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- [Info :Valheim Plus] Configuration file loaded succesfully.
- [Info :Valheim Plus] Configuration file loaded succesfully.
- [Info :Valheim Plus] ValheimPlus [0.9.4] is up to date.
- [Info :Valheim Plus] ValheimPlus [0.9.4] is up to date.
- Fallback handler could not load library /serverdata/serverfiles/valheim_server_Data/Mono/��k��/mono/aot-cache/amd64/UnityEngine.ImageConversionModule.dll.so
- [Message: BepInEx] Chainloader startup complete
- [Message: BepInEx] Chainloader startup complete
- [Info : Unity Log] 03/10/2021 08:31:28: Starting to load scene:start
- 03/10/2021 08:31:28: Starting to load scene:start
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.413215 ms
- [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
- Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
- (Filename: Line: 509)
- [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- [Info : Unity Log] 03/10/2021 08:31:35: Initializing world generator seed: ( 0 ) menu:True worldgen version:1
- 03/10/2021 08:31:35: Initializing world generator seed: ( 0 ) menu:True worldgen version:1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:35: Using mountain distance: 1000
- 03/10/2021 08:31:35: Using mountain distance: 1000
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generator started.
- Version generator started.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
- Version generated with enforced mod : 0.147.3@0.9.4
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:35: Render threading mode:SingleThreaded
- 03/10/2021 08:31:35: Render threading mode:SingleThreaded
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generator started.
- Version generator started.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
- Version generated with enforced mod : 0.147.3@0.9.4
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:35: Get create world Njardarheimr
- 03/10/2021 08:31:35: Get create world Njardarheimr
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:35: Using environment steamid 892970
- 03/10/2021 08:31:35: Using environment steamid 892970
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:35: Using steam APPID:892970
- 03/10/2021 08:31:35: Using steam APPID:892970
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
- CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
- CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
- RecordSteamInterfaceCreation (PID 69): SteamGameServer013 /
- RecordSteamInterfaceCreation (PID 69): SteamUtils009 /
- Setting breakpad minidump AppID = 892970
- RecordSteamInterfaceCreation (PID 69): SteamGameServer013 / GameServer
- RecordSteamInterfaceCreation (PID 69): SteamUtils009 / Utils
- RecordSteamInterfaceCreation (PID 69): SteamNetworking006 / Networking
- RecordSteamInterfaceCreation (PID 69): SteamGameServerStats001 / GameServerStats
- RecordSteamInterfaceCreation (PID 69): STEAMHTTP_INTERFACE_VERSION003 / HTTP
- RecordSteamInterfaceCreation (PID 69): STEAMINVENTORY_INTERFACE_V003 / Inventory
- RecordSteamInterfaceCreation (PID 69): STEAMUGC_INTERFACE_VERSION014 / UGC
- RecordSteamInterfaceCreation (PID 69): STEAMAPPS_INTERFACE_VERSION008 / Apps
- [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded.
- RecordSteamInterfaceCreation (PID 69): SteamNetworkingUtils003 /
- RecordSteamInterfaceCreation (PID 69): SteamNetworkingSockets008 /
- [Info : Unity Log] 03/10/2021 08:31:35: Server ID 90071992547409920
- Warning: failed to init SDL thread priority manager: SDL not found
- Warning: failed to set thread priority: set failed for priority 8
- Warning: support for elevated priorities is most likely unavailable, suppressing future warnings
- 03/10/2021 08:31:35: Server ID 90071992547409920
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:35: Authentication:k_ESteamNetworkingAvailability_Waiting
- 03/10/2021 08:31:35: Authentication:k_ESteamNetworkingAvailability_Waiting
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:35: Steam game server initialized
- 03/10/2021 08:31:35: Steam game server initialized
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Warning: Unity Log] 03/10/2021 08:31:35: Missing audio clip in music respawn
- 03/10/2021 08:31:35: Missing audio clip in music respawn
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 03/10/2021 08:31:35: Builder started
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generator started.
- Version generator started.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
- Version generated with enforced mod : 0.147.3@0.9.4
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Loaded localization English
- 03/10/2021 08:31:36: Loaded localization English
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Game server connected
- 03/10/2021 08:31:36: Game server connected
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 86000.
- Total: 47.908383 ms (FindLiveObjects: 2.573817 ms CreateObjectMapping: 6.379473 ms MarkObjects: 38.702790 ms DeleteObjects: 0.251672 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 8.538432 ms
- [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- [Warning: Unity Log] HDR Render Texture not supported, disabling HDR on reflection probe.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- [Info : Unity Log] Version generator started.
- Version generator started.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
- Version generated with enforced mod : 0.147.3@0.9.4
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Zonesystem Awake 481
- 03/10/2021 08:31:36: Zonesystem Awake 481
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: DungeonDB Awake 481
- 03/10/2021 08:31:36: DungeonDB Awake 481
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generator started.
