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Primalcyndaquil

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Oct 15th, 2020
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  1. Isle of Spirits
  2.  
  3. islegendary=False
  4. requiredquestpoints=500
  5. rewardquestpoints=0
  6. canpreview=false
  7. previewtext=Limited-Time Quest: Help retrieve a precious heirloom from the depths of the Isle of Spirits.
  8. ignoresquestlimit=False
  9. repeatdays=-1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=charlie
  16. hint=An optional hint
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Limited-time Quest Start!;subtitlecolour=white)
  23. }
  24. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You there! Yes, you, trainer.;chatline2=I have a favour to ask. You shall be handsomely rewarded, of course.;chatline3=My manor, just north of here, has been run amok by ghouls and ghosts of the Pokemon variety.;chatline4=You trainers can deal with such beasts, yes? You see, they have stole something from me.;chatline5=Not just my autumn-season home, but my most prized of posessions.;chatline6=A piece of chinaware from Kuan-ti, one that has been in my family for generations.;chatline7=I desperately require your assistance, trainer. Please, would you mind retrieving the heirloom for me?)
  25. }
  26. }
  27. stage=1
  28. {
  29. {
  30. description=Head to the Manor Island.
  31. hint=It's in the North part of the Battle Frontier, a large forest.
  32. timestocomplete=1
  33. hidden=False
  34. infinite=False
  35. triggers
  36. {
  37. send_chat(delay=4;message=&bAfter a few moments within the forest, you begin to feel a pounding headache as a heavy fog rolls into the area...)
  38. fire_command(delay=3;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  39. fire_command(delay=5;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  40. fire_command(delay=4;command=effect PLAYER minecraft:blindness 3000 0 hideparticles)
  41. send_chat(delay=1;message=&l&6Note: Leaving this dungeon at any point will result in all progress being reset, including collected items.)
  42. }
  43. type=enter_zone(minx=-1385;maxx=-1382;miny=62;maxy=65;minz=-823;maxz=-820;world=Vanha)
  44. }
  45. }
  46. stage=2
  47. {
  48. {
  49. description=Progress through the forest.
  50. hint=Explore a bit, yknow?
  51. timestocomplete=1
  52. hidden=False
  53. infinite=False
  54. triggers
  55. {
  56. send_chat(delay=0;message=&bSomething seems wrong... You look around, and every exit appears near identical. Seems a puzzle is afoot.)
  57. skip_to_stage(delay=3;stage=3)
  58. }
  59. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  60. }
  61. {
  62. description=exitzone
  63. hint=An optional hint
  64. timestocomplete=1
  65. hidden=True
  66. infinite=False
  67. triggers
  68. {
  69. skip_to_stage(delay=2;stage=0)
  70. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  71. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  72. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  73. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  74. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  75. }
  76. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  77. }
  78. {
  79. description=fail
  80. hint=An optional hint
  81. timestocomplete=1
  82. hidden=True
  83. infinite=False
  84. triggers
  85. {
  86. skip_to_stage(delay=2;stage=0)
  87. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  88. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  89. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  90. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  91. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  92. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  93. }
  94. type=run_out_of_pokemon()
  95. }
  96. {
  97. description=KeytoHiddenBoss
  98. hint=An optional hint
  99. timestocomplete=1
  100. hidden=True
  101. infinite=False
  102. triggers
  103. {
  104. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  105. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  106. }
  107. conditions
  108. {
  109. has_completed(flipped=True;completedquestname=IoS Key Check)
  110. }
  111. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  112. }
  113. }
  114. stage=3
  115. {
  116. {
  117. description=Try and escape the Lost Woods Trap.
  118. hint=Pay close attention to the sounds...
  119. timestocomplete=1
  120. hidden=False
  121. infinite=False
  122. triggers
  123. {
  124. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  125. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  126. skip_to_stage(delay=1;stage=4)
  127. }
  128. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  129. }
  130. {
  131. description=Incorrect-Path EAST
  132. hint=An optional hint
  133. timestocomplete=1
  134. hidden=True
  135. infinite=True
  136. triggers
  137. {
  138. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  139. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  140. skip_to_stage(delay=1;stage=3)
  141. }
  142. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  143. }
  144. {
  145. description=Incorrect-Path SOUTH
  146. hint=An optional hint
  147. timestocomplete=1
  148. hidden=True
  149. infinite=True
  150. triggers
  151. {
  152. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  153. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  154. skip_to_stage(delay=1;stage=3)
  155. }
  156. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  157. }
  158. {
  159. description=Incorrect-Path NORTH
  160. hint=An optional hint
  161. timestocomplete=1
  162. hidden=True
  163. infinite=True
  164. triggers
  165. {
  166. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  167. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  168. skip_to_stage(delay=1;stage=3)
  169. }
  170. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  171. }
  172. {
  173. description=fail
  174. hint=An optional hint
  175. timestocomplete=1
  176. hidden=True
  177. infinite=False
  178. triggers
  179. {
  180. skip_to_stage(delay=2;stage=0)
  181. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  182. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  183. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  184. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  185. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  186. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  187. }
  188. type=run_out_of_pokemon()
  189. }
  190. {
  191. description=exitzone
  192. hint=An optional hint
  193. timestocomplete=1
  194. hidden=True
  195. infinite=False
  196. triggers
  197. {
  198. skip_to_stage(delay=2;stage=0)
  199. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  200. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  201. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  202. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  203. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  204. }
  205. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  206. }
  207. }
  208. stage=4
  209. {
  210. {
  211. description=Try and escape the Lost Woods Trap.
  212. hint=Pay close attention to the sounds...
  213. timestocomplete=1
  214. hidden=False
  215. infinite=False
  216. triggers
  217. {
  218. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  219. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  220. skip_to_stage(delay=1;stage=5)
  221. }
  222. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  223. }
  224. {
  225. description=Incorrect-Path WEST
  226. hint=
  227. timestocomplete=1
  228. hidden=True
  229. infinite=True
  230. triggers
  231. {
  232. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  233. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  234. skip_to_stage(delay=1;stage=3)
  235. }
  236. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  237. }
  238. {
  239. description=Incorrect-Path SOUTH
  240. hint=An optional hint
  241. timestocomplete=1
  242. hidden=True
  243. infinite=True
  244. triggers
  245. {
  246. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  247. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  248. skip_to_stage(delay=1;stage=3)
  249. }
  250. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  251. }
  252. {
  253. description=Incorrect-Path NORTH
  254. hint=An optional hint
  255. timestocomplete=1
  256. hidden=True
  257. infinite=True
  258. triggers
  259. {
  260. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  261. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  262. skip_to_stage(delay=1;stage=3)
  263. }
  264. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  265. }
  266. {
  267. description=fail
  268. hint=An optional hint
  269. timestocomplete=1
  270. hidden=True
  271. infinite=False
  272. triggers
  273. {
  274. skip_to_stage(delay=2;stage=0)
  275. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  276. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  277. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  278. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  279. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  280. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  281. }
  282. type=run_out_of_pokemon()
  283. }
  284. {
  285. description=exitzone
  286. hint=An optional hint
  287. timestocomplete=1
  288. hidden=True
  289. infinite=False
  290. triggers
  291. {
  292. skip_to_stage(delay=2;stage=0)
  293. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  294. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  295. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  296. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  297. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  298. }
  299. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  300. }
  301. }
  302. stage=5
  303. {
  304. {
  305. description=Try and escape the Lost Woods Trap.
  306. hint=Pay close attention to the sounds...
