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Fe Nebula star glitcher

Jun 23rd, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6.     print("FE Compatibility code V2 by Mokiros")
  7.     local RealPlayer = RealPlayer
  8.     script.Parent = RealPlayer.Character
  9.  
  10.     --Fake event to make stuff like Mouse.KeyDown work
  11.     local Disconnect_Function = function(this)
  12.         this[1].Functions[this[2]] = nil
  13.     end
  14.     local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15.     local FakeEvent_Metatable = {__index={
  16.         Connect = function(this,f)
  17.             local i = tostring(math.random(0,10000))
  18.             while this.Functions[i] do
  19.                 i = tostring(math.random(0,10000))
  20.             end
  21.             this.Functions[i] = f
  22.             return setmetatable({this,i},Disconnect_Metatable)
  23.         end
  24.     }}
  25.     FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26.     local function fakeEvent()
  27.         return setmetatable({Functions={}},FakeEvent_Metatable)
  28.     end
  29.  
  30.     --Creating fake input objects with fake variables
  31.     local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32.     FakeMouse.keyUp = FakeMouse.KeyUp
  33.     FakeMouse.keyDown = FakeMouse.KeyDown
  34.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37.     end}
  38.     --Merged 2 functions into one by checking amount of arguments
  39.     CAS.UnbindAction = CAS.BindAction
  40.  
  41.     --This function will trigger the events that have been :Connect()'ed
  42.     local function TriggerEvent(self,ev,...)
  43.         for _,f in pairs(self[ev].Functions) do
  44.             f(...)
  45.         end
  46.     end
  47.     FakeMouse.TriggerEvent = TriggerEvent
  48.     UIS.TriggerEvent = TriggerEvent
  49.  
  50.     --Client communication
  51.     local Event = Instance.new("RemoteEvent")
  52.     Event.Name = "UserInput_Event"
  53.     Event.OnServerEvent:Connect(function(plr,io)
  54.         if plr~=RealPlayer then return end
  55.         FakeMouse.Target = io.Target
  56.         FakeMouse.Hit = io.Hit
  57.         if not io.isMouse then
  58.             local b = io.UserInputState == Enum.UserInputState.Begin
  59.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60.                 return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61.             end
  62.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63.                 return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64.             end
  65.             for _,t in pairs(CAS.Actions) do
  66.                 for _,k in pairs(t.Keys) do
  67.                     if k==io.KeyCode then
  68.                         t.Function(t.Name,io.UserInputState,io)
  69.                     end
  70.                 end
  71.             end
  72.             FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73.             UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74.         end
  75.     end)
  76.     Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77.     local Mouse = owner:GetMouse()
  78.     local UIS = game:GetService("UserInputService")
  79.     local input = function(io,RobloxHandled)
  80.         if RobloxHandled then return end
  81.         --Since InputObject is a client-side instance, we create and pass table instead
  82.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83.     end
  84.     UIS.InputBegan:Connect(input)
  85.     UIS.InputEnded:Connect(input)
  86.     local h,t
  87.     --Give the server mouse data every second frame, but only if the values changed
  88.     --If player is not moving their mouse, client won't fire events
  89.     local HB = game:GetService("RunService").Heartbeat
  90.     while true do
  91.         if h~=Mouse.Hit or t~=Mouse.Target then
  92.             h,t=Mouse.Hit,Mouse.Target
  93.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  94.         end
  95.         --Wait 2 frames
  96.         for i=1,2 do
  97.             HB:Wait()
  98.         end
  99.     end]==],script)
  100.  
  101.     ----Sandboxed game object that allows the usage of client-side methods and services
  102.     --Real game object
  103.     local RealGame = game
  104.  
  105.     --Metatable for fake service
  106.     local FakeService_Metatable = {
  107.         __index = function(self,k)
  108.             local s = rawget(self,"_RealService")
  109.             if s then
  110.                 return typeof(s[k])=="function"
  111.                 and function(_,...)return s[k](s,...)end or s[k]
  112.             end
  113.         end,
  114.         __newindex = function(self,k,v)
  115.             local s = rawget(self,"_RealService")
  116.             if s then s[k]=v end
  117.         end
  118.     }
  119.     local function FakeService(t,RealService)
  120.         t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121.         return setmetatable(t,FakeService_Metatable)
  122.     end
  123.  
  124.     --Fake game object
  125.     local FakeGame = {
  126.         GetService = function(self,s)
  127.             return rawget(self,s) or RealGame:GetService(s)
  128.         end,
  129.         Players = FakeService({
  130.             LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131.         },"Players"),
  132.         UserInputService = FakeService(UIS,"UserInputService"),
  133.         ContextActionService = FakeService(CAS,"ContextActionService"),
  134.         RunService = FakeService({
  135.             _btrs = {},
  136.             RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137.             BindToRenderStep = function(self,name,_,fun)
  138.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  139.             end,
  140.             UnbindFromRenderStep = function(self,name)
  141.                 self._btrs[name]:Disconnect()
  142.             end,
  143.         },"RunService")
  144.     }
  145.     rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146.     FakeGame.service = FakeGame.GetService
  147.     FakeService(FakeGame,game)
  148.     --Changing owner to fake player object to support owner:GetMouse()
  149.     game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151. warn'Star Glitcher Loaded.'
  152. warn'All purpose switcher...'
  153. warn'Created by Noobygames12'
  154. warn'Edited by Neubla_Zorua'
  155. warn([[Icons:
  156. ! = New
  157. ? = Spoilers
  158. * = Exclusivity]])
  159. print([[V 3.21 (ON PROGRESS) Update Log:
  160. ! - Changed Judgement back to Justice
  161. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  162. ! - Replaced Corruption with Glitchy
  163. ! - Fixed some bugs, too
  164. ! - Changed Chaos "B" (Chaos Begone) to a keystroke. (ddawas)
  165. ]])
  166.  
  167. --- its obs smooth af do not touch
  168. ---- Sources and functions might be taken from others
  169. plr = game:GetService("Players").LocalPlayer
  170. char = plr.Character
  171. hum = char:FindFirstChildOfClass'Humanoid'
  172. t = char.Torso
  173. h = char.Head
  174. ra = char["Right Arm"]
  175. la = char["Left Arm"]
  176. rl = char["Right Leg"]
  177. ll = char["Left Leg"]
  178. tors = char.Torso
  179. lleg = char["Left Leg"]
  180. root = char.HumanoidRootPart
  181. hed = char.Head
  182. rleg = char["Right Leg"]
  183. rarm = char["Right Arm"]
  184. larm = char["Left Arm"]
  185. radian = math.rad
  186. random = math.random
  187. Vec3 = Vector3.new
  188. Inst = Instance.new
  189. cFrame = CFrame.new
  190. Euler = CFrame.fromEulerAnglesXYZ
  191. vt = Vector3.new
  192. bc = BrickColor.new
  193. br = BrickColor.random
  194. it = Instance.new
  195. cf = CFrame.new
  196.  
  197. local ODers = {}
  198.  
  199. local AllowRape = false;
  200. local AllowCata = false;
  201.  
  202. local Booleans = {
  203.   CamFollow = true,
  204.   GyroUse = true
  205. }
  206.  
  207. function lerp(object, newCFrame, alpha)
  208.   return object:lerp(newCFrame, alpha)
  209. end
  210.  
  211. local Directer = Inst("BodyGyro", root)
  212. Directer.MaxTorque = Vec3(0, 0, 0)
  213. Directer.P = 600000
  214. local CPart = Inst("Part")
  215. CPart.Anchored = true
  216. CPart.CanCollide = false
  217. CPart.Locked = true
  218. CPart.Transparency = 1
  219.  
  220. local rainbowmode = false
  221. local chaosmode = false
  222. local glitchymode = false
  223. kan = Instance.new("Sound",char)
  224. kan.Volume = 1.25
  225. kan.TimePosition = 0
  226. kan.PlaybackSpeed = 1
  227. kan.Pitch = 1
  228. kan.SoundId = "rbxassetid://1564523997"
  229. kan.Name = "wrecked"
  230. kan.Looped = true
  231. kan:Play()
  232.  
  233. local MID = "rbxassetid://1564523997";
  234. local Pitch = 1;
  235.  
  236. function newTheme(ID,timepos,pitch,vol)
  237. local kanz = kan
  238. --kanz:Stop()
  239. --kanz.Volume = vol
  240. --kanz.TimePosition = timepos
  241. kanz.PlaybackSpeed = pitch
  242. kanz.Pitch = pitch
  243. kanz.SoundId = ID
  244. kanz.Name = "wrecked"
  245. kanz.Looped = true
  246. Pitch = pitch
  247. MID = ID
  248. --kanz:Play()
  249. --coroutine.resume(coroutine.create(function()
  250. --wait(0.05)
  251. --end))
  252. end
  253.  
  254. function newThemeCust(ID,timepos,pitch,vol)
  255. local kanz = kan
  256. kanz:Stop()
  257. kanz.Volume = vol
  258. kanz.TimePosition = timepos
  259. kanz.PlaybackSpeed = pitch
  260. kanz.Pitch = pitch
  261. MID = ID
  262. kanz.SoundId = ID
  263. kanz.Name = "wrecked"
  264. kanz.Looped = true
  265. kanz:Play()
  266. coroutine.resume(coroutine.create(function()
  267. wait(0.05)
  268. end))
  269. end
  270.  
  271.  
  272.  
  273. function CameraShake(Times, Power, PlayerTarget)
  274. coroutine.resume(coroutine.create(function()
  275. FV = Instance.new("BoolValue", PlayerTarget)
  276. FV.Name = "CameraShake"
  277. for ShakeNum=1,Times do
  278. swait()
  279. local ef=Power
  280.   if ef>=1 then
  281.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  282.   else
  283.    ef=Power*10
  284.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  285.   end  
  286. end
  287. Humanoid.CameraOffset = Vector3.new(0,0,0)
  288. FV:Destroy()
  289. end))
  290. end
  291.  
  292. function CameraEnshaking(Length,Intensity)
  293. coroutine.resume(coroutine.create(function()
  294.       local intensity = 1*Intensity
  295.       local rotM = 0.01*Intensity
  296. for i = 0, Length, 0.1 do
  297. swait()
  298. intensity = intensity - 0.05*Intensity/Length
  299. rotM = rotM - 0.0005*Intensity/Length
  300.       hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  301.       cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  302. end
  303. Humanoid.CameraOffset = Vec3(0, 0, 0)
  304. end))
  305. end
  306. CamShake=function(Part,Distan,Power,Times)
  307. local de=Part.Position
  308. for i,v in pairs(workspace:children()) do
  309.  if v:IsA("Model") and v:findFirstChild("Humanoid") then
  310. for _,c in pairs(v:children()) do
  311. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  312. local Noob=vFindFirstChildOfClass'Humanoid'
  313. if Noob~=nil then
  314. coroutine.resume(coroutine.create(function()
  315. FV = Instance.new("BoolValue", Noob)
  316. FV.Name = "CameraShake"
  317. for ShakeNum=1,Times do
  318. swait()
  319. local ef=Power
  320.   if ef>=1 then
  321.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  322.   else
  323.    ef=Power*10
  324.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  325.   end  
  326. end
  327. Humanoid.CameraOffset = Vector3.new(0,0,0)
  328. FV:Destroy()
  329. end))
  330. CameraShake(Times, Power, Noob)
  331. end
  332. end
  333. end
  334. end
  335. end
  336. end
  337.  
  338. function chatfunc(text,color)
  339. local chat = coroutine.wrap(function()
  340. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  341. Character:FindFirstChild("TalkingBillBoard"):destroy()
  342. end
  343. local naeeym2 = Instance.new("BillboardGui",Character)
  344. naeeym2.Size = UDim2.new(0,100,0,40)
  345. naeeym2.StudsOffset = Vector3.new(0,3,0)
  346. naeeym2.Adornee = Character.Head
  347. naeeym2.Name = "TalkingBillBoard"
  348. local tecks2 = Instance.new("TextLabel",naeeym2)
  349. tecks2.BackgroundTransparency = 1
  350. tecks2.BorderSizePixel = 0
  351. tecks2.Text = ""
  352. tecks2.Font = "SciFi"
  353. tecks2.TextSize = 30
  354. tecks2.TextStrokeTransparency = 0
  355. tecks2.TextColor3 = color
  356. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  357. tecks2.Size = UDim2.new(1,0,0.5,0)
  358. local tecks3 = Instance.new("TextLabel",naeeym2)
  359. tecks3.BackgroundTransparency = 1
  360. tecks3.BorderSizePixel = 0
  361. tecks3.Text = ""
  362. tecks3.Font = "SciFi"
  363. tecks3.TextSize = 30
  364. tecks3.TextStrokeTransparency = 0
  365. tecks3.TextColor3 = Color3.new(0,0,0)
  366. tecks3.TextStrokeColor3 = color
  367. tecks3.Size = UDim2.new(1,0,0.5,0)
  368. coroutine.resume(coroutine.create(function()
  369. while true do
  370. swait(1)
  371. if chaosmode == true then
  372. tecks2.TextColor3 = BrickColor.random().Color
  373. tecks3.TextStrokeColor3 = BrickColor.random().Color
  374. end
  375. if(glitchymode)then
  376.     local val = math.random(1,255)
  377.     local color = Color3.fromRGB(val,val,val)
  378.     tecks2.TextColor3 = color
  379.     tecks3.TextStrokeColor3 = color
  380. end
  381. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  382. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  383. tecks2.Rotation = math.random(-5,5)
  384. tecks3.Rotation = math.random(-5,5)
  385. end
  386. end))
  387. for i = 1,string.len(text),1 do
  388. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  389. tecks2.Text = string.sub(text,1,i)
  390. tecks3.Text = string.sub(text,1,i)
  391. swait(1)
  392. end
  393. wait(1)
  394. local randomrot = math.random(1,2)
  395. if randomrot == 1 then
  396. for i = 1, 50 do
  397. swait()
  398. tecks2.Rotation = tecks2.Rotation - .75
  399. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  400. tecks2.TextTransparency = tecks2.TextTransparency + .04
  401. tecks3.Rotation = tecks2.Rotation + .75
  402. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  403. tecks3.TextTransparency = tecks2.TextTransparency + .04
  404. end
  405. elseif randomrot == 2 then
  406.     for i = 1, 50 do
  407. swait()
  408. tecks2.Rotation = tecks2.Rotation + .75
  409. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  410. tecks2.TextTransparency = tecks2.TextTransparency + .04
  411. tecks3.Rotation = tecks2.Rotation - .75
  412. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  413. tecks3.TextTransparency = tecks2.TextTransparency + .04
  414. end
  415. end
  416. naeeym2:Destroy()
  417. end)
  418. chat()
  419. end
  420.  
  421.  
  422. local Create = LoadLibrary("RbxUtility").Create
  423.  
  424. CFuncs = {
  425.     ["Part"] = {
  426.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  427.             local Part = Create("Part"){
  428.                 Parent = Parent,
  429.                 Reflectance = Reflectance,
  430.                 Transparency = Transparency,
  431.                 CanCollide = false,
  432.                 Locked = true,
  433.                 BrickColor = BrickColor.new(tostring(BColor)),
  434.                 Name = Name,
  435.                 Size = Size,
  436.                 Material = Material,
  437.             }
  438.             RemoveOutlines(Part)
  439.             return Part
  440.         end;
  441.     };
  442.    
  443.     ["Mesh"] = {
  444.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  445.             local Msh = Create(Mesh){
  446.                 Parent = Part,
  447.                 Offset = OffSet,
  448.                 Scale = Scale,
  449.             }
  450.             if Mesh == "SpecialMesh" then
  451.                 Msh.MeshType = MeshType
  452.                 Msh.MeshId = MeshId
  453.             end
  454.             return Msh
  455.         end;
  456.     };
  457.    
  458.     ["Mesh"] = {
  459.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  460.             local Msh = Create(Mesh){
  461.                 Parent = Part,
  462.                 Offset = OffSet,
  463.                 Scale = Scale,
  464.             }
  465.             if Mesh == "SpecialMesh" then
  466.                 Msh.MeshType = MeshType
  467.                 Msh.MeshId = MeshId
  468.             end
  469.             return Msh
  470.         end;
  471.     };
  472.    
  473.     ["Weld"] = {
  474.         Create = function(Parent, Part0, Part1, C0, C1)
  475.             local Weld = Create("Weld"){
  476.                 Parent = Parent,
  477.                 Part0 = Part0,
  478.                 Part1 = Part1,
  479.                 C0 = C0,
  480.                 C1 = C1,
  481.             }
  482.             return Weld
  483.         end;
  484.     };
  485.  
  486.     ["Sound"] = {
  487.         Create = function(id, par, vol, pit)
  488.             return coroutine.wrap(function()
  489.                 local S = Create("Sound"){
  490.                     Volume = vol,
  491.                                         Name = "EffectSoundo",
  492.                     Pitch = pit or 1,
  493.                     SoundId = id,
  494.                     Parent = par or workspace,
  495.                 }
  496.                 S:Play()
  497.                 S.Ended:connect(function()
  498.                     S:Destroy()
  499.                 end)
  500.                 return S;
  501.             end)()
  502.         end;
  503.     };
  504.  
  505. ["LongSound"] = {
  506.         Create = function(id, par, vol, pit)
  507.             coroutine.resume(coroutine.create(function()
  508.                 local S = Create("Sound"){
  509.                     Volume = vol,
  510.                     Pitch = pit or 1,
  511.                     SoundId = id,
  512.                     Parent = par or workspace,
  513.                 }
  514.                 wait()
  515.                 S:play()
  516.                 game:GetService("Debris"):AddItem(S, 30)
  517.             end))
  518.         end;
  519.     };
  520.    
  521.     ["ParticleEmitter"] = {
  522.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  523.             local fp = Create("ParticleEmitter"){
  524.                 Parent = Parent,
  525.                 Color = ColorSequence.new(Color1, Color2),
  526.                 LightEmission = LightEmission,
  527.                 Size = Size,
  528.                 Texture = Texture,
  529.                 Transparency = Transparency,
  530.                 ZOffset = ZOffset,
  531.                 Acceleration = Accel,
  532.                 Drag = Drag,
  533.                 LockedToPart = LockedToPart,
  534.                 VelocityInheritance = VelocityInheritance,
  535.                 EmissionDirection = EmissionDirection,
  536.                 Enabled = Enabled,
  537.                 Lifetime = LifeTime,
  538.                 Rate = Rate,
  539.                 Rotation = Rotation,
  540.                 RotSpeed = RotSpeed,
  541.                 Speed = Speed,
  542.                 VelocitySpread = VelocitySpread,
  543.             }
  544.             return fp
  545.         end;
  546.     };
  547.  
  548.     CreateTemplate = {
  549.    
  550.     };
  551. }
  552.  
  553.  
  554.  
  555. New = function(Object, Parent, Name, Data)
  556.     local Object = Instance.new(Object)
  557.     for Index, Value in pairs(Data or {}) do
  558.         Object[Index] = Value
  559.     end
  560.     Object.Parent = Parent
  561.     Object.Name = Name
  562.     return Object
  563. end
  564. local halocolor = BrickColor.new("Pastel light blue")
  565. local halocolor2 = BrickColor.new("Cool yellow")
  566. local starcolor = BrickColor.new("Bright yellow")
  567. local lunacolor = BrickColor.new("Navy blue")
  568. local lunacolor2 = BrickColor.new("Bright blue")
  569. local wepcolor = BrickColor.new("Really black")
  570. local maincolor = BrickColor.new("Really black")
  571. local m = Instance.new("Model",char)
  572. local m2 = Instance.new("Model",char)
  573. local m3 = Instance.new("Model",char)
  574. local mw1 = Instance.new("Model",char)
  575. local mw2 = Instance.new("Model",char)
  576.  
  577. local extrawingmod1 = Instance.new("Model",char)
  578. local extrawingmod2 = Instance.new("Model",char)
  579.  
  580. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  581. local p = Instance.new("Part")
  582. p.TopSurface = 0
  583. p.BottomSurface = 0
  584. p.Parent = parent
  585. p.Size = Vector3.new(0.1,0.1,0.1)
  586. p.Transparency = transparency
  587. p.Reflectance = reflectance
  588. p.CanCollide = false
  589. p.Locked = true
  590. p.BrickColor = brickcolor
  591. p.Material = material
  592. return p
  593. end
  594.  
  595. function CreateMesh(parent,meshtype,x1,y1,z1)
  596. local mesh = Instance.new("SpecialMesh",parent)
  597. mesh.MeshType = meshtype
  598. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  599. return mesh
  600. end
  601.  
  602. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  603. local mesh = Instance.new("SpecialMesh",parent)
  604. mesh.MeshType = "FileMesh"
  605. mesh.MeshId = meshid
  606. mesh.Scale = Vector3.new(x1,y1,z1)
  607. return mesh
  608. end
  609.  
  610.  
  611. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  612. local mesh = Instance.new("SpecialMesh",parent)
  613. mesh.MeshType = "FileMesh"
  614. mesh.MeshId = meshid
  615. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  616. mesh.Scale = Vector3.new(x1,y1,z1)
  617. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  618. return mesh
  619. end
  620.  
  621. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  622. local weld = Instance.new("Weld")
  623. weld.Parent = parent
  624. weld.Part0 = part0
  625. weld.Part1 = part1
  626. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  627. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  628. return weld
  629. end
  630.  
  631. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  632. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  633. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  634. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  635.  
  636. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  637. CreateMesh(handle,"Brick",0,0,0)
  638. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  639. local valuaring = 10
  640. for i = 0, 49 do
  641.     valuaring = valuaring + 10
  642. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  643. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  644. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  645. end
  646.  
  647. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  648. CreateMesh(handle,"Brick",0,0,0)
  649. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  650. local valuaring = 10
  651. for i = 0, 49 do
  652.     valuaring = valuaring + 10
  653. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  654. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  655. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  656. end
  657.  
  658.  
  659. local handle = CreateParta(m,1,1,"Neon",maincolor)
  660. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  661. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  662.  
  663. --- Left wing.
  664.  
  665. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  666. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  667. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  668.  
  669. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  670. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  671. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  672. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  673. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  674. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  675. A0 = Instance.new('Attachment',wed)
  676. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  677. CreateMesh(wed,"Wedge",0.05,0.5,3)
  678. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  679. A1 = Instance.new('Attachment',wed)
  680. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  681. CreateMesh(wed,"Wedge",0.05,3,0.5)
  682. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  683.  
  684. tl1 = Instance.new('Trail',wed)
  685. tl1.Attachment0 = A0
  686. tl1.Attachment1 = A1
  687. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  688. tl1.LightEmission = 1
  689. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  690. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  691. tl1.Lifetime = 0.6
  692.  
  693.  
  694. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  695. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  696. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  697.  
  698. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  699. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  700. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  701. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  702. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  703. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  704. A0 = Instance.new('Attachment',wed)
  705. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  706. CreateMesh(wed,"Wedge",0.05,0.5,3)
  707. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  708. A1 = Instance.new('Attachment',wed)
  709. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  710. CreateMesh(wed,"Wedge",0.05,3,0.5)
  711. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712.  
  713. tl2 = Instance.new('Trail',wed)
  714. tl2.Attachment0 = A0
  715. tl2.Attachment1 = A1
  716. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  717. tl2.LightEmission = 1
  718. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  719. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  720. tl2.Lifetime = 0.6
  721.  
  722. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  723. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  724. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  725.  
  726. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  727. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  728. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  729. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  730. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  731. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  732. A0 = Instance.new('Attachment',wed)
  733. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  734. CreateMesh(wed,"Wedge",0.05,0.5,3)
  735. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  736. A1 = Instance.new('Attachment',wed)
  737. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  738. CreateMesh(wed,"Wedge",0.05,3,0.5)
  739. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  740.  
  741. tl3 = Instance.new('Trail',wed)
  742. tl3.Attachment0 = A0
  743. tl3.Attachment1 = A1
  744. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  745. tl3.LightEmission = 1
  746. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  747. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  748. tl3.Lifetime = 0.6
  749.  
  750. tl1.Enabled = false
  751. tl2.Enabled = false
  752. tl3.Enabled = false
  753. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  754. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  755. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  756.  
  757. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  758. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  759. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  760. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  761. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  762. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  763. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  764. CreateMesh(wed,"Wedge",0.05,0.5,3)
  765. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  766. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  767. CreateMesh(wed,"Wedge",0.05,3,0.5)
  768. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  769.  
  770. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  771. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  772. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  773.  
  774. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  775. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  776. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  777. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  778. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  779. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  780. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  781. CreateMesh(wed,"Wedge",0.05,0.5,3)
  782. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  783. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  784. CreateMesh(wed,"Wedge",0.05,3,0.5)
  785. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  786.  
  787. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  788. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  789. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  790.  
  791. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  792. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  793. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  794. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  795. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  796. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  797. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  798. CreateMesh(wed,"Wedge",0.05,0.5,3)
  799. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  800. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  801. CreateMesh(wed,"Wedge",0.05,3,0.5)
  802. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  803.  
  804. -- Right wing.
  805.  
  806. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  807. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  808. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809.  
  810. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  811. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  812. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813. A0 = Instance.new('Attachment',wed)
  814. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  815. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  816. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  817. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  818. CreateMesh(wed,"Wedge",0.05,0.5,3)
  819. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  820. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  821. CreateMesh(wed,"Wedge",0.05,3,0.5)
  822. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  823. A1 = Instance.new('Attachment',wed)
  824.  
  825. tr1 = Instance.new('Trail',wed)
  826. tr1.Attachment0 = A0
  827. tr1.Attachment1 = A1
  828. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  829. tr1.LightEmission = 1
  830. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  831. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  832. tr1.Lifetime = 0.6
  833.  