- Version generator started.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
- Version generated with enforced mod : 0.147.3@0.9.4
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Registering lobby
- 03/10/2021 08:31:36: Registering lobby
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Initializing world generator seed:WNETv82fTr ( -1013693562 ) menu:False worldgen version:1
- 03/10/2021 08:31:36: Initializing world generator seed:WNETv82fTr ( -1013693562 ) menu:False worldgen version:1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Using mountain distance: 1000
- 03/10/2021 08:31:36: Using mountain distance: 1000
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Found 571 mountain points
- 03/10/2021 08:31:36: Found 571 mountain points
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Remaining mountains:68
- 03/10/2021 08:31:36: Remaining mountains:68
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Calc time 16.351 ms
- 03/10/2021 08:31:36: Calc time 16.351 ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:36: Found 8269 lake points
- 03/10/2021 08:31:36: Found 8269 lake points
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:38: Remaining lakes:119
- 03/10/2021 08:31:38: Remaining lakes:119
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:38: Calc time 1716.062 ms
- 03/10/2021 08:31:38: Calc time 1716.062 ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:38: Rivers:168
- 03/10/2021 08:31:38: Rivers:168
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:38: River buckets 16455
- 03/10/2021 08:31:38: River buckets 16455
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:38: River render time 263.549 ms
- 03/10/2021 08:31:38: River render time 263.549 ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:38: River Calc time 273.901 ms
- 03/10/2021 08:31:38: River Calc time 273.901 ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:39: River buckets 25138
- 03/10/2021 08:31:39: River buckets 25138
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:39: River render time 352.979 ms
- 03/10/2021 08:31:39: River render time 352.979 ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:39: Placed 1933 streams
- 03/10/2021 08:31:39: Placed 1933 streams
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:39: Stream Calc time 783.943 ms
- 03/10/2021 08:31:39: Stream Calc time 783.943 ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:39: Load world Njardarheimr
- 03/10/2021 08:31:39: Load world Njardarheimr
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:39: missing world.dat
- 03/10/2021 08:31:39: missing world.dat
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:39: Audioman already exist, destroying self
- 03/10/2021 08:31:39: Audioman already exist, destroying self
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generator started.
- Version generator started.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] Version generated with enforced mod : 0.147.3@0.9.4
- Version generated with enforced mod : 0.147.3@0.9.4
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 508 unused Assets to reduce memory usage. Loaded Objects now: 86385.
- Total: 60.397243 ms (FindLiveObjects: 2.943900 ms CreateObjectMapping: 6.424528 ms MarkObjects: 49.707467 ms DeleteObjects: 1.320777 ms)
- [Info : Unity Log] 03/10/2021 08:31:41: Zonesystem Start 481
- 03/10/2021 08:31:41: Zonesystem Start 481
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:41: Generating locations
- 03/10/2021 08:31:41: Generating locations
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:31:41: Checking for location duplicates
- 03/10/2021 08:31:41: Checking for location duplicates
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Warning: Unity Log] 03/10/2021 08:31:45: Failed to place all FireHole, placed 172 out of 200
- 03/10/2021 08:31:45: Failed to place all FireHole, placed 172 out of 200
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Warning: Unity Log] 03/10/2021 08:31:50: Failed to place all TrollCave02, placed 247 out of 250
- 03/10/2021 08:31:50: Failed to place all TrollCave02, placed 247 out of 250
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Warning: Unity Log] 03/10/2021 08:32:03: Failed to place all Runestone_Mountains, placed 95 out of 100
- 03/10/2021 08:32:03: Failed to place all Runestone_Mountains, placed 95 out of 100
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:32:03: Done generating locations, duration:21488.376 ms
- 03/10/2021 08:32:03: Done generating locations, duration:21488.376 ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Info : Unity Log] 03/10/2021 08:32:03: DungeonDB Start 481
- 03/10/2021 08:32:03: DungeonDB Start 481
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Caught fatal signal - signo:11 code:1 errno:0 addr:0x4a09f2e3
- Obtained 15 stack frames.
- #0 0x0014e9a6186730 in funlockfile
- #1 0x0000004a09f2e3 in (Unknown)
- #2 0x0014e9a5879715 in mono_print_method_from_ip
- #3 0x0014e9a59e91cc in mono_perfcounter_foreach
- #4 0x0014e9a59ea079 in mono_runtime_invoke
- #5 0x0014e9a6d3bc82 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
- #6 0x0014e9a6d3a03a in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
- #7 0x0014e9a6d200e7 in MonoBehaviour::CallUpdateMethod(int)
- #8 0x0014e9a6ac6bad in void BaseBehaviourManager::CommonUpdate<LateBehaviourManager>()
- #9 0x0014e9a6c2835e in ExecutePlayerLoop(NativePlayerLoopSystem*)
- #10 0x0014e9a6c283a1 in ExecutePlayerLoop(NativePlayerLoopSystem*)
- #11 0x0014e9a6c288da in PlayerLoop()
- #12 0x0014e9a6d926ae in PlayerMain(int, char**)
- #13 0x0014e9a5fd709b in __libc_start_main
- #14 0x00559f18800699 in _start
- /opt/scripts/start-server.sh: line 140: 69 Aborted ${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS}
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