  307. timestocomplete=1
  308. hidden=False
  309. infinite=False
  310. triggers
  311. {
  312. skip_to_stage(delay=1;stage=6)
  313. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  314. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  315. }
  316. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  317. }
  318. {
  319. description=Incorrect-Path WEST
  320. hint=
  321. timestocomplete=1
  322. hidden=True
  323. infinite=True
  324. triggers
  325. {
  326. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  327. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  328. skip_to_stage(delay=1;stage=3)
  329. }
  330. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  331. }
  332. {
  333. description=Incorrect-Path NORTH
  334. hint=An optional hint
  335. timestocomplete=1
  336. hidden=True
  337. infinite=True
  338. triggers
  339. {
  340. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  341. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  342. skip_to_stage(delay=1;stage=3)
  343. }
  344. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  345. }
  346. {
  347. description=Incorrect-Path EAST
  348. hint=An optional hint
  349. timestocomplete=1
  350. hidden=True
  351. infinite=True
  352. triggers
  353. {
  354. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  355. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  356. skip_to_stage(delay=1;stage=3)
  357. }
  358. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  359. }
  360. {
  361. description=fail
  362. hint=An optional hint
  363. timestocomplete=1
  364. hidden=True
  365. infinite=False
  366. triggers
  367. {
  368. skip_to_stage(delay=2;stage=0)
  369. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  370. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  371. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  372. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  373. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  374. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  375. }
  376. type=run_out_of_pokemon()
  377. }
  378. {
  379. description=exitzone
  380. hint=An optional hint
  381. timestocomplete=1
  382. hidden=True
  383. infinite=False
  384. triggers
  385. {
  386. skip_to_stage(delay=2;stage=0)
  387. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  388. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  389. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  390. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  391. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  392. }
  393. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  394. }
  395. }
  396. stage=6
  397. {
  398. {
  399. description=Try and escape the Lost Woods Trap.
  400. hint=Pay close attention to the sounds...
  401. timestocomplete=1
  402. hidden=False
  403. infinite=False
  404. triggers
  405. {
  406. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  407. warp(delay=0;world=Vanha;x=-1353;y=67;z=-813)
  408. skip_to_stage(delay=1;stage=7)
  409. send_chat(delay=2;message=&bSeems you managed to get away from that horrid trap, though you can still sense the fog looming behind you. Guess the only choice is forward.)
  410. }
  411. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  412. }
  413. {
  414. description=Incorrect-Path EAST
  415. hint=An optional hint
  416. timestocomplete=1
  417. hidden=True
  418. infinite=True
  419. triggers
  420. {
  421. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  422. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  423. skip_to_stage(delay=1;stage=3)
  424. }
  425. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  426. }
  427. {
  428. description=Incorrect-Path SOUTH
  429. hint=An optional hint
  430. timestocomplete=1
  431. hidden=True
  432. infinite=True
  433. triggers
  434. {
  435. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  436. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  437. skip_to_stage(delay=1;stage=3)
  438. }
  439. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  440. }
  441. {
  442. description=Incorrect-Path NORTH
  443. hint=An optional hint
  444. timestocomplete=1
  445. hidden=True
  446. infinite=True
  447. triggers
  448. {
  449. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  450. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  451. skip_to_stage(delay=1;stage=3)
  452. }
  453. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  454. }
  455. {
  456. description=fail
  457. hint=An optional hint
  458. timestocomplete=1
  459. hidden=True
  460. infinite=False
  461. triggers
  462. {
  463. skip_to_stage(delay=2;stage=0)
  464. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  465. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  466. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  467. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  468. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  469. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  470. }
  471. type=run_out_of_pokemon()
  472. }
  473. {
  474. description=exitzone
  475. hint=An optional hint
  476. timestocomplete=1
  477. hidden=True
  478. infinite=False
  479. triggers
  480. {
  481. skip_to_stage(delay=2;stage=0)
  482. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  483. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  484. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  485. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  486. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  487. }
  488. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  489. }
  490. }
  491. stage=7
  492. {
  493. {
  494. description=Go Further East.
  495. hint=Turning around will trap you again, so don't.
  496. timestocomplete=1
  497. hidden=False
  498. infinite=False
  499. triggers
  500. {
  501. show_chat_gui(delay=5;name=Vengeful Banette;chatline1=Halt! Cursed trainer, progress no further!;chatline2=Do no bidding of that wretched thief's spawn.;chatline3=You'll never leave these woods!)
  502. send_chat(delay=10;message=&bBanette is furious...!)
  503. send_chat(delay=1;message=&bIt's a vengeful Banette, it's spirit amplified by countless souls and ghosts powering it. It speaks in a thousand voices.)
  504. fire_command(delay=4;command=playsound pixelmon:pixelmon.mob.banette master PLAYER ~ ~ ~ 10 1 1)
  505. spawn_and_battle(delay=12;spec=Banette b:3 helditem:leftovers n:adamant ivatk:31 ivspe:31 ivdef:31 evatk:252 evspe:252 evdef:252 evspdef:252 move1:destiny_bond move2:spectral_thief move3:recover nodrops move4:sacred_sword;name=Banette;level=100;shiny=false;bossLevel=3)
  506. skip_to_stage(delay=12;stage=8)
  507. }
  508. type=enter_zone(minx=-1342;maxx=-1334;miny=65;maxy=70;minz=-823;maxz=-814;world=Vanha)
  509. }
  510. {
  511. description=Progress through the forest.
  512. hint=Explore a bit, yknow?
  513. timestocomplete=1
  514. hidden=True
  515. infinite=False
  516. triggers
  517. {
  518. send_chat(delay=0;message=&bYou re-enter the room in which you just got trapped. The predictable happens.)
  519. skip_to_stage(delay=3;stage=3)
  520. }
  521. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  522. }
  523. {
  524. description=fail
  525. hint=An optional hint
  526. timestocomplete=1
  527. hidden=True
  528. infinite=False
  529. triggers
  530. {
  531. skip_to_stage(delay=2;stage=0)
  532. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  533. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  534. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  535. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  536. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  537. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  538. }
  539. type=run_out_of_pokemon()
  540. }
  541. {
  542. description=exitzone
  543. hint=An optional hint
  544. timestocomplete=1
  545. hidden=True
  546. infinite=False
  547. triggers
  548. {
  549. skip_to_stage(delay=2;stage=0)
  550. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  551. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  552. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  553. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  554. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  555. }
  556. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  557. }
  558. }
  559. stage=8
  560. {
  561. {
  562. description=Defeat Banette!
  563. hint=
  564. timestocomplete=1
  565. hidden=False
  566. infinite=False
  567. triggers
  568. {
  569. skip_to_stage(delay=1;stage=9)
  570. fire_command(delay=1;command=heal PLAYER)
  571. send_chat(delay=2;message=&bBanette fades into shadow. You feel your head clear significantly. What's more, it seems that the Lost Woods Trap is no longer active... However, Banette did not have the Heirloom on them.)
  572. }
  573. type=kill_pokemon(spec=Banette b:3)
  574. }
  575. {
  576. description=exitzone
  577. hint=An optional hint
  578. timestocomplete=1
  579. hidden=True
  580. infinite=False
  581. triggers
  582. {
  583. skip_to_stage(delay=2;stage=0)
  584. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  585. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  586. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  587. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  588. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  589. }
  590. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  591. }
  592. {
  593. description=fail
  594. hint=An optional hint
  595. timestocomplete=1
  596. hidden=True
  597. infinite=False
  598. triggers
  599. {
  600. skip_to_stage(delay=2;stage=0)
  601. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  602. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  603. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  604. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  605. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  606. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  607. }
  608. type=run_out_of_pokemon()
  609. }
  610. {
  611. description=fail
  612. hint=An optional hint
  613. timestocomplete=1
  614. hidden=True
  615. infinite=False
  616. triggers
  617. {
  618. skip_to_stage(delay=2;stage=0)
  619. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  620. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  621. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  622. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  623. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  624. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  625. }
  626. type=flee_from_pokemon(spec=Banette)
  627. }
  628. {
  629. description=fail
  630. hint=An optional hint
  631. timestocomplete=1
  632. hidden=True
  633. infinite=False
  634. triggers
  635. {
  636. skip_to_stage(delay=2;stage=0)
  637. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  638. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  639. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  640. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  641. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  642. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  643. }
  644. type=battle_end_abnormal()
  645. }
  646. {
  647. description=KeytoHiddenBoss
  648. hint=An optional hint
  649. timestocomplete=1
  650. hidden=True
  651. infinite=False
  652. triggers
  653. {
  654. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  655. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  656. }
  657. conditions
  658. {
  659. has_completed(flipped=True;completedquestname=IoS Key Check)
  660. }
  661. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  662. }
  663. }
  664. stage=9
  665. {
  666. {
  667. description=Explore the Isle of Spirits further.
  668. hint=Try heading North.
  669. timestocomplete=1
  670. hidden=False
  671. infinite=False
  672. triggers
  673. {
  674. skip_to_stage(delay=1;stage=10)
  675. send_chat(delay=1;message=&bSeems to be some sort of temple...)
