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Mar 18th, 2019
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  1. local c = {}
  2.  
  3. c.Enable = true
  4. c.LoadGM = "auto" -- "auto", "terrortown", "darkrp", "fallback"
  5. -- IF YOUR GAMEMODE IS JUST DARKRP BUT RENAMED, SET IT TO "darkrp" (if it doesn't detect DarkRP by itself)
  6.  
  7. c.Language = "english" -- english, german, russian
  8.  
  9. c.Range = 125 -- 125 => perfect in my opinion
  10. c.Halos = true
  11. c.AutoPickup = false
  12.  
  13. c.ChatCommands = {
  14. "!usepickup",
  15. "/usepickup",
  16. ".usepickup"
  17. }
  18.  
  19. c.Colors = {
  20. ["Base"] = Color( 220, 220, 220 ), -- normal text
  21. ["UseKey"] = Color( 200, 50, 50 ), -- [E]
  22. ["Alt"] = Color( 140, 140, 140 ), -- "Hold [ALT][..]" text
  23. ["Shadow"] = Color( 50, 50, 50 ), -- shadow
  24.  
  25. ["Row_BG"] = Color( 30, 30, 30, 200 ), -- blurry background color of each row
  26. ["Row_Bar"] = Color( 150, 150, 150),
  27. ["Good"] = Color( 0, 150, 0 ),
  28. ["Bad"] = Color( 175, 0, 0 ),
  29. ["Avg"] = Color( 255, 215, 0 ),
  30.  
  31. ["SettingsBG"] = Color( 25, 25, 25, 220 ),
  32. ["SettingsCloseButton"] = Color( 200, 35, 35 )
  33. }
  34. c.NameOverride = { -- if for some reason the name doesnt fit or is just fucked up
  35. ["weapon_zm_revolver"] = "Desert Eagle",
  36. }
  37. c.ColorOverride = { -- generates the weapons color by its ammotype (non ttt gamemodes) but you can override that here
  38. ["ammotype"] = Color( 200, 30, 30 ),
  39. }
  40.  
  41. c.StatsBaseBlacklist = {
  42. "weapon_base",
  43. "weapon_tttbasegrenade"
  44. }
  45.  
  46. c.StatsClassBlacklist = { -- if it doesnt detect those weapons itself (mostly equipment like t-items with 0 delay etc)
  47. "weapon_crowbar"
  48. }
  49.  
  50. if CLIENT then
  51. -- play around
  52. -- I will add better names for the font later
  53.  
  54. surface.CreateFont( "USEPICKUP.Standard", {
  55. font = "Coolvetica",
  56. extended = false,
  57. size = 24,
  58. weight = 0,
  59. antialias = true,
  60. shadow = false
  61. } )
  62.  
  63. surface.CreateFont( "USEPICKUP.Highlighted", {
  64. font = "Coolvetica",
  65. extended = false,
  66. size = 24,
  67. weight = 0,
  68. antialias = true,
  69. shadow = false
  70. } )
  71.  
  72. surface.CreateFont( "USEPICKUP.HoldAlt", {
  73. font = "Trebuchet MS",
  74. size = 21,
  75. weight = 1000,
  76. shadow = false,
  77. antialias = true,
  78. } )
  79.  
  80. surface.CreateFont( "USEPICKUP.Stats.Standard", {
  81. font = "Coolvetica",
  82. extended = false,
  83. size = 24,
  84. weight = 0,
  85. antialias = true,
  86. shadow = false
  87. } )
  88.  
  89. surface.CreateFont( "USEPICKUP.Stats.Highlighted", {
  90. font = "Coolvetica",
  91. extended = false,
  92. size = 26,
  93. weight = 1000,
  94. antialias = true,
  95. shadow = false
  96. } )
  97.  
  98. surface.CreateFont( "USEPICKUP.Stats.Standard.Alt", {
  99. font = "Trebuchet MS",
  100. extended = false,
  101. size = 19,
  102. weight = 0,
  103. antialias = true,
  104. shadow = false
  105. } )
  106. end
  107.  
  108. -- 76561206890241740
  109.  
  110. USEPICKUP.Config = c
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