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- #=========================================================#
- # Archer configuration #
- #=========================================================#
- ARCHER_CLASS:
- # Should archer class be enabled?
- ENABLED: true
- # Archer warmup time in seconds
- WARMUP: 10
- # Archer tag settings
- ARCHER_TAG:
- # Should we allow archers to tag other archers?
- CAN_TAG_OTHER_ARCHERS: false
- # Archer tag duration in seconds
- DURATION: 10
- # Archer tag damage multiplier
- DAMAGE_MULTIPLIER: 1.25
- # Effects applied to archer by default
- PASSIVE_EFFECTS:
- SPEED: 3
- DAMAGE_RESISTANCE: 3
- # Archer clickable potion effects represented by potion effect
- CLICKABLE_POTION_EFFECTS:
- JUMP:
- MATERIAL_ID: "288:0"
- COOLDOWN: 60
- DURATION: 10
- LEVEL: 5
- SPEED:
- MATERIAL_ID: "353:0"
- COOLDOWN: 60
- DURATION: 10
- LEVEL: 4
- #=========================================================#
- # Bard configuration #
- #=========================================================#
- BARD_CLASS:
- # Should bard class be enabled?
- ENABLED: true
- # Bard warmup time in seconds
- WARMUP: 10
- # Bard clickable item cooldown
- CLICKABLE_ITEMS_COOLDOWN: 10
- # Effects applied to bard by default
- PASSIVE_EFFECTS:
- SPEED: 2
- REGENERATION: 2
- DAMAGE_RESISTANCE: 2
- # Bard holdable potion effects represented by potion effect
- HOLDABLE_ITEMS:
- SPEED:
- MATERIAL_ID: "353:0"
- DISTANCE: 25
- CAN_BARD_HIMSELF: false
- DURATION: 5
- LEVEL: 2
- DAMAGE_RESISTANCE:
- MATERIAL_ID: "265:0"
- DISTANCE: 25
- CAN_BARD_HIMSELF: false
- DURATION: 5
- LEVEL: 1
- JUMP:
- MATERIAL_ID: "288:0"
- DISTANCE: 25
- CAN_BARD_HIMSELF: true
- DURATION: 5
- LEVEL: 2
- REGENERATION:
- MATERIAL_ID: "370:0"
- DISTANCE: 25
- CAN_BARD_HIMSELF: false
- DURATION: 5
- LEVEL: 1
- FIRE_RESISTANCE:
- MATERIAL_ID: "378:0"
- DISTANCE: 25
- CAN_BARD_HIMSELF: true
- DURATION: 5
- LEVEL: 1
- # Bard clickable potion effects represented by potion effect
- CLICKABLE_ITEMS:
- SPEED:
- MATERIAL_ID: "353:0"
- ENERGY_NEEDED: 25
- DISTANCE: 25
- DURATION: 5
- LEVEL: 3
- APPLY_TO_ENEMY: false
- DAMAGE_RESISTANCE:
- MATERIAL_ID: "265:0"
- ENERGY_NEEDED: 35
- DISTANCE: 25
- DURATION: 5
- LEVEL: 3
- APPLY_TO_ENEMY: false
- JUMP:
- MATERIAL_ID: "288:0"
- ENERGY_NEEDED: 40
- DISTANCE: 25
- DURATION: 5
- LEVEL: 7
- APPLY_TO_ENEMY: false
- REGENERATION:
- MATERIAL_ID: "370:0"
- ENERGY_NEEDED: 35
- DISTANCE: 25
- DURATION: 5
- LEVEL: 4
- APPLY_TO_ENEMY: false
- FIRE_RESISTANCE:
- MATERIAL_ID: "378:0"
- ENERGY_NEEDED: 40
- DISTANCE: 25
- DURATION: 20
- LEVEL: 1
- APPLY_TO_ENEMY: false
- INCREASE_DAMAGE:
- MATERIAL_ID: "377:0"
- ENERGY_NEEDED: 50
- DISTANCE: 25
- DURATION: 5
- LEVEL: 1
- APPLY_TO_ENEMY: false
- WITHER:
- MATERIAL_ID: "375:0"
- ENERGY_NEEDED: 40
- DISTANCE: 25
- DURATION: 5
- LEVEL: 2
- APPLY_TO_ENEMY: true
- #=========================================================#
- # Miner configuration #
- #=========================================================#
- MINER_CLASS:
- # Should miner class be enabled?
- ENABLED: true
- # Miner warmup time in seconds
- WARMUP: 10
- # Effects applied to miner by default
- PASSIVE_EFFECTS:
- FAST_DIGGING: 1
- NIGHT_VISION: 1
- INVISIBILITY: 1
- # Miner potion effect rewards
- POTION_EFFECT_REWARDS:
- 250:
- NAME: "Basic Miner"
- EFFECTS:
- SPEED: 1
- 500:
- NAME: "Regular Miner"
- EFFECTS:
- SPEED: 1
- FAST_DIGGING: 3
- SATURATION: 1
- 1000:
- NAME: "Advanced Miner"
- EFFECTS:
- SPEED: 2
- DAMAGE_RESISTANCE: 1
- FAST_DIGGING: 3
- SATURATION: 1
- 1500:
- NAME: "Expert Miner"
- EFFECTS:
- SPEED: 2
- DAMAGE_RESISTANCE: 1
- FAST_DIGGING: 4
- SATURATION: 2
- 2000:
- NAME: "Elite Miner"
- EFFECTS:
- SPEED: 2
- DAMAGE_RESISTANCE: 2
- FAST_DIGGING: 4
- SATURATION: 3
- #=========================================================#
- # Rogue configuration #
- #=========================================================#
- ROGUE_CLASS:
- # Should rogue class be enabled?
- ENABLED: true
- # Rogue warmup time in seconds
- WARMUP: 10
- # Rogue custom armor configuration
- CHAIN_ARMOR_RECIPE:
- # Should we enable custom chain armor recipe?
- ENABLED: true
- # What material should we use for custom chain armor recipe?
- MATERIAL: "IRON_FENCE"
- # Rogue backstab configuration
- BACKSTAB:
- # Rogue backstab item type
- ITEM: "GOLD_SWORD"
- # Rogue backstab damage in heart amount
- DAMAGE: 3
- # Rogue backstab cooldown in seconds
- COOLDOWN: 10
- # Should we enable effect after rogue backstab?
- EFFECTS_ENABLED: true
- # What effects should we apply after backstab?
- EFFECTS:
- SLOW:
- DURATION: 2
- LEVEL: 1
- WITHER:
- DURATION: 2
- LEVEL: 1
- # Effects applied to rogue by default
- PASSIVE_EFFECTS:
- SPEED: 3
- JUMP: 3
- DAMAGE_RESISTANCE: 3
- # Rogue clickable potion effects represented by potion effect
- CLICKABLE_POTION_EFFECTS:
- JUMP:
- MATERIAL_ID: "288:0"
- COOLDOWN: 60
- DURATION: 10
- LEVEL: 5
- SPEED:
- MATERIAL_ID: "353:0"
- COOLDOWN: 60
- DURATION: 10
- LEVEL: 4
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