  676. }
  677. type=enter_zone(minx=-1372;maxx=-1352;miny=65;maxy=70;minz=-841;maxz=-823;world=Vanha)
  678. }
  679. {
  680. description=exitzone
  681. hint=An optional hint
  682. timestocomplete=1
  683. hidden=True
  684. infinite=False
  685. triggers
  686. {
  687. skip_to_stage(delay=2;stage=0)
  688. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  689. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  690. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  691. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  692. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  693. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  694. }
  695. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  696. }
  697. {
  698. description=fail
  699. hint=An optional hint
  700. timestocomplete=1
  701. hidden=True
  702. infinite=False
  703. triggers
  704. {
  705. skip_to_stage(delay=2;stage=0)
  706. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  707. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  708. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  709. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  710. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  711. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  712. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  713. }
  714. type=run_out_of_pokemon()
  715. }
  716. {
  717. description=KeytoHiddenBoss
  718. hint=An optional hint
  719. timestocomplete=1
  720. hidden=True
  721. infinite=False
  722. triggers
  723. {
  724. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  725. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  726. }
  727. conditions
  728. {
  729. has_completed(flipped=True;completedquestname=IoS Key Check)
  730. }
  731. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  732. }
  733. {
  734. description=LesserKey1
  735. hint=An optional hint
  736. timestocomplete=1
  737. hidden=True
  738. infinite=False
  739. triggers
  740. {
  741. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  742. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  743. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  744. }
  745. conditions
  746. {
  747. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  748. }
  749. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  750. }
  751. }
  752. stage=10
  753. {
  754. {
  755. description=Enter the Temple.
  756. hint=Through the warp plate.
  757. timestocomplete=1
  758. hidden=False
  759. infinite=False
  760. triggers
  761. {
  762. send_chat(delay=1;message=&bThis temple seems rather eerie. You could swear the statues are looking right at you.)
  763. skip_to_stage(delay=1;stage=11)
  764. }
  765. type=enter_zone(minx=-1395;maxx=-1390;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  766. }
  767. {
  768. description=exitzone
  769. hint=An optional hint
  770. timestocomplete=1
  771. hidden=True
  772. infinite=False
  773. triggers
  774. {
  775. skip_to_stage(delay=2;stage=0)
  776. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  777. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  778. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  779. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  780. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  781. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  782. }
  783. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  784. }
  785. {
  786. description=fail
  787. hint=An optional hint
  788. timestocomplete=1
  789. hidden=True
  790. infinite=False
  791. triggers
  792. {
  793. skip_to_stage(delay=2;stage=0)
  794. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  795. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  796. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  797. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  798. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  799. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  800. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  801. }
  802. type=run_out_of_pokemon()
  803. }
  804. {
  805. description=KeytoHiddenBoss
  806. hint=An optional hint
  807. timestocomplete=1
  808. hidden=True
  809. infinite=False
  810. triggers
  811. {
  812. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  813. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  814. }
  815. conditions
  816. {
  817. has_completed(flipped=True;completedquestname=IoS Key Check)
  818. }
  819. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  820. }
  821. {
  822. description=LesserKey1
  823. hint=An optional hint
  824. timestocomplete=1
  825. hidden=True
  826. infinite=False
  827. triggers
  828. {
  829. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  830. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  831. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  832. }
  833. conditions
  834. {
  835. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  836. }
  837. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  838. }
  839. }
  840. stage=11
  841. {
  842. {
  843. description=Approach the Alter.
  844. hint=It's at the back of the temple.
  845. timestocomplete=1
  846. hidden=False
  847. infinite=False
  848. triggers
  849. {
  850. send_chat(delay=1;message=&bJust as you spot the silver glint of a key lying on the alter, a flash of blue swips the key from before your eyes! These statues may be more than they seem...)
  851. skip_to_stage(delay=1;stage=12)
  852. }
  853. type=enter_zone(minx=-1370;maxx=-1360;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  854. }
  855. {
  856. description=exitzone
  857. hint=An optional hint
  858. timestocomplete=1
  859. hidden=True
  860. infinite=False
  861. triggers
  862. {
  863. skip_to_stage(delay=2;stage=0)
  864. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  865. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  866. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  867. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  868. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  869. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  870. }
  871. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  872. }
  873. {
  874. description=fail
  875. hint=An optional hint
  876. timestocomplete=1
  877. hidden=True
  878. infinite=False
  879. triggers
  880. {
  881. skip_to_stage(delay=2;stage=0)
  882. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  883. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  884. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  885. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  886. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  887. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  888. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  889. }
  890. type=run_out_of_pokemon()
  891. }
  892. {
  893. description=KeytoHiddenBoss
  894. hint=An optional hint
  895. timestocomplete=1
  896. hidden=True
  897. infinite=False
  898. triggers
  899. {
  900. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  901. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  902. }
  903. conditions
  904. {
  905. has_completed(flipped=True;completedquestname=IoS Key Check)
  906. }
  907. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  908. }
  909. {
  910. description=LesserKey1
  911. hint=An optional hint
  912. timestocomplete=1
  913. hidden=True
  914. infinite=False
  915. triggers
  916. {
  917. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  918. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  919. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  920. }
  921. conditions
  922. {
  923. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  924. }
  925. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  926. }
  927. }
  928. stage=12
  929. {
  930. {
  931. description=Approach the Alter.
  932. hint=It's at the back of the temple.
  933. timestocomplete=1
  934. hidden=False
  935. infinite=False
  936. triggers
  937. {
  938. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  939. skip_to_stage(delay=1;stage=13)
  940. spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  941. }
  942. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  943. }
  944. {
  945. description=exitzone
  946. hint=An optional hint
  947. timestocomplete=1
  948. hidden=True
  949. infinite=False
  950. triggers
  951. {
  952. skip_to_stage(delay=2;stage=0)
  953. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  954. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  955. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  956. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  957. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  958. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  959. }
  960. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  961. }
  962. {
  963. description=fail
  964. hint=An optional hint
  965. timestocomplete=1
  966. hidden=True
  967. infinite=False
  968. triggers
  969. {
  970. skip_to_stage(delay=2;stage=0)
  971. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  972. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  973. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  974. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  975. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  976. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  977. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  978. }
  979. type=run_out_of_pokemon()
  980. }
  981. {
  982. description=KeytoHiddenBoss
  983. hint=An optional hint
  984. timestocomplete=1
  985. hidden=True
  986. infinite=False
  987. triggers
  988. {
  989. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  990. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  991. }
  992. conditions
  993. {
  994. has_completed(flipped=True;completedquestname=IoS Key Check)
  995. }
  996. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  997. }
  998. {
  999. description=LesserKey1
  1000. hint=An optional hint
  1001. timestocomplete=1
  1002. hidden=True
  1003. infinite=False
  1004. triggers
  1005. {
  1006. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1007. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1008. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1009. }
  1010. conditions
  1011. {
  1012. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1013. }
  1014. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1015. }
  1016. }
  1017. stage=13
  1018. {
  1019. {
  1020. description=Approach the Alter.
  1021. hint=It's at the back of the temple.
  1022. timestocomplete=1
  1023. hidden=False
  1024. infinite=False
  1025. triggers
  1026. {
  1027. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  1028. skip_to_stage(delay=1;stage=13)
  1029. spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  1030. }
  1031. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  1032. }
  1033. {
  1034. description=exitzone
  1035. hint=An optional hint
  1036. timestocomplete=1
  1037. hidden=True
  1038. infinite=False
  1039. triggers
  1040. {
  1041. skip_to_stage(delay=2;stage=0)
  1042. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1043. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1044. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1045. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1046. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1047. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1048. }
  1049. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1050. }
  1051. {
  1052. description=fail
  1053. hint=An optional hint
  1054. timestocomplete=1
  1055. hidden=True
  1056. infinite=False
  1057. triggers
  1058. {
  1059. skip_to_stage(delay=2;stage=0)
  1060. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1061. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1062. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1063. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1064. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1065. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1066. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1067. }
  1068. type=run_out_of_pokemon()
  1069. }
  1070. {
  1071. description=KeytoHiddenBoss
  1072. hint=An optional hint
  1073. timestocomplete=1
  1074. hidden=True
  1075. infinite=False
  1076. triggers
  1077. {
  1078. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1079. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1080. }
  1081. conditions
  1082. {
  1083. has_completed(flipped=True;completedquestname=IoS Key Check)
  1084. }
  1085. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  1086. }
  1087. {
  1088. description=LesserKey1
  1089. hint=An optional hint
  1090. timestocomplete=1
  1091. hidden=True
  1092. infinite=False
  1093. triggers
  1094. {
  1095. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1096. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1097. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1098. }
  1099. conditions
  1100. {
  1101. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1102. }
  1103. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1104. }
  1105. }
  1106. stage=14
  1107. {
  1108. {
  1109. description=Defeat Darmanitan!
