298. }
  299. type=enter_zone(minx=272;maxx=276;miny=166;maxy=167;minz=-1099;maxz=-1095;world=vanha)
  300. }
  301. }
  302. stage=11
  303. {
  304. {
  305. description=Defeat Banette.
  306. hint=
  307. timestocomplete=1
  308. hidden=False
  309. infinite=False
  310. triggers
  311. {
  312. send_chat(delay=1;message=&bAs you defeat the Banette, you look around the house and nothing is here. Annie has had you running round for nothing!)
  313. skip_to_stage(delay=2;stage=12)
  314. }
  315. type=kill_pokemon(spec=Banette)
  316. }
  317. {
  318. description=Lose to Banette.
  319. hint=
  320. timestocomplete=1
  321. hidden=False
  322. infinite=False
  323. triggers
  324. {
  325. heal_pokemon(delay=1)
  326. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  327. send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
  328. skip_to_stage(delay=4;stage=8)
  329. }
  330. type=flee_from_pokemon(spec=Banette)
  331. }
  332. {
  333. description=Lose to Banette.
  334. hint=
  335. timestocomplete=1
  336. hidden=False
  337. infinite=False
  338. triggers
  339. {
  340. heal_pokemon(delay=1)
  341. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  342. send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
  343. skip_to_stage(delay=4;stage=8)
  344. }
  345. type=run_out_of_pokemon()
  346. }
  347. {
  348. description=Lose to Banette.
  349. hint=
  350. timestocomplete=1
  351. hidden=False
  352. infinite=False
  353. triggers
  354. {
  355. heal_pokemon(delay=1)
  356. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  357. send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
  358. skip_to_stage(delay=4;stage=8)
  359. }
  360. type=battle_end_abnormal()
  361. }
  362. }
  363. stage=12
  364. {
  365. {
  366. description=Talk to Annie.
  367. hint=She is still outside the Skadi PokéCentre.
  368. timestocomplete=1
  369. hidden=False
  370. infinite=False
  371. type=chat_npc(uuid=19da8c11-049c-42ca-a6f4-7ab3e5e9d752;chatline1=Oh, it’s you Trainer! Sorry to have had you run around town like that.;chatline2=I ended up finding my doll inside my bedroom hiding under my bed.;chatline3=It’s weird though, I don’t remember my doll having this yellow stripe on its head or red eyes..)
  372. }
  373. }
  374. stage=13
  375. {
  376. {
  377. description=Carry on talking to Annie.
  378. hint=She is still outside the Skadi PokéCentre.
  379. timestocomplete=1
  380. hidden=False
  381. infinite=False
  382. type=chat_npc(uuid=19da8c11-049c-42ca-a6f4-7ab3e5e9d752;chatline1=The doll? Well when I brought it back home from playing at the abandoned house, things started to act weird.;chatline2=Perhaps we should go talk to my mother, she'll be able to tell you better than me.;chatline3=My house is over by the windmill, I will meet you there.)
  383. }
  384. }
  385. stage=14
  386. {
  387. {
  388. description=Head into the house.
  389. hint=Walk in the front door. Her house is over at 372 76 -872
  390. timestocomplete=1
  391. hidden=False
  392. infinite=False
  393. triggers
  394. {
  395. send_chat(delay=0;message=&bAs you enter the house you hear a loud smash and a scream coming from the kitchen. You look over to see a woman standing there, better head over and see if she is ok.)
  396. }
  397. type=enter_zone(minx=370;maxx=374;miny=75;maxy=77;minz=-875;maxz=-869;world=vanha)
  398. }
  399. }
  400. stage=15
  401. {
  402. {
  403. description=Talk to Alayne.
  404. hint=She is in the kitchen of the house at 372 76 -872.
  405. timestocomplete=1
  406. hidden=False
  407. infinite=False
  408. type=chat_npc(uuid=537af538-16af-49f8-8782-378a7bb782ce;chatline1=I-I don’t know what happened! I went to pick up little Annie’s room and all of a sudden things start flying around!;chatline2=I ran into the kitchen to get away, but whatever it was that was causing the apparition in Annie’s room followed and threw a plate at my head!;chatline3=When did this start happening? About the same time as Annie came back from that abandoned house. I swear they should just burn that house down!;chatline4=Nothing ever comes good from that house!)