  834. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  835. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  836. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  837.  
  838. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  839. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  840. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  841. A0 = Instance.new('Attachment',wed)
  842. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  843. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  844. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  845. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  846. CreateMesh(wed,"Wedge",0.05,0.5,3)
  847. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  848. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  849. CreateMesh(wed,"Wedge",0.05,3,0.5)
  850. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  851. A1 = Instance.new('Attachment',wed)
  852.  
  853. tr2 = Instance.new('Trail',wed)
  854. tr2.Attachment0 = A0
  855. tr2.Attachment1 = A1
  856. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  857. tr2.LightEmission = 1
  858. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  859. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  860. tr2.Lifetime = 0.6
  861.  
  862. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  863. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  864. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  865.  
  866. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  867. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  868. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  869. A0 = Instance.new('Attachment',wed)
  870. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  871. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  872. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  873. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  874. CreateMesh(wed,"Wedge",0.05,0.5,3)
  875. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  877. CreateMesh(wed,"Wedge",0.05,3,0.5)
  878. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  879. A1 = Instance.new('Attachment',wed)
  880.  
  881. tr3 = Instance.new('Trail',wed)
  882. tr3.Attachment0 = A0
  883. tr3.Attachment1 = A1
  884. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  885. tr3.LightEmission = 1
  886. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  887. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  888. tr3.Lifetime = 0.6
  889.  
  890.  
  891. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  892. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  893. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894.  
  895. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  896. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  897. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  899. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  900. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  902. CreateMesh(wed,"Wedge",0.05,0.5,3)
  903. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  904. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  905. CreateMesh(wed,"Wedge",0.05,3,0.5)
  906. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  907.  
  908. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  909. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  910. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  911.  
  912. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  913. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  914. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  916. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  917. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  918. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  919. CreateMesh(wed,"Wedge",0.05,0.5,3)
  920. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  922. CreateMesh(wed,"Wedge",0.05,3,0.5)
  923. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  924.  
  925. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  926. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  927. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  928.  
  929. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  931. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  933. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  934. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  935. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  936. CreateMesh(wed,"Wedge",0.05,0.5,3)
  937. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  938. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  939. CreateMesh(wed,"Wedge",0.05,3,0.5)
  940. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  941.  
  942. ---- HERES THE RING
  943.  
  944.  
  945. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  946. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  947. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  948. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  949. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  950. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  951. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  952. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  953. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  954.  
  955.  
  956. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  957. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  958. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  959.  
  960. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  961. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  962. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  963.  
  964.  
  965.  
  966. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  967. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  968. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  969.  
  970. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  971. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  972. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  973.  
  974. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  975. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  976. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  977.  
  978. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  979. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  980. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  981. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  982. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  983. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  984.  
  985. -- S section A
  986.  
  987. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  988. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  989. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  990. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  991. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  992. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  993. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  994. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  995. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  996.  
  997. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  998. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  999. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1000. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1001. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1002. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1003. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1004. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1005. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1006.  
  1007. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1008. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1009. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1010. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1011. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1012. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1013. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1014. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1015. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1016.  
  1017. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1018. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1019. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1020. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1021. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1022. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1023. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1024. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1025. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1026.  
  1027. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1028. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1029. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1030. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1031. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1032. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1033. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1034. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1035. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1036.  
  1037. -- S section B
  1038.  
  1039. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1040. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1041. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1043. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1044. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1045. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1046. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1047. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048.  
  1049. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1050. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1051. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1053. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1054. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1055. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1056. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1057. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1058.  
  1059. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1060. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1061. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1062. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1063. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1064. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1065. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1066. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1067. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1068.  
  1069. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1070. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1071. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1072. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1073. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1074. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1076. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1077. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078.  
  1079. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1080. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1081. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1082. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1083. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1084. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1085. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1086. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1087. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1088.  
  1089. --- second ring
  1090.  
  1091. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1092. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1093. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1094. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1095. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1096. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1097. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1098. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1099. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1100.  
  1101. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1102. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1103. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1104.  
  1105. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1106. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1107. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1108.  
  1109.  
  1110.  
  1111. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1112. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1113. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1114.  
  1115. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1116. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1117. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1118.  
  1119. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1120. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1121. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1122.  
  1123. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1124. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1125. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1126. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1127. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1128. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1129.  
  1130. -- S section A
  1131.  
  1132. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1133. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1134. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1135. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1136. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1137. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1138. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1139. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1140. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1141.  
  1142. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1143. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1144. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1145. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1146. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1147. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1148. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1149. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1150. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1151.  
  1152. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1153. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1154. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1155. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1156. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1157. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1158. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1159. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1160. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1161.  
  1162. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1163. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1164. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1165. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1166. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1167. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1168. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1169. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1170. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1171.  
  1172. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1173. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1174. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1175. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1176. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1177. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1178. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1179. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1180. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1181.  
  1182. -- S section B
  1183.  
  1184. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1185. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1186. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1187. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1188. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1189. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1190. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1191. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1192. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1193.  
  1194. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1195. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1196. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1197. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1198. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1199. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1200. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1201. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1202. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1203.  
  1204. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1205. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1206. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1207. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1208. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1209. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1210. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1211. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1212. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1213.  
  1214. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1215. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1216. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1217. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1218. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1219. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1220. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1221. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1222. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1223.  
  1224. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1225. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1226. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1227. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1228. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1229. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1230. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1231. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1232. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1233.  
  1234.  
  1235. for i, v in pairs(m:GetChildren()) do
  1236. if v:IsA("Part") then
  1237. v.BrickColor = BrickColor.new("Really black")
  1238. v.Material = "Glass"
  1239. end
  1240. end
  1241. for i, v in pairs(m2:GetChildren()) do
  1242. if v:IsA("Part") then
  1243. v.BrickColor = BrickColor.new("Dark stone grey")
  1244. v.Material = "Granite"
  1245. end
  1246. end
  1247. for i, v in pairs(m3:GetChildren()) do
  1248. if v:IsA("Part") then
  1249. v.BrickColor = BrickColor.new("Really black")
  1250. v.Material = "Neon"
  1251. end
  1252. end
  1253. for i, v in pairs(mw2:GetChildren()) do
  1254. if v:IsA("Part") then
  1255. v.BrickColor = BrickColor.new("Really black")
  1256. v.Material = "Neon"
  1257. end
  1258. end
  1259. for i, v in pairs(mw1:GetChildren()) do
  1260. if v:IsA("Part") then
  1261. v.Transparency = 1
  1262. v.BrickColor = BrickColor.new("Really black")
  1263. v.Material = "Neon"
  1264. end
  1265. end
  1266. for i, v in pairs(extrawingmod1:GetChildren()) do
  1267. if v:IsA("Part") then
  1268. v.Transparency = 1
  1269. v.BrickColor = BrickColor.new("White")
  1270. v.Material = "Neon"
  1271. end
  1272. end
  1273. for i, v in pairs(extrawingmod2:GetChildren()) do
  1274. if v:IsA("Part") then
  1275. v.Transparency = 1
  1276. v.BrickColor = BrickColor.new("White")
  1277. v.Material = "Neon"
  1278. end
  1279. end
  1280. local MAINRUINCOLOR = BrickColor.new("Really black")
  1281. ------
  1282.  
  1283.  
  1284. function RemoveOutlines(part)
  1285.   part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1286. end
  1287. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1288.   local Part = Create("Part")({
  1289.     Parent = Parent,
  1290.     Reflectance = Reflectance,
  1291.     Transparency = Transparency,
  1292.     CanCollide = false,
  1293.     Locked = true,
  1294.     BrickColor = BrickColor.new(tostring(BColor)),
  1295.     Name = Name,
  1296.     Size = Size,
  1297.     Material = Material
  1298.   })
  1299.   Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1300.   RemoveOutlines(Part)
  1301.   return Part
  1302. end
  1303. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1304.   local Msh = Create(Mesh)({
  1305.     Parent = Part,
  1306.     Offset = OffSet,
  1307.     Scale = Scale
  1308.   })
  1309.   if Mesh == "SpecialMesh" then
  1310.     Msh.MeshType = MeshType
  1311.     Msh.MeshId = MeshId
  1312.   end
  1313.   return Msh
  1314. end
  1315. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1316.   local Weld = Create("Weld")({
  1317.     Parent = Parent,
  1318.     Part0 = Part0,
  1319.     Part1 = Part1,
  1320.     C0 = C0,
  1321.     C1 = C1
  1322.   })
  1323.   return Weld
  1324. end
  1325.  
  1326. Player=game:GetService("Players").LocalPlayer
  1327. Character=Player.Character
  1328. PlayerGui=Player.PlayerGui
  1329. Backpack=Player.Backpack
  1330. Torso=Character.Torso
  1331. Head=Character.Head
  1332. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1333. m=Instance.new('Model',Character)
  1334. LeftArm=Character["Left Arm"]
  1335. LeftLeg=Character["Left Leg"]
  1336. RightArm=Character["Right Arm"]
  1337. RightLeg=Character["Right Leg"]
  1338. LS=Torso["Left Shoulder"]
  1339. LH=Torso["Left Hip"]
  1340. RS=Torso["Right Shoulder"]
  1341. RH=Torso["Right Hip"]
  1342. Face = Head.face
  1343. Neck=Torso.Neck
  1344. it=Instance.new
  1345. attacktype=1
  1346. vt=Vector3.new
  1347. cf=CFrame.new
  1348. euler=CFrame.fromEulerAnglesXYZ
  1349. angles=CFrame.Angles
  1350. cloaked=false
  1351. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1352. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1353. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1354. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1355. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1356. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1357. RootPart=Character.HumanoidRootPart
  1358. RootJoint=RootPart.RootJoint
  1359. RootCF=euler(-1.57,0,3.14)
  1360. attack = false
  1361. attackdebounce = false
  1362. deb=false
  1363. equipped=true
  1364. hand=false
  1365. MMouse=nil
  1366. combo=0
  1367. mana=0
  1368. trispeed=.2
  1369. attackmode='none'
  1370. local idle=0
  1371. local Anim="Idle"
  1372. local Effects={}
  1373. local gun=false
  1374. local shoot=false
  1375. local sine = 0
  1376. local change = 1
  1377. player=nil
  1378. pcall(function()char.LeftWing:destroy()end)
  1379. pcall(function()char.Halo:destroy()end)
  1380. local toggleTag = true
  1381. local txt = Instance.new("BillboardGui", Head)
  1382. txt.Adornee = nil
  1383. txt.Name = "NameDetect"
  1384. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1385. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1386. local text = Instance.new("TextLabel", txt)
  1387. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1388. text.FontSize = "Size8"
  1389. text.TextScaled = true
  1390. text.TextTransparency = 0
  1391. text.BackgroundTransparency = 1
  1392. text.TextTransparency = 0
  1393. text.TextStrokeTransparency = 0
  1394. text.Font = "Fantasy"
  1395. text.TextStrokeColor3 = Color3.new(1,1,1)
  1396. text.TextColor3 = Color3.new(0,0,0)
  1397. text.Text = "Solitude"
  1398.  
  1399. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1400. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1401.  
  1402. function RecolorTextAndRename(name,col1,col2)
  1403. text.TextStrokeColor3 = col2
  1404. text.TextColor3 = col1
  1405. text.Text = name
  1406. end
  1407. mouse=Player:GetMouse()
  1408. --save shoulders
  1409. RSH, LSH=nil, nil
  1410. --welds
  1411. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1412. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1413. LH=Torso["Left Hip"]
  1414. RH=Torso["Right Hip"]
  1415. TorsoColor=Torso.BrickColor
  1416. function NoOutline(Part)
  1417. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1418. end
  1419. player=Player
  1420. ch=Character
  1421. RSH=ch.Torso["Right Shoulder"]
  1422. LSH=ch.Torso["Left Shoulder"]
  1423. --
  1424. RSH.Parent=nil
  1425. LSH.Parent=nil
  1426. --
  1427. RW.Name="Right Shoulder"
  1428. RW.Part0=ch.Torso
  1429. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1430. RW.C1=cf(0, 0.5, 0)
  1431. RW.Part1=ch["Right Arm"]
  1432. RW.Parent=ch.Torso
  1433. --
  1434. LW.Name="Left Shoulder"
  1435. LW.Part0=ch.Torso
  1436. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1437. LW.C1=cf(0, 0.5, 0)
  1438. LW.Part1=ch["Left Arm"]
  1439. LW.Parent=ch.Torso
  1440.  
  1441. local Stats=Instance.new("BoolValue")
  1442. Stats.Name="Stats"
  1443. Stats.Parent=Character
  1444. local Atk=Instance.new("NumberValue")
  1445. Atk.Name="Damage"
  1446. Atk.Parent=Stats
  1447. Atk.Value=1
  1448. local Def=Instance.new("NumberValue")
  1449. Def.Name="Defense"
  1450. Def.Parent=Stats
  1451. Def.Value=1
  1452. local Speed=Instance.new("NumberValue")
  1453. Speed.Name="Speed"
  1454. Speed.Parent=Stats
  1455. Speed.Value=1
  1456. local Mvmt=Instance.new("NumberValue")
  1457. Mvmt.Name="Movement"
  1458. Mvmt.Parent=Stats
  1459. Mvmt.Value=1
  1460.  
  1461. local donum=0
  1462.  
  1463.  
  1464. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1465. local fp=it("Part")
  1466. fp.formFactor=formfactor
  1467. fp.Parent=parent
  1468. fp.Reflectance=reflectance
  1469. fp.Transparency=transparency
  1470. fp.CanCollide=false
  1471. fp.Locked=true
  1472. fp.BrickColor=brickcolor
  1473. fp.Name=name
  1474. fp.Size=size
  1475. fp.Position=Torso.Position
  1476. NoOutline(fp)
  1477. fp.Material="SmoothPlastic"
  1478. fp:BreakJoints()
  1479. return fp
  1480. end
  1481.  
  1482. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1483. local mesh=it(Mesh)
  1484. mesh.Parent=part
  1485. if Mesh=="SpecialMesh" then
  1486. mesh.MeshType=meshtype
  1487. if meshid~="nil" then
  1488. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1489. end
  1490. end
  1491. mesh.Offset=offset
  1492. mesh.Scale=scale
  1493. return mesh
  1494. end
  1495.  
  1496. function weld(parent,part0,part1,c0)
  1497. local weld=it("Weld")
  1498. weld.Parent=parent
  1499. weld.Part0=part0
  1500. weld.Part1=part1
  1501. weld.C0=c0
  1502. return weld
  1503. end
  1504.  
  1505. local Color1=Torso.BrickColor
  1506.  
  1507. local bodvel=Instance.new("BodyVelocity")
  1508. local bg=Instance.new("BodyGyro")
  1509.  
  1510. --// Artificial HB \\--
  1511.  
  1512. local ArtificialHB = Instance.new("BindableEvent", script)
  1513. ArtificialHB.Name = "Heartbeat"
  1514.  
  1515. script:WaitForChild("Heartbeat")
  1516.  
  1517. local tf = 0
  1518. local allowframeloss = false
  1519. local tossremainder = false
  1520. local lastframe = tick()
  1521. local frame = 1/60
  1522. ArtificialHB:Fire()
  1523.  
  1524. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1525.     tf = tf + s
  1526.     if tf >= frame then
  1527.         if allowframeloss then
  1528.             script.Heartbeat:Fire()
  1529.             lastframe = tick()
  1530.         else
  1531.             for i = 1, math.floor(tf / frame) do
  1532.                 ArtificialHB:Fire()
  1533.             end
  1534.             lastframe = tick()
  1535.         end
  1536.         if tossremainder then
  1537.             tf = 0
  1538.         else
  1539.             tf = tf - frame * math.floor(tf / frame)
  1540.         end
  1541.     end
  1542. end)
  1543.  
  1544. function swait(num)
  1545.     if num == 0 or num == nil then
  1546.         ArtificialHB.Event:wait()
  1547.     else
  1548.         for i = 0, num do
  1549.             ArtificialHB.Event:wait()
  1550.         end
  1551.     end
  1552. end
  1553.  
  1554. -------- RAINBOW LEAVE IT TO ME
  1555. local r = 255
  1556. local g = 0
  1557. local b = 0
  1558. coroutine.resume(coroutine.create(function()
  1559. while wait() do
  1560.     for i = 0, 254/5 do
  1561.         swait()
  1562.         g = g + 5
  1563.     end
  1564.     for i = 0, 254/5 do
  1565.         swait()
  1566.         r = r - 5
  1567.     end
  1568.     for i = 0, 254/5 do
  1569.         swait()
  1570.         b = b + 5
  1571.     end
  1572.     for i = 0, 254/5 do
  1573.         swait()
  1574.         g = g - 5
  1575.     end
  1576.     for i = 0, 254/5 do
  1577.         swait()
  1578.         r = r + 5
  1579.     end
  1580.     for i = 0, 254/5 do
  1581.         swait()
  1582.         b = b - 5
  1583.     end
  1584. end
  1585. end))
  1586.  
  1587.  
  1588. so = function(id,par,vol,pit)
  1589. coroutine.resume(coroutine.create(function()
  1590. local sou = Instance.new("Sound",par or workspace)
  1591. sou.Volume=vol
  1592. sou.Pitch=pit or 1
  1593. sou.SoundId=id
  1594. swait()
  1595. sou:play()
  1596. game:GetService("Debris"):AddItem(sou,6)
  1597. end))
  1598. end
  1599.  
  1600. function clerp(a,b,t)
  1601.     return a:lerp(b,t)
  1602. end
  1603.  
  1604. local function CFrameFromTopBack(at, top, back)
  1605. local right = top:Cross(back)
  1606. return CFrame.new(at.x, at.y, at.z,
  1607. right.x, top.x, back.x,
  1608. right.y, top.y, back.y,
  1609. right.z, top.z, back.z)
  1610. end
  1611.  
  1612. function Triangle(a, b, c)
  1613. local edg1 = (c-a):Dot((b-a).unit)
  1614. local edg2 = (a-b):Dot((c-b).unit)
  1615. local edg3 = (b-c):Dot((a-c).unit)
  1616. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1617. a, b, c = a, b, c
  1618. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1619. a, b, c = b, c, a
  1620. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1621. a, b, c = c, a, b
  1622. else
  1623. assert(false, "unreachable")
  1624. end
  1625.  
  1626. local len1 = (c-a):Dot((b-a).unit)
  1627. local len2 = (b-a).magnitude - len1
  1628. local width = (a + (b-a).unit*len1 - c).magnitude
  1629.  
  1630. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1631.  
  1632. local list = {}
  1633.  
  1634. if len1 > 0.01 then
  1635. local w1 = Instance.new('WedgePart', m)
  1636. game:GetService("Debris"):AddItem(w1,5)
  1637. w1.Material = "SmoothPlastic"
  1638. w1.FormFactor = 'Custom'
  1639. w1.BrickColor = BrickColor.new("Really black")
  1640. w1.Transparency = 0
  1641. w1.Reflectance = 0
  1642. w1.Material = "SmoothPlastic"
  1643. w1.CanCollide = false
  1644. local l1 = Instance.new("PointLight",w1)
  1645. l1.Color = Color3.new(170,0,0)
  1646. NoOutline(w1)
  1647. local sz = Vector3.new(0.2, width, len1)
  1648. w1.Size = sz
  1649. local sp = Instance.new("SpecialMesh",w1)
  1650. sp.MeshType = "Wedge"
  1651. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1652. w1:BreakJoints()
  1653. w1.Anchored = true
  1654. w1.Parent = workspace
  1655. w1.Transparency = 0.7
  1656. table.insert(Effects,{w1,"Disappear",.01})
  1657. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1658. table.insert(list,w1)
  1659. end
  1660.  
  1661. if len2 > 0.01 then
  1662. local w2 = Instance.new('WedgePart', m)
  1663. game:GetService("Debris"):AddItem(w2,5)
  1664. w2.Material = "SmoothPlastic"
  1665. w2.FormFactor = 'Custom'
  1666. w2.BrickColor = BrickColor.new("Really black")
  1667. w2.Transparency = 0
  1668. w2.Reflectance = 0
  1669. w2.Material = "SmoothPlastic"
  1670. w2.CanCollide = false
  1671. local l2 = Instance.new("PointLight",w2)
  1672. l2.Color = Color3.new(170,0,0)
  1673. NoOutline(w2)
  1674. local sz = Vector3.new(0.2, width, len2)
  1675. w2.Size = sz
  1676. local sp = Instance.new("SpecialMesh",w2)
  1677. sp.MeshType = "Wedge"
  1678. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1679. w2:BreakJoints()
  1680. w2.Anchored = true
  1681. w2.Parent = workspace
  1682. w2.Transparency = 0.7
  1683. table.insert(Effects,{w2,"Disappear",.01})
  1684. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1685. table.insert(list,w2)
  1686. end
  1687. return unpack(list)
  1688. end
  1689.  
  1690.  
  1691. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1692.   if hit.Parent == nil then
  1693.     return
  1694.   end
  1695.   local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1696.   for _, v in pairs(hit.Parent:children()) do
  1697.     if v:IsA("Humanoid") then
  1698.       h = v
  1699.     end
  1700.   end
  1701.   if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1702.     if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1703.       return
  1704.     end
  1705.     local c = Create("ObjectValue")({
  1706.       Name = "creator",
  1707.       Value = game:service("Players").LocalPlayer,
  1708.       Parent = h
  1709.     })
  1710.     game:GetService("Debris"):AddItem(c, 0.5)
  1711.     if HitSound ~= nil and HitPitch ~= nil then
  1712.       CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1713.     end
  1714.     local Damage = math.random(minim, maxim)
  1715.     local blocked = false
  1716.     local block = hit.Parent:findFirstChild("Block")
  1717.     if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1718.       blocked = true
  1719.       block.Value = block.Value - 1
  1720.       print(block.Value)
  1721.     end
  1722.     if blocked == false then
  1723.       HitHealth = h.Health
  1724.       h.Health = h.Health - Damage
  1725.       if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1726.         print("gained kill")
  1727.       end
  1728.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1729.     else
  1730.       h.Health = h.Health - Damage / 2
  1731.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1732.     end
  1733.     if Type == "Knockdown" then
  1734.       local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1735.       hum.PlatformStand = true
  1736.       coroutine.resume(coroutine.create(function(HHumanoid)
  1737.         swait(1)
  1738.         HHumanoid.PlatformStand = false
  1739.       end), hum)
  1740.       local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1741.       local bodvol = Create("BodyVelocity")({
  1742.         velocity = angle * knockback,
  1743.         P = 5000,
  1744.         maxForce = Vector3.new(8000, 8000, 8000),
  1745.         Parent = hit
  1746.       })
  1747.       local rl = Create("BodyAngularVelocity")({
  1748.         P = 3000,
  1749.         maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1750.         angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1751.         Parent = hit
  1752.       })
  1753.       game:GetService("Debris"):AddItem(bodvol, 0.5)
  1754.       game:GetService("Debris"):AddItem(rl, 0.5)
  1755.     elseif Type == "Normal" then
  1756.       local vp = Create("BodyVelocity")({
  1757.         P = 500,
  1758.         maxForce = Vector3.new(math.huge, 0, math.huge),
  1759.         velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1760.       })
  1761.       if knockback > 0 then
  1762.         vp.Parent = hit.Parent.Head
  1763.       end
  1764.       game:GetService("Debris"):AddItem(vp, 0.5)
  1765.     elseif Type == "Up" then
  1766.       local bodyVelocity = Create("BodyVelocity")({
  1767.         velocity = Vector3.new(0, 20, 0),
  1768.         P = 5000,
  1769.         maxForce = Vector3.new(8000, 8000, 8000),
  1770.         Parent = hit
  1771.       })
  1772.       game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1773.       local bodyVelocity = Create("BodyVelocity")({
  1774.         velocity = Vector3.new(0, 20, 0),
  1775.         P = 5000,
  1776.         maxForce = Vector3.new(8000, 8000, 8000),
  1777.         Parent = hit
  1778.       })
  1779.       game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1780.     elseif Type == "Leech" then
  1781.       local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1782.       if hum ~= nil then
  1783.         for i = 0, 2 do
  1784.           Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1785.         end
  1786.         Humanoid.Health = Humanoid.Health + 10
  1787.       end
  1788.     elseif Type == "UpKnock" then
  1789.       local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1790.       hum.PlatformStand = true
  1791.       if hum ~= nil then
  1792.         hitr = true
  1793.       end
  1794.       coroutine.resume(coroutine.create(function(HHumanoid)
  1795.         swait(5)
  1796.         HHumanoid.PlatformStand = false
  1797.         hitr = false
  1798.       end), hum)
  1799.       local bodyVelocity = Create("BodyVelocity")({
  1800.         velocity = Vector3.new(0, 20, 0),
  1801.         P = 5000,
  1802.         maxForce = Vector3.new(8000, 8000, 8000),
  1803.         Parent = hit
  1804.       })
  1805.       game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1806.       local bodyVelocity = Create("BodyVelocity")({
  1807.         velocity = Vector3.new(0, 20, 0),
  1808.         P = 5000,
  1809.         maxForce = Vector3.new(8000, 8000, 8000),
  1810.         Parent = hit
  1811.       })
  1812.       game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1813.     elseif Type == "Snare" then
  1814.       local bp = Create("BodyPosition")({
  1815.         P = 2000,
  1816.         D = 100,
  1817.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1818.         position = hit.Parent.Torso.Position,
  1819.         Parent = hit.Parent.Torso
  1820.       })
  1821.       game:GetService("Debris"):AddItem(bp, 1)
  1822.     elseif Type == "Slashnare" then
  1823.       Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1824.       for i = 1, math.random(4, 5) do
  1825.         Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1826.       end
  1827.       local bp = Create("BodyPosition")({
  1828.         P = 2000,
  1829.         D = 100,
  1830.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1831.         position = hit.Parent.Torso.Position,
  1832.         Parent = hit.Parent.Torso
  1833.       })
  1834.       game:GetService("Debris"):AddItem(bp, 1)
  1835.     elseif Type == "Spike" then
  1836.       CreateBigIceSword(hit.Parent.Torso.CFrame)
  1837.       local bp = Create("BodyPosition")({
  1838.         P = 2000,
  1839.         D = 100,
  1840.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1841.         position = hit.Parent.Torso.Position,
  1842.         Parent = hit.Parent.Torso
  1843.       })
  1844.       game:GetService("Debris"):AddItem(bp, 1)
  1845.     elseif Type == "Freeze" then
  1846.       local BodPos = Create("BodyPosition")({
  1847.         P = 50000,
  1848.         D = 1000,
  1849.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1850.         position = hit.Parent.Torso.Position,
  1851.         Parent = hit.Parent.Torso
  1852.       })
  1853.       local BodGy = Create("BodyGyro")({
  1854.         maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1855.         P = 20000,
  1856.         Parent = hit.Parent.Torso,
  1857.         cframe = hit.Parent.Torso.CFrame
  1858.       })
  1859.       hit.Parent.Torso.Anchored = true
  1860.       coroutine.resume(coroutine.create(function(Part)
  1861.         swait(1.5)
  1862.         Part.Anchored = false
  1863.       end), hit.Parent.Torso)
  1864.       game:GetService("Debris"):AddItem(BodPos, 3)
  1865.       game:GetService("Debris"):AddItem(BodGy, 3)
  1866.     end
  1867.     local debounce = Create("BoolValue")({
  1868.       Name = "DebounceHit",
  1869.       Parent = hit.Parent,
  1870.       Value = true
  1871.     })
  1872.     game:GetService("Debris"):AddItem(debounce, Delay)
  1873.     c = Instance.new("ObjectValue")
  1874.     c.Name = "creator"
  1875.     c.Value = Player
  1876.     c.Parent = h
  1877.     game:GetService("Debris"):AddItem(c, 0.5)
  1878.   end
  1879. end
  1880. function ShowDamage(Pos, Text, Time, Color)
  1881.   local Rate = 0.03333333333333333
  1882.   local Pos = Pos or Vector3.new(0, 0, 0)
  1883.   local Text = Text or ""
  1884.   local Time = Time or 2
  1885.   local Color = Color or Color3.new(1, 0, 1)
  1886.   local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1887.   EffectPart.Anchored = true
  1888.   local BillboardGui = Create("BillboardGui")({
  1889.     Size = UDim2.new(3, 0, 3, 0),
  1890.     Adornee = EffectPart,
  1891.     Parent = EffectPart
  1892.   })
  1893.   local TextLabel = Create("TextLabel")({
  1894.     BackgroundTransparency = 1,
  1895.     Size = UDim2.new(1, 0, 1, 0),
  1896.     Text = Text,
  1897.     TextColor3 = Color,
  1898.     TextScaled = true,
  1899.     Font = Enum.Font.ArialBold,
  1900.     Parent = BillboardGui
  1901.   })
  1902.   game.Debris:AddItem(EffectPart, Time + 0.1)
  1903.   EffectPart.Parent = game:GetService("Workspace")
  1904.   delay(0, function()
  1905.     local Frames = Time / Rate
  1906.     for Frame = 1, Frames do
  1907.       wait(Rate)
  1908.       local Percent = Frame / Frames
  1909.       EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1910.       TextLabel.TextTransparency = Percent
  1911.     end
  1912.     if EffectPart and EffectPart.Parent then
  1913.       EffectPart:Destroy()
  1914.     end
  1915.   end)
  1916. end
  1917. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1918.   for _, c in pairs(workspace:children()) do
  1919.     local hum = c:findFirstChildOfClass("Humanoid")
  1920.     if hum ~= nil then
  1921.       local head = c:findFirstChild("Head")
  1922.       if head ~= nil then
  1923.         local targ = head.Position - Part.Position
  1924.         local mag = targ.magnitude
  1925.         if magni >= mag and c.Name ~= Player.Name then
  1926.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1927.         end
  1928.       end
  1929.     end
  1930.   end
  1931. end
  1932.  