  1110. hint=An optional hint
  1111. timestocomplete=1
  1112. hidden=False
  1113. infinite=False
  1114. triggers
  1115. {
  1116. send_chat(delay=1;message=&bDarmanitan turns back into a statue and falls onto the floor with a "Clunk!". It drops a key!)
  1117. give_item(delay=0;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1118. skip_to_stage(delay=1;stage=15)
  1119. send_chat(delay=4;message=&6&lYou hear that something else has changed, too. There was a ca-clunk sound from above you...!)
  1120. }
  1121. type=kill_pokemon(spec=Darmanitan)
  1122. }
  1123. {
  1124. description=exitzone
  1125. hint=An optional hint
  1126. timestocomplete=1
  1127. hidden=True
  1128. infinite=False
  1129. triggers
  1130. {
  1131. skip_to_stage(delay=2;stage=0)
  1132. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1133. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1134. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1135. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1136. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1137. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1138. }
  1139. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1140. }
  1141. {
  1142. description=fail
  1143. hint=An optional hint
  1144. timestocomplete=1
  1145. hidden=True
  1146. infinite=False
  1147. triggers
  1148. {
  1149. skip_to_stage(delay=2;stage=0)
  1150. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1151. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1152. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1153. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1154. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1155. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1156. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1157. }
  1158. type=run_out_of_pokemon()
  1159. }
  1160. {
  1161. description=fail
  1162. hint=An optional hint
  1163. timestocomplete=1
  1164. hidden=True
  1165. infinite=False
  1166. triggers
  1167. {
  1168. skip_to_stage(delay=2;stage=0)
  1169. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1170. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1171. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1172. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1173. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1174. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1175. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1176. }
  1177. type=flee_from_pokemon(spec=Darmanitan)
  1178. }
  1179. {
  1180. description=fail
  1181. hint=An optional hint
  1182. timestocomplete=1
  1183. hidden=True
  1184. infinite=False
  1185. triggers
  1186. {
  1187. skip_to_stage(delay=2;stage=0)
  1188. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1189. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1190. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1191. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1192. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1193. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1194. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1195. }
  1196. type=battle_end_abnormal()
  1197. }
  1198. }
  1199. stage=15
  1200. {
  1201. {
  1202. description=Return to the Barrier.
  1203. hint=The yellow one, closer to the entrance.
  1204. timestocomplete=1
  1205. hidden=False
  1206. infinite=False
  1207. triggers
  1208. {
  1209. send_chat(delay=1;message=&bThe key glows for a little while, before flickering and allowing passage.)
  1210. warp(delay=3;world=Vanha;x=-1349;y=68;z=-796)
  1211. skip_to_stage(delay=1;stage=16)
  1212. }
  1213. type=right_click_block(minx=-1353;maxx=-1351;miny=67;maxy=72;minz=-798;maxz=-791;world=Vanha)
  1214. }
  1215. {
  1216. description=exitzone
  1217. hint=An optional hint
  1218. timestocomplete=1
  1219. hidden=True
  1220. infinite=False
  1221. triggers
  1222. {
  1223. skip_to_stage(delay=2;stage=0)
  1224. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1225. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1226. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1227. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1228. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1229. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1230. }
  1231. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1232. }
  1233. {
  1234. description=fail
  1235. hint=An optional hint
  1236. timestocomplete=1
  1237. hidden=True
  1238. infinite=False
  1239. triggers
  1240. {
  1241. skip_to_stage(delay=2;stage=0)
  1242. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1243. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1244. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1245. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1246. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1247. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1248. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1249. }
  1250. type=run_out_of_pokemon()
  1251. }
  1252. {
  1253. description=LesserKey1
  1254. hint=An optional hint
  1255. timestocomplete=1
  1256. hidden=True
  1257. infinite=False
  1258. triggers
  1259. {
  1260. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1261. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1262. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1263. }
  1264. conditions
  1265. {
  1266. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1267. }
  1268. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1269. }
  1270. {
  1271. description=KeytoHiddenBoss
  1272. hint=An optional hint
  1273. timestocomplete=1
  1274. hidden=True
  1275. infinite=False
  1276. triggers
  1277. {
  1278. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1279. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1280. }
  1281. conditions
  1282. {
  1283. has_completed(flipped=True;completedquestname=IoS Key Check)
  1284. }
  1285. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  1286. }
  1287. {
  1288. description=HiddenBoss
  1289. hint=
  1290. timestocomplete=1
  1291. hidden=True
  1292. infinite=False
  1293. triggers
  1294. {
  1295. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  1296. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1297. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1298. }
  1299. conditions
  1300. {
  1301. has_completed(flipped=False;completedquestname=IoS Key Check)
  1302. }
  1303. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1304. }
  1305. {
  1306. description=DefeatNintales
  1307. hint=An optional hint
  1308. timestocomplete=1
  1309. hidden=True
  1310. infinite=False
  1311. triggers
  1312. {
  1313. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1314. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1315. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1316. }
  1317. type=kill_pokemon(spec=Ninetales b:4)
  1318. }
  1319. {
  1320. description=fail
  1321. hint=An optional hint
  1322. timestocomplete=1
  1323. hidden=True
  1324. infinite=False
  1325. triggers
  1326. {
  1327. skip_to_stage(delay=2;stage=0)
  1328. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1329. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1330. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1331. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1332. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1333. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1334. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1335. }
  1336. type=flee_from_pokemon(spec=Ninetales b:4)
  1337. }
  1338. {
  1339. description=fail
  1340. hint=An optional hint
  1341. timestocomplete=1
  1342. hidden=True
  1343. infinite=False
  1344. triggers
  1345. {
  1346. skip_to_stage(delay=2;stage=0)
  1347. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1348. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1349. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1350. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1351. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1352. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1353. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1354. }
  1355. type=battle_end_abnormal()
  1356. }
  1357. }
  1358. stage=16
  1359. {
  1360. {
  1361. description=Enter the Manor.
  1362. hint=It's behind the yellow barrier.
  1363. timestocomplete=1
  1364. hidden=False
  1365. infinite=False
  1366. triggers
  1367. {
  1368. send_chat(delay=0;message=&bThe manor is coated in a thin layer of dust. There are condensed patches of fog blocking certain paths. You hear a raspy voice in your ear... "&5&lWhere gray blocks the way, Seek the Key in the dark, blue will show the way.&b".)
