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- <!-- status effect grid -->
- <!-- original status-icons:
- 0, 3, 6, 9
- 1, 4, 7,10
- 2, 5, 8,11
- -->
- <!-- kL 30 status-icons:
- 0, 3, 6, 9,12,15,18,21,24,27
- 1, 4, 7,10,13,16,19,22,25,28
- 2, 5, 8,11,14,17,20,23,26,29
- -->
- <!-- kL, original order w/ only 12 buffs : 9,6,3,0,10,7,4,1,11,8,5,2 -->
- <UIGrid name="STATUSEFFECT_GRID" columns="10" rows="3" x="0" y="5" xPadding="1" yPadding="1" capturemouseclicks="false" capturemouseevents="false" >
- <UIButton name="EFFECT_BUTTON_1" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,27)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_2" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,24)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_3" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,21)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_4" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,18)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_5" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,15)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_6" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,12)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_7" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,9)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_8" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,6)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_9" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,3)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_10" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,0)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_11" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,28)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_12" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,25)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_13" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,22)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_14" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,19)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_15" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,16)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_16" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,13)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_17" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,10)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_18" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,7)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_19" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,4)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_20" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,1)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_21" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,29)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_22" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,26)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_23" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,23)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_24" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,20)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_25" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,17)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_26" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,14)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_27" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,11)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_28" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,8)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_29" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,5)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- <UIButton name="EFFECT_BUTTON_30" style="STYLE_BUFF_BUTTON" capturemouseclicks="false" capturemouseevents="false"
- update="true" OnUpdate='UIButton_OnUpdate_CheckStatusIcons("PARTY_BAR_SLOT",-1,2)'
- OnToolTip='UIObject_Tooltip_DisplayStatusIcon(OBJECT_X,OBJECT_Y,SCREEN_TOOLTIP_2,ALIGN_NONE,ALIGN_NONE,0,0,ALIGN_LEFT)' />
- </UIGrid>
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