  1933. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1934.   for _, c in pairs(workspace:children()) do
  1935.     local hum = c:findFirstChild("Humanoid")
  1936.     if hum ~= nil then
  1937.       local head = c:findFirstChild("Torso")
  1938.       if head ~= nil then
  1939.         local targ = head.Position - Part.Position
  1940.         local mag = targ.magnitude
  1941.         if magni >= mag and c.Name ~= Player.Name then
  1942.     MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1943.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1944.         end
  1945.       end
  1946.     end
  1947.   end
  1948. end
  1949.  
  1950. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1951. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1952. end
  1953.  
  1954. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1955. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1956. prt.Anchored=true
  1957. prt.CFrame=cframe
  1958. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1959. --http://www.roblox.com/asset/?id=4770560
  1960. game:GetService("Debris"):AddItem(prt,2)
  1961. CF=prt.CFrame
  1962. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1963. for i=0,1,0.2 do
  1964. wait()
  1965. Part.CFrame=CF*cf(0,0,-0.4)
  1966. end
  1967. for i=0,1,delay do
  1968. wait()
  1969. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1970. Mesh.Scale=Mesh.Scale
  1971. end
  1972. for i=0,1,0.1 do
  1973. wait()
  1974. Part.Transparency=i
  1975. end
  1976. Part.Parent=nil
  1977. end),prt,msh,CF)
  1978. end
  1979.  
  1980. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1981. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1982. prt.Anchored=true
  1983. prt.Material = "Neon"
  1984. prt.CFrame=cframe
  1985. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1986. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1987. game:GetService("Debris"):AddItem(prt,5)
  1988. coroutine.resume(coroutine.create(function(Part,Mesh)
  1989. for i=0,1,delay do
  1990. swait()
  1991. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1992. Part.Transparency=i
  1993. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1994. end
  1995. Part.Parent=nil
  1996. end),prt,msh)
  1997. end
  1998.  
  1999. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2000. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2001. prt.Anchored=true
  2002. prt.Material = "Neon"
  2003. prt.CFrame=cframe
  2004. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2005. game:GetService("Debris"):AddItem(prt,5)
  2006. coroutine.resume(coroutine.create(function(Part,Mesh)
  2007.     local rtype = rottype
  2008. for i=0,1,delay do
  2009. swait()
  2010. if rtype == 1 then
  2011. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2012. elseif rtype == 2 then
  2013. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2014. end
  2015. Part.Transparency=i
  2016. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2017. end
  2018. Part.Parent=nil
  2019. end),prt,msh)
  2020. end
  2021.  
  2022. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2023. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2024. prt.Anchored=true
  2025. prt.CFrame=cframe
  2026. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2027. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2028. game:GetService("Debris"):AddItem(prt,5)
  2029. coroutine.resume(coroutine.create(function(Part,Mesh)
  2030. for i=0,1,delay do
  2031. wait()
  2032. Part.Transparency=i
  2033. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2034. end
  2035. Part.Parent=nil
  2036. end),prt,msh)
  2037. end
  2038.  
  2039. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2040. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2041. prt.Anchored=true
  2042. prt.Material = "Neon"
  2043. prt.CFrame=cframe
  2044. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2045. game:GetService("Debris"):AddItem(prt,5)
  2046. coroutine.resume(coroutine.create(function(Part,Mesh)
  2047.     local rtype = rottype
  2048. for i=0,1,delay do
  2049. swait()
  2050. if rtype == 1 then
  2051. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2052. elseif rtype == 2 then
  2053. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2054. end
  2055. Part.Transparency=i
  2056. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2057. end
  2058. Part.Parent=nil
  2059. end),prt,msh)
  2060. end
  2061.  
  2062. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2063. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2064. prt.Anchored=true
  2065. prt.Material = "Neon"
  2066. prt.CFrame=cframe
  2067. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2068. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2069. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2070. game:GetService("Debris"):AddItem(prt,5)
  2071. coroutine.resume(coroutine.create(function(Part,Mesh)
  2072.     local rtype = rottype
  2073. for i=0,1,delay do
  2074. swait()
  2075. if rtype == 1 then
  2076. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2077. elseif rtype == 2 then
  2078. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2079. end
  2080. dec.Transparency=i
  2081. dec2.Transparency=i
  2082. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2083. end
  2084. Part.Parent=nil
  2085. end),prt,msh)
  2086. end
  2087.  
  2088. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2089. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2090. prt.Anchored=true
  2091. prt.Material = "Neon"
  2092. prt.CFrame=cframe
  2093. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2094. game:GetService("Debris"):AddItem(prt,5)
  2095. coroutine.resume(coroutine.create(function(Part,Mesh)
  2096.     local rtype = rottype
  2097. for i=0,1,delay do
  2098. swait()
  2099. if rtype == 1 then
  2100. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2101. elseif rtype == 2 then
  2102. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2103. end
  2104. prt.Transparency=i
  2105. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2106. end
  2107. Part.Parent=nil
  2108. end),prt,msh)
  2109. end
  2110.  
  2111. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2112. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2113. prt.Anchored=true
  2114. prt.Material = "Neon"
  2115. prt.CFrame=cframe
  2116. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2117. game:GetService("Debris"):AddItem(prt,5)
  2118. coroutine.resume(coroutine.create(function(Part,Mesh)
  2119.     local rtype = rottype
  2120. for i=0,1,delay do
  2121. swait()
  2122. if rtype == 1 then
  2123. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2124. elseif rtype == 2 then
  2125. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2126. end
  2127. prt.Transparency=i
  2128. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2129. end
  2130. Part.Parent=nil
  2131. end),prt,msh)
  2132. end
  2133.  
  2134. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2135. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2136. prt.Anchored=true
  2137. prt.Material = "Neon"
  2138. prt.CFrame=cframe
  2139. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2140. game:GetService("Debris"):AddItem(prt,5)
  2141. coroutine.resume(coroutine.create(function(Part,Mesh)
  2142.     local rtype = rottype
  2143. for i=0,1,delay do
  2144. swait()
  2145. if rtype == 1 then
  2146. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2147. elseif rtype == 2 then
  2148. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2149. end
  2150. prt.Transparency=i
  2151. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2152. end
  2153. Part.Parent=nil
  2154. end),prt,msh)
  2155. end
  2156.  
  2157. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2158. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2159. prt.Anchored=true
  2160. prt.Material = "Neon"
  2161. prt.CFrame=cframe
  2162. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2163. game:GetService("Debris"):AddItem(prt,5)
  2164. coroutine.resume(coroutine.create(function(Part,Mesh)
  2165.     local rtype = rottype
  2166. for i=0,1,delay do
  2167. swait()
  2168. if rtype == 1 then
  2169. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2170. elseif rtype == 2 then
  2171. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2172. end
  2173. prt.Transparency=i
  2174. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2175. end
  2176. Part.Parent=nil
  2177. end),prt,msh)
  2178. end
  2179.  
  2180. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2181. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2182. prt.Anchored=false
  2183. prt.CFrame=cframe
  2184. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2185. local wld=weld(prt,prt,Parent,cframe)
  2186. game:GetService("Debris"):AddItem(prt,5)
  2187. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2188. for i=0,1,delay do
  2189. wait()
  2190. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2191. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2192. Part.Transparency=i
  2193. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2194. end
  2195. Part.Parent=nil
  2196. end),prt,msh,wld)
  2197. end
  2198.  
  2199. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2200. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2201. prt.Anchored=false
  2202. prt.CFrame=cframe
  2203. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2204. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2205. game:GetService("Debris"):AddItem(prt,5)
  2206. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2207. for i=0,1,delay do
  2208. wait()
  2209. Weld.C0=euler(i*20,0,0)
  2210. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2211. Part.Transparency=i
  2212. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2213. end
  2214. Part.Parent=nil
  2215. end),prt,msh,wld)
  2216. end
  2217.  
  2218. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2219. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2220. prt.Anchored=true
  2221. prt.CFrame=cframe
  2222. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2223. game:GetService("Debris"):AddItem(prt,2)
  2224. coroutine.resume(coroutine.create(function(Part,Mesh)
  2225. for i=0,1,delay do
  2226. wait()
  2227. Part.CFrame=Part.CFrame
  2228. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2229. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2230. prt2.Anchored=true
  2231. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2232. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2233. game:GetService("Debris"):AddItem(prt2,2)
  2234. coroutine.resume(coroutine.create(function(Part,Mesh)
  2235. for i=0,1,0.1 do
  2236. wait()
  2237. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2238. end
  2239. Part.Parent=nil
  2240. end),prt2,msh2)
  2241. end
  2242. for i=0,1,delay*2 do
  2243. wait()
  2244. Part.CFrame=Part.CFrame
  2245. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2246. end
  2247. Part.Parent=nil
  2248. end),prt,msh)
  2249. end
  2250.  
  2251. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2252. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2253. prt.Anchored=true
  2254. prt.CFrame=cframe
  2255. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2256. game:GetService("Debris"):AddItem(prt,2)
  2257. coroutine.resume(coroutine.create(function(Part,Mesh)
  2258. for i=0,1,delay do
  2259. wait()
  2260. Part.CFrame=Part.CFrame
  2261. Part.Transparency=i
  2262. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2263. end
  2264. Part.Parent=nil
  2265. end),prt,msh)
  2266. end
  2267.  
  2268. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2269. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2270. prt.Anchored=true
  2271. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2272. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2273. game:GetService("Debris"):AddItem(prt,2)
  2274. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2275. CF=Part.CFrame
  2276. Numbb=0
  2277. randnumb=math.random()/10
  2278. rand1=math.random()/10
  2279. for i=0,1,rand1 do
  2280. wait()
  2281. CF=CF*cf(0,math.random()/2,0)
  2282. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2283. Part.CFrame=CF*euler(Numbb,0,0)
  2284. Part.Transparency=i
  2285. Numbb=Numbb+randnumb
  2286. end
  2287. Part.Parent=nil
  2288. end),prt,CF,Numbb,randnumb)
  2289. end
  2290.  
  2291. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2292. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2293. prt.Anchored=true
  2294. prt.CFrame=cframe
  2295. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2296. game:GetService("Debris"):AddItem(prt,5)
  2297. coroutine.resume(coroutine.create(function(Part,Mesh)
  2298. for i=0,1,delay do
  2299. wait()
  2300. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2301. Part.Transparency=i
  2302. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2303. end
  2304. Part.Parent=nil
  2305. end),prt,msh)
  2306. end
  2307.  
  2308. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2309. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2310. prt.Anchored=true
  2311. prt.CFrame=cframe
  2312. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2313. game:GetService("Debris"):AddItem(prt,2)
  2314. coroutine.resume(coroutine.create(function(Part,Mesh)
  2315. for i=0,1,delay do
  2316. wait()
  2317. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2318. Part.Transparency=i
  2319. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2320. end
  2321. Part.Parent=nil
  2322. end),prt,msh)
  2323. end
  2324.  
  2325. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2326. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2327. prt.Anchored=true
  2328. prt.CFrame=cframe*cf(x,y,z)
  2329. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2330. game:GetService("Debris"):AddItem(prt,5)
  2331. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2332. local num=math.random()
  2333. local num2=math.random(-3,2)+math.random()
  2334. local numm=0
  2335. for i=0,1,delay*2 do
  2336. swait()
  2337. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2338. Part.Transparency=i
  2339. numm=numm+0.01
  2340. end
  2341. Part.Parent=nil
  2342. Mesh.Parent=nil
  2343. end),prt,msh,x,y,z)
  2344. end
  2345.  
  2346. function dmgstart(dmg,what)
  2347.     hitcon = what.Touched:connect(function(hit)
  2348.         local hum = hit.Parent:FindFirstChild("Humanoid")
  2349.         if hum and not hum:IsDescendantOf(Character) then
  2350.             hum:TakeDamage(dmg)
  2351.         end
  2352.     end)
  2353. end
  2354.  
  2355. function dmgstop()
  2356.     hitcon:disconnect()
  2357. end
  2358.  
  2359. function Cloak()
  2360. Face.Parent=nil
  2361. cloaked=true
  2362.         for _,v in pairs(Torso.Parent:children()) do
  2363.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2364.                 coroutine.resume(coroutine.create(function()
  2365.                 for i=0,1,0.2 do
  2366.                 wait()
  2367.                 v.Transparency=i
  2368.                 end
  2369.                 v.Transparency=1
  2370.                 end))
  2371.                 end
  2372.                 if v.className=="Hat" then
  2373.                 hatp=v.Handle
  2374.                 coroutine.resume(coroutine.create(function(derp)
  2375.                 for i=0,1,0.2 do
  2376.                 wait()
  2377.                 derp.Transparency=i
  2378.                 end
  2379.                 derp.Transparency=1
  2380.                 end),hatp)
  2381.                 end
  2382.         end
  2383.         for _,v in pairs(m:children()) do
  2384.                 if v.className=="Part" then
  2385.                 coroutine.resume(coroutine.create(function()
  2386.                 for i=0,1,0.2 do
  2387.                 wait()
  2388.                 v.Transparency=i
  2389.                 end
  2390.                 v.Transparency=1
  2391.                 end))
  2392.                 end
  2393.         end
  2394. end
  2395.  
  2396. function UnCloak()
  2397. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2398. Face.Parent=Head
  2399. cloaked=false
  2400.         for _,v in pairs(Torso.Parent:children()) do
  2401.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2402.                 coroutine.resume(coroutine.create(function()
  2403.                 for i=0,1,0.1 do
  2404.                 wait()
  2405.                 v.Transparency=v.Transparency-0.1
  2406.                 end
  2407.                 v.Transparency=0
  2408.                 end))
  2409.                 end
  2410.                 if v.className=="Hat" then
  2411.                 hatp=v.Handle
  2412.                 coroutine.resume(coroutine.create(function(derp)
  2413.                 for i=0,1,0.1 do
  2414.                 wait()
  2415.                 derp.Transparency=derp.Transparency-0.1
  2416.                 end
  2417.                 derp.Transparency=0
  2418.                 end),hatp)
  2419.                 end
  2420.         end
  2421.         for _,v in pairs(m:children()) do
  2422.                 if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2423.                 coroutine.resume(coroutine.create(function()
  2424.                 for i=0,1,0.1 do
  2425.                 wait()
  2426.                 v.Transparency=v.Transparency-0.1
  2427.                 end
  2428.                 v.Transparency=0
  2429.                 end))
  2430.                 v.Transparency=0
  2431.                 end
  2432.         end
  2433. end
  2434.  
  2435. local origcolor = BrickColor.new("Pastel light blue")
  2436. ---- This section of explosions.
  2437. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2438.     local expart = Instance.new("Part",char)
  2439.     local expart2 = Instance.new("Part",char)
  2440.     local rin = Instance.new("Part",char)
  2441.     local rin2 = Instance.new("Part",char)
  2442.     local partMesh = Instance.new("SpecialMesh",expart)
  2443.     partMesh.MeshType = "Sphere"
  2444.     local partMesh2 = Instance.new("SpecialMesh",expart2)
  2445.     partMesh2.MeshType = "Sphere"
  2446.     local partMesh3 = Instance.new("SpecialMesh",rin)
  2447.     partMesh3.MeshType = "Brick"
  2448.     local partMesh4 = Instance.new("SpecialMesh",rin2)
  2449.     partMesh4.MeshType = "Brick"
  2450.     CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2451.     partMesh.Scale = vt(rad,rad,rad)
  2452.     expart.Size = vt(1,1,1)
  2453.     expart.Transparency = 0
  2454.     expart.Anchored = true
  2455.     expart.Material = "Neon"
  2456.     expart.BrickColor = bc("White")
  2457.     expart.CFrame = par.CFrame
  2458.     partMesh2.Scale = vt(rad,rad,rad)
  2459.     expart2.Size = vt(1.15,1.15,1.15)
  2460.     expart2.Transparency = 0.5
  2461.     expart2.Anchored = true
  2462.     expart2.Material = "Neon"
  2463.     expart2.BrickColor = par.BrickColor
  2464.     expart2.CFrame = par.CFrame
  2465.     rin.Size = vt(1.15,1.15,1.15)
  2466.     rin.Transparency = 1
  2467.     rin.Anchored = true
  2468.     rin.Material = "Neon"
  2469.     rin.BrickColor = par.BrickColor
  2470.     rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2471.     rin2.Size = vt(1.15,1.15,1.15)
  2472.     rin2.Transparency = 1
  2473.     rin2.Anchored = true
  2474.     rin2.Material = "Neon"
  2475.     rin2.BrickColor = par.BrickColor
  2476.     rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2477.     partMesh3.Scale = vt(0,1,0)
  2478.     partMesh4.Scale = vt(0,1,0)
  2479. local dec2 = Instance.new("Decal", rin)
  2480. dec2.Face = "Top"
  2481. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2482. dec2.Parent = rin
  2483. local dec2b = dec2:Clone()
  2484. dec2b.Face = "Bottom"
  2485. dec2b.Parent = rin
  2486.  
  2487. local dec2a = Instance.new("Decal", rin2)
  2488. dec2a.Face = "Top"
  2489. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2490. dec2a.Parent = rin2
  2491. local dec2ab = dec2a:Clone()
  2492. dec2ab.Face = "Bottom"
  2493. dec2ab.Parent = rin2
  2494. expart.CanCollide = false
  2495. expart2.CanCollide = false
  2496. rin.CanCollide = false
  2497. rin2.CanCollide = false
  2498. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2499.         local value = 1*rad/6.5
  2500.     for i = 0, 199 do
  2501.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2502.         expart.CFrame = expart.CFrame
  2503.                 partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2504.         expart2.CFrame = expart.CFrame
  2505.                 value = value - 0.035*rad/30
  2506.                 if value < 7.5 then
  2507.     partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2508.         rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2509.     partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2510.         rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2511.         end
  2512.                 if value < 0 then
  2513. dec2.Transparency = dec2.Transparency + 0.025
  2514. dec2a.Transparency = dec2a.Transparency + 0.025
  2515. dec2b.Transparency = dec2b.Transparency + 0.025
  2516. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2517.         expart.Transparency = expart.Transparency + 0.025
  2518.         expart2.Transparency = expart2.Transparency + 0.025
  2519.         rin.Transparency = rin.Transparency + 0.025
  2520.         rin2.Transparency = rin2.Transparency + 0.025
  2521.                 end
  2522.         swait()
  2523.     end
  2524. game:GetService("Debris"):AddItem(expart, 1)
  2525. game:GetService("Debris"):AddItem(expart2, 1)
  2526. game:GetService("Debris"):AddItem(rin, 1)
  2527. game:GetService("Debris"):AddItem(rin2, 1)
  2528. end
  2529.  
  2530. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2531.     local expart = Instance.new("Part",char)
  2532.     local expart2 = Instance.new("Part",char)
  2533.     local partMesh = Instance.new("SpecialMesh",expart)
  2534.     partMesh.MeshType = "Sphere"
  2535.     local partMesh2 = Instance.new("SpecialMesh",expart2)
  2536.     partMesh2.MeshType = "Sphere"
  2537.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2538.     partMesh.Scale = vt(rad,rad,rad)
  2539.     expart.Size = vt(1,1,1)
  2540.     expart.Transparency = 0
  2541.     expart.Anchored = true
  2542.     expart.Material = "Neon"
  2543.     expart.BrickColor = bc("White")
  2544.     expart.CFrame = par.CFrame
  2545.     partMesh2.Scale = vt(rad,rad,rad)
  2546.     expart2.Size = vt(1.15,1.15,1.15)
  2547.     expart2.Transparency = 0.5
  2548.     expart2.Anchored = true
  2549.     expart2.Material = "Neon"
  2550.     expart2.BrickColor = par.BrickColor
  2551.     expart2.CFrame = par.CFrame
  2552. expart.CanCollide = false
  2553. expart2.CanCollide = false
  2554. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2555.         local value = 1*rad/6.5
  2556.     for i = 0, 75 do
  2557.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2558.         expart.CFrame = expart.CFrame
  2559.                 partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2560.         expart2.CFrame = expart.CFrame
  2561.                 value = value - 0.035*rad/5
  2562.                 if value < 0 then
  2563. value = 0
  2564.         expart.Transparency = expart.Transparency + 0.05
  2565.         expart2.Transparency = expart2.Transparency + 0.05
  2566.                 end
  2567.         swait()
  2568.     end
  2569. game:GetService("Debris"):AddItem(expart, 1)
  2570. game:GetService("Debris"):AddItem(expart2, 1)
  2571. end
  2572.  
  2573. function AreaDanger(rad,par,mindam,maxdam)
  2574.     local expart = Instance.new("Part",char)
  2575.     local partMesh = Instance.new("SpecialMesh",expart)
  2576.     CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2577.     partMesh.MeshType = "Sphere"
  2578.     partMesh.Scale = vt(rad,rad,rad)
  2579.     expart.Size = vt(1,1,1)
  2580.     expart.Transparency = 0.5
  2581.     expart.Anchored = true
  2582.     expart.Material = "Neon"
  2583.     expart.CanCollide = false
  2584.     expart.BrickColor = par.BrickColor
  2585.     expart.CFrame = par.CFrame
  2586.         local value = 1*rad/5
  2587. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2588.     for i = 0, 14 do
  2589.         wait()
  2590.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2591.         expart.CFrame = expart.CFrame
  2592.                 value = value - 0.035*rad
  2593.                 if value < 0 then
  2594.     value = 0
  2595. end
  2596.     end
  2597.     wait(0.25)
  2598. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2599. wait(0.5)
  2600. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2601. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2602. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2603. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2604. for i = 0, 14 do
  2605.         wait()
  2606.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2607.         expart.CFrame = expart.CFrame
  2608.                 value = value - 0.035*rad/2
  2609. end
  2610. expart.Transparency = 1
  2611. game:GetService("Debris"):AddItem(expart, 5)
  2612. end
  2613.  