  1369. skip_to_stage(delay=1;stage=17)
  1370. fire_command(delay=2;command=playsound record.ward music PLAYER ~ ~ ~ 10 1 1)
  1371. fire_command(delay=1;command=stopsound PLAYER music)
  1372. }
  1373. type=enter_zone(minx=-1347;maxx=-1337;miny=32;maxy=37;minz=-803;maxz=-794;world=Vanha)
  1374. }
  1375. {
  1376. description=exitzone
  1377. hint=An optional hint
  1378. timestocomplete=1
  1379. hidden=True
  1380. infinite=False
  1381. triggers
  1382. {
  1383. skip_to_stage(delay=2;stage=0)
  1384. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1385. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1386. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1387. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1388. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1389. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1390. }
  1391. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1392. }
  1393. {
  1394. description=fail
  1395. hint=An optional hint
  1396. timestocomplete=1
  1397. hidden=True
  1398. infinite=False
  1399. triggers
  1400. {
  1401. skip_to_stage(delay=2;stage=0)
  1402. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1403. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1404. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1405. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1406. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1407. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1408. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1409. }
  1410. type=run_out_of_pokemon()
  1411. }
  1412. {
  1413. description=KeytoHiddenBoss
  1414. hint=An optional hint
  1415. timestocomplete=1
  1416. hidden=True
  1417. infinite=False
  1418. triggers
  1419. {
  1420. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1421. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1422. }
  1423. conditions
  1424. {
  1425. has_completed(flipped=True;completedquestname=IoS Key Check)
  1426. }
  1427. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  1428. }
  1429. {
  1430. description=LesserKey1
  1431. hint=An optional hint
  1432. timestocomplete=1
  1433. hidden=True
  1434. infinite=False
  1435. triggers
  1436. {
  1437. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1438. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1439. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1440. }
  1441. conditions
  1442. {
  1443. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1444. }
  1445. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1446. }
  1447. {
  1448. description=HiddenBoss
  1449. hint=
  1450. timestocomplete=1
  1451. hidden=True
  1452. infinite=False
  1453. triggers
  1454. {
  1455. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  1456. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1457. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1458. }
  1459. conditions
  1460. {
  1461. has_completed(flipped=False;completedquestname=IoS Key Check)
  1462. }
  1463. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1464. }
  1465. {
  1466. description=DefeatNintales
  1467. hint=An optional hint
  1468. timestocomplete=1
  1469. hidden=True
  1470. infinite=False
  1471. triggers
  1472. {
  1473. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1474. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1475. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1476. }
  1477. type=kill_pokemon(spec=Ninetales b:4)
  1478. }
  1479. {
  1480. description=fail
  1481. hint=An optional hint
  1482. timestocomplete=1
  1483. hidden=True
  1484. infinite=False
  1485. triggers
  1486. {
  1487. skip_to_stage(delay=2;stage=0)
  1488. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1489. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1490. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1491. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1492. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1493. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1494. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1495. }
  1496. type=flee_from_pokemon(spec=Ninetales b:4)
  1497. }
  1498. {
  1499. description=fail
  1500. hint=An optional hint
  1501. timestocomplete=1
  1502. hidden=True
  1503. infinite=False
  1504. triggers
  1505. {
  1506. skip_to_stage(delay=2;stage=0)
  1507. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1508. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1509. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1510. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1511. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1512. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1513. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1514. }
  1515. type=battle_end_abnormal()
  1516. }
  1517. }
  1518. stage=17
  1519. {
  1520. {
  1521. description=Investigate the Manor.
  1522. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1523. timestocomplete=1
  1524. hidden=False
  1525. infinite=False
  1526. triggers
  1527. {
  1528. send_chat(delay=0;message=&bYou pass through the blue fog, feeling suddenly lightheaded...)
  1529. warp(delay=2;world=Vanha;x=-1349;y=33;z=-784)
  1530. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1531. skip_to_stage(delay=1;stage=18)
  1532. }
  1533. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1534. }
  1535. {
  1536. description=exitzone
  1537. hint=An optional hint
  1538. timestocomplete=1
  1539. hidden=True
  1540. infinite=False
  1541. triggers
  1542. {
  1543. skip_to_stage(delay=2;stage=0)
  1544. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1545. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1546. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1547. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1548. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1549. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1550. }
  1551. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1552. }
  1553. {
  1554. description=fail
  1555. hint=An optional hint
  1556. timestocomplete=1
  1557. hidden=True
  1558. infinite=False
  1559. triggers
  1560. {
  1561. skip_to_stage(delay=2;stage=0)
  1562. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1563. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1564. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1565. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1566. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1567. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1568. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1569. }
  1570. type=run_out_of_pokemon()
  1571. }
  1572. {
  1573. description=KeytoHiddenBoss
  1574. hint=An optional hint
  1575. timestocomplete=1
  1576. hidden=True
  1577. infinite=False
  1578. triggers
  1579. {
  1580. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1581. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1582. }
  1583. conditions
  1584. {
  1585. has_completed(flipped=True;completedquestname=IoS Key Check)
  1586. }
  1587. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  1588. }
  1589. {
  1590. description=LesserKey1
  1591. hint=An optional hint
  1592. timestocomplete=1
  1593. hidden=True
  1594. infinite=False
  1595. triggers
  1596. {
  1597. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1598. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1599. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1600. }
  1601. conditions
  1602. {
  1603. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1604. }
  1605. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1606. }
  1607. {
  1608. description=HiddenBoss
  1609. hint=
  1610. timestocomplete=1
  1611. hidden=True
  1612. infinite=False
  1613. triggers
  1614. {
  1615. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  1616. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1617. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1618. }
  1619. conditions
  1620. {
  1621. has_completed(flipped=False;completedquestname=IoS Key Check)
  1622. }
  1623. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1624. }
  1625. {
  1626. description=DefeatNintales
  1627. hint=An optional hint
  1628. timestocomplete=1
  1629. hidden=True
  1630. infinite=False
  1631. triggers
  1632. {
  1633. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1634. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1635. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1636. }
  1637. type=kill_pokemon(spec=Ninetales b:4)
  1638. }
  1639. {
  1640. description=fail
  1641. hint=An optional hint
  1642. timestocomplete=1
  1643. hidden=True
  1644. infinite=False
  1645. triggers
  1646. {
  1647. skip_to_stage(delay=2;stage=0)
  1648. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1649. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1650. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1651. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1652. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1653. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1654. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1655. }
  1656. type=flee_from_pokemon(spec=Ninetales b:4)
  1657. }
  1658. {
  1659. description=fail
  1660. hint=An optional hint
  1661. timestocomplete=1
  1662. hidden=True
  1663. infinite=False
  1664. triggers
  1665. {
  1666. skip_to_stage(delay=2;stage=0)
  1667. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1668. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1669. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1670. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1671. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1672. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1673. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1674. }
  1675. type=battle_end_abnormal()
  1676. }
  1677. }
  1678. stage=18
  1679. {
  1680. {
  1681. description=Investigate the Manor.
  1682. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1683. timestocomplete=1
  1684. hidden=False
  1685. infinite=False
  1686. triggers
  1687. {
  1688. send_chat(delay=0;message=&bThis time, you feel more confident as you phase through the blue fog...)
  1689. warp(delay=2;world=Vanha;x=-1340;y=34;z=-815)
  1690. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1691. skip_to_stage(delay=1;stage=19)
  1692. send_chat(delay=3;message=&bThis room seems slightly different... Were all the other rooms this tall?)
  1693. }
  1694. type=right_click_block(minx=-1359;maxx=-1355;miny=33;maxy=38;minz=-790;maxz=-788;world=Vanha)
  1695. }
  1696. {
  1697. description=exitzone
  1698. hint=An optional hint
  1699. timestocomplete=1
  1700. hidden=True
  1701. infinite=False
  1702. triggers
  1703. {
  1704. skip_to_stage(delay=2;stage=0)
  1705. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1706. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1707. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1708. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1709. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1710. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1711. }
  1712. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1713. }
  1714. {
  1715. description=fail
  1716. hint=An optional hint
  1717. timestocomplete=1
  1718. hidden=True
  1719. infinite=False
  1720. triggers
  1721. {
  1722. skip_to_stage(delay=2;stage=0)
  1723. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1724. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1725. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1726. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1727. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1728. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1729. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1730. }
  1731. type=run_out_of_pokemon()
  1732. }
  1733. }
  1734. stage=19
  1735. {
  1736. {
  1737. description=Investigate the Manor.
  1738. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1739. timestocomplete=1
  1740. hidden=False
  1741. infinite=False
  1742. triggers
  1743. {
  1744. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1745. warp(delay=2;world=Vanha;x=-1351;y=32;z=-813)
  1746. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1747. skip_to_stage(delay=1;stage=20)
  1748. }
  1749. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1750. }
  1751. {
  1752. description=exitzone
  1753. hint=An optional hint
  1754. timestocomplete=1
  1755. hidden=True
  1756. infinite=False
  1757. triggers
  1758. {
  1759. skip_to_stage(delay=2;stage=0)
  1760. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1761. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1762. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1763. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1764. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1765. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1766. }
  1767. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1768. }
  1769. {
  1770. description=fail
  1771. hint=An optional hint
  1772. timestocomplete=1
  1773. hidden=True
  1774. infinite=False
  1775. triggers
  1776. {
  1777. skip_to_stage(delay=2;stage=0)
  1778. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1779. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1780. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1781. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1782. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1783. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1784. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1785. }
  1786. type=run_out_of_pokemon()
  1787. }
  1788. }
  1789. stage=20
  1790. {
  1791. {
  1792. description=Investigate the Manor.
