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TheInsidiousOne

mwa

Jun 19th, 2015
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  1. Hidden Depths of the Blazing Abyss
  2. Field Spell Card
  3. If a "Blazing Abyss" monster you control would be destroyed, you can shuffle 1 of your banished "Blazing Abyss" monsters to your Deck instead.
  4.  
  5. Scorchstorm Arashearing
  6. [Level 4/WIND/Pyro/Effect/1600/1000]
  7. If this card is destroyed by battle and sent to the Graveyard: You can target the monster that destroyed this card; shuffle it to the Deck, also, after that, Special Summon 1 "Scorchstorm" monster from your Deck, except "Scorchstorm Arashearing". An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
  8. ● When this card is Xyz Summoned: You can target 1 monster your opponent controls; shuffle that target to the Deck.
  9.  
  10. Scorchstorm Blastbreeze
  11. [Level 4/WIND/Pyro/Effect/1700/600]
  12. After you Normal Summon this card, you can Normal Summon 1 "Scorchstorm" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
  13. ● When this card is Xyz Summoned: You can send 1 random card from your opponent's hand to the Graveyard.
  14.  
  15. Scorchstorm Tornadoomfire
  16. [Rank 4/WIND/Pyro/Xyz/Effect/2400/1700]
  17. 2 Level 4 "Scorchstorm" monsters
  18. This card is unaffected by Trap effects. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it, then this card gains ATK equal to its Level/Rank x200, until the end of this turn. If this card is destroyed and sent to the Graveyard: You can target 1 monster your opponent controls; shuffle it to the Deck.
  19.  
  20. I Keep Holding On
  21. Continuous Trap Card
  22. Neither player can Special Summon monsters with Spell/Trap effects. Neither player can Special Summon 2 or more monsters at the same time.
  23.  
  24. Daggers in the Dark
  25. Equip Spell Card
  26. Equip this card to a DARK monster you control. The equipped monster can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. If the equipped monster inflicts battle damage to your opponent by a direct attack: You can send 1 random card from your opponent's hand to the Graveyard.
  27.  
  28. White Gentledraco
  29. [Level 8/LIGHT/Wyrm/Synchro/Gemini/Effect/3000/2600]
  30. 1 Tuner + 1 or more non-Tuner Gemini monsters
  31. This card is treated as a non-Effect Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  32. ● Gemini monsters you control cannot be destroyed by card effects. Your opponent cannot target face-up Gemini monsters for attacks, except this one. Once per turn: You can target 1 Gemini monster in your Graveyard; Special Summon it, also treat it as an Effect Monster, and it gains its effects.
  33.  
  34. Sleet Hand
  35. [Level 4/WATER/Aqua/Union/Effect/1400/1600]
  36. When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your Graveyard: You can target 1 Spell/Trap Card they control; destroy that target, then you can Special Summon 1 "Heat Hand" from your Deck. Once per turn, you can either: Target 1 "Heat Hand" you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. If it is Special Summoned by the effect of "Sleet Hand", it gains 600 ATK, also your opponent cannot activate card effects from the hand. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
  37.  
  38. Heat Hand
  39. [Level 4/FIRE/Pyro/Union/Effect/1600/1400]
  40. When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your Graveyard: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Sleet Hand" from your Deck. Once per turn, you can either: Target 1 "Sleet Hand" you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. If it is Special Summoned by the effect of "Heat Hand", it gains 800 ATK, also your opponent cannot Special Summon monsters from the hand or Graveyard. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
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