  2614. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2615.         CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2616.     CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2617.     CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2618.     CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2619.             MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2620.             MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2621.     for i = 0, 24 do
  2622.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2623.     end
  2624.     for i = 0, 24 do
  2625.     local expart = Instance.new("Part",char)
  2626.     expart.Transparency = 1
  2627.     expart.Anchored = true
  2628.     expart.CanCollide = false
  2629.     expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2630. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2631. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2632. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2633. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2634. for i = 0, 9 do
  2635.         MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2636.     end
  2637. game:GetService("Debris"):AddItem(expart, 2)
  2638. wait(0.1)
  2639.     end
  2640. end
  2641.  
  2642. function EXterPlosion(par)
  2643.         CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2644.     CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2645.     CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2646.     CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2647.             MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2648.             MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2649.             MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2650.     for i = 0, 24 do
  2651.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2652.     end
  2653.     for i = 0, 24 do
  2654.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2655.     end
  2656. end
  2657. ----
  2658.  
  2659.  
  2660. function ring(type,pos,scale,value)
  2661. local type = type
  2662. local rng = Instance.new("Part", char)
  2663.         rng.Anchored = true
  2664.         rng.BrickColor = origcolor
  2665.         rng.CanCollide = false
  2666.         rng.FormFactor = 3
  2667.         rng.Name = "Ring"
  2668.         rng.Size = Vector3.new(1, 1, 1)
  2669.         rng.Transparency = 0
  2670.         rng.TopSurface = 0
  2671.         rng.BottomSurface = 0
  2672.         rng.CFrame = pos
  2673.         local rngm = Instance.new("SpecialMesh", rng)
  2674.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2675. rngm.Scale = scale
  2676. local scaler2 = 1
  2677. if type == "Add" then
  2678. scaler2 = 1*value
  2679. elseif type == "Divide" then
  2680. scaler2 = 1/value
  2681. end
  2682. coroutine.resume(coroutine.create(function()
  2683. for i = 0,10,0.1 do
  2684. swait()
  2685. if type == "Add" then
  2686. scaler2 = scaler2 - 0.01*value
  2687. elseif type == "Divide" then
  2688. scaler2 = scaler2 - 0.01/value
  2689. end
  2690. rng.Transparency = rng.Transparency + 0.01
  2691. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2692. end
  2693. rng:Destroy()
  2694. end))
  2695. end
  2696.  
  2697.  
  2698. function wave(type,pos,scale,value)
  2699. local type = type
  2700. local rng = Instance.new("Part", char)
  2701.         rng.Anchored = true
  2702.         rng.BrickColor = origcolor
  2703.         rng.CanCollide = false
  2704.         rng.FormFactor = 3
  2705.         rng.Name = "Ring"
  2706.         rng.Size = Vector3.new(1, 1, 1)
  2707.         rng.Transparency = 0
  2708.         rng.TopSurface = 0
  2709.         rng.BottomSurface = 0
  2710.         rng.CFrame = pos
  2711.         local rngm = Instance.new("SpecialMesh", rng)
  2712.         rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2713. rngm.Scale = scale
  2714. local scaler2 = 1
  2715. if type == "Add" then
  2716. scaler2 = 1*value
  2717. elseif type == "Divide" then
  2718. scaler2 = 1/value
  2719. end
  2720. coroutine.resume(coroutine.create(function()
  2721. for i = 0,10,0.1 do
  2722. swait()
  2723. if type == "Add" then
  2724. scaler2 = scaler2 - 0.01*value
  2725. elseif type == "Divide" then
  2726. scaler2 = scaler2 - 0.01/value
  2727. end
  2728. rng.Transparency = rng.Transparency + 0.01
  2729. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2730. end
  2731. rng:Destroy()
  2732. end))
  2733. end
  2734.  
  2735. function wind(type,pos,scale,value,speed)
  2736. local type = type
  2737. local rng = Instance.new("Part", char)
  2738.         rng.Anchored = true
  2739.         rng.BrickColor = origcolor
  2740.         rng.CanCollide = false
  2741.         rng.FormFactor = 3
  2742.         rng.Name = "Ring"
  2743.         rng.Size = Vector3.new(1, 1, 1)
  2744.         rng.Transparency = 0
  2745.         rng.TopSurface = 0
  2746.         rng.BottomSurface = 0
  2747.         rng.CFrame = pos
  2748.         local rngm = Instance.new("SpecialMesh", rng)
  2749.         rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2750. rngm.Scale = scale
  2751. local scaler2 = 1
  2752. if type == "Add" then
  2753. scaler2 = 1*value
  2754. elseif type == "Divide" then
  2755. scaler2 = 1/value
  2756. end
  2757. coroutine.resume(coroutine.create(function()
  2758. for i = 0,10,0.1 do
  2759. swait()
  2760. if type == "Add" then
  2761. scaler2 = scaler2 - 0.01*value
  2762. elseif type == "Divide" then
  2763. scaler2 = scaler2 - 0.01/value
  2764. end
  2765. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2766. rng.Transparency = rng.Transparency + 0.01
  2767. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2768. end
  2769. rng:Destroy()
  2770. end))
  2771. end
  2772.  
  2773. function groundwind(type,pos,scale,value,speed)
  2774. local type = type
  2775. local rng = Instance.new("Part", char)
  2776.         rng.Anchored = true
  2777.         rng.BrickColor = origcolor
  2778.         rng.CanCollide = false
  2779.         rng.FormFactor = 3
  2780.         rng.Name = "Ring"
  2781.         rng.Size = Vector3.new(1, 1, 1)
  2782.         rng.Transparency = 0
  2783.         rng.TopSurface = 0
  2784.         rng.BottomSurface = 0
  2785.         rng.CFrame = pos
  2786.         local rngm = Instance.new("SpecialMesh", rng)
  2787.         rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2788. rngm.Scale = scale
  2789. local scaler2 = 1
  2790. if type == "Add" then
  2791. scaler2 = 1*value
  2792. elseif type == "Divide" then
  2793. scaler2 = 1/value
  2794. end
  2795. coroutine.resume(coroutine.create(function()
  2796. for i = 0,10,0.1 do
  2797. swait()
  2798. if type == "Add" then
  2799. scaler2 = scaler2 - 0.01*value
  2800. elseif type == "Divide" then
  2801. scaler2 = scaler2 - 0.01/value
  2802. end
  2803. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2804. rng.Transparency = rng.Transparency + 0.01
  2805. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2806. end
  2807. rng:Destroy()
  2808. end))
  2809. end
  2810.  
  2811. function CameraManager()
  2812.   if TwoD and not CamInterrupt then
  2813.     if Humanoid.Health > 0 then
  2814.       Camera.CameraSubject = Humanoid
  2815.       Camera.CameraType = "Scriptable"
  2816.       Humanoid.AutoRotate = false
  2817.       if Booleans.GyroUse then
  2818.         Directer.MaxTorque = Vec3(0, huge, 0)
  2819.       else
  2820.         Directer.MaxTorque = Vec3(0, 0, 0)
  2821.       end
  2822.       if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2823.         if Booleans.CamFollow then
  2824.           CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2825.           Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2826.         else
  2827.           CPart.Position = RootPart.Position
  2828.         end
  2829.       else
  2830.         local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2831.         CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2832.       end
  2833.       Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2834.     else
  2835.       Camera.CameraSubject = Humanoid
  2836.       Camera.CameraType = "Custom"
  2837.       Controller.Disabled = false
  2838.     end
  2839.   end
  2840. end
  2841.  
  2842. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2843. local type = type
  2844. local rng = Instance.new("Part", char)
  2845.         rng.Anchored = true
  2846.         rng.BrickColor = color
  2847.         rng.CanCollide = false
  2848.         rng.FormFactor = 3
  2849.         rng.Name = "Ring"
  2850.         rng.Material = "Neon"
  2851.         rng.Size = Vector3.new(1, 1, 1)
  2852.         rng.Transparency = 0
  2853.         rng.TopSurface = 0
  2854.         rng.BottomSurface = 0
  2855.         rng.CFrame = pos
  2856.         local rngm = Instance.new("SpecialMesh", rng)
  2857.         rngm.MeshType = "Sphere"
  2858.    
  2859.  
  2860. if(heart)then
  2861.     rngm.MeshType = Enum.MeshType.FileMesh
  2862.     rngm.MeshId = "rbxassetid://105992239"
  2863.     rngm.Offset = Vector3.new(0,0,-.25)
  2864. end
  2865. rngm.Scale = scale
  2866. if rainbowmode == true and not notaffectbychaosrainbow then
  2867. rng.Color = Color3.new(r/255,g/255,b/255)
  2868. end
  2869. local scaler2 = 1
  2870. if type == "Add" then
  2871. scaler2 = 1*value
  2872. elseif type == "Divide" then
  2873. scaler2 = 1/value
  2874. end
  2875. coroutine.resume(coroutine.create(function()
  2876. for i = 0,10/bonuspeed,0.1 do
  2877. swait()
  2878. if rainbowmode == true and not notaffectbychaosrainbow then
  2879. rng.Color = Color3.new(r/255,g/255,b/255)
  2880. end
  2881. if type == "Add" then
  2882. scaler2 = scaler2 - 0.01*value/bonuspeed
  2883. elseif type == "Divide" then
  2884. scaler2 = scaler2 - 0.01/value*bonuspeed
  2885. end
  2886. if chaosmode == true and not notaffectbychaosrainbow then
  2887. rng.BrickColor = BrickColor.random()
  2888. end
  2889.         if glitchymode then
  2890.             local val = math.random(1,255)
  2891.             local color = Color3.fromRGB(val,val,val)
  2892.             rng.Color = color
  2893.         end
  2894. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2895. if(invert)then
  2896.     if(heart)then
  2897.         rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2898.     else
  2899.         rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2900.     end
  2901. else
  2902.     if(heart)then
  2903.         rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2904.     else
  2905.         rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2906.     end
  2907. end
  2908. rng.CFrame = pos
  2909. end
  2910. rng:Destroy()
  2911. end))
  2912. end
  2913.  
  2914. function newBezier(startpos, pos2, pos3, endpos, t)
  2915.   local A = clerp(startpos, pos2, t)
  2916.   local B = clerp(pos2, pos3, t)
  2917.   local C = clerp(pos3, endpos, t)
  2918.   local lerp1 = clerp(A, B, t)
  2919.   local lerp2 = clerp(B, C, t)
  2920.   local cubic = clerp(lerp1, lerp2, t)
  2921.   return cubic
  2922. end
  2923.  
  2924.  
  2925. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2926. local type = type
  2927. local rng = Instance.new("Part", char)
  2928.         rng.Anchored = true
  2929.         rng.BrickColor = color
  2930.         rng.CanCollide = false
  2931.         rng.FormFactor = 3
  2932.         rng.Name = "Ring"
  2933.         rng.Material = "Neon"
  2934.         rng.Size = Vector3.new(1, 1, 1)
  2935.         rng.Transparency = 0
  2936.         rng.TopSurface = 0
  2937.         rng.BottomSurface = 0
  2938.         rng.CFrame = pos
  2939. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2940.         local rngm = Instance.new("SpecialMesh", rng)
  2941.         rngm.MeshType = "Brick"
  2942. if(heart)then
  2943.     rngm.MeshType = Enum.MeshType.FileMesh
  2944.     rngm.MeshId = "rbxassetid://105992239"
  2945.     rngm.Offset = Vector3.new(0,0,-.25)
  2946. end
  2947. rngm.Scale = vt(x1,y1,z1)
  2948. if rainbowmode == true then
  2949. rng.Color = Color3.new(r/255,g/255,b/255)
  2950. end
  2951. local scaler2 = 1
  2952. local speeder = FastSpeed/10
  2953. if type == "Add" then
  2954. scaler2 = 1*value
  2955. elseif type == "Divide" then
  2956. scaler2 = 1/value
  2957. end
  2958. coroutine.resume(coroutine.create(function()
  2959. for i = 0,10/bonuspeed,0.1 do
  2960. swait()
  2961. if rainbowmode == true then
  2962. rng.Color = Color3.new(r/255,g/255,b/255)
  2963. end
  2964. if type == "Add" then
  2965. scaler2 = scaler2 - 0.01*value/bonuspeed
  2966. elseif type == "Divide" then
  2967. scaler2 = scaler2 - 0.01/value*bonuspeed
  2968. end
  2969. if chaosmode == true then
  2970. rng.BrickColor = BrickColor.random()
  2971. end
  2972.         if glitchymode then
  2973.             local val = math.random(1,255)
  2974.             local color = Color3.fromRGB(val,val,val)
  2975.             rng.Color = color
  2976.         end
  2977. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2978. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2979. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2980. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2981. end
  2982. rng:Destroy()
  2983. end))
  2984. end
  2985.  
  2986.  
  2987. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2988. local type = type
  2989. local rng = Instance.new("Part", char)
  2990.         rng.Anchored = true
  2991.         rng.BrickColor = color
  2992.         rng.CanCollide = false
  2993.         rng.FormFactor = 3
  2994.         rng.Name = "Ring"
  2995.         rng.Material = "Neon"
  2996.         rng.Size = Vector3.new(1, 1, 1)
  2997.         rng.Transparency = 0
  2998.         rng.TopSurface = 0
  2999.         rng.BottomSurface = 0
  3000.         rng.CFrame = pos
  3001. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3002.         local rngm = Instance.new("SpecialMesh", rng)
  3003.         rngm.MeshType = "Brick"
  3004. if(heart)then
  3005.     rngm.MeshType = Enum.MeshType.FileMesh
  3006.     rngm.MeshId = "rbxassetid://105992239"
  3007.     rngm.Offset = Vector3.new(0,0,-.25)
  3008. end
  3009. rngm.Scale = vt(x1,y1,z1)
  3010. if rainbowmode == true then
  3011. rng.Color = Color3.new(r/255,g/255,b/255)
  3012. end
  3013. local scaler2 = 0
  3014. local speeder = FastSpeed/10
  3015. if type == "Add" then
  3016. scaler2 = 1*value
  3017. elseif type == "Divide" then
  3018. scaler2 = 1/value
  3019. end
  3020. coroutine.resume(coroutine.create(function()
  3021. for i = 0,10/bonuspeed,0.1 do
  3022. swait()
  3023. if rainbowmode == true then
  3024. rng.Color = Color3.new(r/255,g/255,b/255)
  3025. end
  3026. if type == "Add" then
  3027. scaler2 = scaler2 - 0.01*value/bonuspeed
  3028. elseif type == "Divide" then
  3029. scaler2 = scaler2 - 0.01/value*bonuspeed
  3030. end
  3031. if chaosmode == true then
  3032. rng.BrickColor = BrickColor.random()
  3033. end
  3034.         if glitchymode then
  3035.             local val = math.random(1,255)
  3036.             local color = Color3.fromRGB(val,val,val)
  3037.             rng.Color = color
  3038.         end
  3039. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  3040. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3041. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  3042. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3043. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3044. end
  3045. rng:Destroy()
  3046. end))
  3047. end
  3048.  
  3049. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3050. local type = type
  3051. local rng = Instance.new("Part", char)
  3052.         rng.Anchored = true
  3053.         rng.BrickColor = color
  3054.         rng.CanCollide = false
  3055.         rng.FormFactor = 3
  3056.         rng.Name = "Ring"
  3057.         rng.Material = "Neon"
  3058.         rng.Size = Vector3.new(1, 1, 1)
  3059.         rng.Transparency = 0
  3060.         rng.TopSurface = 0
  3061.         rng.BottomSurface = 0
  3062.         rng.CFrame = pos
  3063. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3064.         local rngm = Instance.new("SpecialMesh", rng)
  3065.         rngm.MeshType = "Sphere"
  3066. rngm.Scale = vt(x1,y1,z1)
  3067. if rainbowmode == true then
  3068. rng.Color = Color3.new(r/255,g/255,b/255)
  3069. end
  3070. local scaler2 = 1
  3071. local speeder = FastSpeed
  3072. if type == "Add" then
  3073. scaler2 = 1*value
  3074. elseif type == "Divide" then
  3075. scaler2 = 1/value
  3076. end
  3077. coroutine.resume(coroutine.create(function()
  3078. for i = 0,10/bonuspeed,0.1 do
  3079. swait()
  3080. if rainbowmode == true then
  3081. rng.Color = Color3.new(r/255,g/255,b/255)
  3082. end
  3083. if type == "Add" then
  3084. scaler2 = scaler2 - 0.01*value/bonuspeed
  3085. elseif type == "Divide" then
  3086. scaler2 = scaler2 - 0.01/value*bonuspeed
  3087. end
  3088. if chaosmode == true then
  3089. rng.BrickColor = BrickColor.random()
  3090. end
  3091.         if glitchymode then
  3092.             local val = math.random(1,255)
  3093.             local color = Color3.fromRGB(val,val,val)
  3094.             rng.Color = color
  3095.         end
  3096. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3097. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3098. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3099. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3100. end
  3101. rng:Destroy()
  3102. end))
  3103. end
  3104.  
  3105.  
  3106. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3107. local type = type
  3108. local rng = Instance.new("Part", char)
  3109.         rng.Anchored = true
  3110.         rng.BrickColor = color
  3111.         rng.CanCollide = false
  3112.         rng.FormFactor = 3
  3113.         rng.Name = "Ring"
  3114.         rng.Material = "Neon"
  3115.         rng.Size = Vector3.new(1, 1, 1)
  3116.         rng.Transparency = 1
  3117.         rng.TopSurface = 0
  3118.         rng.BottomSurface = 0
  3119.         rng.CFrame = pos
  3120. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3121.         local rngm = Instance.new("SpecialMesh", rng)
  3122.         rngm.MeshType = "Sphere"
  3123. rngm.Scale = vt(x1,y1,z1)
  3124. if rainbowmode == true then
  3125. rng.Color = Color3.new(r/255,g/255,b/255)
  3126. end
  3127. local scaler2 = 1
  3128. local speeder = FastSpeed
  3129. if type == "Add" then
  3130. scaler2 = 1*value
  3131. elseif type == "Divide" then
  3132. scaler2 = 1/value
  3133. end
  3134. coroutine.resume(coroutine.create(function()
  3135. for i = 0,10/bonuspeed,0.1 do
  3136. swait()
  3137. if rainbowmode == true then
  3138. rng.Color = Color3.new(r/255,g/255,b/255)
  3139. end
  3140. if type == "Add" then
  3141. scaler2 = scaler2 - 0.01*value/bonuspeed
  3142. elseif type == "Divide" then
  3143. scaler2 = scaler2 - 0.01/value*bonuspeed
  3144. end
  3145. if chaosmode == true then
  3146. rng.BrickColor = BrickColor.random()
  3147. end
  3148.         if glitchymode then
  3149.             local val = math.random(1,255)
  3150.             local color = Color3.fromRGB(val,val,val)
  3151.             rng.Color = color
  3152.         end
  3153. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3154. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3155. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3156. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3157. end
  3158. rng:Destroy()
  3159. end))
  3160. end
  3161.  
  3162. function dmg(dude)
  3163. if dude.Name ~= Character then
  3164. local bgf = Instance.new("BodyGyro",dude.Head)
  3165. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3166. local val = Instance.new("BoolValue",dude)
  3167. val.Name = "IsHit"
  3168. local ds = coroutine.wrap(function()
  3169. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3170. for i = 1, 10 do
  3171.     sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3172. end
  3173. dude:WaitForChild("Head"):BreakJoints()
  3174. wait(0.5)
  3175. targetted = nil
  3176. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3177.  
  3178. coroutine.resume(coroutine.create(function()
  3179. for i, v in pairs(dude:GetChildren()) do
  3180. if v:IsA("Accessory") then
  3181. v:Destroy()
  3182. end
  3183. if v:IsA("Humanoid") then
  3184. v:Destroy()
  3185. end
  3186. if v:IsA("CharacterMesh") then
  3187. v:Destroy()
  3188. end
  3189. if v:IsA("Model") then
  3190. v:Destroy()
  3191. end
  3192. if v:IsA("Part") or v:IsA("MeshPart") then
  3193. for x, o in pairs(v:GetChildren()) do
  3194. if o:IsA("Decal") then
  3195. o:Destroy()
  3196. end
  3197. end
  3198. coroutine.resume(coroutine.create(function()
  3199. v.Material = "Neon"
  3200. v.CanCollide = false
  3201. local bld = Instance.new("ParticleEmitter",v)
  3202. bld.LightEmission = 1
  3203. bld.Texture = "rbxassetid://284205403"
  3204. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3205. bld.Rate = 50
  3206. bld.Lifetime = NumberRange.new(1)
  3207. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3208. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3209. bld.Speed = NumberRange.new(0,0)
  3210. bld.VelocitySpread = 50000
  3211. bld.Rotation = NumberRange.new(-500,500)
  3212. bld.RotSpeed = NumberRange.new(-500,500)
  3213.         local sbs = Instance.new("BodyPosition", v)
  3214.         sbs.P = 3000
  3215.         sbs.D = 1000
  3216.         sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3217.         sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3218. v.Color = Color3.new(1,1,1)
  3219. coroutine.resume(coroutine.create(function()
  3220. for i = 0, 49 do
  3221. swait(1)
  3222. v.Transparency = v.Transparency + 0.02
  3223. end
  3224. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3225. bld.Speed = NumberRange.new(1,5)
  3226. bld.Acceleration = vt(0,10,0)
  3227. wait(0.5)
  3228. bld.Enabled = false
  3229. wait(3)
  3230. v:Destroy()
  3231. dude:Destroy()
  3232. end))
  3233. end))
  3234. end
  3235. end
  3236. end))
  3237. end)
  3238. ds()
  3239. end
  3240. end
  3241.  
  3242.  
  3243. function FindNearestHead(Position, Distance, SinglePlayer)
  3244.     if SinglePlayer then
  3245.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3246.     end
  3247.     local List = {}
  3248.     for i, v in pairs(workspace:GetChildren()) do
  3249.         if v:IsA("Model") then
  3250.             if v:findFirstChild("Head") then
  3251.                 if v ~= Character then
  3252.                     if (v.Head.Position - Position).magnitude <= Distance then
  3253.                         table.insert(List, v)
  3254.                     end
  3255.                 end
  3256.             end
  3257.         end
  3258.     end
  3259.     return List
  3260. end
  3261.  
  3262. function FaceMouse()
  3263.   Cam = workspace.CurrentCamera
  3264.   return {
  3265.     CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3266.     Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3267.   }
  3268. end
  3269.  
  3270. function FaceMouse2()
  3271.   Cam = workspace.CurrentCamera
  3272.   return {
  3273.     CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3274.     Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3275.   }
  3276. end
  3277.  
  3278. local ModeOfGlitch = 1
  3279. -- Functions are ready.
  3280. local storehumanoidWS = 16
  3281.  
  3282. function CorruptBlink()
  3283. for i = 0, 14 do
  3284. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3285. end
  3286. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3287. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3288. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3289. CameraEnshaking(2,10)
  3290. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3291. if v:FindFirstChild('Head') then
  3292. dmg(v)
  3293. end
  3294. end end
  3295. for i = 0, 14 do
  3296. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3297. end
  3298. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3299. end
  3300.  
  3301. function ExtinctiveHeartbreak()
  3302. local targetted = nil
  3303. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3304. targetted = mouse.Target.Parent
  3305. end
  3306. if targetted ~= nil then
  3307. attack = true
  3308. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3309. for i = 0, 9 do
  3310. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3311. end
  3312. for i = 0, 24 do
  3313. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3314. end
  3315. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3316. local originalpos = root.CFrame
  3317. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3318. for i = 0, 9 do
  3319. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3320. end
  3321. for i = 0, 24 do
  3322. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3323. end
  3324. hum.WalkSpeed = 0
  3325. targetted.Head.Anchored = true
  3326. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3327. for i = 0,2,0.1 do
  3328. swait()
  3329. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3330. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3331. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3332. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3333. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3334. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3335. end
  3336. coroutine.resume(coroutine.create(function()
  3337. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3338. bld.LightEmission = 0.1
  3339. bld.Texture = "rbxassetid://284205403"
  3340. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3341. bld.Rate = 500
  3342. bld.Lifetime = NumberRange.new(1)
  3343. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3344. bld.Acceleration = vt(0,-25,0)
  3345. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3346. bld.Speed = NumberRange.new(10,50)
  3347. bld.EmissionDirection = "Front"
  3348. bld.VelocitySpread = 25
  3349. bld.Rotation = NumberRange.new(-500,500)
  3350. bld.RotSpeed = NumberRange.new(-500,500)
  3351. end))
  3352. coroutine.resume(coroutine.create(function()
  3353. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3354. bld.LightEmission = 0.1
  3355. bld.Texture = "rbxassetid://284205403"
  3356. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3357. bld.Rate = 500
  3358. bld.Lifetime = NumberRange.new(1)
  3359. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3360. bld.Acceleration = vt(0,-25,0)
  3361. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3362. bld.Speed = NumberRange.new(10,50)
  3363. bld.EmissionDirection = "Front"
  3364. bld.VelocitySpread = 25
  3365. bld.Rotation = NumberRange.new(-500,500)
  3366. bld.RotSpeed = NumberRange.new(-500,500)
  3367. end))
  3368. CameraEnshaking(5,5)
  3369. game:GetService("Debris"):AddItem(bld,3)
  3370. dmg(targetted)
  3371. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3372. for i = 0,1,0.1 do
  3373. swait()
  3374. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3375. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3376. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3377. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3378. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3379. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3380. end
  3381. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3382. for i = 0, 9 do
  3383. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3384. end
  3385. for i = 0, 24 do
  3386. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3387. end
  3388. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3389. root.CFrame = originalpos
  3390. for i = 0, 9 do
  3391. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3392. end
  3393. for i = 0, 24 do
  3394. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3395. end
  3396. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3397. bld.Enabled = false
  3398. attack = false
  3399. hum.WalkSpeed = storehumanoidWS
  3400. end
  3401. end
  3402. function PureBomb()
  3403. attack = true
  3404.  