  1793. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1794. timestocomplete=1
  1795. hidden=False
  1796. infinite=False
  1797. triggers
  1798. {
  1799. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1800. warp(delay=2;world=Vanha;x=-1343;y=32;z=-785)
  1801. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1802. skip_to_stage(delay=1;stage=21)
  1803. send_chat(delay=4;message=&bThere's no obvious blue fog in this room, too. Could there be a secret here?)
  1804. }
  1805. type=right_click_block(minx=-1352;maxx=-1350;miny=34;maxy=38;minz=-809;maxz=-807;world=Vanha)
  1806. }
  1807. {
  1808. description=exitzone
  1809. hint=An optional hint
  1810. timestocomplete=1
  1811. hidden=True
  1812. infinite=False
  1813. triggers
  1814. {
  1815. skip_to_stage(delay=2;stage=0)
  1816. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1817. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1818. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1819. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1820. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1821. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1822. }
  1823. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1824. }
  1825. {
  1826. description=fail
  1827. hint=An optional hint
  1828. timestocomplete=1
  1829. hidden=True
  1830. infinite=False
  1831. triggers
  1832. {
  1833. skip_to_stage(delay=2;stage=0)
  1834. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1835. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1836. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1837. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1838. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1839. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1840. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1841. }
  1842. type=run_out_of_pokemon()
  1843. }
  1844. }
  1845. stage=21
  1846. {
  1847. {
  1848. description=Investigate the Manor.
  1849. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1850. timestocomplete=1
  1851. hidden=False
  1852. infinite=False
  1853. triggers
  1854. {
  1855. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1856. warp(delay=2;world=Vanha;x=-1343;y=32;z=-785)
  1857. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1858. skip_to_stage(delay=1;stage=22)
  1859. }
  1860. type=right_click_block(minx=-1340;maxx=-1338;miny=28;maxy=30;minz=-788;maxz=-786;world=Vanha)
  1861. }
  1862. {
  1863. description=exitzone
  1864. hint=An optional hint
  1865. timestocomplete=1
  1866. hidden=True
  1867. infinite=False
  1868. triggers
  1869. {
  1870. skip_to_stage(delay=2;stage=0)
  1871. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1872. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1873. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1874. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1875. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1876. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1877. }
  1878. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1879. }
  1880. {
  1881. description=fail
  1882. hint=An optional hint
  1883. timestocomplete=1
  1884. hidden=True
  1885. infinite=False
  1886. triggers
  1887. {
  1888. skip_to_stage(delay=2;stage=0)
  1889. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1890. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1891. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1892. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1893. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1894. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1895. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1896. }
  1897. type=run_out_of_pokemon()
  1898. }
  1899. }
  1900. stage=22
  1901. {
  1902. {
  1903. description=Investigate the Manor.
  1904. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1905. timestocomplete=1
  1906. hidden=False
  1907. infinite=False
  1908. triggers
  1909. {
  1910. send_chat(delay=0;message=&bEw... let's hope that was cleaned beforehand.)
  1911. warp(delay=2;world=Vanha;x=-1351;y=32;z=-818)
  1912. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1913. skip_to_stage(delay=1;stage=23)
  1914. }
  1915. type=enter_zone(minx=-1322;maxx=-1320;miny=30;maxy=35;minz=-814;maxz=-812;world=Vanha)
  1916. }
  1917. {
  1918. description=exitzone
  1919. hint=An optional hint
  1920. timestocomplete=1
  1921. hidden=True
  1922. infinite=False
  1923. triggers
  1924. {
  1925. skip_to_stage(delay=2;stage=0)
  1926. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1927. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1928. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1929. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1930. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1931. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1932. }
  1933. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1934. }
  1935. {
  1936. description=fail
  1937. hint=An optional hint
  1938. timestocomplete=1
  1939. hidden=True
  1940. infinite=False
  1941. triggers
  1942. {
  1943. skip_to_stage(delay=2;stage=0)
  1944. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1945. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1946. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1947. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1948. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1949. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1950. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1951. }
  1952. type=run_out_of_pokemon()
  1953. }
  1954. }
  1955. stage=23
  1956. {
  1957. {
  1958. description=Investigate the Manor.
  1959. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1960. timestocomplete=1
  1961. hidden=False
  1962. infinite=False
  1963. triggers
  1964. {
  1965. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1966. warp(delay=2;world=Vanha;x=-1328;y=32;z=-783)
  1967. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1968. skip_to_stage(delay=1;stage=24)
  1969. }
  1970. type=right_click_block(minx=-1352;maxx=-1350;miny=38;maxy=40;minz=-821;maxz=-819;world=Vanha)
  1971. }
  1972. {
  1973. description=exitzone
  1974. hint=An optional hint
  1975. timestocomplete=1
  1976. hidden=True
  1977. infinite=False
  1978. triggers
  1979. {
  1980. skip_to_stage(delay=2;stage=0)
  1981. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1982. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1983. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1984. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1985. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1986. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1987. }
  1988. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1989. }
  1990. {
  1991. description=fail
  1992. hint=An optional hint
  1993. timestocomplete=1
  1994. hidden=True
  1995. infinite=False
  1996. triggers
  1997. {
  1998. skip_to_stage(delay=2;stage=0)
  1999. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2000. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2001. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2002. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2003. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2004. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2005. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2006. }
  2007. type=run_out_of_pokemon()
  2008. }
  2009. }
  2010. stage=24
  2011. {
  2012. {
  2013. description=Investigate the Manor.
  2014. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  2015. timestocomplete=1
  2016. hidden=False
  2017. infinite=False
  2018. triggers
  2019. {
  2020. send_chat(delay=0;message=&bGhostly Fog in the food? That can't be healthy.)
  2021. warp(delay=2;world=Vanha;x=-1352;y=32;z=-778)
  2022. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  2023. skip_to_stage(delay=1;stage=25)
  2024. }
  2025. type=right_click_block(minx=-1329;maxx=-1327;miny=33;maxy=35;minz=-779;maxz=-777;world=Vanha)
  2026. }
  2027. {
  2028. description=exitzone
  2029. hint=An optional hint
  2030. timestocomplete=1
  2031. hidden=True
  2032. infinite=False
  2033. triggers
  2034. {
  2035. skip_to_stage(delay=2;stage=0)
  2036. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2037. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2038. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2039. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2040. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2041. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2042. }
  2043. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2044. }
  2045. {
  2046. description=fail
  2047. hint=An optional hint
  2048. timestocomplete=1
  2049. hidden=True
  2050. infinite=False
  2051. triggers
  2052. {
  2053. skip_to_stage(delay=2;stage=0)
  2054. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2055. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2056. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2057. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2058. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2059. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2060. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2061. }
  2062. type=run_out_of_pokemon()
  2063. }
  2064. }
  2065. stage=25
  2066. {
  2067. {
  2068. description=...?
  2069. hint=This room seems different, somehow...
  2070. timestocomplete=1
  2071. hidden=False
  2072. infinite=False
  2073. triggers
  2074. {
  2075. send_chat(delay=0;message=&bYour mind clears... It seems the grey fog will no longer have an effect on you. From now, simply right click the gray block to pass through them.)
