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a guest Aug 20th, 2019 61 Never
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  1. class Buff {
  2. public:
  3.     void use(Mob& mob_passive) {
  4.         thread threading(&Buff::apply_buff, mob_passive);
  5.     }
  6.  
  7.     void apply_buff(Mob& mob_passive) {
  8.         use_all_buffs(mob_passive);
  9.         Sleep(seconds * 1000);
  10.         complete(mob_passive);
  11.  
  12.         delete this;
  13.     }
  14. ....
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