  3405. local orb = Instance.new("Part", char)
  3406.         orb.Anchored = true
  3407.         orb.BrickColor = BrickColor.new("Toothpaste")
  3408.         orb.CanCollide = false
  3409.         orb.FormFactor = 3
  3410.         orb.Name = "Ring"
  3411.         orb.Material = "Neon"
  3412.         orb.Size = Vector3.new(1, 1, 1)
  3413.         orb.Transparency = 0
  3414.         orb.TopSurface = 0
  3415.         orb.BottomSurface = 0
  3416.         local orbm = Instance.new("SpecialMesh", orb)
  3417.         orbm.MeshType = "Sphere"
  3418. orbm.Name = "SizeMesh"
  3419. orbm.Scale = vt(0,0,0)
  3420. local scaled = 0.1
  3421. local posid = 0
  3422. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3423. for i = 0, 5, 0.1 do
  3424. swait()
  3425. scaled = scaled - 0.001
  3426. posid = posid - scaled
  3427. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3428. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3429. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3430. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3431. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3432. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3433. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3434. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3435. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3436. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3437. end
  3438. for i = 0, 2, 0.1 do
  3439. swait()
  3440. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3441. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3442. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3443. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3444. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3445. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3446. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3447. end
  3448. coroutine.resume(coroutine.create(function()
  3449. orb.Anchored = false
  3450. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3451.     local a = Instance.new("Part",workspace)
  3452.     a.Name = "Direction"  
  3453.     a.Anchored = true
  3454.     a.BrickColor = bc("Bright red")
  3455. a.Material = "Neon"
  3456. a.Transparency = 1
  3457.     a.CanCollide = false
  3458.     local ray = Ray.new(
  3459.         orb.CFrame.p,                           -- origin
  3460.         (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3461.     )
  3462.     local ignore = orb
  3463.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3464.     a.BottomSurface = 10
  3465.     a.TopSurface = 10
  3466.     local distance = (orb.CFrame.p - position).magnitude
  3467.     a.Size = Vector3.new(0.1, 0.1, 0.1)
  3468.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3469. orb.CFrame = a.CFrame
  3470. a:Destroy()
  3471. local bv = Instance.new("BodyVelocity")
  3472. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3473. bv.velocity = orb.CFrame.lookVector*125
  3474. bv.Parent = orb
  3475. local hitted = false
  3476. game:GetService("Debris"):AddItem(orb, 15)
  3477. wait()
  3478. local hit =orb.Touched:connect(function(hit)
  3479.     if hitted == false then
  3480.     hitted = true
  3481. CameraEnshaking(10,2.5)
  3482. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3483.     MagniDamage(orb, 65, 65,90, 0, "Normal")
  3484. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3485. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3486. for i = 0, 49 do
  3487. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3488. end
  3489. for i = 0, 9 do
  3490. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3491. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3492. end
  3493. orb.Anchored = true
  3494. orb.Transparency = 1
  3495. wait(8)
  3496. orb:Destroy()
  3497. end
  3498. end)
  3499. end))
  3500. for i = 0, 1, 0.1 do
  3501. swait()
  3502. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3503. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3504. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3505. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3506. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3507. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3508. end
  3509. attack = false
  3510. end
  3511.  
  3512. function ChaosGroundStrike()
  3513. attack = true
  3514. for i = 0, 2, 0.1 do
  3515. swait()
  3516. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3517. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3518. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3519. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3520. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3521. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3522. end
  3523. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3524. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3525. CameraEnshaking(4,12)
  3526. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3527. if v:FindFirstChild('Head') then
  3528. dmg(v)
  3529. end
  3530. end
  3531. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3532. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3533. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3534. for i = 0, 2, 0.1 do
  3535. swait()
  3536. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3537. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3538. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3539. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3540. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3541. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3542. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3543. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3544. end
  3545. attack = false
  3546. end
  3547.  
  3548. function InsaneGroundStrike()
  3549. attack = true
  3550. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3551. for i = 0, 8, 0.1 do
  3552. swait()
  3553. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3554.  
  3555. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3556. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3557. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3558. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3559. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3560. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3561. end
  3562. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3563. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3564. CameraEnshaking(8,24)
  3565. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3566. if v:FindFirstChild('Head') then
  3567. dmg(v)
  3568. end
  3569. end
  3570. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3571. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3572. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3573. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3574. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3575. for i = 0, 2, 0.1 do
  3576. swait()
  3577. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3578. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3579. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3580. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3581. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3582. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3583. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3584. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3585. end
  3586. attack = false
  3587. end
  3588.  
  3589. function Starfall()
  3590. attack = true
  3591. hum.WalkSpeed = 0
  3592. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3593. for i = 0, 5, 0.1 do
  3594. swait()
  3595. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3596. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3597. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3598. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3599. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3600. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3601. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3602. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3603. end
  3604. local Overed = false
  3605. CameraEnshaking(2,20)
  3606. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3607. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3608. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3609. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3610. local orb = Instance.new("Part", char)
  3611.         orb.Anchored = true
  3612.         orb.BrickColor = BrickColor.new("Toothpaste")
  3613.         orb.CanCollide = false
  3614.         orb.FormFactor = 3
  3615.         orb.Name = "Remenant"
  3616.         orb.Material = "Neon"
  3617. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3618.         orb.Size = Vector3.new(1, 1, 1)
  3619.         orb.Transparency = 1
  3620.         orb.TopSurface = 0
  3621.         orb.BottomSurface = 0
  3622. hum.WalkSpeed = storehumanoidWS
  3623. coroutine.resume(coroutine.create(function()
  3624. for i = 0, 9 do
  3625. swait(10)
  3626.                  local lb = Instance.new("Part")
  3627.     lb.Color = MAINRUINCOLOR.Color
  3628.      lb.CanCollide = false
  3629. lb.Material = "Neon"
  3630.      lb.Anchored = true
  3631. lb.TopSurface = 0
  3632.         lb.BottomSurface = 0
  3633.      lb.Transparency = 0
  3634.      lb.Size = vt(1,1,1)
  3635.      lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3636. lb.Anchored = false
  3637.   lb.Parent = char
  3638. local thingery = Instance.new("SpecialMesh",lb)
  3639.      thingery.MeshType = "Sphere"
  3640. thingery.Scale = vt(20,20,20)
  3641. game:GetService("Debris"):AddItem(lb, 10)
  3642.   local bv = Instance.new("BodyVelocity")
  3643.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3644.   bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3645.   bv.Parent = lb
  3646. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3647. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3648. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3649. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3650. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3651. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3652. local hitted = false
  3653. coroutine.resume(coroutine.create(function()
  3654. while true do
  3655. swait(1)
  3656. if lb.Parent ~= nil and hitted == false then
  3657. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3658. elseif lb.Parent == nil then
  3659. break
  3660. end
  3661. end
  3662. end))
  3663.  
  3664. game:GetService("Debris"):AddItem(a, 0.1)
  3665.  
  3666. coroutine.resume(coroutine.create(function()
  3667. swait(1)
  3668. lb.Touched:connect(function(hit)
  3669. if hitted == false then
  3670. hitted = true
  3671. lb.Transparency = 1
  3672. lb.Anchored = true
  3673. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3674. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3675. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3676. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3677. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3678. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3679. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3680. CameraEnshaking(1,5)
  3681. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3682. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3683. for i = 0, 9 do
  3684. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3685. end
  3686. for i = 0, 49 do
  3687. swait()
  3688. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3689. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3690. end
  3691. end
  3692. end)
  3693. end))
  3694. end
  3695. Overed = true
  3696. orb:Destroy()
  3697. end))
  3698.  
  3699. attack = false
  3700. end
  3701.  
  3702. function StarfallEX()
  3703. attack = true
  3704. hum.WalkSpeed = 0
  3705. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3706. for i = 0, 5, 0.1 do
  3707. swait()
  3708. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3709. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3710. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3711. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3712. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3713. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3714. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3715. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3716. end
  3717. local Overed = false
  3718. CameraEnshaking(2,20)
  3719. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3720. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3721. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3722. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3723. local orb = Instance.new("Part", char)
  3724.         orb.Anchored = true
  3725.         orb.BrickColor = BrickColor.new("Toothpaste")
  3726.         orb.CanCollide = false
  3727.         orb.FormFactor = 3
  3728.         orb.Name = "Remenant"
  3729.         orb.Material = "Neon"
  3730. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3731.         orb.Size = Vector3.new(1, 1, 1)
  3732.         orb.Transparency = 1
  3733.         orb.TopSurface = 0
  3734.         orb.BottomSurface = 0
  3735. hum.WalkSpeed = storehumanoidWS
  3736. coroutine.resume(coroutine.create(function()
  3737. for i = 1, 5 do
  3738. swait(10)
  3739.                  local lb = Instance.new("Part")
  3740.     lb.Color = MAINRUINCOLOR.Color
  3741.      lb.CanCollide = false
  3742. lb.Material = "Neon"
  3743.      lb.Anchored = true
  3744. lb.TopSurface = 0
  3745.         lb.BottomSurface = 0
  3746.      lb.Transparency = 0
  3747.      lb.Size = vt(1,1,1)
  3748.      lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3749. lb.Anchored = false
  3750.   lb.Parent = char
  3751. local thingery = Instance.new("SpecialMesh",lb)
  3752.      thingery.MeshType = "Sphere"
  3753. thingery.Scale = vt(20,20,20)
  3754. game:GetService("Debris"):AddItem(lb, 10)
  3755.   local bv = Instance.new("BodyVelocity")
  3756.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3757.   bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3758.   bv.Parent = lb
  3759. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3760. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3761. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3762. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3763. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3764. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3765. local hitted = false
  3766. coroutine.resume(coroutine.create(function()
  3767. while true do
  3768. swait(1)
  3769. if lb.Parent ~= nil and hitted == false then
  3770. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3771. elseif lb.Parent == nil then
  3772. break
  3773. end
  3774. end
  3775. end))
  3776.  
  3777. game:GetService("Debris"):AddItem(a, 0.1)
  3778.  
  3779. coroutine.resume(coroutine.create(function()
  3780. swait(5)
  3781. lb.Touched:connect(function(hit)
  3782. if hitted == false and not hit:IsDescendantOf(Character) then
  3783. hitted = true
  3784. lb.Transparency = 1
  3785. lb.Anchored = true
  3786. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3787. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3788. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3789. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3790. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3791. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3792. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3793. CameraEnshaking(1,5)
  3794. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3795. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3796. for i = 0, 9 do
  3797. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3798. end
  3799. for i = 0, 49 do
  3800. swait()
  3801. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3802. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3803. end
  3804. end
  3805. end)
  3806. end))
  3807. end
  3808. Overed = true
  3809. orb:Destroy()
  3810. end))
  3811.  
  3812. attack = false
  3813. end
  3814.  
  3815.  
  3816. function StarDivision()
  3817. attack = true
  3818. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3819. for i = 0, 2, 0.1 do
  3820. swait()
  3821. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3822. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3823. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3824. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3825. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3826. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3827. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3828. end
  3829. local orb = Instance.new("Part", char)
  3830.         orb.BrickColor = MAINRUINCOLOR
  3831.         orb.CanCollide = false
  3832.         orb.FormFactor = 3
  3833.         orb.Name = "Ring"
  3834.         orb.Material = "Neon"
  3835.         orb.Size = Vector3.new(1, 1, 1)
  3836.         orb.Transparency = 0
  3837.         orb.TopSurface = 0
  3838.         orb.BottomSurface = 0
  3839.         local orbm = Instance.new("SpecialMesh", orb)
  3840.         orbm.MeshType = "Sphere"
  3841. orbm.Name = "SizeMesh"
  3842. orbm.Scale = vt(2,2,2)
  3843. local a = Instance.new("Part",workspace)
  3844.     a.Name = "Direction"  
  3845.     a.Anchored = true
  3846.     a.BrickColor = bc("Bright red")
  3847. a.Material = "Neon"
  3848. a.Transparency = 1
  3849.     a.CanCollide = false
  3850.     local ray = Ray.new(
  3851.         sorb.CFrame.p,                           -- origin
  3852.         (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3853.     )
  3854.     local ignore = sorb
  3855.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3856.     a.BottomSurface = 10
  3857.     a.TopSurface = 10
  3858.     local distance = (sorb.CFrame.p - position).magnitude
  3859.     a.Size = Vector3.new(0.1, 0.1, 0.1)
  3860.     a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3861. orb.CFrame = a.CFrame
  3862. a:Destroy()
  3863. local bv = Instance.new("BodyVelocity")
  3864. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3865. bv.velocity = orb.CFrame.lookVector*100
  3866. bv.Parent = orb
  3867. local hitted = false
  3868. game:GetService("Debris"):AddItem(orb, 10)
  3869. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3870. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3871. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3872. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3873. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3874. coroutine.resume(coroutine.create(function()
  3875. while true do
  3876. swait(1)
  3877. if orb.Parent ~= nil and hitted == false then
  3878. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3879. elseif orb.Parent == nil then
  3880. break
  3881. end
  3882. end
  3883. end))
  3884. coroutine.resume(coroutine.create(function()
  3885. swait(1)
  3886. orb.Touched:connect(function(hit)
  3887. if hitted == false then
  3888. hitted = true
  3889. game:GetService("Debris"):AddItem(orb, 5)
  3890. orb.Transparency = 1
  3891. orb.Anchored = true
  3892. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3893. elocacenter.Anchored = true
  3894. elocacenter.CFrame = orb.CFrame
  3895. elocacenter.Orientation = vt(0,0,0)
  3896. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3897. eloca1.Anchored = true
  3898. eloca1.CFrame = elocacenter.CFrame
  3899. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3900. eloca2.Anchored = true
  3901. eloca2.CFrame = elocacenter.CFrame
  3902. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3903. eloca3.Anchored = true
  3904. eloca3.CFrame = elocacenter.CFrame
  3905. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3906. eloca4.Anchored = true
  3907. eloca4.CFrame = elocacenter.CFrame
  3908. local lookavec = 0
  3909. local speeds = 0
  3910. CameraEnshaking(1,1)
  3911. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3912. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3913. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3914. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3915. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3916. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3917. for i = 0, 99 do
  3918. swait()
  3919. lookavec = lookavec + 1
  3920. speeds = speeds + 0.1
  3921. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3922. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3923. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3924.  
  3925. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3926. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3927.  
  3928. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3929. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3930.  
  3931. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3932. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3933. end
  3934.  
  3935. for i = 0, 149 do
  3936. swait()
  3937. speeds = speeds + 0.1
  3938. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3939. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3940. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3941.  
  3942. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3943. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3944.  
  3945. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3946. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3947.  
  3948. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3949. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3950. end
  3951. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3952. if v:FindFirstChild('Head') then
  3953. dmg(v)
  3954. end
  3955. end
  3956. CameraEnshaking(7,30)
  3957. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3958. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3959. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3960. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3961. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3962. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3963. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3964. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3965. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3966. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3967. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3968. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3969. for i = 0, 24 do
  3970. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3971. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3972. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3973. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3974. end
  3975. coroutine.resume(coroutine.create(function()
  3976. for i = 0, 499 do
  3977. swait(1)
  3978. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3979. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3980. end
  3981. elocacenter:Destroy()
  3982. eloca1:Destroy()
  3983. eloca2:Destroy()
  3984. eloca3:Destroy()
  3985. eloca4:Destroy()
  3986. end))
  3987. end
  3988. end)
  3989. end))
  3990. attack = false
  3991. end
  3992.  
  3993.  
  3994. function UniversalCollapse()
  3995. attack = true
  3996. local speedearn = 0
  3997. hum.WalkSpeed = 0
  3998. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3999. for i = 0, 10, 0.1 do
  4000. swait()
  4001. speedearn = speedearn + 0.1
  4002. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4003. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4004. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4005. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4006. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4007. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4008. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4009. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4010. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4011. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4012. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4013. end
  4014. CameraEnshaking(5,45)
  4015. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4016. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4017. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4018. if v:FindFirstChild('Head') then
  4019. dmg(v)
  4020. end
  4021. end
  4022. hum.WalkSpeed = storehumanoidWS
  4023. attack = false
  4024. end
  4025. function ChaosBegone()
  4026. attack = true
  4027. local speedearn = 0
  4028. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  4029. for i = 0, 10, 0.1 do
  4030. swait()
  4031. speedearn = speedearn + 0.1
  4032. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4033. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4034. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4035. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4036. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4037. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4038. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4039. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4040. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4041. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4042. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4043. end
  4044. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4045. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  4046. CameraEnshaking(5,25)
  4047. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4048. if v:FindFirstChild('Head') then
  4049. dmg(v)
  4050. end
  4051. end
  4052. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4053. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4054. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4055. for i = 0, 3, 0.1 do
  4056. swait()
  4057. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4058. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4059. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4060. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4061. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4062. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4063. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4064. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4065. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4066. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4067. end
  4068. attack = false
  4069. end
  4070.  
  4071. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4072. local orb = Instance.new("Part", char)
  4073.         orb.Anchored = true
  4074.         orb.BrickColor = color
  4075.         orb.CanCollide = false
  4076.         orb.FormFactor = 3
  4077.         orb.Name = "Ring"
  4078.         orb.Material = "Neon"
  4079.         orb.Size = Vector3.new(1, 1, 1)
  4080.         orb.Transparency = 0
  4081.         orb.TopSurface = 0
  4082.         orb.BottomSurface = 0
  4083.         local orbm = Instance.new("SpecialMesh", orb)
  4084.         orbm.MeshType = "Sphere"
  4085. orb.CFrame = positted
  4086. orbm.Name = "SizeMesh"
  4087. orbm.Scale = vt(1,1,1)
  4088. coroutine.wrap(function()
  4089.     while orb and orb.Parent do
  4090.         if glitchymode then
  4091.             local val = math.random(1,255)
  4092.             local color = Color3.fromRGB(val,val,val)
  4093.             orb.Color = color
  4094.         end
  4095.         swait()
  4096.     end
  4097. end)()
  4098. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4099. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4100. --[[for i = 0, 2 do
  4101. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4102. end]]--
  4103. coroutine.resume(coroutine.create(function()
  4104. wait(timer)
  4105. CameraEnshaking(3,ShakePower)
  4106. orb.Transparency = 1
  4107. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4108. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4109. --[[for i = 0, 4 do
  4110. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4111. end]]--
  4112. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4113. wait(3)
  4114. orb:Destroy()
  4115. end))
  4116. end
  4117.  
  4118. function orb_spawn(positted,timer)
  4119. local orb = Instance.new("Part", char)
  4120.         orb.Anchored = true
  4121.         orb.BrickColor = BrickColor.new("White")
  4122.  
  4123.         orb.CanCollide = false
  4124.         orb.FormFactor = 3
  4125.         orb.Name = "Ring"
  4126.         orb.Material = "Neon"
  4127.         orb.Size = Vector3.new(1, 1, 1)
  4128.         orb.Transparency = 0
  4129.         orb.TopSurface = 0
  4130.         orb.BottomSurface = 0
  4131.         local orbm = Instance.new("SpecialMesh", orb)
  4132.         orbm.MeshType = "Sphere"
  4133. orb.CFrame = positted
  4134. orbm.Name = "SizeMesh"
  4135. orbm.Scale = vt(1,1,1)
  4136. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4137. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4138. coroutine.wrap(function()
  4139.     while orb and orb.Parent do
  4140.         if glitchymode then
  4141.             local val = math.random(1,255)
  4142.             local color = Color3.fromRGB(val,val,val)
  4143.             orb.Color = color
  4144.         end
  4145.         swait()
  4146.     end
  4147. end)()
  4148. for i = 0, 2 do
  4149. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4150. end
  4151.  
  4152. coroutine.resume(coroutine.create(function()
  4153. wait(timer)
  4154. CameraEnshaking(3,2)
  4155. orb.Transparency = 1
  4156. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4157. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4158. for i = 0, 4 do
  4159. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4160. end
  4161. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4162. wait(3)
  4163. orb:Destroy()
  4164. end))
  4165. end
  4166.  
  4167. function scattercorrupt()
  4168. attack = true
  4169. local rot = 0
  4170. local randomrotations = math.random(1,2)
  4171. local lookv = 2.5
  4172. local power = 5
  4173. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4174. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4175. for i = 0, 9 do
  4176. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4177. end
  4178.     CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4179.     CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4180.     CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4181. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4182. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4183. local hite = Instance.new("Part", char)
  4184.         hite.Anchored = true
  4185.         hite.CanCollide = false
  4186.         hite.FormFactor = 3
  4187.         hite.Name = "Ring"
  4188.         hite.Material = "Neon"
  4189.         hite.Size = Vector3.new(1, 1, 1)
  4190.         hite.Transparency = 1
  4191.         hite.TopSurface = 0
  4192.         hite.BottomSurface = 0
  4193. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4194. local rem = Instance.new("Part", char)
  4195.         rem.Anchored = true
  4196.         rem.CanCollide = false
  4197.         rem.FormFactor = 3
  4198.         rem.Name = "Ring"
  4199.         rem.Material = "Neon"
  4200.         rem.Size = Vector3.new(1, 1, 1)
  4201.         rem.Transparency = 1
  4202.         rem.TopSurface = 0
  4203.         rem.BottomSurface = 0
  4204. rem.CFrame = hite.CFrame
  4205. local rem2 = rem:Clone()
  4206. rem2.Parent = char
  4207. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4208. local rem3 = rem:Clone()
  4209. rem3.Parent = char
  4210. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4211. local rem4 = rem:Clone()
  4212. rem4.Parent = char
  4213. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4214. hite:Destroy()
  4215. coroutine.resume(coroutine.create(function()
  4216. for i = 0, 24 do
  4217. swait(1)
  4218. if randomrotations == 1 then
  4219. rot = rot + 1
  4220. elseif randomrotations == 2 then
  4221. rot = rot - 1
  4222. end
  4223. power = power + 0.5
  4224. lookv = lookv + 7.5
  4225. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4226. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4227. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4228. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4229. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4230. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4231. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4232. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4233. end
  4234. end))
  4235. attack = false
  4236. end
  4237. function yinyangi()
  4238. attack = true
  4239. for i = 0, 2, 0.1 do
  4240. swait()
  4241. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4242. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4243. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4244. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4245. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4246. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4247. end
  4248. local bv = Instance.new("BodyVelocity")
  4249. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4250. bv.velocity = root.CFrame.lookVector*175
  4251. bv.Parent = root
  4252. for Rotations = 0, 9 do
  4253.  
  4254. for i = 0, 1, 0.5 do
  4255. swait()
  4256. bv.velocity = root.CFrame.lookVector*175
  4257. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4258. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4259. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4260. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4261. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4262. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4263. end
  4264.  
  4265. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4266. for i = 0, 1, 0.5 do
  4267. swait()
  4268. bv.velocity = root.CFrame.lookVector*175
  4269. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4270. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4271. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4272. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4273. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4274. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4275. end
  4276.  
  4277. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4278. for i = 0, 1, 0.5 do
  4279. swait()
  4280. bv.velocity = root.CFrame.lookVector*175
  4281. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4282. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4283. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4284. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4285. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4286. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4287. end
  4288.  
  4289. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4290. for i = 0, 1, 0.5 do
  4291. swait()
  4292. bv.velocity = root.CFrame.lookVector*175
  4293. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4294. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4295. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4296. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4297. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4298. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4299. end
  4300.  
  4301. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4302. end
  4303. bv:Destroy()
  4304. attack = false
  4305. end
  4306.  
  4307. function JusticeBeam()
  4308. attack = true
  4309.  
  4310. local rngb = Instance.new("Part", char)
  4311.         rngb.Anchored = true
  4312.         rngb.BrickColor = origcolor
  4313.         rngb.CanCollide = false
  4314.         rngb.FormFactor = 3
  4315.         rngb.Name = "Ring"
  4316.         rngb.Material = "Neon"
  4317.         rngb.Size = Vector3.new(1, 0.05, 1)
  4318.         rngb.Transparency = 1
  4319.         rngb.TopSurface = 0
  4320.         rngb.BottomSurface = 0
  4321.         local rngmb = Instance.new("SpecialMesh", rngb)
  4322.         rngmb.MeshType = "Brick"
  4323. rngmb.Name = "SizeMesh"
  4324. rngmb.Scale = vt(0,1,0)
  4325.  
  4326. local orb = rngb:Clone()
  4327. orb.Parent = char
  4328. orb.Transparency = 0
  4329. orb.BrickColor = BrickColor.new("White")
  4330. orb.Size = vt(1,1,1)
  4331. local orbmish = orb.SizeMesh
  4332. orbmish.Scale = vt(0,0,0)
  4333. orbmish.MeshType = "Sphere"
  4334.  
  4335. local orbe = rngb:Clone()
  4336. orbe.Parent = char
  4337. orbe.Transparency = 0.5
  4338. orbe.BrickColor = BrickColor.new("New Yeller")
  4339. orbe.Size = vt(1,1,1)
  4340. local orbmish2 = orbe.SizeMesh
  4341. orbmish2.Scale = vt(0,0,0)
  4342. orbmish2.MeshType = "Sphere"
  4343. orbe.Color = Color3.new(1,1,1)
  4344.  
