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Lirbo

new houserules

Dec 18th, 2020
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  6. [center][glow=black,2,300][size=24pt][color=maroon][b]Non V20 Whitelist[/b][/color][/size][/glow][/center]
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  9. While we are following the 20th Anniversary Edition, we have decided to make the gameplay a little more colorful by allowing certain features from other books exist in our chronicle as well.
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  11. [b]Notes:[/b]
  12. • Some of the whitelisted powers have been modified to fit our chronicle and balance it with V20 mechanics.[/color]
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  17. [center][glow=black,2,300][size=14pt][color=maroon][b]Blood Sorceries[/b][/color][/size][/glow][/center]
  18. [color=#AA3333][size=12pt]Path of Pain (Dark Thaumaturgy):[/size][/color]
  19. [spoiler=Path of Pain]
  20. [b]Reference:[/b] Sin of the Blood (page 86).
  21. [b]Price:[/b] Upon learning the third level in this path, the infernalist is addicted to pain, needing it almost as much as vitae. Whenever the thaumaturge takes a single health level of damage, he will do nothing to stop the source of the injury unless the player spends a Willpower point. However, if the character suffers a single health level from a weapon, attack, or effect that causes a variable amount of damage, she will not necessarily have to withstand it again. Note that this effect applies only to a single health level. A character will not stand idly by while being mauled by a Gangrel whose player just happened to roll poorly, for example, nor will she perforce tempt a gunman to shoot her again in hopes of suffering only one health level of damage.
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  23. [b]• Eyes of the Beast:[/b]
  24. This power can not pierce utter darknesses such as Obtenebration powers.[/spoiler]
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