  409. }
  410. }
  411. stage=16
  412. {
  413. {
  414. description=Talk to Annie
  415. hint=She's behind you in the house at 372 76 -872!
  416. timestocomplete=1
  417. hidden=False
  418. infinite=False
  419. triggers
  420. {
  421. fire_command(delay=9;command=/givepixelsprite PLAYER Pancham 1 0 {display:{Name:"Annie's Doll"}})
  422. send_chat(delay=11;message=&bAfter you obtain the doll, you decide back to the abandoned house.)
  423. }
  424. type=chat_npc(uuid=76650d86-ff0e-432e-a0b9-f8781bdc1c01;chatline1=Strange things at the house? Now that you mention it something did happen.;chatline2=I did put my doll down for a bit whilst I finished off building my snowman.;chatline3=When I turned back around after finishing, thats when I noticed it was missing.;chatline4=You want to borrow my doll? I really don't want to let it out of my sight again, but it's not safe for my mom.;chatline5=Please take care of it though.)
  425. }
  426. }
  427. stage=17
  428. {
  429. {
  430. description=Head back to the abandoned house.
  431. hint=It's still north west of the PokéCentre around the 290 175 -1090 area.
  432. timestocomplete=1
  433. hidden=False
  434. infinite=False
  435. triggers
  436. {
  437. send_chat(delay=0;message=&bYou manage to arrive back at the house, but are attacked by another Banette!)
  438. spawn_and_battle(delay=2;spec=Banette nodrops;bossLevel=1)
  439. skip_to_stage(delay=4;stage=18)
  440. }
  441. type=enter_zone(minx=264;maxx=283;miny=165;maxy=171;minz=-1105;maxz=-1091;world=vanha)
  442. }
  443. }
  444. stage=18
  445. {
  446. {
  447. description=Defeat Banette.
  448. hint=
  449. timestocomplete=1
  450. hidden=False
  451. infinite=False
  452. triggers
  453. {
  454. send_chat(delay=1;message=&bAs you defeat the Banette, you decide to head into the house and solve this mystery.)
  455. skip_to_stage(delay=2;stage=19)
  456. }
  457. type=kill_pokemon(spec=Banette)
  458. }
  459. {
  460. description=Lose to Banette.
  461. hint=
  462. timestocomplete=1
  463. hidden=False
  464. infinite=False
  465. triggers
  466. {
  467. heal_pokemon(delay=1)
  468. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  469. send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
  470. skip_to_stage(delay=4;stage=17)
  471. }
  472. type=flee_from_pokemon(spec=Banette)
  473. }
  474. {
  475. description=Lose to Banette.
  476. hint=
  477. timestocomplete=1
  478. hidden=False
  479. infinite=False
  480. triggers
  481. {
  482. heal_pokemon(delay=1)
  483. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  484. send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
  485. skip_to_stage(delay=4;stage=17)
  486. }
  487. type=run_out_of_pokemon()
  488. }
  489. {
  490. description=Lose to Banette.
  491. hint=
  492. timestocomplete=1
  493. hidden=False
  494. infinite=False
  495. triggers
  496. {
  497. heal_pokemon(delay=1)
  498. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  499. send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again.)
  500. skip_to_stage(delay=4;stage=17)
  501. }
  502. type=battle_end_abnormal()
  503. }
  504. }
  505. stage=19
  506. {
  507. {
  508. description=Head to the centre of the house.
  509. hint=Towards the light.
  510. timestocomplete=1
  511. hidden=False
  512. infinite=False
  513. triggers
  514. {
  515. send_chat(delay=0;message=&bAs you get inside the house, the doll suddenly flies out of your hand and hovers above the light. It then starts shaking violently, until it finally explodes, sending stuffing and grey material everywhere.)
  516. take_item(delay=1;itemid=pixelmon:pixelmon_sprite;count=1)
  517. send_chat(delay=2;message=&bIn place of where the doll was there is now a baby Shuppet. Out of the corner of your eye, you notice a Banette appearing, which you presume to be the mother. It turns towards you and attacks, protecting it's child.)
  518. spawn_and_battle(delay=5;spec=Banette;level=100;shiny=false;bossLevel=2)
  519. skip_to_stage(delay=3;stage=20)
  520. }
  521. type=enter_zone(minx=272;maxx=276;miny=166;maxy=167;minz=-1099;maxz=-1095;world=vanha)
  522. }
  523. }
  524. stage=20
  525. {
  526. {
  527. description=Defeat Banette.