  2076. skip_to_stage(delay=1;stage=26)
  2077. }
  2078. type=right_click_block(minx=-1371;maxx=-1368;miny=32;maxy=36;minz=-774;maxz=-771;world=Vanha)
  2079. }
  2080. {
  2081. description=exitzone
  2082. hint=An optional hint
  2083. timestocomplete=1
  2084. hidden=True
  2085. infinite=False
  2086. triggers
  2087. {
  2088. skip_to_stage(delay=2;stage=0)
  2089. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2090. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2091. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2092. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2093. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2094. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2095. }
  2096. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2097. }
  2098. {
  2099. description=fail
  2100. hint=An optional hint
  2101. timestocomplete=1
  2102. hidden=True
  2103. infinite=False
  2104. triggers
  2105. {
  2106. skip_to_stage(delay=2;stage=0)
  2107. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2108. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2109. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2110. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2111. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2112. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2113. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2114. }
  2115. type=run_out_of_pokemon()
  2116. }
  2117. }
  2118. stage=26
  2119. {
  2120. {
  2121. description=Sbed
  2122. hint=An optional hint
  2123. timestocomplete=1
  2124. hidden=True
  2125. infinite=True
  2126. triggers
  2127. {
  2128. warp(delay=0;world=Vanha;x=-1351;y=32;z=-783)
  2129. }
  2130. conditions
  2131. {
  2132. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-780;maxz=-778;world=Vanha)
  2133. }
  2134. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2135. }
  2136. {
  2137. description=Sbed
  2138. hint=An optional hint
  2139. timestocomplete=1
  2140. hidden=True
  2141. infinite=True
  2142. triggers
  2143. {
  2144. warp(delay=0;world=Vanha;x=-1352;y=32;z=-778)
  2145. }
  2146. conditions
  2147. {
  2148. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-782;maxz=-784;world=Vanha)
  2149. }
  2150. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2151. }
  2152. {
  2153. description=Shall
  2154. hint=An optional hint
  2155. timestocomplete=1
  2156. hidden=True
  2157. infinite=True
  2158. triggers
  2159. {
  2160. warp(delay=0;world=Vanha;x=-1344;y=32;z=-785)
  2161. }
  2162. conditions
  2163. {
  2164. is_within_zone(flipped=False;minx=-1350;maxx=-1348;minz=-784;maxz=-786;world=Vanha)
  2165. }
  2166. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2167. }
  2168. {
  2169. description=Shall
  2170. hint=An optional hint
  2171. timestocomplete=1
  2172. hidden=True
  2173. infinite=True
  2174. triggers
  2175. {
  2176. warp(delay=0;world=Vanha;x=-1349;y=32;z=-785)
  2177. }
  2178. conditions
  2179. {
  2180. is_within_zone(flipped=False;minx=-1346;maxx=-1344;minz=-784;maxz=-786;world=Vanha)
  2181. }
  2182. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2183. }
  2184. {
  2185. description=dining
  2186. hint=An optional hint
  2187. timestocomplete=1
  2188. hidden=True
  2189. infinite=True
  2190. triggers
  2191. {
  2192. warp(delay=0;world=Vanha;x=-1344;y=32;z=-792)
  2193. }
  2194. conditions
  2195. {
  2196. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-789;maxz=-787;world=Vanha)
  2197. }
  2198. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2199. }
  2200. {
  2201. description=dining
  2202. hint=An optional hint
  2203. timestocomplete=1
  2204. hidden=True
  2205. infinite=True
  2206. triggers
  2207. {
  2208. warp(delay=0;world=Vanha;x=-1344;y=32;z=-787)
  2209. }
  2210. conditions
  2211. {
  2212. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-793;maxz=-791;world=Vanha)
  2213. }
  2214. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2215. }
  2216. {
  2217. description=Proceed to the study.
  2218. hint=It's at the top of the Foyer. Try right-clicking the Grey Glass.
  2219. timestocomplete=1
  2220. hidden=False
  2221. infinite=False
  2222. triggers
  2223. {
  2224. warp(delay=0;world=Vanha;x=-1334;y=37;z=-798)
  2225. send_chat(delay=1;message=&bYou sense an evil presence up ahead...)
  2226. skip_to_stage(delay=1;stage=27)
  2227. }
  2228. type=right_click_block(minx=-1335;maxx=-1333;miny=38;maxy=41;minz=-801;maxz=-796;world=Vanha)
  2229. }
  2230. {
  2231. description=barrier
  2232. hint=An optional hint
  2233. timestocomplete=1
  2234. hidden=True
  2235. infinite=True
  2236. triggers
  2237. {
  2238. warp(delay=0;world=Vanha;x=-1356;y=67;z=-795)
  2239. }
  2240. conditions
  2241. {
  2242. is_within_zone(flipped=False;minx=-1350;maxx=-1347;minz=-799;maxz=-791;world=Vanha)
  2243. }
  2244. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2245. }
  2246. {
  2247. description=barrier
  2248. hint=An optional hint
  2249. timestocomplete=1
  2250. hidden=True
  2251. infinite=True
  2252. triggers
  2253. {
  2254. warp(delay=0;world=Vanha;x=-1348;y=67;z=-795)
  2255. }
  2256. conditions
  2257. {
  2258. is_within_zone(flipped=False;minx=-1355;maxx=-1352;minz=-799;maxz=-791;world=Vanha)
  2259. }
  2260. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2261. }
  2262. {
  2263. description=exitzone
  2264. hint=An optional hint
  2265. timestocomplete=1
  2266. hidden=True
  2267. infinite=False
  2268. triggers
  2269. {
  2270. skip_to_stage(delay=2;stage=0)
  2271. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2272. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2273. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2274. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2275. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2276. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2277. }
  2278. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2279. }
  2280. {
  2281. description=living
  2282. hint=An optional hint
  2283. timestocomplete=1
  2284. hidden=True
  2285. infinite=True
  2286. triggers
  2287. {
  2288. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2289. }
  2290. conditions
  2291. {
  2292. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-803;world=Vanha)
  2293. }
  2294. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2295. }
  2296. {
  2297. description=living
  2298. hint=An optional hint
  2299. timestocomplete=1
  2300. hidden=True
  2301. infinite=True
  2302. triggers
  2303. {
  2304. warp(delay=0;world=Vanha;x=-1344;y=32;z=-804)
  2305. }
  2306. conditions
  2307. {
  2308. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-808;world=Vanha)
  2309. }
  2310. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2311. }
  2312. {
  2313. description=rafter
  2314. hint=An optional hint
  2315. timestocomplete=1
  2316. hidden=True
  2317. infinite=True
  2318. triggers
  2319. {
  2320. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2321. }
  2322. conditions
  2323. {
  2324. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-807;world=Vanha)
  2325. }
  2326. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2327. }
  2328. {
  2329. description=rafter
  2330. hint=An optional hint
  2331. timestocomplete=1
  2332. hidden=True
  2333. infinite=True
  2334. triggers
  2335. {
  2336. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2337. }
  2338. conditions
  2339. {
  2340. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-804;world=Vanha)
  2341. }
  2342. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2343. }
  2344. {
  2345. description=lesser2
  2346. hint=An optional hint
  2347. timestocomplete=1
  2348. hidden=True
  2349. infinite=False
  2350. triggers
  2351. {
  2352. send_chat(delay=0;message=&bA wisp floats out of the chest, clouding your vision... It's Banette. It appears more like a regular plushie, and it's stuck in between the crumbling walls of the estate. It cries out of loneliness, and grows angrier by the second. &6&lYou got the second lesser key!)
  2353. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 100)
  2354. }
  2355. type=right_click_block(minx=-1336;maxx=-1334;miny=43;maxy=45;minz=-807;maxz=-805;world=Vanha)
  2356. }
  2357. }
  2358. stage=27
  2359. {
  2360. {
  2361. description=Proceed into the Study.
  2362. hint=No turning back now...
  2363. timestocomplete=1
  2364. hidden=False
  2365. infinite=False
  2366. triggers
  2367. {
  2368. show_chat_gui(delay=2;name=Spiritomb)
  2369. send_chat(delay=10;message=&bSpiritomb/Banette lunges at you!)
  2370. spawn_and_battle(delay=12;spec=Spiritomb b:4 ab:Infiltrator evdef:252 evatk:252 evspe:252 evspdef:252 evhp:252 ivatk:31 ivspe:31 ivhp:31 n:adamant helditem:black_glasses move1:sucker_punch move2:spectral_thief move3:no_retreat move4:recover;name=Spiritomb;level=100;shiny=true;bossLevel=4)
  2371. skip_to_stage(delay=0;stage=28)
  2372. }
  2373. type=enter_zone(minx=-1327;maxx=-1321;miny=37;maxy=40;minz=-804;maxz=-793;world=Vanha)
  2374. }
  2375. {
  2376. description=exitzone
  2377. hint=An optional hint
  2378. timestocomplete=1
  2379. hidden=True
  2380. infinite=False
  2381. triggers
  2382. {
  2383. skip_to_stage(delay=2;stage=0)
  2384. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2385. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2386. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2387. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2388. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2389. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2390. }
  2391. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2392. }
  2393. {
  2394. description=fail
  2395. hint=An optional hint
  2396. timestocomplete=1
  2397. hidden=True
  2398. infinite=False
  2399. triggers
  2400. {
  2401. skip_to_stage(delay=2;stage=0)
  2402. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2403. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2404. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2405. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2406. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2407. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2408. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2409. }
  2410. type=run_out_of_pokemon()
  2411. }
  2412. }
  2413. stage=28
  2414. {
  2415. {
  2416. description=Defeat Spiritomb!