  4345. rngb:Destroy()
  4346. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4347. local scaled = 1
  4348. for i = 0,5,0.1 do
  4349. swait()
  4350. scaled = scaled - 0.02
  4351. if rainbowmode == true then
  4352. orbe.Color = Color3.new(r/255,g/255,b/255)
  4353. end
  4354. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4355. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4356. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4357. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4358. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4359.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4360. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4361. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4362. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4363. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4364. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4365. RootPart.CFrame = FaceMouse()[1]
  4366. end]]--
  4367. for i = 0,5,0.1 do
  4368. swait()
  4369. if rainbowmode == true then
  4370. orbe.Color = Color3.new(r/255,g/255,b/255)
  4371. end
  4372.         if glitchymode then
  4373.             local val = math.random(1,255)
  4374.             local color = Color3.fromRGB(val,val,val)
  4375.             orbe.Color = color
  4376.         end
  4377. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4378. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4379. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4380. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4381. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4382. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4383. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4384. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4385. end
  4386. orbe.Transparency = 1
  4387. orb.Transparency = 1
  4388. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4389. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4390. local a2 = Instance.new("Part",Character)
  4391.     a2.Name = "Direction"  
  4392.     a2.Anchored = true
  4393.     a2.BrickColor = bc("New Yeller")
  4394. a2.Color = Color3.new(1,1,1)
  4395. a2.Material = "Neon"
  4396. a2.Transparency = 0.5
  4397. a2.Shape = "Cylinder"
  4398.     a2.CanCollide = false
  4399. local ba = Instance.new("Part",Character)
  4400.     ba.Name = "HitDirect"  
  4401.     ba.Anchored = true
  4402.     ba.BrickColor = bc("Cool yellow")
  4403. ba.Material = "Neon"
  4404. ba.Transparency = 1
  4405.     ba.CanCollide = false
  4406.     local ray = Ray.new(
  4407.         orb.CFrame.p,                           -- origin
  4408.         root.CFrame.lookVector.unit * 1000 -- direction
  4409.     )
  4410.     local ignore = Character
  4411.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4412.     a2.Transparency = .75
  4413.     a2.BottomSurface = 10
  4414.     a2.TopSurface = 10
  4415.     local distance = (orb.CFrame.p - position).magnitude
  4416.     a2.Size = Vector3.new(distance, 1, 1)
  4417.     a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4418. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4419. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4420. game:GetService("Debris"):AddItem(a2, 20)
  4421. game:GetService("Debris"):AddItem(ba, 20)
  4422. local msh2 = Instance.new("SpecialMesh",a2)
  4423. msh2.MeshType = "Cylinder"
  4424. msh2.Scale = vt(1,6*5,6*5)
  4425.  
  4426. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4427. for i = 1, 80*2 do
  4428. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4429. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4430. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4431. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4432. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4433. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4434. swait()
  4435. CameraEnshaking(1,5)
  4436. a2.Color = Color3.new(1,1,1)
  4437. a2.Transparency = .25
  4438. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4439. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4440.     ray = Ray.new(
  4441.         orb.CFrame.p,                           -- origin
  4442.         root.CFrame.lookVector.unit * 1000 -- direction
  4443.     )
  4444. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4445. distance = (orb.CFrame.p - position).magnitude
  4446. if typrot == 1 then
  4447. rotation = rotation + 2.5
  4448. elseif typrot == 2 then
  4449. rotation = rotation - 2.5
  4450. end
  4451. a2.Size = Vector3.new(distance, 1, 1)
  4452. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4453. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4454. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4455. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4456. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4457. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4458. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4459. end
  4460. a2:Destroy()
  4461. ba:Destroy()
  4462. orb:Destroy()
  4463. orbe:Destroy()
  4464. attack = false
  4465. end
  4466.  
  4467. function Wip()
  4468. attack = true
  4469.  
  4470. local rngb = Instance.new("Part", char)
  4471.         rngb.Anchored = true
  4472.         rngb.BrickColor = origcolor
  4473.         rngb.CanCollide = false
  4474.         rngb.FormFactor = 3
  4475.         rngb.Name = "Ring"
  4476.         rngb.Material = "Neon"
  4477.         rngb.Size = Vector3.new(1, 0.05, 1)
  4478.         rngb.Transparency = 1
  4479.         rngb.TopSurface = 0
  4480.         rngb.BottomSurface = 0
  4481.         local rngmb = Instance.new("SpecialMesh", rngb)
  4482.         rngmb.MeshType = "Brick"
  4483. rngmb.Name = "SizeMesh"
  4484. rngmb.Scale = vt(0,1,0)
  4485.  
  4486. local orb = rngb:Clone()
  4487. orb.Parent = char
  4488. orb.Transparency = 0
  4489. orb.BrickColor = BrickColor.new("White")
  4490. orb.Size = vt(1,1,1)
  4491. local orbmish = orb.SizeMesh
  4492. orbmish.Scale = vt(0,0,0)
  4493. orbmish.MeshType = "Sphere"
  4494.  
  4495. local orbe = rngb:Clone()
  4496. orbe.Parent = char
  4497. orbe.Transparency = 0.5
  4498. orbe.BrickColor = BrickColor.new("New Yeller")
  4499. orbe.Size = vt(1,1,1)
  4500. local orbmish2 = orbe.SizeMesh
  4501. orbmish2.Scale = vt(0,0,0)
  4502. orbmish2.MeshType = "Sphere"
  4503. orbe.Color = Color3.new(r/255,g/255,b/255)
  4504.  
  4505. hum.AutoRotate = false
  4506. rngb:Destroy()
  4507. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4508. local scaled = 1
  4509. for i = 0,5,0.1 do
  4510. swait()
  4511. scaled = scaled - 0.02
  4512. if rainbowmode == true then
  4513. orbe.Color = Color3.new(r/255,g/255,b/255)
  4514. end
  4515. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4516. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4517. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4518. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4519. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4520.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4521. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4522. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4523. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4524. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4525. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4526. RootPart.CFrame = FaceMouse()[1]
  4527. end]]--
  4528. for i = 0,5,0.1 do
  4529. swait()
  4530. if rainbowmode == true then
  4531. orbe.Color = Color3.new(r/255,g/255,b/255)
  4532. end
  4533.         if glitchymode then
  4534.             local val = math.random(1,255)
  4535.             local color = Color3.fromRGB(val,val,val)
  4536.             orbe.Color = color
  4537.         end
  4538. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4539. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4540.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4541. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4542. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4543. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4544. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4545. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4546. RootPart.CFrame = FaceMouse()[1]
  4547. end
  4548. orbe.Transparency = 1
  4549. orb.Transparency = 1
  4550. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4551. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4552. local a = Instance.new("Part",Character)
  4553.     a.Name = "Direction"  
  4554.     a.Anchored = true
  4555.     a.BrickColor = bc("White")
  4556. a.Material = "Neon"
  4557. a.Transparency = 0
  4558. a.Shape = "Cylinder"
  4559.     a.CanCollide = false
  4560. local a2 = Instance.new("Part",Character)
  4561.     a2.Name = "Direction"  
  4562.     a2.Anchored = true
  4563.     a2.BrickColor = bc("New Yeller")
  4564. a2.Color = Color3.new(r/255,g/255,b/255)
  4565. a2.Material = "Neon"
  4566. a2.Transparency = 0.5
  4567. a2.Shape = "Cylinder"
  4568.     a2.CanCollide = false
  4569. local ba = Instance.new("Part",Character)
  4570.     ba.Name = "HitDirect"  
  4571.     ba.Anchored = true
  4572.     ba.BrickColor = bc("Cool yellow")
  4573. ba.Material = "Neon"
  4574. ba.Transparency = 1
  4575.     ba.CanCollide = false
  4576.     local ray = Ray.new(
  4577.         orb.CFrame.p,                           -- origin
  4578.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4579.     )
  4580.     local ignore = Character
  4581.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4582.     a.BottomSurface = 10
  4583.     a.TopSurface = 10
  4584.     a2.BottomSurface = 10
  4585.     a2.TopSurface = 10
  4586.     local distance = (orb.CFrame.p - position).magnitude
  4587.     a.Size = Vector3.new(distance, 1, 1)
  4588.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4589.     a2.Size = Vector3.new(distance, 1, 1)
  4590.     a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4591. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4592. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4593. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4594. game:GetService("Debris"):AddItem(a, 20)
  4595. game:GetService("Debris"):AddItem(a2, 20)
  4596. game:GetService("Debris"):AddItem(ba, 20)
  4597. local msh = Instance.new("SpecialMesh",a)
  4598. msh.MeshType = "Cylinder"
  4599. msh.Scale = vt(1,5*5,5*5)
  4600. local msh2 = Instance.new("SpecialMesh",a2)
  4601. msh2.MeshType = "Cylinder"
  4602. msh2.Scale = vt(1,6*5,6*5)
  4603.  
  4604. for i = 0,10,0.1 do
  4605. swait()
  4606. CameraEnshaking(1,5)
  4607. a2.Color = Color3.new(r/255,g/255,b/255)
  4608. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4609. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4610. ray = Ray.new(
  4611.         orb.CFrame.p,                           -- origin
  4612.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4613.     )
  4614. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4615. distance = (orb.CFrame.p - position).magnitude
  4616. if typrot == 1 then
  4617. rotation = rotation + 2.5
  4618. elseif typrot == 2 then
  4619. rotation = rotation - 2.5
  4620. end
  4621. RootPart.CFrame = FaceMouse()[1]
  4622. a.Size = Vector3.new(distance, 1, 1)
  4623. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4624. a2.Size = Vector3.new(distance, 1, 1)
  4625. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4626. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4627. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4628. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4629. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4630. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4631. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4632. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4633. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4634. end
  4635. a:Destroy()
  4636. a2:Destroy()
  4637. ba:Destroy()
  4638. orb:Destroy()
  4639. orbe:Destroy()
  4640. hum.AutoRotate = true
  4641. attack = false
  4642. end
  4643.  
  4644.  
  4645. function UniversalSpark()
  4646. attack = true
  4647.  
  4648. local rngb = Instance.new("Part", char)
  4649.         rngb.Anchored = true
  4650.         rngb.BrickColor = origcolor
  4651.         rngb.CanCollide = false
  4652.         rngb.FormFactor = 3
  4653.         rngb.Name = "Ring"
  4654.         rngb.Material = "Neon"
  4655.         rngb.Size = Vector3.new(1, 0.05, 1)
  4656.         rngb.Transparency = 1
  4657.         rngb.TopSurface = 0
  4658.         rngb.BottomSurface = 0
  4659.         local rngmb = Instance.new("SpecialMesh", rngb)
  4660.         rngmb.MeshType = "Brick"
  4661. rngmb.Name = "SizeMesh"
  4662. rngmb.Scale = vt(0,1,0)
  4663.  
  4664. local orb = rngb:Clone()
  4665. orb.Parent = char
  4666. orb.Transparency = 0
  4667. orb.BrickColor = BrickColor.new("White")
  4668. orb.Size = vt(1,1,1)
  4669. local orbmish = orb.SizeMesh
  4670. orbmish.Scale = vt(0,0,0)
  4671. orbmish.MeshType = "Sphere"
  4672.  
  4673. local orbe = rngb:Clone()
  4674. orbe.Parent = char
  4675. orbe.Transparency = 0.5
  4676. orbe.BrickColor = BrickColor.new("New Yeller")
  4677. orbe.Size = vt(1,1,1)
  4678. local orbmish2 = orbe.SizeMesh
  4679. orbmish2.Scale = vt(0,0,0)
  4680. orbmish2.MeshType = "Sphere"
  4681. orbe.Color = Color3.new(r/255,g/255,b/255)
  4682.  
  4683. rngb:Destroy()
  4684. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4685. local scaled = 1
  4686. for i = 0,5,0.1 do
  4687. swait()
  4688. scaled = scaled - 0.02
  4689. if rainbowmode == true then
  4690. orbe.Color = Color3.new(r/255,g/255,b/255)
  4691. end
  4692. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4693. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4694. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4695. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4696. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4697.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4698. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4699. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4700. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4701. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4702. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4703. RootPart.CFrame = FaceMouse()[1]
  4704. end]]--
  4705. for i = 0,5,0.1 do
  4706. swait()
  4707. if rainbowmode == true then
  4708. orbe.Color = Color3.new(r/255,g/255,b/255)
  4709. end
  4710.         if glitchymode then
  4711.             local val = math.random(1,255)
  4712.             local color = Color3.fromRGB(val,val,val)
  4713.             orbe.Color = color
  4714.         end
  4715. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4716. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4717.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4718. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4719. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4720. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4721. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4722. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4723. RootPart.CFrame = FaceMouse()[1]
  4724. end
  4725. orbe.Transparency = 1
  4726. orb.Transparency = 1
  4727. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4728. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4729. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4730. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4731.  
  4732. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4733. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4734. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4735. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4736. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4737. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4738. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4739. local xd= Instance.new("Sound",char)
  4740. xd.SoundId = "rbxassetid://445796828"
  4741. xd.Pitch = 0.75
  4742. xd.Looped = true
  4743. xd.Volume = 1.25
  4744. xd:Play()
  4745. local a = Instance.new("Part",Character)
  4746.     a.Name = "Direction"  
  4747.     a.Anchored = true
  4748.     a.BrickColor = bc("Alder")
  4749. a.Color = MAINRUINCOLOR.Color
  4750. a.Material = "Neon"
  4751. a.Transparency = 0.5
  4752. a.Shape = "Cylinder"
  4753.     a.CanCollide = false
  4754. local a2 = Instance.new("Part",Character)
  4755.     a2.Name = "Direction"  
  4756.     a2.Anchored = true
  4757.     a2.BrickColor = bc("New Yeller")
  4758. a2.Color = MAINRUINCOLOR.Color
  4759. a2.Material = "Neon"
  4760. a2.Transparency = 0.5
  4761. a2.Shape = "Cylinder"
  4762.     a2.CanCollide = false
  4763. local ba = Instance.new("Part",Character)
  4764.     ba.Name = "HitDirect"  
  4765.     ba.Anchored = true
  4766.     ba.BrickColor = bc("Cool yellow")
  4767. ba.Material = "Neon"
  4768. ba.Transparency = 1
  4769.     ba.CanCollide = false
  4770.     local ray = Ray.new(
  4771.         orb.CFrame.p,                           -- origin
  4772.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4773.     )
  4774.     local ignore = Character
  4775.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4776.     a.BottomSurface = 10
  4777.     a.TopSurface = 10
  4778.     a2.BottomSurface = 10
  4779.     a2.TopSurface = 10
  4780.     local distance = (orb.CFrame.p - position).magnitude
  4781.     a.Size = Vector3.new(distance, 1, 1)
  4782.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4783.     a2.Size = Vector3.new(distance, 1, 1)
  4784.     a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4785. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4786. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4787. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4788. game:GetService("Debris"):AddItem(a, 60)
  4789. game:GetService("Debris"):AddItem(a2, 60)
  4790. game:GetService("Debris"):AddItem(ba, 60)
  4791. local outerscale = 0
  4792. local msh = Instance.new("SpecialMesh",a)
  4793. msh.MeshType = "Cylinder"
  4794. msh.Scale = vt(1,0,0)
  4795. local msh2 = Instance.new("SpecialMesh",a2)
  4796. msh2.MeshType = "Cylinder"
  4797. msh2.Scale = vt(1,0,0)
  4798. for i = 0,2,0.1 do
  4799. swait()
  4800. CameraEnshaking(1,1)
  4801. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4802. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4803. outerscale = outerscale - 0.015
  4804. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4805. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4806. ray = Ray.new(
  4807.         orb.CFrame.p,                           -- origin
  4808.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4809.     )
  4810. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4811. distance = (orb.CFrame.p - position).magnitude
  4812. if typrot == 1 then
  4813. rotation = rotation + 2.5
  4814. elseif typrot == 2 then
  4815. rotation = rotation - 2.5
  4816. end
  4817. RootPart.CFrame = FaceMouse()[1]
  4818. a.Size = Vector3.new(distance, 1, 1)
  4819. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4820. a2.Size = Vector3.new(distance, 1, 1)
  4821. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4822. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4823. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4824. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4825. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4826. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4827. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4828. end
  4829. for z = 0, 2 do
  4830. for i = 0,4,0.1 do
  4831. swait()
  4832. CameraEnshaking(1,1)
  4833. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4834. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4835. outerscale = outerscale + 0.015
  4836. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4837. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4838. ray = Ray.new(
  4839.         orb.CFrame.p,                           -- origin
  4840.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4841.     )
  4842. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4843. distance = (orb.CFrame.p - position).magnitude
  4844. if typrot == 1 then
  4845. rotation = rotation + 2.5
  4846. elseif typrot == 2 then
  4847. rotation = rotation - 2.5
  4848. end
  4849. RootPart.CFrame = FaceMouse()[1]
  4850. a.Size = Vector3.new(distance, 1, 1)
  4851. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4852. a2.Size = Vector3.new(distance, 1, 1)
  4853. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4854. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4855. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4856. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4857. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4858. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4859. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4860. end
  4861. for i = 0,4,0.1 do
  4862. swait()
  4863. CameraEnshaking(1,1)
  4864. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4865. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4866. outerscale = outerscale - 0.015
  4867. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4868. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4869. ray = Ray.new(
  4870.         orb.CFrame.p,                           -- origin
  4871.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4872.     )
  4873. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4874. distance = (orb.CFrame.p - position).magnitude
  4875. if typrot == 1 then
  4876. rotation = rotation + 2.5
  4877. elseif typrot == 2 then
  4878. rotation = rotation - 2.5
  4879. end
  4880. RootPart.CFrame = FaceMouse()[1]
  4881. a.Size = Vector3.new(distance, 1, 1)
  4882. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4883. a2.Size = Vector3.new(distance, 1, 1)
  4884. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4885. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4886. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4887. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4888. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4889. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4890. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4891. end
  4892. end
  4893. for i = 0,4,0.1 do
  4894. swait()
  4895. CameraEnshaking(1,1)
  4896. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4897. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4898. xd.Volume = xd.Volume - 0.025
  4899. a.Transparency = a.Transparency + 0.025
  4900. a2.Transparency = a2.Transparency + 0.025
  4901. outerscale = outerscale - 0.015
  4902. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4903. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4904. ray = Ray.new(
  4905.         orb.CFrame.p,                           -- origin
  4906.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4907.     )
  4908. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4909. distance = (orb.CFrame.p - position).magnitude
  4910. if typrot == 1 then
  4911. rotation = rotation + 2.5
  4912. elseif typrot == 2 then
  4913. rotation = rotation - 2.5
  4914. end
  4915. RootPart.CFrame = FaceMouse()[1]
  4916. a.Size = Vector3.new(distance, 1, 1)
  4917. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4918. a2.Size = Vector3.new(distance, 1, 1)
  4919. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4920. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4921. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4922. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4923. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4924. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4925. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4926. end
  4927. xd:Destroy()
  4928. a:Destroy()
  4929. a2:Destroy()
  4930. ba:Destroy()
  4931. orb:Destroy()
  4932. orbe:Destroy()
  4933. attack = false
  4934. end
  4935.  
  4936.  
  4937.  
  4938. function attackone()
  4939.     attack = true
  4940.     for i = 0,1,0.1 do
  4941.         swait()
  4942.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4943.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4944.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4945.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4946. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4947. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4948.     end
  4949.     CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4950.  
  4951. local hitb = Instance.new("Part", char)
  4952.         hitb.Anchored = true
  4953.         hitb.CanCollide = false
  4954.         hitb.FormFactor = 3
  4955.         hitb.Name = "Ring"
  4956.         hitb.Material = "Neon"
  4957.         hitb.Size = Vector3.new(1, 1, 1)
  4958.         hitb.Transparency = 1
  4959.         hitb.TopSurface = 0
  4960.         hitb.BottomSurface = 0
  4961. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4962. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4963. hitb:Destroy()
  4964.     for i = 0,1,0.1 do
  4965.         swait()
  4966.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4967.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4968.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4969.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4970. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4971. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4972.     end
  4973.  
  4974.     attack = false
  4975. end
  4976.  
  4977. function attacktwo()
  4978.     attack = true
  4979.     for i = 0,1,0.1 do
  4980.         swait()
  4981.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4982.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4983.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4984.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4985. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4986. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4987.     end
  4988.     CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4989. local hitb = Instance.new("Part", char)
  4990.         hitb.Anchored = true
  4991.         hitb.CanCollide = false
  4992.         hitb.FormFactor = 3
  4993.         hitb.Name = "Ring"
  4994.         hitb.Material = "Neon"
  4995.         hitb.Size = Vector3.new(1, 1, 1)
  4996.         hitb.Transparency = 1
  4997.         hitb.TopSurface = 0
  4998.         hitb.BottomSurface = 0
  4999. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  5000. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  5001. hitb:Destroy()
  5002.     for i = 0,1,0.1 do
  5003.         swait()
  5004.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  5005.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  5006.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  5007.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  5008. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5009. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5010.     end
  5011.     attack = false
  5012. end
  5013.  
  5014. function attackthree()
  5015.     attack = true
  5016.     for i = 0,1,0.1 do
  5017.         swait()
  5018.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  5019. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  5020. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  5021. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5022. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  5023. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  5024.     end
  5025. local distlook = 5
  5026. for i = 0, 4 do
  5027. swait(2)
  5028. CameraEnshaking(2,3)
  5029. local hite = Instance.new("Part", char)
  5030.         hite.Anchored = true
  5031.         hite.CanCollide = false
  5032.         hite.FormFactor = 3
  5033.         hite.Name = "Ring"
  5034.         hite.Material = "Neon"
  5035.         hite.Size = Vector3.new(1, 1, 1)
  5036.         hite.Transparency = 1
  5037.         hite.TopSurface = 0
  5038.         hite.BottomSurface = 0
  5039. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  5040. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  5041. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  5042. MagniDamage(hite, 10, 15,35, 0, "Normal")
  5043. for i = 0, 2 do
  5044. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5045. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5046. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5047. end
  5048. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  5049. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  5050. game:GetService("Debris"):AddItem(hite, 5)
  5051. distlook = distlook + 10
  5052. end
  5053.     attack = false
  5054. end
  5055.  
  5056. function FinalCalamity()
  5057. end
  5058.  
  5059. function resetmode()
  5060. rainbowmode = false
  5061. chaosmode = false
  5062. glitchymode = false
  5063. tl1.Enabled = false
  5064. tl2.Enabled = false
  5065. tl3.Enabled = false
  5066. local lust = ModeOfGlitch == 69
  5067.                ModeOfGlitch = 1
  5068. storehumanoidWS = 16
  5069. if(not lust)then
  5070.     newTheme("rbxassetid://1564523997",48.6,1,1)
  5071. end
  5072. coroutine.resume(coroutine.create(function()
  5073. attack = true
  5074. hum.WalkSpeed = 0
  5075. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5076. for i = 0,4,0.1 do
  5077. swait()
  5078. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5079. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5080. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5081. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5082. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5083. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5084. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5085. end
  5086. if(lust)then
  5087. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5088. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  5089. for i = 0, 49 do
  5090. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  5091. end
  5092.  
  5093. for i = 0,4,0.05 do
  5094. swait()
  5095. Pitch = 1-i/4
  5096.     sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5097.     RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5098. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5099. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5100. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5101. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5102. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5103. end
  5104. for i = 0,3,0.1 do
  5105. swait()
  5106. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5107. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5108. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5109. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5110. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5111. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5112. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5113. end
  5114. newTheme("rbxassetid://1564523997",48.6,1,1)
  5115. end
  5116. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5117. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5118. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5119. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5120. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5121. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5122. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  5123. CameraEnshaking(5,2.5)
  5124. MAINRUINCOLOR = BrickColor.new("Really black")
  5125. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5126. for i = 0, 49 do
  5127. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5128. end
  5129. for i = 0,3,0.1 do
  5130. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5131. end
  5132. for i, v in pairs(mw2:GetChildren()) do
  5133. if v:IsA("Part") then
  5134. v.BrickColor = BrickColor.new("Really black")
  5135. v.Material = "Neon"
  5136. end
  5137. end
  5138. for i, v in pairs(mw1:GetChildren()) do
  5139. if v:IsA("Part") then
  5140. v.Transparency = 1
  5141. v.BrickColor = BrickColor.new("Really black")
  5142. v.Material = "Neon"
  5143. end
  5144. end
  5145. for i, v in pairs(m:GetChildren()) do
  5146. if v:IsA("Part") then
  5147. v.BrickColor = BrickColor.new("Really black")
  5148. v.Material = "Glass"
  5149. end
  5150. end
  5151. for i, v in pairs(m2:GetChildren()) do
  5152. if v:IsA("Part") then
  5153. v.BrickColor = BrickColor.new("Dark stone grey")
  5154. v.Material = "Granite"
  5155. end
  5156. end
  5157. for i, v in pairs(m3:GetChildren()) do
  5158. if v:IsA("Part") then
  5159. v.BrickColor = BrickColor.new("Really black")
  5160. v.Material = "Neon"
  5161. end
  5162. end
  5163. for i, v in pairs(extrawingmod1:GetChildren()) do
  5164. if v:IsA("Part") then
  5165. v.Transparency = 1
  5166. v.BrickColor = BrickColor.new("White")
  5167. v.Material = "Neon"
  5168. end
  5169. end
  5170. for i, v in pairs(extrawingmod2:GetChildren()) do
  5171. if v:IsA("Part") then
  5172. v.Transparency = 1
  5173. v.BrickColor = BrickColor.new("White")
  5174. v.Material = "Neon"
  5175. end
  5176. end
  5177. for i = 0,2,0.1 do
  5178. swait()
  5179. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5180. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5181. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5182. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5183. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5184. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5185. end
  5186. hum.WalkSpeed = storehumanoidWS
  5187. attack = false
  5188. end))
  5189. end
  5190.  
