Advertisement
Guest User

Untitled

a guest
Mar 10th, 2021
269
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 15.03 KB | None | 0 0
  1. [Info :Valheim Plus] Configuration file loaded succesfully.
  2. [Info :Valheim Plus] Configuration file loaded succesfully.
  3. [Info :Valheim Plus] ValheimPlus [0.9.4] is up to date.
  4. [Info :Valheim Plus] ValheimPlus [0.9.4] is up to date.
  5. Fallback handler could not load library /serverdata/serverfiles/valheim_server_Data/Mono/��k��/mono/aot-cache/amd64/UnityEngine.ImageConversionModule.dll.so
  6. [Message: BepInEx] Chainloader startup complete
  7. [Message: BepInEx] Chainloader startup complete
  8. [Info : Unity Log] 03/10/2021 08:31:28: Starting to load scene:start
  9.  
  10. 03/10/2021 08:31:28: Starting to load scene:start
  11.  
  12. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  13.  
  14. [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
  15. HDR Render Texture not supported, disabling HDR on reflection probe.
  16. (Filename: Line: 277)
  17.  
  18. [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
  19. HDR Render Texture not supported, disabling HDR on reflection probe.
  20. (Filename: Line: 277)
  21.  
  22. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  23. UnloadTime: 2.413215 ms
  24. [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
  25. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
  26. (Filename: Line: 509)
  27.  
  28. [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
  29. HDR Render Texture not supported, disabling HDR on reflection probe.
  30. (Filename: Line: 277)
  31.  
  32. [Info : Unity Log] 03/10/2021 08:31:35: Initializing world generator seed: ( 0 ) menu:True worldgen version:1
  33.  
  34. 03/10/2021 08:31:35: Initializing world generator seed: ( 0 ) menu:True worldgen version:1
  35.  
  36. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  37.  
  38. [Info : Unity Log] 03/10/2021 08:31:35: Using mountain distance: 1000
  39.  
  40. 03/10/2021 08:31:35: Using mountain distance: 1000
  41.  
  42. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  43.  
  44. [Info : Unity Log] Version generator started.
  45. Version generator started.
  46. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  47.  
  48. [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
  49. Version generated with enforced mod : 0.147.3@0.9.4
  50. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  51.  
  52. [Info : Unity Log] 03/10/2021 08:31:35: Render threading mode:SingleThreaded
  53.  
  54. 03/10/2021 08:31:35: Render threading mode:SingleThreaded
  55.  
  56. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  57.  
  58. [Info : Unity Log] Version generator started.
  59. Version generator started.
  60. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  61.  
  62. [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
  63. Version generated with enforced mod : 0.147.3@0.9.4
  64. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  65.  
  66. [Info : Unity Log] 03/10/2021 08:31:35: Get create world Njardarheimr
  67.  
  68. 03/10/2021 08:31:35: Get create world Njardarheimr
  69.  
  70. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  71.  
  72. [Info : Unity Log] 03/10/2021 08:31:35: Using environment steamid 892970
  73.  
  74. 03/10/2021 08:31:35: Using environment steamid 892970
  75.  
  76. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  77.  
  78. [Info : Unity Log] 03/10/2021 08:31:35: Using steam APPID:892970
  79.  
  80. 03/10/2021 08:31:35: Using steam APPID:892970
  81.  
  82. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  83.  
  84. [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
  85. CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
  86. CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
  87. RecordSteamInterfaceCreation (PID 69): SteamGameServer013 /
  88. RecordSteamInterfaceCreation (PID 69): SteamUtils009 /
  89. Setting breakpad minidump AppID = 892970
  90. RecordSteamInterfaceCreation (PID 69): SteamGameServer013 / GameServer
  91. RecordSteamInterfaceCreation (PID 69): SteamUtils009 / Utils
  92. RecordSteamInterfaceCreation (PID 69): SteamNetworking006 / Networking
  93. RecordSteamInterfaceCreation (PID 69): SteamGameServerStats001 / GameServerStats
  94. RecordSteamInterfaceCreation (PID 69): STEAMHTTP_INTERFACE_VERSION003 / HTTP
  95. RecordSteamInterfaceCreation (PID 69): STEAMINVENTORY_INTERFACE_V003 / Inventory
  96. RecordSteamInterfaceCreation (PID 69): STEAMUGC_INTERFACE_VERSION014 / UGC
  97. RecordSteamInterfaceCreation (PID 69): STEAMAPPS_INTERFACE_VERSION008 / Apps
  98. [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded.