  2417. hint=
  2418. timestocomplete=1
  2419. hidden=False
  2420. infinite=False
  2421. triggers
  2422. {
  2423. send_chat(delay=3;message=&bWith a scream, Spiritomb burns and seperates into dozens of spirits, dropping a single china teapot on the floor. This must be the heirloom.)
  2424. send_chat(delay=7;message=&bWith your work done, the fog fades and you find yourself back outside. Time to return to the Monsieur, if you haven't missed anything...)
  2425. warp(delay=7;world=Vanha;x=-1356;y=67;z=-795)
  2426. skip_to_stage(delay=7;stage=29)
  2427. }
  2428. type=kill_pokemon(spec=Spiritomb)
  2429. }
  2430. {
  2431. description=exitzone
  2432. hint=An optional hint
  2433. timestocomplete=1
  2434. hidden=True
  2435. infinite=False
  2436. triggers
  2437. {
  2438. skip_to_stage(delay=2;stage=0)
  2439. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2440. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2441. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2442. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2443. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2444. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2445. }
  2446. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2447. }
  2448. {
  2449. description=fail
  2450. hint=An optional hint
  2451. timestocomplete=1
  2452. hidden=True
  2453. infinite=False
  2454. triggers
  2455. {
  2456. skip_to_stage(delay=2;stage=0)
  2457. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2458. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2459. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2460. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2461. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2462. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2463. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2464. }
  2465. type=run_out_of_pokemon()
  2466. }
  2467. {
  2468. description=fail
  2469. hint=An optional hint
  2470. timestocomplete=1
  2471. hidden=True
  2472. infinite=False
  2473. triggers
  2474. {
  2475. skip_to_stage(delay=2;stage=0)
  2476. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2477. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2478. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2479. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2480. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2481. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2482. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2483. }
  2484. type=flee_from_pokemon(spec=Spiritomb)
  2485. }
  2486. {
  2487. description=fail
  2488. hint=An optional hint
  2489. timestocomplete=1
  2490. hidden=True
  2491. infinite=False
  2492. triggers
  2493. {
  2494. skip_to_stage(delay=2;stage=0)
  2495. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2496. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2497. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2498. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2499. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2500. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2501. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2502. }
  2503. type=battle_end_abnormal()
  2504. }
  2505. }
  2506. stage=29
  2507. {
  2508. {
  2509. description=Return to the Monsieur.
  2510. hint=You are now free to leave and re-enter the Isle as you wish.
  2511. timestocomplete=1
  2512. hidden=False
  2513. infinite=False
  2514. triggers
  2515. {
  2516. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2517. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2518. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2519. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2520. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2521. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2522. }
  2523. conditions
  2524. {
  2525. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2526. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2527. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2528. }
  2529. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2530. }
  2531. {
  2532. description=Boss-Only
  2533. hint=You are now free to leave and re-enter the Isle as you wish.
  2534. timestocomplete=1
  2535. hidden=True
  2536. infinite=False
  2537. triggers
  2538. {
  2539. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2540. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2541. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2542. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2543. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2544. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2545. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2546. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher.)
  2547. }
  2548. conditions
  2549. {
  2550. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2551. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2552. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2553. }
  2554. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2555. }
  2556. {
  2557. description=Boss+Key1
  2558. hint=You are now free to leave and re-enter the Isle as you wish.
  2559. timestocomplete=1
  2560. hidden=True
  2561. infinite=False
  2562. triggers
  2563. {
  2564. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2565. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2566. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2567. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2568. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2569. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2570. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2571. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2572. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A.)
  2573. }
  2574. conditions
  2575. {
  2576. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2577. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2578. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2579. }
  2580. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2581. }
  2582. {
  2583. description=Boss+Key1+Key2
  2584. hint=You are now free to leave and re-enter the Isle as you wish.
  2585. timestocomplete=1
  2586. hidden=True
  2587. infinite=False
  2588. triggers
  2589. {
  2590. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2591. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2592. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2593. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2594. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2595. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2596. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2597. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2598. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A, Lesser Key B.)
  2599. }
  2600. conditions
  2601. {
  2602. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2603. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2604. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2605. }
  2606. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2607. }
  2608. {
  2609. description=Key1
  2610. hint=You are now free to leave and re-enter the Isle as you wish.
  2611. timestocomplete=1
  2612. hidden=True
  2613. infinite=False
  2614. triggers
  2615. {
  2616. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2617. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2618. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2619. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2620. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2621. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2622. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2623. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A.)
  2624. }
  2625. conditions
  2626. {
  2627. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2628. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2629. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2630. }
  2631. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2632. }
  2633. {
  2634. description=Key2
  2635. hint=You are now free to leave and re-enter the Isle as you wish.
  2636. timestocomplete=1
  2637. hidden=True
  2638. infinite=False
  2639. triggers
  2640. {
  2641. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2642. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2643. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2644. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2645. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2646. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2647. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2648. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key B.)
  2649. }
  2650. conditions
  2651. {
  2652. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2653. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2654. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2655. }
  2656. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2657. }
  2658. {
  2659. description=Boss+Key2
  2660. hint=You are now free to leave and re-enter the Isle as you wish.
  2661. timestocomplete=1
  2662. hidden=True
  2663. infinite=False
  2664. triggers
  2665. {
  2666. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2667. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2668. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2669. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2670. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2671. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2672. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2673. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2674. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key B.)
  2675. }
  2676. conditions
  2677. {
  2678. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2679. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2680. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2681. }
  2682. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2683. }
  2684. {
  2685. description=Key1+2
  2686. hint=You are now free to leave and re-enter the Isle as you wish.
  2687. timestocomplete=1
  2688. hidden=True
  2689. infinite=False
  2690. triggers
  2691. {
  2692. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2693. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2694. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2695. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2696. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2697. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2698. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2699. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A, Lesser Key B.)
  2700. }
  2701. conditions
  2702. {
  2703. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2704. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2705. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2706. }
  2707. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2708. }
  2709. {
  2710. description=KeytoHiddenBoss
  2711. hint=An optional hint
  2712. timestocomplete=1
  2713. hidden=True
  2714. infinite=False
  2715. triggers
  2716. {
  2717. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  2718. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  2719. }
  2720. conditions
  2721. {
  2722. has_completed(flipped=True;completedquestname=IoS Key Check)
  2723. }
  2724. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  2725. }
  2726. {
  2727. description=LesserKey1
  2728. hint=An optional hint
  2729. timestocomplete=1
  2730. hidden=True
  2731. infinite=False
  2732. triggers
  2733. {
  2734. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  2735. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  2736. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  2737. }
  2738. conditions
  2739. {
  2740. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2741. }
  2742. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  2743. }
  2744. {
  2745. description=HiddenBoss
  2746. hint=
  2747. timestocomplete=1
  2748. hidden=True
  2749. infinite=False
  2750. triggers
  2751. {
  2752. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  2753. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  2754. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  2755. }
  2756. conditions
  2757. {
  2758. has_completed(flipped=False;completedquestname=IoS Key Check)
  2759. }
  2760. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  2761. }
  2762. {
  2763. description=DefeatNintales
  2764. hint=An optional hint
  2765. timestocomplete=1
  2766. hidden=True
  2767. infinite=False
  2768. triggers
  2769. {
  2770. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  2771. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  2772. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  2773. }
  2774. type=kill_pokemon(spec=Ninetales b:4)
  2775. }
  2776. {
  2777. description=fail
  2778. hint=An optional hint
  2779. timestocomplete=1
  2780. hidden=True
  2781. infinite=False
  2782. triggers
  2783. {
  2784. skip_to_stage(delay=2;stage=0)
  2785. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2786. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2787. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2788. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2789. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2790. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2791. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2792. }
  2793. type=flee_from_pokemon(spec=Ninetales b:4)
  2794. }
  2795. {
  2796. description=fail
  2797. hint=An optional hint
  2798. timestocomplete=1
  2799. hidden=True
  2800. infinite=False
  2801. triggers
  2802. {
  2803. skip_to_stage(delay=2;stage=0)
  2804. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2805. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2806. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2807. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2808. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2809. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2810. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2811. }
  2812. conditions
  2813. {
  2814. has_completed(flipped=False;completedquestname=IoS Key Check)
  2815. }
  2816. type=run_out_of_pokemon()
  2817. }
  2818. }
  2819. }
  2820.  
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