  5191. function lustmode()
  5192.  
  5193.                ModeOfGlitch = 69
  5194. storehumanoidWS = 16
  5195. rainbowmode = false
  5196. chaosmode = false
  5197. glitchymode = false
  5198. tl1.Enabled = false
  5199. tl2.Enabled = false
  5200. tl3.Enabled = false
  5201. newTheme("rbxassetid://1203355187",0,1,1)
  5202. coroutine.wrap(function()
  5203. attack = true
  5204. hum.WalkSpeed = 0
  5205. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5206. for i = 0,4,0.1 do
  5207. swait()
  5208. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5209. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5210. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5211. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5212. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5213. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5214. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5215. end
  5216. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5217. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5218.  
  5219. for i = 0,4,0.1 do
  5220. swait()
  5221. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5222. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5223. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5224. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5225. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5226. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5227. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5228. end
  5229. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5230. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5231. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5232. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5233. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5234. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5235. CameraEnshaking(5,2.5)
  5236. MAINRUINCOLOR = BrickColor.new("Pink")
  5237. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5238. for i = 0, 49 do
  5239. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5240. end
  5241. for i = 0,3,0.1 do
  5242. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5243. end
  5244. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5245. for i, v in pairs(mw2:GetChildren()) do
  5246. if v:IsA("Part") then
  5247. v.BrickColor = MAINRUINCOLOR
  5248. v.Material = "Neon"
  5249. end
  5250. end
  5251. for i, v in pairs(mw1:GetChildren()) do
  5252. if v:IsA("Part") then
  5253. v.Transparency = 1
  5254. v.BrickColor = MAINRUINCOLOR
  5255. v.Material = "Neon"
  5256. end
  5257. end
  5258. for i, v in pairs(m:GetChildren()) do
  5259. if v:IsA("Part") then
  5260. v.BrickColor = BrickColor.new("Pink")
  5261. v.Material = "Ice"
  5262. end
  5263. end
  5264. for i, v in pairs(m2:GetChildren()) do
  5265. if v:IsA("Part") then
  5266. v.BrickColor = BrickColor.new("Pink")
  5267. v.Material = "Glass"
  5268. end
  5269. end
  5270. for i, v in pairs(m3:GetChildren()) do
  5271. if v:IsA("Part") then
  5272. v.BrickColor = BrickColor.new("Pink")
  5273. v.Material = "Neon"
  5274. end
  5275. end
  5276. for i, v in pairs(extrawingmod1:GetChildren()) do
  5277. if v:IsA("Part") then
  5278. v.Transparency = 1
  5279. v.BrickColor = BrickColor.new("Pink")
  5280. v.Material = "Neon"
  5281. end
  5282. end
  5283. for i, v in pairs(extrawingmod2:GetChildren()) do
  5284. if v:IsA("Part") then
  5285. v.Transparency = 1
  5286. v.BrickColor = BrickColor.new("Pink")
  5287. v.Material = "Neon"
  5288. end
  5289. end
  5290. for i = 0,2,0.1 do
  5291. swait()
  5292. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5293. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5294. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5295. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5296. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5297. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5298. end
  5299. hum.WalkSpeed = storehumanoidWS
  5300. attack = false
  5301. end)()
  5302. end
  5303.  
  5304. function insanitymode()
  5305. storehumanoidWS = 16
  5306. hum.WalkSpeed = 0
  5307. rainbowmode = false
  5308. glitchymode = false
  5309. chaosmode = true
  5310. tl1.Enabled = true
  5311. tl2.Enabled = true
  5312. tl3.Enabled = true
  5313. local lust = ModeOfGlitch == 69
  5314. newTheme("rbxassetid://919231299",0,1,1)
  5315. coroutine.resume(coroutine.create(function()
  5316. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5317. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5318. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5319. attack = true
  5320. hum.WalkSpeed = 0
  5321. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5322. for i = 0,4,0.1 do
  5323. swait()
  5324. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5325. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5326. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5327. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5328. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5329. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5330. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5331. end
  5332. for i = 0,8,0.1 do
  5333. swait()
  5334. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5335. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5336. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5337. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5338. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5339. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5340. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5341. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5342. end
  5343.  
  5344. for i = 0,3,0.1 do
  5345. swait()
  5346. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5347. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5348. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5349. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5350. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5351. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5352. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5353. end
  5354. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5355. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5356. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5357. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5358. CameraEnshaking(5,2.5)
  5359. MAINRUINCOLOR = BrickColor.new("Black")
  5360. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5361. for i = 0, 49 do
  5362. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5363. end
  5364. for i = 0,3,0.1 do
  5365. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5366. end
  5367. ModeOfGlitch = 666666
  5368. for i, v in pairs(mw2:GetChildren()) do
  5369. if v:IsA("Part") then
  5370. v.BrickColor = MAINRUINCOLOR
  5371. v.Material = "Neon"
  5372. end
  5373. end
  5374. for i, v in pairs(mw1:GetChildren()) do
  5375. if v:IsA("Part") then
  5376. v.Transparency = 0.75
  5377. v.BrickColor = BrickColor.random()
  5378. v.Material = "Neon"
  5379. end
  5380. end
  5381. for i, v in pairs(m:GetChildren()) do
  5382. if v:IsA("Part") then
  5383. v.BrickColor = BrickColor.new("Black")
  5384. v.Material = "Neon"
  5385. end
  5386. end
  5387. for i, v in pairs(m2:GetChildren()) do
  5388. if v:IsA("Part") then
  5389. v.BrickColor = BrickColor.random()
  5390. v.Material = "Neon"
  5391. end
  5392. end
  5393. for i, v in pairs(m3:GetChildren()) do
  5394. if v:IsA("Part") then
  5395. v.BrickColor = BrickColor.new("Black")
  5396. v.Material = "Neon"
  5397. end
  5398. end
  5399. for i, v in pairs(extrawingmod1:GetChildren()) do
  5400. if v:IsA("Part") then
  5401. v.Transparency = .75
  5402. v.BrickColor = BrickColor.Random()
  5403. v.Material = "Neon"
  5404. end
  5405. end
  5406. for i, v in pairs(extrawingmod2:GetChildren()) do
  5407. if v:IsA("Part") then
  5408. v.Transparency = 0
  5409. v.BrickColor = BrickColor.new("Black")
  5410. v.Material = "Neon"
  5411. end
  5412. end
  5413. for i = 0,2,0.1 do
  5414. swait()
  5415. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5416. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5417. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5418. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5419. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5420. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5421. end
  5422. hum.WalkSpeed = storehumanoidWS
  5423. attack = false
  5424. end))
  5425. end
  5426.  
  5427. local attacktype = 1
  5428. mouse.Button1Down:connect(function()
  5429.   if attack == false and attacktype == 1 then
  5430.     attacktype = 2
  5431.     attackone()
  5432.   elseif attack == false and attacktype == 2 then
  5433.     attacktype = 3
  5434.     attacktwo()
  5435.   elseif attack == false and attacktype == 3 then
  5436.     attacktype = 1
  5437.     attackthree()
  5438.   elseif attack == false and attacktype == 4 then
  5439.     attacktype = 1
  5440.     --attackfour()
  5441.   end
  5442. end)
  5443.  
  5444. function Judgement()
  5445.     attack = true
  5446.     hum.WalkSpeed = 0
  5447.     local p = Instance.new("Part",root)
  5448.     p.Anchored = true
  5449.     p.CanCollide = false
  5450.     p.BrickColor = MAINRUINCOLOR
  5451.     p.Material = Enum.Material.Neon
  5452.     p.Size = Vector3.new(1,1,1)
  5453.     p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5454.     p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5455.     local m = Instance.new("SpecialMesh",p)
  5456.     m.MeshType = "Cylinder"
  5457.     m.Scale = Vector3.new(2000,2,2)
  5458.     local targ = Instance.new("Part",root)
  5459.     targ.Transparency = 1
  5460.     targ.CanCollide = false
  5461.     targ.Size = Vector3.new(1,1,1)
  5462.     targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5463.     CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5464.     CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5465.     for i = 1,15 do
  5466.         targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5467.         RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5468.         Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5469.     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5470.     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5471.     RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5472.     LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5473.         sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5474.         sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5475.         m.Scale = m.Scale+Vector3.new(0,1,1)
  5476.         p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5477.         p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5478.         swait()
  5479.     end
  5480.     sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5481.     for i = 1,200 do
  5482.         targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5483.         sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5484.         sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5485.         p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5486.         p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5487.         MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5488.         swait()
  5489.     end
  5490.     for i =1,15 do
  5491.     m.Scale = m.Scale-Vector3.new(1,1,1)
  5492.     p.Transparency = i / 15
  5493.     swait()
  5494.     end
  5495.     p:Destroy()
  5496.     hum.WalkSpeed = storehumanoidWS
  5497.     attack = false
  5498. end
  5499.  
  5500. local ODerDB = false
  5501. function ChooseODer()
  5502.     if(not ODerDB)then
  5503.         coroutine.wrap(function()
  5504.            
  5505.             local allowOD = true
  5506.             local whom = (mouse.Target and mouse.Target.Parent)
  5507.             if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5508.                 ODerDB = true
  5509.                 for _,v in next, ODers do
  5510.                     if(v == whom)then
  5511.                         print'nO OD SELF'
  5512.                         allowOD = false
  5513.                     end
  5514.                 end
  5515.                 if(allowOD)then
  5516.                     local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5517.                     local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5518.                    
  5519.                     ref.CFrame = Torso.CFrame
  5520.                     ref.Anchored = true
  5521.                     local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5522.                     local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5523.                     local MPos = whom.Head.CFrame*cf(0,4,0)
  5524.                     for i = 0, 1, .05 do
  5525.                         swait()
  5526.                         ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5527.                    
  5528.                         sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5529.                         if whom:FindFirstChild'Head' == nil then
  5530.                         break
  5531.                         end
  5532.                     end
  5533.                     ref:destroy()
  5534.                     if whom:FindFirstChild'Head' then
  5535.                         table.insert(ODers,whom)
  5536.                         if(#ODers > 2)then
  5537.                             table.remove(ODers,1)
  5538.                         end
  5539.                         sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5540.                     end
  5541.                 end
  5542.                 ODerDB = false
  5543.             end
  5544.         end)()
  5545.     end
  5546. end
  5547.  
  5548. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5549.     attack = true
  5550.     hum.WalkSpeed = 0
  5551.     storehumanoidWS = 75
  5552.     hum.JumpPower = 0
  5553.     newThemeCust("rbxassetid://1420353940",0,1,1)
  5554.     kan.TimePosition = 0
  5555.     ModeOfGlitch = 8376532578634534
  5556.     repeat swait() until kan.IsLoaded
  5557.     chatfunc("Riddle me this..",text.TextStrokeColor3)
  5558.     for i = 0, 14, .1 do
  5559.         swait()
  5560.         RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5561.         LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5562.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  5563.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5564.         RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5565.         LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5566.     end
  5567.     chatfunc("Riddle me that..",text.TextStrokeColor3)
  5568.     for i = 0, 12, .1 do
  5569.         swait()
  5570.         RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5571.         LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5572.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  5573.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5574.         RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5575.         LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5576.     end
  5577.     chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5578.     for i = 0, 16, .1 do
  5579.         swait()
  5580.         RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5581.         LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5582.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  5583.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5584.         RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5585.         LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5586.     end
  5587.     CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5588.     CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5589.     CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5590.     CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5591.     pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5592.     pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5593.     RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5594.     CameraEnshaking(5,2.5)
  5595.     MAINRUINCOLOR = BrickColor.new("Really black")
  5596.     sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5597. tl1.Enabled = true
  5598. tl2.Enabled = true
  5599. tl3.Enabled = true
  5600.     for i = 0, 49 do
  5601.     PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5602.     end
  5603.     for i = 0,3,0.1 do
  5604.     sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5605.     end
  5606.     for i, v in pairs(mw2:GetChildren()) do
  5607.     if v:IsA("Part") then
  5608.     v.BrickColor = BrickColor.new("Really black")
  5609.     v.Material = "Glass"
  5610.     end
  5611.     end
  5612.     for i, v in pairs(mw1:GetChildren()) do
  5613.     if v:IsA("Part") then
  5614.     v.Transparency = 0
  5615.     v.BrickColor = BrickColor.new("Really black")
  5616.     v.Material = "Glass"
  5617.     end
  5618.     end
  5619.     for i, v in pairs(m:GetChildren()) do
  5620.     if v:IsA("Part") then
  5621.     v.BrickColor = BrickColor.new("Really black")
  5622.     v.Material = "Glass"
  5623.     end
  5624.     end
  5625.     for i, v in pairs(m2:GetChildren()) do
  5626.     if v:IsA("Part") then
  5627.     v.BrickColor = BrickColor.new("Dark stone grey")
  5628.     v.Material = "Granite"
  5629.     end
  5630.     end
  5631.     for i, v in pairs(m3:GetChildren()) do
  5632.     if v:IsA("Part") then
  5633.     v.BrickColor = BrickColor.new("Really black")
  5634.     v.Material = "Glass"
  5635.     end
  5636.     end
  5637.     for i, v in pairs(extrawingmod1:GetChildren()) do
  5638.     if v:IsA("Part") then
  5639.     v.Transparency = 0
  5640.     v.BrickColor = BrickColor.new("Dark stone grey")
  5641.     v.Material = "Glass"
  5642.     end
  5643.     end
  5644.     for i, v in pairs(extrawingmod2:GetChildren()) do
  5645.     if v:IsA("Part") then
  5646.     v.Transparency = 0
  5647.     v.BrickColor = BrickColor.new("Dark stone grey")
  5648.     v.Material = "Glass"
  5649.     end
  5650.     end
  5651.     for i = 0,2,0.1 do
  5652.     swait()
  5653.     RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5654.     LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5655.     RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5656.     Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5657.     RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5658.     LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5659.     end
  5660.     hum.JumpPower = 50
  5661.     hum.WalkSpeed = storehumanoidWS
  5662.     attack = false
  5663. end
  5664.  
  5665. function FuckMeSidewaysAndCallMeGay()
  5666.     local whom = (mouse.Target and mouse.Target.Parent)
  5667.     --[[local fuckThisBoi = false
  5668.     if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5669.         for _,v in next, ODers do
  5670.             if(v == whom)then
  5671.                 fuckThisBoi = false
  5672.             end
  5673.         end
  5674.     end
  5675.     if(not fuckThisBoi)then
  5676.         attack = false
  5677.         warn'to fuck that boi you need to target them with z'
  5678.     else]]
  5679.     if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5680.         local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5681.         local hum = whom:FindFirstChildOfClass'Humanoid'
  5682.         local ocf = RootPart.CFrame
  5683.         hum.WalkSpeed = 0
  5684.         hum.JumpPower = 0
  5685.         hed.Anchored = true
  5686.         RootPart.Anchored = true
  5687.         Humanoid.WalkSpeed = 0
  5688.         Humanoid.JumpPower = 0
  5689.         RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5690.         CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5691.         for i = 0, 9 do
  5692.         sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5693.         end
  5694.         for i = 0, 24 do
  5695.         PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5696.         end
  5697.         sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5698.         attack = true
  5699.         local speed = 1
  5700.         local heck;
  5701.         local stopitlol = false;
  5702.         heck = mouse.KeyUp:connect(function(k)
  5703.             if(k:lower() == 'm')then
  5704.                 stopitlol = true
  5705.                 heck:disconnect()
  5706.             end
  5707.         end)
  5708.         local times = 0
  5709.         repeat swait()
  5710.             speed = speed - .01
  5711.             times = times + 1
  5712.             if(speed < .1)then
  5713.                 speed = .1
  5714.             end
  5715.             for i = 0, speed, .05 do
  5716.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5717.                 swait()
  5718.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5719.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5720.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)  
  5721.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5722.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5723.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5724.             end
  5725.             CameraEnshaking(5,5)
  5726.            
  5727.             CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)  
  5728.            
  5729.             for i = 0, speed, .05 do
  5730.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5731.                 swait()
  5732.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5733.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5734.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5735.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5736.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5737.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5738.             end
  5739.         until stopitlol and times >= 3
  5740.         for i = 1, 3 do
  5741.             for i = 0, 1.5, .05 do
  5742.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5743.                 swait()
  5744.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5745.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5746.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)  
  5747.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5748.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5749.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5750.             end
  5751.             CameraEnshaking(5,25)
  5752.            
  5753.             CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5754.            
  5755.  
  5756.             coroutine.resume(coroutine.create(function()
  5757.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5758.             bld.LightEmission = 0.1
  5759.             bld.Texture = "rbxassetid://284205403"
  5760.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5761.             bld.Rate = 500
  5762.             bld.Lifetime = NumberRange.new(1)
  5763.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5764.             bld.Acceleration = vt(0,-25,0)
  5765.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5766.             bld.Speed = NumberRange.new(10,50)
  5767.             bld.EmissionDirection = "Back"
  5768.             bld.VelocitySpread = 25
  5769.             bld.Rotation = NumberRange.new(-500,500)
  5770.             bld.RotSpeed = NumberRange.new(-500,500)
  5771.             bld.Enabled = false
  5772.             bld:Emit(250)
  5773.             end))
  5774.             coroutine.resume(coroutine.create(function()
  5775.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5776.             bld.LightEmission = 0.1
  5777.             bld.Texture = "rbxassetid://284205403"
  5778.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5779.             bld.Rate = 500
  5780.             bld.Lifetime = NumberRange.new(1)
  5781.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5782.             bld.Acceleration = vt(0,-25,0)
  5783.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5784.             bld.Speed = NumberRange.new(10,50)
  5785.             bld.EmissionDirection = "Back"
  5786.             bld.VelocitySpread = 25
  5787.             bld.Rotation = NumberRange.new(-500,500)
  5788.             bld.RotSpeed = NumberRange.new(-500,500)
  5789.             bld.Enabled = false
  5790.             bld:Emit(250)
  5791.             end))
  5792.             for i = 0, 1.5, .05 do
  5793.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5794.                 swait()
  5795.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5796.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5797.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5798.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5799.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5800.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5801.             end
  5802.         end
  5803.             for i = 0, 4, .05 do
  5804.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5805.                 swait()
  5806.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5807.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5808.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)  
  5809.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5810.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5811.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5812.             end
  5813.             CameraEnshaking(5,25)
  5814.             CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5815.             CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5816.            
  5817.             dmg(whom)
  5818.             coroutine.resume(coroutine.create(function()
  5819.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5820.             bld.LightEmission = 0.1
  5821.             bld.Texture = "rbxassetid://284205403"
  5822.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5823.             bld.Rate = 500
  5824.             bld.Lifetime = NumberRange.new(1)
  5825.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5826.             bld.Acceleration = vt(0,-25,0)
  5827.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5828.             bld.Speed = NumberRange.new(10,50)
  5829.             bld.EmissionDirection = "Back"
  5830.             bld.VelocitySpread = 25
  5831.             bld.Rotation = NumberRange.new(-500,500)
  5832.             bld.RotSpeed = NumberRange.new(-500,500)
  5833.             bld.Enabled = true
  5834.             end))
  5835.             coroutine.resume(coroutine.create(function()
  5836.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5837.             bld.LightEmission = 0.1
  5838.             bld.Texture = "rbxassetid://284205403"
  5839.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5840.             bld.Rate = 500
  5841.             bld.Lifetime = NumberRange.new(1)
  5842.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5843.             bld.Acceleration = vt(0,-25,0)
  5844.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5845.             bld.Speed = NumberRange.new(10,50)
  5846.             bld.EmissionDirection = "Back"
  5847.             bld.VelocitySpread = 25
  5848.             bld.Rotation = NumberRange.new(-500,500)
  5849.             bld.RotSpeed = NumberRange.new(-500,500)
  5850.             bld.Enabled = true
  5851.             end))
  5852.             for i = 0, 3, .05 do
  5853.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5854.                 swait()
  5855.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5856.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5857.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)  
  5858.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5859.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5860.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5861.             end
  5862.        
  5863.         RootPart.CFrame = ocf
  5864.         CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5865.         for i = 0, 9 do
  5866.         sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5867.         end
  5868.         for i = 0, 24 do
  5869.         PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5870.         end
  5871.         sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5872.         RootPart.Anchored = false
  5873.         Humanoid.WalkSpeed = storehumanoidWS
  5874.         Humanoid.JumpPower = 50
  5875.         attack = false
  5876.     end
  5877. end
  5878.  
  5879. local input = ""
  5880.  
  5881. mouse.KeyDown:connect(function(k)
  5882.     if(k == "w" or k == "a" or k == "s" or k == "d")then
  5883.         input = input .. k
  5884.         local newInput = input
  5885.         coroutine.wrap(function()
  5886.             for i = 1, 25 do
  5887.                 if(newInput ~= input)then break end
  5888.                 swait()
  5889.             end
  5890.             if(newInput == input)then input = "" end
  5891.         end)()
  5892.         if(input == "wwssadad" and not AllowRape)then
  5893.             AllowRape = true
  5894.             warn("Rape unlocked! Have fun ;)")
  5895.         elseif(input == "wwaassdd" and not AllowCata)then
  5896.             AllowCata = true
  5897.             warn("You unlocked CATASTROPHE.")
  5898.         elseif(input == 'ddawas' and ModeOfGlitch == 4 and not attack)then
  5899.             ChaosBegone()
  5900.         end
  5901.     end
  5902. end)
  5903.  
  5904. mouse.KeyDown:connect(function(k)
  5905.     if k == "h" then
  5906.    
  5907.     end
  5908.    
  5909.         if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5910.                ModeOfGlitch = 2
  5911. storehumanoidWS = 16
  5912. hum.WalkSpeed = 16
  5913. rainbowmode = false
  5914. chaosmode = false
  5915. glitchymode = false
  5916. tl1.Enabled = false
  5917. tl2.Enabled = false
  5918. tl3.Enabled = false
  5919. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5920. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5921. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5922. newTheme("rbxassetid://1539245059",0,1,1)
  5923. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5924. for i, v in pairs(mw2:GetChildren()) do
  5925. if v:IsA("Part") then
  5926. v.BrickColor = MAINRUINCOLOR
  5927. v.Material = "Neon"
  5928. end
  5929. end
  5930. for i, v in pairs(mw1:GetChildren()) do
  5931. if v:IsA("Part") then
  5932. v.Transparency = 1
  5933. v.BrickColor = MAINRUINCOLOR
  5934. v.Material = "Neon"
  5935. end
  5936. end
  5937. for i, v in pairs(m:GetChildren()) do
  5938. if v:IsA("Part") then
  5939. v.BrickColor = BrickColor.new("White")
  5940. v.Material = "Ice"
  5941. end
  5942. end
  5943. for i, v in pairs(m2:GetChildren()) do
  5944. if v:IsA("Part") then
  5945. v.BrickColor = BrickColor.new("Pastel light blue")
  5946. v.Material = "Glass"
  5947. end
  5948. end
  5949. for i, v in pairs(m3:GetChildren()) do
  5950. if v:IsA("Part") then
  5951. v.BrickColor = BrickColor.new("Toothpaste")
  5952. v.Material = "Neon"
  5953. end
  5954. end
  5955. for i, v in pairs(extrawingmod1:GetChildren()) do
  5956. if v:IsA("Part") then
  5957. v.Transparency = 1
  5958. v.BrickColor = BrickColor.new("White")
  5959. v.Material = "Neon"
  5960. end
  5961. end
  5962. for i, v in pairs(extrawingmod2:GetChildren()) do
  5963. if v:IsA("Part") then
  5964. v.Transparency = 1
  5965. v.BrickColor = BrickColor.new("White")
  5966. v.Material = "Neon"
  5967. end
  5968. end
  5969. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5970. resetmode()
  5971. end
  5972. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5973. lustmode()
  5974. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5975. resetmode()
  5976. end
  5977. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5978.     RiddleMeThisRiddleMeThat()
  5979. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5980.     resetmode()
  5981. end
  5982. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5983.                ModeOfGlitch = 3
  5984. storehumanoidWS = 16
  5985. hum.WalkSpeed = 16
  5986. rainbowmode = false
  5987. chaosmode = false
  5988. glitchymode = true
  5989. tl1.Enabled = true
  5990. tl2.Enabled = true
  5991. tl3.Enabled = true
  5992. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5993. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5994. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5995. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5996. MAINRUINCOLOR = BrickColor.new("White")
  5997. for i, v in pairs(mw2:GetChildren()) do
  5998. if v:IsA("Part") then
  5999. v.BrickColor = MAINRUINCOLOR
  6000. v.Material = "Neon"
  6001. end
  6002. end
  6003. for i, v in pairs(mw1:GetChildren()) do
  6004. if v:IsA("Part") then
  6005. v.Transparency = 0
  6006. v.BrickColor = MAINRUINCOLOR
  6007. v.Material = "Neon"
  6008. end
  6009. end
  6010. for i, v in pairs(m:GetChildren()) do
  6011. if v:IsA("Part") then
  6012. v.BrickColor = BrickColor.new("Really black")
  6013. v.Material = "Ice"
  6014. end
  6015. end
  6016. for i, v in pairs(m2:GetChildren()) do
  6017. if v:IsA("Part") then
  6018. v.BrickColor = BrickColor.new("Dark indigo")
  6019. v.Material = "Glass"
  6020. end
  6021. end
  6022. for i, v in pairs(m3:GetChildren()) do
  6023. if v:IsA("Part") then
  6024. v.Transparency = 1
  6025. v.BrickColor = BrickColor.new("Royal purple")
  6026. v.Material = "Neon"
  6027. end
  6028. end
  6029. for i, v in pairs(extrawingmod1:GetChildren()) do
  6030. if v:IsA("Part") then
  6031. v.Transparency = 1
  6032. v.BrickColor = BrickColor.new("White")
  6033. v.Material = "Neon"
  6034. end
  6035. end
  6036. for i, v in pairs(extrawingmod2:GetChildren()) do
  6037. if v:IsA("Part") then
  6038. v.Transparency = 1
  6039. v.BrickColor = BrickColor.new("White")
  6040. v.Material = "Neon"
  6041. end
  6042. end
  6043. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  6044. resetmode()
  6045. end
  6046. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  6047.                ModeOfGlitch = 4
  6048. storehumanoidWS = 16
  6049. hum.WalkSpeed = 16
  6050. rainbowmode = false
  6051. glitchymode = false
  6052. chaosmode = true
  6053. tl1.Enabled = true
  6054. tl2.Enabled = true
  6055. tl3.Enabled = true
  6056. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  6057. newTheme("rbxassetid://1369263130",0,1,1)
  6058. MAINRUINCOLOR = BrickColor.new("Black")
  6059. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6060. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6061. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6062. for i, v in pairs(mw2:GetChildren()) do
  6063. if v:IsA("Part") then
  6064. v.BrickColor = MAINRUINCOLOR
  6065. v.Material = "Neon"
  6066. end
  6067. end
  6068. for i, v in pairs(mw1:GetChildren()) do
  6069. if v:IsA("Part") then
  6070. v.Transparency = 0.75
  6071. v.BrickColor = BrickColor.random()
  6072. v.Material = "Neon"
  6073. end
  6074. end
  6075. for i, v in pairs(m:GetChildren()) do
  6076. if v:IsA("Part") then
  6077. v.BrickColor = BrickColor.new("Black")
  6078. v.Material = "Neon"
  6079. end
  6080. end
  6081. for i, v in pairs(m2:GetChildren()) do
  6082. if v:IsA("Part") then
  6083. v.BrickColor = BrickColor.random()
  6084. v.Material = "Neon"
  6085. end
  6086. end
  6087. for i, v in pairs(m3:GetChildren()) do
  6088. if v:IsA("Part") then
  6089. v.BrickColor = BrickColor.new("Black")
  6090. v.Material = "Neon"
  6091. end
  6092. end
  6093. for i, v in pairs(extrawingmod1:GetChildren()) do
  6094. if v:IsA("Part") then
  6095. v.Transparency = 1
  6096. v.BrickColor = BrickColor.new("White")
  6097. v.Material = "Neon"
  6098. end
  6099. end
  6100. for i, v in pairs(extrawingmod2:GetChildren()) do
  6101. if v:IsA("Part") then
  6102. v.Transparency = 1
  6103. v.BrickColor = BrickColor.new("White")
  6104. v.Material = "Neon"
  6105. end
  6106. end
  6107. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  6108. resetmode()
  6109. end
  6110.  