  99. RecordSteamInterfaceCreation (PID 69): SteamNetworkingUtils003 /
  100. RecordSteamInterfaceCreation (PID 69): SteamNetworkingSockets008 /
  101. [Info : Unity Log] 03/10/2021 08:31:35: Server ID 90071992547409920
  102.  
  103. Warning: failed to init SDL thread priority manager: SDL not found
  104. Warning: failed to set thread priority: set failed for priority 8
  105. Warning: support for elevated priorities is most likely unavailable, suppressing future warnings
  106. 03/10/2021 08:31:35: Server ID 90071992547409920
  107.  
  108. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  109.  
  110. [Info : Unity Log] 03/10/2021 08:31:35: Authentication:k_ESteamNetworkingAvailability_Waiting
  111.  
  112. 03/10/2021 08:31:35: Authentication:k_ESteamNetworkingAvailability_Waiting
  113.  
  114. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  115.  
  116. [Info : Unity Log] 03/10/2021 08:31:35: Steam game server initialized
  117.  
  118. 03/10/2021 08:31:35: Steam game server initialized
  119.  
  120. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  121.  
  122. [Warning: Unity Log] 03/10/2021 08:31:35: Missing audio clip in music respawn
  123.  
  124. 03/10/2021 08:31:35: Missing audio clip in music respawn
  125.  
  126. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  127.  
  128. 03/10/2021 08:31:35: Builder started
  129.  
  130. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  131.  
  132. [Info : Unity Log] Version generator started.
  133. Version generator started.
  134. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  135.  
  136. [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
  137. Version generated with enforced mod : 0.147.3@0.9.4
  138. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  139.  
  140. [Info : Unity Log] 03/10/2021 08:31:36: Loaded localization English
  141.  
  142. 03/10/2021 08:31:36: Loaded localization English
  143.  
  144. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  145.  
  146. [Info : Unity Log] 03/10/2021 08:31:36: Game server connected
  147.  
  148. 03/10/2021 08:31:36: Game server connected
  149.  
  150. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  151.  
  152.  
  153. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 86000.
  154. Total: 47.908383 ms (FindLiveObjects: 2.573817 ms CreateObjectMapping: 6.379473 ms MarkObjects: 38.702790 ms DeleteObjects: 0.251672 ms)
  155.  
  156. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  157. UnloadTime: 8.538432 ms
  158. [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
  159. HDR Render Texture not supported, disabling HDR on reflection probe.
  160. (Filename: Line: 277)
  161.  
  162. [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
  163. HDR Render Texture not supported, disabling HDR on reflection probe.
  164. (Filename: Line: 277)
  165.  
  166. [Info : Unity Log] Version generator started.
  167. Version generator started.
  168. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  169.  
  170. [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
  171. Version generated with enforced mod : 0.147.3@0.9.4
  172. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  173.  
  174. [Info : Unity Log] 03/10/2021 08:31:36: Zonesystem Awake 481
  175.  
  176. 03/10/2021 08:31:36: Zonesystem Awake 481
  177.  
  178. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  179.  
  180. [Info : Unity Log] 03/10/2021 08:31:36: DungeonDB Awake 481
  181.  
  182. 03/10/2021 08:31:36: DungeonDB Awake 481
  183.  
  184. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  185.  
  186. [Info : Unity Log] Version generator started.
  187. Version generator started.
  188. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  189.  
  190. [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
  191. Version generated with enforced mod : 0.147.3@0.9.4
  192. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  193.  
  194. [Info : Unity Log] 03/10/2021 08:31:36: Registering lobby
  195.  
