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- Hello! I'm your app and this is my first message to stderr =)
- 2018-05-02 17:03:53.084 arkitremote[366:28953] Built from '2018.2/staging' branch, Version '2018.2.0b2 (96999d86066c)', Build type 'Development', Scripting Backend 'il2cpp'
- 2018-05-02 17:03:53.090 arkitremote[366:28953] -> registered mono modules 0x1022fb6e0
- 2018-05-02 17:03:53.206 arkitremote[366:28953] PlayerConnection initialized from /var/containers/Bundle/Application/0597E7CB-A4FD-48CF-900D-317EAD6A2001/arkitremote.app/Data (debug = 0)
- -> applicationDidFinishLaunching()
- PlayerConnection initialized from /var/containers/Bundle/Application/0597E7CB-A4FD-48CF-900D-317EAD6A2001/arkitremote.app/Data (debug = 0)
- 2018-05-02 17:03:53.207 arkitremote[366:28953] PlayerConnection initialized network socket : 0.0.0.0 55000
- PlayerConnection initialized network socket : 0.0.0.0 55000
- 2018-05-02 17:03:53.207 arkitremote[366:28953] Multi-casting "[IP] 192.168.0.100 [Port] 55000 [Flags] 3 [Guid] 3142553960 [EditorId] 531135263 [Version] 1048832 [Id] iPhonePlayer(Louis-Hongs-iPhone):56000 [Debug] 1 [PackageName] iPhonePlayer" to [225.0.0.222:54997]...
- Multi-casting "[IP] 192.168.0.100 [Port] 55000 [Flags] 3 [Guid] 3142553960 [EditorId] 531135263 [Version] 1048832 [Id] iPhonePlayer(Louis-Hongs-iPhone):56000 [Debug] 1 [PackageName] iPhonePlayer" to [225.0.0.222:54997]...
- 2018-05-02 17:03:53.207 arkitremote[366:28953] Waiting for connection from host on [0.0.0.0:55000]...
- Waiting for connection from host on [0.0.0.0:55000]...
- 2018-05-02 17:03:58.215 arkitremote[366:28953] Timed out. Continuing without host connection.
- Timed out. Continuing without host connection.
- 2018-05-02 17:03:58.215 arkitremote[366:28953] Started listening to [0.0.0.0:55000]
- Started listening to [0.0.0.0:55000]
- 2018-05-02 17:03:58.291 arkitremote[366:28953] PlayerConnection already initialized - listening to [0.0.0.0:55000]
- PlayerConnection already initialized - listening to [0.0.0.0:55000]
- -> applicationDidBecomeActive()
- GfxDevice: creating device client; threaded=1
- Initializing Metal device caps: Apple A10 GPU
- Initialize engine version: 2018.2.0b2 (96999d86066c)
- UnloadTime: 3.348916 ms
- [SRDebugger] No EventSystem found in scene - creating a default one.
- SRDebugger.Internal.SRDebuggerUtil:EnsureEventSystemExists()
- SRDebugger.Services.Implementation.DebugTriggerImpl:CreateTrigger()
- SRDebugger.Services.Implementation.DebugTriggerImpl:set_IsEnabled(Boolean)
- SRDebugger.Services.Implementation.SRDebugService:.ctor()
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
- System.Activator:CreateInstance(Type, Boolean)
- SRF.Service.SRServiceManager:AutoCreateService(Type)
- SRF.Service.SRServiceManager:GetService()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- STARTING ConnectToEditor
- UnityEngine.XR.iOS.ConnectToEditor:Start()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityEngine.XR.iOS.UnityRemoteVideo.OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: currently not available on il2cpp Line: -1)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 17097f000 -> priority: 1
- PlayerConnection accepted from [127.0.0.1] handle:0x19
- connected
- UnityEngine.XR.iOS.ConnectToEditor:EditorConnected(Int32)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- System.IO.Iterator`1:Clone()
- (Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
- arkitremote(366,0x1b4038b40) malloc: *** error for object 0x1132f9772: pointer being freed was not allocated
- *** set a breakpoint in malloc_error_break to debug
- SIGABRT received (abort() call) -- WHOA! I did something nasty. Dumping the stack trace:
- 0 arkitremote 0x00000001020685f8 __sig_handler + 180
- 1 libsystem_platform.dylib 0x0000000181898b48 _sigtramp + 36
- 2 libsystem_pthread.dylib 0x000000018189e288 <redacted> + 376
- 3 libsystem_c.dylib 0x000000018166bd0c abort + 140
- 4 libsystem_malloc.dylib 0x0000000181735838 <redacted> + 0
- 5 arkitremote 0x000000010142eb60 MemoryManager::Deallocate(void*) + 364
- 6 arkitremote 0x000000010142e348 MemoryManager::Deallocate(void*, MemLabelId const&) + 400
- 7 arkitremote 0x0000000101769f70 GeneralConnection::Connection::SendPendingData(bool) + 88
- 8 arkitremote 0x0000000101769dbc GeneralConnection::Connection::SendMessage(GeneralConnection::NetworkMessage&, void const*, bool) + 56
- 9 arkitremote 0x0000000101769d18 GeneralConnection::SendMessage(unsigned int, UnityGUID, void const*, unsigned int, bool) + 160
- 10 arkitremote 0x0000000101c78760 PlayerConnectionInternal_CUSTOM_SendMessage(Il2CppString*, Il2CppArray*, int) + 204
- 11 arkitremote 0x00000001010a5ac8 PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m389985885 + 204
- 12 arkitremote 0x000000010093ac4c ARFrameUpdate_Invoke_m2222676468 + 488
- 13 arkitremote 0x0000000100936f8c UnityARSessionNativeInterface__frame_update_m1185891212 + 588
- 14 arkitremote 0x0000000100936d14 ReversePInvokeWrapper_UnityARSessionNativeInterface__frame_update_m1185891212 + 52
- 15 arkitremote 0x000000010123603c __41-[UnityARSession session:didUpdateFrame:]_block_invoke + 56
- 16 libdispatch.dylib 0x0000000181568b24 <redacted> + 24
- 17 libdispatch.dylib 0x0000000181568ae4 <redacted> + 16
- 18 libdispatch.dylib 0x00000001815756e0 <redacted> + 1012
- 19 CoreFoundation 0x0000000181c1f070 <redacted> + 12
- 20 CoreFoundation 0x0000000181c1cbc8 <redacted> + 2272
- 21 CoreFoundation 0x0000000181b3cda8 CFRunLoopRunSpecific + 552
- 22 GraphicsServices 0x0000000183b1f020 GSEventRunModal + 100
- 23 UIKit 0x000000018bb1d78c UIApplicationMain + 236
- 24 arkitremote 0x00000001008cf03c _rdc_main(int, char**) + 160
- 25 arkitremote 0x00000001020682bc main + 764
- 26 libdyld.dylib 0x00000001815cdfc0 <redacted> + 4
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