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BookerMan

KitS Combat Rules

Mar 8th, 2018
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  1. The Encounter and Rolling rule in Kingdoms in the Stars are as follows.
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  3. Each characters abilities are rated using six different stats, though only five of these stats affect encounters. They are:
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  5. POWER: The sheer destructive power of an ability.
  6. SPEED: The speed and agility of an ability.
  7. DURABILITY: The durability and toughness of an ability.
  8. PRECISION: The accuracy of an ability.
  9. RANGE: The range at which an ability can reach.
  10. POTENTIAL: The evolutionary potential of an ability. This has no effect in any given encounter, but a high rating indicates an ability that still has room to grow and become stronger.
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  12. A character's biochip ability is ranked from E-A in each of these stats. In an encounter, players will vote on a course of action that draws from one of these abilities (e.g "I use my power to kick the door down"). A character's rating in a certain stat affects the following roll as so:
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  14. A - ROLL 3 D20, AND TAKE THE HIGHEST RESULT
  15. B - ROLL 2 D20, AND TAKE THE HIGHEST RESULT
  16. C - ROLL 1 D20.
  17. D - ROLL 2 D20, AND TAKE THE LOWEST RESULT
  18. E - ROLL 3 D20, AND TAKE THE LOWEST RESULT
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  20. The degrees of success from these rolls are as follows:
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  22. 1: CRITICAL FAILURE
  23. 2-5: DEFINITE FAILURE
  24. 6-10: MODERATE FAILURE
  25. 11-15: MODERATE SUCCESS
  26. 15-19: DEFINITE SUCCESS
  27. 20: CRITICAL SUCCESS
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