  196. 03/10/2021 08:31:36: Registering lobby
  197.  
  198. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  199.  
  200. [Info : Unity Log] 03/10/2021 08:31:36: Initializing world generator seed:WNETv82fTr ( -1013693562 ) menu:False worldgen version:1
  201.  
  202. 03/10/2021 08:31:36: Initializing world generator seed:WNETv82fTr ( -1013693562 ) menu:False worldgen version:1
  203.  
  204. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  205.  
  206. [Info : Unity Log] 03/10/2021 08:31:36: Using mountain distance: 1000
  207.  
  208. 03/10/2021 08:31:36: Using mountain distance: 1000
  209.  
  210. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  211.  
  212. [Info : Unity Log] 03/10/2021 08:31:36: Found 571 mountain points
  213.  
  214. 03/10/2021 08:31:36: Found 571 mountain points
  215.  
  216. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  217.  
  218. [Info : Unity Log] 03/10/2021 08:31:36: Remaining mountains:68
  219.  
  220. 03/10/2021 08:31:36: Remaining mountains:68
  221.  
  222. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  223.  
  224. [Info : Unity Log] 03/10/2021 08:31:36: Calc time 16.351 ms
  225.  
  226. 03/10/2021 08:31:36: Calc time 16.351 ms
  227.  
  228. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  229.  
  230. [Info : Unity Log] 03/10/2021 08:31:36: Found 8269 lake points
  231.  
  232. 03/10/2021 08:31:36: Found 8269 lake points
  233.  
  234. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  235.  
  236. [Info : Unity Log] 03/10/2021 08:31:38: Remaining lakes:119
  237.  
  238. 03/10/2021 08:31:38: Remaining lakes:119
  239.  
  240. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  241.  
  242. [Info : Unity Log] 03/10/2021 08:31:38: Calc time 1716.062 ms
  243.  
  244. 03/10/2021 08:31:38: Calc time 1716.062 ms
  245.  
  246. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  247.  
  248. [Info : Unity Log] 03/10/2021 08:31:38: Rivers:168
  249.  
  250. 03/10/2021 08:31:38: Rivers:168
  251.  
  252. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  253.  
  254. [Info : Unity Log] 03/10/2021 08:31:38: River buckets 16455
  255.  
  256. 03/10/2021 08:31:38: River buckets 16455
  257.  
  258. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  259.  
  260. [Info : Unity Log] 03/10/2021 08:31:38: River render time 263.549 ms
  261.  
  262. 03/10/2021 08:31:38: River render time 263.549 ms
  263.  
  264. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  265.  
  266. [Info : Unity Log] 03/10/2021 08:31:38: River Calc time 273.901 ms
  267.  
  268. 03/10/2021 08:31:38: River Calc time 273.901 ms
  269.  
  270. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  271.  
  272. [Info : Unity Log] 03/10/2021 08:31:39: River buckets 25138
  273.  
  274. 03/10/2021 08:31:39: River buckets 25138
  275.  
  276. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  277.  
  278. [Info : Unity Log] 03/10/2021 08:31:39: River render time 352.979 ms
  279.  
  280. 03/10/2021 08:31:39: River render time 352.979 ms
  281.  
  282. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  283.  
  284. [Info : Unity Log] 03/10/2021 08:31:39: Placed 1933 streams
  285.  
  286. 03/10/2021 08:31:39: Placed 1933 streams
  287.  
  288. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  289.  
  290. [Info : Unity Log] 03/10/2021 08:31:39: Stream Calc time 783.943 ms
  291.  
  292. 03/10/2021 08:31:39: Stream Calc time 783.943 ms
  293.  
  294. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  295.  
  296. [Info : Unity Log] 03/10/2021 08:31:39: Load world Njardarheimr
  297.  
  298. 03/10/2021 08:31:39: Load world Njardarheimr
  299.  
  300. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  301.  
  302. [Info : Unity Log] 03/10/2021 08:31:39: missing world.dat
  303.  
  304. 03/10/2021 08:31:39: missing world.dat
  305.  
  306. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  307.  