  6111. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6112. insanitymode()
  6113. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  6114. resetmode()
  6115. end
  6116. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6117.                ModeOfGlitch = 5
  6118. storehumanoidWS = 16
  6119. hum.WalkSpeed = 16
  6120. rainbowmode = false
  6121. chaosmode = false
  6122. glitchymode = false
  6123. tl1.Enabled = true
  6124. tl2.Enabled = true
  6125. tl3.Enabled = true
  6126. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6127. newTheme("rbxassetid://661079869",0,1.02,1)
  6128. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6129. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6130. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6131. for i, v in pairs(mw2:GetChildren()) do
  6132. if v:IsA("Part") then
  6133. v.BrickColor = MAINRUINCOLOR
  6134. v.Material = "Neon"
  6135. end
  6136. end
  6137. for i, v in pairs(mw1:GetChildren()) do
  6138. if v:IsA("Part") then
  6139. v.Transparency = 0
  6140. v.BrickColor = MAINRUINCOLOR
  6141. v.Material = "Neon"
  6142. end
  6143. end
  6144. for i, v in pairs(m:GetChildren()) do
  6145. if v:IsA("Part") then
  6146. v.BrickColor = BrickColor.new("Cool yellow")
  6147. v.Material = "Ice"
  6148. end
  6149. end
  6150. for i, v in pairs(m2:GetChildren()) do
  6151. if v:IsA("Part") then
  6152. v.BrickColor = BrickColor.new("Bright yellow")
  6153. v.Material = "Ice"
  6154. end
  6155. end
  6156. for i, v in pairs(m3:GetChildren()) do
  6157. if v:IsA("Part") then
  6158. v.BrickColor = BrickColor.new("Bright yellow")
  6159. v.Material = "Neon"
  6160. end
  6161. end
  6162. for i, v in pairs(extrawingmod1:GetChildren()) do
  6163. if v:IsA("Part") then
  6164. v.Transparency = 1
  6165. v.BrickColor = BrickColor.new("White")
  6166. v.Material = "Neon"
  6167. end
  6168. end
  6169. for i, v in pairs(extrawingmod2:GetChildren()) do
  6170. if v:IsA("Part") then
  6171. v.Transparency = 1
  6172. v.BrickColor = BrickColor.new("White")
  6173. v.Material = "Neon"
  6174. end
  6175. end
  6176. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6177. resetmode()
  6178. end
  6179. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6180.                ModeOfGlitch = 6
  6181. storehumanoidWS = 75
  6182. hum.WalkSpeed = 75
  6183. rainbowmode = false
  6184. chaosmode = false
  6185. glitchymode = false
  6186. tl1.Enabled = true
  6187. tl2.Enabled = true
  6188. tl3.Enabled = true
  6189. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6190. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6191. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6192. newTheme("rbxassetid://1102271169",0,1,1)
  6193. MAINRUINCOLOR = BrickColor.new("White")
  6194. for i, v in pairs(mw2:GetChildren()) do
  6195. if v:IsA("Part") then
  6196. v.BrickColor = MAINRUINCOLOR
  6197. v.Material = "Neon"
  6198. end
  6199. end
  6200. for i, v in pairs(mw1:GetChildren()) do
  6201. if v:IsA("Part") then
  6202. v.Transparency = 0
  6203. v.BrickColor = MAINRUINCOLOR
  6204. v.Material = "Neon"
  6205. end
  6206. end
  6207. for i, v in pairs(m:GetChildren()) do
  6208. if v:IsA("Part") then
  6209. v.BrickColor = BrickColor.new("White")
  6210. v.Material = "Ice"
  6211. end
  6212. end
  6213. for i, v in pairs(m2:GetChildren()) do
  6214. if v:IsA("Part") then
  6215. v.BrickColor = BrickColor.new("White")
  6216. v.Material = "Ice"
  6217. end
  6218. end
  6219. for i, v in pairs(m3:GetChildren()) do
  6220. if v:IsA("Part") then
  6221. v.BrickColor = BrickColor.new("White")
  6222. v.Material = "Neon"
  6223. end
  6224. end
  6225. for i, v in pairs(extrawingmod1:GetChildren()) do
  6226. if v:IsA("Part") then
  6227. v.Transparency = 1
  6228. v.BrickColor = BrickColor.new("White")
  6229. v.Material = "Neon"
  6230. end
  6231. end
  6232. for i, v in pairs(extrawingmod2:GetChildren()) do
  6233. if v:IsA("Part") then
  6234. v.Transparency = 1
  6235. v.BrickColor = BrickColor.new("White")
  6236. v.Material = "Neon"
  6237. end
  6238. end
  6239. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6240. resetmode()
  6241. end
  6242. if k == "u" and attack == false then
  6243.  
  6244. storehumanoidWS = 50
  6245. hum.WalkSpeed = 50
  6246. rainbowmode = true
  6247. chaosmode = false
  6248. glitchymode = false
  6249. tl1.Enabled = true
  6250. tl2.Enabled = true
  6251. tl3.Enabled = true
  6252.  
  6253. if(ModeOfGlitch == 6127843)then
  6254.     vaporwave = not vaporwave
  6255. end
  6256.  
  6257. if(not vaporwave)then
  6258. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6259. newTheme("rbxassetid://147930134",0,1,1)
  6260. else
  6261. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6262. newTheme("rbxassetid://1308711379",0,1,1)  
  6263. end
  6264.  
  6265.  
  6266.                ModeOfGlitch = 6127843
  6267. MAINRUINCOLOR = BrickColor.new("White")
  6268. for i, v in pairs(mw2:GetChildren()) do
  6269. if v:IsA("Part") then
  6270. v.BrickColor = MAINRUINCOLOR
  6271. v.Material = "Neon"
  6272. end
  6273. end
  6274. for i, v in pairs(mw1:GetChildren()) do
  6275. if v:IsA("Part") then
  6276. v.Transparency = 0
  6277. v.BrickColor = MAINRUINCOLOR
  6278. v.Material = "Neon"
  6279. end
  6280. end
  6281. for i, v in pairs(m:GetChildren()) do
  6282. if v:IsA("Part") then
  6283. v.BrickColor = BrickColor.new("White")
  6284. v.Material = "Neon"
  6285. end
  6286. end
  6287. for i, v in pairs(m2:GetChildren()) do
  6288. if v:IsA("Part") then
  6289. v.BrickColor = BrickColor.new("White")
  6290. v.Material = "Neon"
  6291. end
  6292. end
  6293. for i, v in pairs(m3:GetChildren()) do
  6294. if v:IsA("Part") then
  6295. v.BrickColor = BrickColor.new("White")
  6296. v.Material = "Neon"
  6297. end
  6298. end
  6299. for i, v in pairs(extrawingmod1:GetChildren()) do
  6300. if v:IsA("Part") then
  6301. v.Transparency = 1
  6302. v.BrickColor = BrickColor.new("White")
  6303. v.Material = "Neon"
  6304. end
  6305. end
  6306. for i, v in pairs(extrawingmod2:GetChildren()) do
  6307. if v:IsA("Part") then
  6308. v.Transparency = 1
  6309. v.BrickColor = BrickColor.new("White")
  6310. v.Material = "Neon"
  6311. end
  6312. end
  6313. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6314. resetmode()
  6315. end
  6316. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6317.                ModeOfGlitch = 1000000
  6318. storehumanoidWS = 100
  6319. hum.WalkSpeed = 100
  6320. rainbowmode = false
  6321. chaosmode = false
  6322. glitchymode = false
  6323. tl1.Enabled = true
  6324. tl2.Enabled = true
  6325. tl3.Enabled = true
  6326. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6327. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6328. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6329. newTheme("rbxassetid://1359036559",0,1,1)
  6330. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6331. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6332. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6333. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6334. for i, v in pairs(mw2:GetChildren()) do
  6335. if v:IsA("Part") then
  6336. v.BrickColor = MAINRUINCOLOR
  6337. v.Material = "Neon"
  6338. end
  6339. end
  6340. for i, v in pairs(mw1:GetChildren()) do
  6341. if v:IsA("Part") then
  6342. v.Transparency = 0
  6343. v.BrickColor = MAINRUINCOLOR
  6344. v.Material = "Neon"
  6345. end
  6346. end
  6347. for i, v in pairs(m:GetChildren()) do
  6348. if v:IsA("Part") then
  6349. v.Color = Color3.new(0.5,0,1)
  6350. v.Material = "Neon"
  6351. end
  6352. end
  6353. for i, v in pairs(m2:GetChildren()) do
  6354. if v:IsA("Part") then
  6355. v.Color = Color3.new(0.25,0,1)
  6356. v.Material = "Neon"
  6357. end
  6358. end
  6359. for i, v in pairs(m3:GetChildren()) do
  6360. if v:IsA("Part") then
  6361. v.Color = Color3.new(0.45,0,1)
  6362. v.Material = "Neon"
  6363. end
  6364. end
  6365. for i, v in pairs(extrawingmod1:GetChildren()) do
  6366. if v:IsA("Part") then
  6367. v.Transparency = 0.75
  6368. v.Color = Color3.new(0.25,0,1)
  6369. v.Material = "Neon"
  6370. end
  6371. end
  6372. for i, v in pairs(extrawingmod2:GetChildren()) do
  6373. if v:IsA("Part") then
  6374. v.Transparency = 0.75
  6375. v.Color = Color3.new(0.5,0,1)
  6376. v.Material = "Neon"
  6377. end
  6378. end
  6379. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6380. resetmode()
  6381. end
  6382. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6383. newThemeCust("rbxassetid://1504604335",0,1,1)
  6384. attack = true
  6385. hum.WalkSpeed = 0
  6386. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6387. for i = 0, 24, 0.1 do
  6388. swait()
  6389. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6390. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6391. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6392. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6393. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6394. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6395. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6396. end
  6397. CameraEnshaking(1,1)
  6398. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6399. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6400. wait(0.55)
  6401. CameraEnshaking(1,2)
  6402. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6403. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6404. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6405. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6406. wait(0.55)
  6407. CameraEnshaking(1,3)
  6408. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6409. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6410. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6411. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6412. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6413. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6414. wait(0.55)
  6415. CameraEnshaking(10,5)
  6416. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6417. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6418. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6419. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6420. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6421. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6422. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6423. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6424. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6425. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6426. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6427. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6428. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6429. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6430. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6431. for i = 0, 49 do
  6432. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6433. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6434. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6435. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6436. end
  6437. ModeOfGlitch = 12345678987654321
  6438. storehumanoidWS = 200
  6439. hum.WalkSpeed = 200
  6440. rainbowmode = false
  6441. chaosmode = false
  6442. glitchymode = false
  6443. tl1.Enabled = true
  6444. tl2.Enabled = true
  6445. tl3.Enabled = true
  6446. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6447. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6448. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6449. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6450. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6451. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6452. for i, v in pairs(mw2:GetChildren()) do
  6453. if v:IsA("Part") then
  6454. v.BrickColor = MAINRUINCOLOR
  6455. v.Material = "Neon"
  6456. end
  6457. end
  6458. for i, v in pairs(mw1:GetChildren()) do
  6459. if v:IsA("Part") then
  6460. v.Transparency = 0
  6461. v.BrickColor = MAINRUINCOLOR
  6462. v.Material = "Neon"
  6463. end
  6464. end
  6465. for i, v in pairs(m:GetChildren()) do
  6466. if v:IsA("Part") then
  6467. v.Color = Color3.new(0.5,0,1)
  6468. v.Material = "Neon"
  6469. end
  6470. end
  6471. for i, v in pairs(m2:GetChildren()) do
  6472. if v:IsA("Part") then
  6473. v.Color = Color3.new(0.5,0,1)
  6474. v.Material = "Neon"
  6475. end
  6476. end
  6477. for i, v in pairs(m3:GetChildren()) do
  6478. if v:IsA("Part") then
  6479. v.Color = Color3.new(0.5,0,1)
  6480. v.Material = "Neon"
  6481. end
  6482. end
  6483. for i, v in pairs(extrawingmod1:GetChildren()) do
  6484. if v:IsA("Part") then
  6485. v.Transparency = 0
  6486. v.Color = Color3.new(0.5,0,1)
  6487. v.Material = "Neon"
  6488. end
  6489. end
  6490. for i, v in pairs(extrawingmod2:GetChildren()) do
  6491. if v:IsA("Part") then
  6492. v.Transparency = 0
  6493. v.Color = Color3.new(0.5,0,1)
  6494. v.Material = "Neon"
  6495. end
  6496. attack = false
  6497. end
  6498. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6499. resetmode()
  6500. end
  6501. if k == "l" and toggleTag == false then
  6502. toggleTag = true
  6503. text.TextTransparency = 0
  6504. text.TextStrokeTransparency = 0
  6505. elseif k == "l" and toggleTag == true then
  6506. toggleTag = false
  6507. text.TextTransparency = 1
  6508. text.TextStrokeTransparency = 1
  6509. end
  6510. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6511. ExtinctiveHeartbreak()
  6512. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6513. PureBomb()
  6514. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6515. scattercorrupt()
  6516. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6517. Judgement()
  6518. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6519. ChaosGroundStrike()
  6520. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6521. InsaneGroundStrike()
  6522.  
  6523. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6524.     ChooseODer()
  6525. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6526. Starfall()
  6527. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6528. yinyangi()
  6529. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6530. Wip()
  6531. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6532. StarfallEX()
  6533. end
  6534. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6535. StarDivision()
  6536. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6537. JusticeBeam()
  6538. end
  6539. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6540. UniversalCollapse()
  6541. end
  6542. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6543.  
  6544. end
  6545. if k == "n" and attack == false then
  6546. CorruptBlink()
  6547. end
  6548. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6549. FuckMeSidewaysAndCallMeGay()
  6550. end
  6551. end)
  6552. coroutine.resume(coroutine.create(function()
  6553. while true do
  6554. swait(2)
  6555. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6556. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6557. end
  6558.  
  6559. end
  6560. end))
  6561.  
  6562.  
  6563. coroutine.resume(coroutine.create(function()
  6564. while true do
  6565. if ModeOfGlitch == 1000000 then
  6566. swait(0.5)
  6567. end
  6568. swait()
  6569. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6570. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6571. end
  6572. if ModeOfGlitch == 12345678987654321 then
  6573. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6574. end
  6575. end
  6576. end))
  6577.  
  6578.  
  6579. function RandomMaterial()
  6580.     local getRandom;
  6581.     local material;
  6582.     local function IsTerrainMaterial(mat)
  6583.         local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6584.         return isMaterial
  6585.     end
  6586.     getRandom = function()
  6587.         local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6588.         if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6589.     end
  6590.     getRandom()
  6591.     repeat wait() until material
  6592.     return material
  6593. end
  6594. function RandomCaps(str)
  6595.     local new = ""
  6596.     for i = 1, #str do
  6597.         if(math.random(1,2) == 1)then
  6598.             new = new .. (str:sub(i,i):upper())
  6599.         else
  6600.             new = new .. str:sub(i,i)
  6601.         end
  6602.     end
  6603.     return new
  6604. end
  6605.  
  6606. coroutine.resume(coroutine.create(function()
  6607. while true do
  6608. for i = 1, #ODers do
  6609.     local ODer = ODers[i]
  6610.     if(ODer)then
  6611.         local hed = ODer:FindFirstChild'Head'
  6612.         if(ODer.Parent and hed)then
  6613.             sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6614.         else
  6615.             table.remove(ODers,i)
  6616.         end
  6617.     else
  6618.         table.remove(ODers,i)
  6619.     end
  6620. end
  6621. if(not kan)then
  6622.     kan = Instance.new("Sound",char)
  6623. end
  6624. kan.Parent = char
  6625. if(plr.UserId == 5719877)then kan.Volume = 3 else  kan.Volume = 1 end
  6626. kan.Pitch = Pitch
  6627. kan.SoundId = MID
  6628. kan.Name = "wrecked"
  6629. kan.Looped = true
  6630. kan:Resume()
  6631. swait()
  6632. if glitchymode == true then
  6633.     local val = math.random(1,255)
  6634.     local color = Color3.fromRGB(val,val,val)
  6635.     pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6636.     pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6637.     tl1.Color = ColorSequence.new(color)
  6638.     tl2.Color = ColorSequence.new(color)
  6639.     tl3.Color = ColorSequence.new(color)
  6640.     tr1.Color = ColorSequence.new(color)
  6641.     tr2.Color = ColorSequence.new(color)
  6642.     tr3.Color = ColorSequence.new(color)
  6643.     for i, v in pairs(mw1:GetChildren()) do
  6644.     if v:IsA("Part") then
  6645.     v.Transparency = 0
  6646.     v.Color = color
  6647.     v.Material = "Neon"
  6648.     end
  6649.     end
  6650.     for i, v in pairs(mw2:GetChildren()) do
  6651.     if v:IsA("Part") then
  6652.     v.Color = color
  6653.     v.Material = "Neon"
  6654.     end
  6655.     end
  6656.     for i, v in pairs(m2:GetChildren()) do
  6657.     if v:IsA("Part") then
  6658.     v.Color = color
  6659.     v.Material = "Neon"
  6660.     end
  6661.     end
  6662.     RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6663. end
  6664. if chaosmode or glitchymode then
  6665.     pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6666.     pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6667. else
  6668.     pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6669.     pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6670. end
  6671. if chaosmode == true then
  6672. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6673. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6674. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6675. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6676. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6677. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6678. for i, v in pairs(mw1:GetChildren()) do
  6679. if v:IsA("Part") then
  6680. v.Transparency = 0.75
  6681. v.BrickColor = BrickColor.random()
  6682. v.Material = "Neon"
  6683. end
  6684. end
  6685. for i, v in pairs(extrawingmod1:GetChildren()) do
  6686. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6687. v.Transparency = 0.75
  6688. v.BrickColor = BrickColor.random()
  6689. v.Material = "Neon"
  6690. elseif v:IsA("Part") then
  6691. v.Transparency = 1
  6692. end
  6693. end
  6694. for i, v in pairs(m2:GetChildren()) do
  6695. if v:IsA("Part") then
  6696. v.BrickColor = BrickColor.random()
  6697. v.Material = "Neon"
  6698. end
  6699. end
  6700. end
  6701. end
  6702. end))
  6703. Humanoid.Name = "STARGLITCHER"
  6704. Humanoid.MaxHealth = math.huge
  6705. Humanoid.Health = math.huge
  6706. Instance.new("ForceField",char).Visible = false
  6707. Humanoid.Animator.Parent = nil
  6708. idleanim=.4
  6709. while true do
  6710. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6711. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6712. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6713. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6714. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6715. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6716. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6717. end
  6718. if rainbowmode == true then
  6719. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6720. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6721. if(not vaporwave)then
  6722.     RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6723. else
  6724.     RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6725. end
  6726. MAINRUINCOLOR = BrickColor.new("White")
  6727. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6728. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6729. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6730. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6731. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6732. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6733. for i, v in pairs(m:GetChildren()) do
  6734. if v:IsA("Part") then
  6735. v.Color = Color3.new(r/255,g/255,b/255)
  6736. end
  6737. end
  6738. for i, v in pairs(m2:GetChildren()) do
  6739. if v:IsA("Part") then
  6740. v.Color = Color3.new(r/255,g/255,b/255)
  6741. end
  6742. end
  6743. for i, v in pairs(m3:GetChildren()) do
  6744. if v:IsA("Part") then
  6745. v.Color = Color3.new(r/255,g/255,b/255)
  6746. end
  6747. end
  6748. for i, v in pairs(mw1:GetChildren()) do
  6749. if v:IsA("Part") then
  6750. v.Color = Color3.new(r/255,g/255,b/255)
  6751. v.Material = "Neon"
  6752. end
  6753. end
  6754. for i, v in pairs(mw2:GetChildren()) do
  6755. if v:IsA("Part") then
  6756. v.Color = Color3.new(r/255,g/255,b/255)
  6757. v.Material = "Neon"
  6758. end
  6759. end
  6760. end
  6761. CameraManager()
  6762. swait()
  6763. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6764. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6765. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6766. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6767. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6768. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6769.  
  6770. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6771. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6772. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6773. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6774. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6775. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6776.   sine = sine + change
  6777. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6778. local velderp=RootPart.Velocity.y
  6779. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6780. if equipped==true or equipped==false then
  6781. if attack==false then
  6782. idle=idle+1
  6783. else
  6784. idle=0
  6785. end
  6786. if idle>=500 then
  6787. if attack==false then
  6788. --Sheath()
  6789. end
  6790. end
  6791. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6792. Anim="Jump"
  6793. if attack==false then
  6794. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6795. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6796. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6797. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6798. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6799. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6800. end
  6801. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6802. Anim="Fall"
  6803. if attack==false then
  6804. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6805. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6806. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6807. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6808. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6809. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6810. end
  6811. elseif torvel<1 and hitfloor~=nil then
  6812. Anim="Idle"
  6813. if attack==false then
  6814. if ModeOfGlitch == 1 then
  6815. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6816. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6817. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6818. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6819. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6820. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6821.  
  6822. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6823. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6824. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6825. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6826. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6827. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6828. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6829.  
  6830. elseif ModeOfGlitch == 3 then
  6831. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6832. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6833. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6834. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6835. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6836. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6837. elseif ModeOfGlitch == 4 then
  6838. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6839. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6840. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6841. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6842. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6843. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6844. elseif ModeOfGlitch == 69 then
  6845. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6846. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6847. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6848. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6849. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6850. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6851. elseif ModeOfGlitch == 8376532578634534 then
  6852. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6853. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6854. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  6855. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6856. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6857. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6858.        
  6859. elseif ModeOfGlitch == 666666 then
  6860. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6861. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6862. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6863. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6864. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6865. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6866.  
  6867. elseif ModeOfGlitch == 5 then
  6868. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6869. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6870. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6871. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6872. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6873. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6874.  
  6875. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6876. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6877. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6878. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6879. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6880. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6881. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6882.  
  6883. elseif ModeOfGlitch == 12345678987654321 then
  6884. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6885. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6886. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6887. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6888. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6889. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6890. end
  6891. end
  6892. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6893. Anim="Walk"
  6894. if attack==false then
  6895. if ModeOfGlitch == 1 then
  6896. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6897. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6898. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6899. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6900. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6901. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6902. elseif ModeOfGlitch == 4 then
  6903. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6904. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6905. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6906. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6907. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6908. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6909. elseif ModeOfGlitch == 666666 then
  6910. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6911. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6912. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6913. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6914. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6915. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6916.  
  6917. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6918. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6919. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6920. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6921. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6922. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6923. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6924. end
  6925. end
  6926. elseif torvel>=22 and hitfloor~=nil then
  6927. Anim="Run"
  6928. if attack==false then
  6929. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6930. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6931. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6932. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6933. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6934. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6935. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6936. elseif ModeOfGlitch == 666666 then
  6937. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6938. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6939. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6940. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6941. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6942. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6943.  
  6944. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6945. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6946. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6947. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6948. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6949. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6950. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6951. end
  6952. end
  6953. end
  6954. end
  6955. end
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