  528. hint=
  529. timestocomplete=1
  530. hidden=False
  531. infinite=False
  532. triggers
  533. {
  534. send_chat(delay=0;message=&bYou manage to subdue the angry mother, calming her rage. She dissapears into the shadows, taking it's baby with her. You pick up the remains of the doll and decide to take them back to Annie.)
  535. fire_command(delay=2;command=/give PLAYER minecraft:dye 1 15 {display:{Name:"Shredded Doll"}})
  536. skip_to_stage(delay=3;stage=21)
  537. }
  538. type=kill_pokemon(spec=Banette)
  539. }
  540. {
  541. description=Lose to Banette.
  542. hint=
  543. timestocomplete=1
  544. hidden=False
  545. infinite=False
  546. triggers
  547. {
  548. heal_pokemon(delay=1)
  549. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  550. send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again. You notice you have gained Annie's Doll back)
  551. fire_command(delay=3;command=/givepixelsprite PLAYER Pancham 1 0 {display:{Name:"Annie's Doll"}})
  552. skip_to_stage(delay=4;stage=17)
  553. }
  554. type=flee_from_pokemon(spec=Banette)
  555. }
  556. {
  557. description=Lose to Banette.
  558. hint=
  559. timestocomplete=1
  560. hidden=False
  561. infinite=False
  562. triggers
  563. {
  564. heal_pokemon(delay=1)
  565. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  566. send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again. You notice you have gained Annie's Doll back)
  567. fire_command(delay=3;command=/givepixelsprite PLAYER Pancham 1 0 {display:{Name:"Annie's Doll"}})
  568. skip_to_stage(delay=4;stage=17)
  569. }
  570. type=run_out_of_pokemon()
  571. }
  572. {
  573. description=Lose to Banette.
  574. hint=
  575. timestocomplete=1
  576. hidden=False
  577. infinite=False
  578. triggers
  579. {
  580. heal_pokemon(delay=1)
  581. warp(delay=2;world=vanha;x=478;y=72;z=-1024)
  582. send_chat(delay=3;message=&bYou escape from the Banette and run the the PokéCentre. You heal up, gather yourself before trying again. You notice you have gained Annie's Doll back)
  583. fire_command(delay=3;command=/givepixelsprite PLAYER Pancham 1 0 {display:{Name:"Annie's Doll"}})
  584. skip_to_stage(delay=4;stage=17)
  585. }
  586. type=battle_end_abnormal()
  587. }
  588. }
  589. stage=21
  590. {
  591. {
  592. description=Talk to Annie
  593. hint=She is in her house at 372 76 -872.
  594. timestocomplete=1
  595. hidden=False
  596. infinite=False
  597. triggers
  598. {
  599. take_item(delay=5;itemid=dye;count=1)
  600. send_chat(delay=9;message=&bAfter that Annie goes silent on you, best talking to her mother.)
  601. }
  602. type=chat_npc(uuid=76650d86-ff0e-432e-a0b9-f8781bdc1c01;chatline1=Your back, what happened? My doll was possesed by a Shuppet?;chatline2=It must have done all what it did because it was scared.;chatline3=Can I have my doll back now?;chatline4=Wait... What happened to my doll?;chatline5=IT BLEW UP???? UUUUUUUUUUGH!!!)
  603. }
  604. }
  605. stage=22
  606. {
  607. {
  608. description=Talk to Alayne.
  609. hint=She is still in the kitchen at 372 76 -872.
  610. timestocomplete=1
  611. hidden=False
  612. infinite=False
  613. triggers
  614. {
  615. give_item(delay=4;itemid=Dusk Stone;count=1)
  616. give_money(delay=0;amount=1500)
  617. show_title(delay=9;titletext=That's Not My Doll;titlecolour=dark_green;subtitletext=Quest Completed)
  618. }
  619. type=chat_npc(uuid=537af538-16af-49f8-8782-378a7bb782ce;chatline1=Well it's a real shame about the doll. It was given to her by her late father, hence the importance.;chatline2=I'm just happy that the Shuppet is no longer terrorising us anymore and is back with it's mother.;chatline3=Here, take this from me seeing as we have put you through so much trouble)
  620. }
  621. }
  622. }
  623.  
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