  308. [Info : Unity Log] 03/10/2021 08:31:39: Audioman already exist, destroying self
  309.  
  310. 03/10/2021 08:31:39: Audioman already exist, destroying self
  311.  
  312. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  313.  
  314. [Info : Unity Log] Version generator started.
  315. Version generator started.
  316. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  317.  
  318. [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
  319. Version generated with enforced mod : 0.147.3@0.9.4
  320. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  321.  
  322.  
  323. Unloading 508 unused Assets to reduce memory usage. Loaded Objects now: 86385.
  324. Total: 60.397243 ms (FindLiveObjects: 2.943900 ms CreateObjectMapping: 6.424528 ms MarkObjects: 49.707467 ms DeleteObjects: 1.320777 ms)
  325.  
  326. [Info : Unity Log] 03/10/2021 08:31:41: Zonesystem Start 481
  327.  
  328. 03/10/2021 08:31:41: Zonesystem Start 481
  329.  
  330. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  331.  
  332. [Info : Unity Log] 03/10/2021 08:31:41: Generating locations
  333.  
  334. 03/10/2021 08:31:41: Generating locations
  335.  
  336. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  337.  
  338. [Info : Unity Log] 03/10/2021 08:31:41: Checking for location duplicates
  339.  
  340. 03/10/2021 08:31:41: Checking for location duplicates
  341.  
  342. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  343.  
  344. [Warning: Unity Log] 03/10/2021 08:31:45: Failed to place all FireHole, placed 172 out of 200
  345.  
  346. 03/10/2021 08:31:45: Failed to place all FireHole, placed 172 out of 200
  347.  
  348. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  349.  
  350. [Warning: Unity Log] 03/10/2021 08:31:50: Failed to place all TrollCave02, placed 247 out of 250
  351.  
  352. 03/10/2021 08:31:50: Failed to place all TrollCave02, placed 247 out of 250
  353.  
  354. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  355.  
  356. [Warning: Unity Log] 03/10/2021 08:32:03: Failed to place all Runestone_Mountains, placed 95 out of 100
  357.  
  358. 03/10/2021 08:32:03: Failed to place all Runestone_Mountains, placed 95 out of 100
  359.  
  360. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  361.  
  362. [Info : Unity Log] 03/10/2021 08:32:03: Done generating locations, duration:21488.376 ms
  363.  
  364. 03/10/2021 08:32:03: Done generating locations, duration:21488.376 ms
  365.  
  366. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  367.  
  368. [Info : Unity Log] 03/10/2021 08:32:03: DungeonDB Start 481
  369.  
  370. 03/10/2021 08:32:03: DungeonDB Start 481
  371.  
  372. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  373.  
  374. Caught fatal signal - signo:11 code:1 errno:0 addr:0x4a09f2e3
  375. Obtained 15 stack frames.
  376. #0 0x0014e9a6186730 in funlockfile
  377. #1 0x0000004a09f2e3 in (Unknown)
  378. #2 0x0014e9a5879715 in mono_print_method_from_ip
  379. #3 0x0014e9a59e91cc in mono_perfcounter_foreach
  380. #4 0x0014e9a59ea079 in mono_runtime_invoke
  381. #5 0x0014e9a6d3bc82 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
  382. #6 0x0014e9a6d3a03a in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
  383. #7 0x0014e9a6d200e7 in MonoBehaviour::CallUpdateMethod(int)
  384. #8 0x0014e9a6ac6bad in void BaseBehaviourManager::CommonUpdate<LateBehaviourManager>()
  385. #9 0x0014e9a6c2835e in ExecutePlayerLoop(NativePlayerLoopSystem*)
  386. #10 0x0014e9a6c283a1 in ExecutePlayerLoop(NativePlayerLoopSystem*)
  387. #11 0x0014e9a6c288da in PlayerLoop()
  388. #12 0x0014e9a6d926ae in PlayerMain(int, char**)
  389. #13 0x0014e9a5fd709b in __libc_start_main
  390. #14 0x00559f18800699 in _start
  391. /opt/scripts/start-server.sh: line 140: 69 Aborted ${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement