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May 20th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151. local player=game:service'Players'.LocalPlayer
  152. local char=player.Character
  153. local mouse=player:GetMouse()
  154. local tor = char.Torso
  155. local ra = char['Right Arm']
  156. local la = char['Left Arm']
  157. local attacking = false
  158. function weld(p0,p1,c0)
  159. local w=Instance.new("Weld",p0)
  160. w.Part0=p0
  161. w.Part1=p1
  162. w.C0=c0
  163. return w
  164. end
  165.  
  166. ---Clothing------------------------------------------------------
  167. if char:findFirstChild("Shirt") then
  168. char.Shirt:Remove()
  169. end
  170.  
  171. if char:findFirstChild("Pants") then
  172. char.Pants:Remove()
  173. end
  174.  
  175. if char:findFirstChild("Shirt Graphic") then
  176. char["Shirt Graphic"]:Remove()
  177. end
  178.  
  179. if char.Torso:findFirstChild("roblox") then
  180. char.Torso.roblox:Remove()
  181. end
  182.  
  183. local Shirt = Instance.new("Shirt",char)
  184. local Pants = Instance.new("Pants",char)
  185. Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=188809505"
  186. Pants.PantsTemplate = "http://www.roblox.com/asset/?id=158093557"
  187. if char:FindFirstChild("Head") then char.Head.BrickColor = BrickColor.new("Sand red") end
  188. if char:FindFirstChild("Torso") then char.Torso.BrickColor = BrickColor.new("Sand red") end
  189. if char:FindFirstChild("Left Leg") then char["Left Leg"].BrickColor = BrickColor.new("Sand red") end
  190. if char:FindFirstChild("Right Leg") then char["Right Leg"].BrickColor = BrickColor.new("Sand red") end
  191. if char:FindFirstChild("Left Arm") then char["Left Arm"].BrickColor = BrickColor.new("Sand red") end
  192. if char:FindFirstChild("Right Arm") then char["Right Arm"].BrickColor = BrickColor.new("Sand red") end
  193. -----------------------------------------------------------------
  194. --Health&Walkspeed--
  195. char.Humanoid.MaxHealth = 1000
  196. char.Humanoid.Health = 1000
  197. char.Humanoid.WalkSpeed = 10
  198. ----------
  199. --Body
  200. local torso = char.Torso:Clone()
  201. torso.Size = Vector3.new(char.Torso.Size.x,char.Torso.Size.y,char.Torso.Size.z)
  202. torso.Transparency = 0
  203. torso.CanCollide = false
  204. if torso:FindFirstChild("roblox") then torso.roblox:Remove() end
  205. torso.Parent = char
  206. torso.CanCollide = true
  207. torso.Name = "Torso"
  208. torso["Left Shoulder"]:Destroy()
  209. torso["Right Shoulder"]:Destroy()
  210. torso["Left Hip"]:Destroy()
  211. torso["Right Hip"]:Destroy()
  212. char.Torso.Transparency = 1
  213. char.Torso.Name = "Torso2"
  214.  
  215.  
  216. local tweld = Instance.new("Weld",char.Torso)
  217. tweld.Name = "tweld"
  218. tweld.Part0 = char.Torso
  219. tweld.Part1 = char.Torso2
  220. tweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),0,0)
  221. char.Torso2.Name = "Torso"
  222. -----
  223. ---Hair------------------------------------------------------------------------------
  224. for _,v in pairs(char:GetChildren()) do if v.ClassName=="Accessory" then v:remove() end end
  225.  
  226. hair = Instance.new("Part", char.Head)
  227. hair.FormFactor = Enum.FormFactor.Plate
  228. hair.CanCollide = false
  229. hair.TopSurface = Enum.SurfaceType.Smooth
  230. hair.Size = Vector3.new(1, 0.8, 1)
  231. hair.Name = "Hair"
  232. hair.Friction = 0.3
  233. hair.BottomSurface = Enum.SurfaceType.Smooth
  234. hair:BreakJoints()
  235. mesh = Instance.new("SpecialMesh", hair)
  236. mesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  237. mesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  238. mesh.TextureId = "http://www.roblox.com/asset/?id=208214380"
  239. mesh.MeshType = Enum.MeshType.FileMesh
  240.  
  241. local hatweld = Instance.new("Weld",hair)
  242. hatweld.Name = "Hatweld"
  243. hatweld.Part0 = hair
  244. hatweld.Part1 = char.Head
  245. hatweld.C0 = CFrame.new(0,-.4,0)
  246. char.Head.face.Texture = "http://www.roblox.com/asset/?id=133667125"
  247. hair:MakeJoints()
  248. -------------------------------------------------------------------------------------------
  249. ---Music---------------------------------------------------------------------------------------------------
  250. local music=Instance.new("Sound")
  251. music.SoundId="http://www.roblox.com/asset/?id=225920256"
  252. music.PlayOnRemove=false
  253. music.Volume=.8
  254. music.Looped=true
  255. music.Pitch = 1
  256. music.Parent=char.Head
  257. music.Name = "ScissormanTheme"
  258. music:Play()
  259.  
  260. char.Humanoid.Died:connect(function(musicremoval)
  261. music:Stop()
  262. wait()
  263. music:Destroy()
  264. end)
  265. -----------------------------------------------------------------------------------------------------------
  266.  
  267. --Model Build--
  268. local scissors = Instance.new("Model", char)
  269. scissors.Name = "Scissors"
  270.  
  271. local blade2 = Instance.new("Model", scissors)
  272. blade2.Name = "Blade2"
  273.  
  274. blade = Instance.new("Part", blade2)
  275. blade.FormFactor = Enum.FormFactor.Custom
  276. blade.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  277. blade.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  278. blade.Anchored = false
  279. blade.Material = Enum.Material.Metal
  280. blade.Size = Vector3.new(0.41, 2.581, 0.512)
  281. blade.Name = "Blade"
  282. blade.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  283. blade.CFrame = CFrame.new(81.752, 5.278, 34.598)* CFrame.Angles(-2.6529195308685, 0, -3.1415927410126)
  284. blade.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  285. blade.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  286. blade.BrickColor = BrickColor.new("Fossil")
  287. blade.Friction = 0.3
  288. blade.CanCollide = false
  289. blade.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  290.  
  291. mesh = Instance.new("SpecialMesh", blade)
  292. mesh.MeshType = Enum.MeshType.Wedge
  293.  
  294. part = Instance.new("Part", blade2)
  295. part.FormFactor = Enum.FormFactor.Custom
  296. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  297. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  298. part.Anchored = false
  299. part.Material = Enum.Material.Metal
  300. part.Size = Vector3.new(0.41, 1.721, 0.512)
  301. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  302. part.CFrame = CFrame.new(81.752, 3.379, 33.589)* CFrame.Angles(0.48867347836494, 0, -0)
  303. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  304. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  305. part.BrickColor = BrickColor.new("Fossil")
  306. part.Friction = 0.3
  307. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  308.  
  309. mesh_2 = Instance.new("BlockMesh", part)
  310.  
  311. handle1 = Instance.new("Part", blade2)
  312. handle1.FormFactor = Enum.FormFactor.Custom
  313. handle1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  314. handle1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  315. handle1.Anchored = false
  316. handle1.Material = Enum.Material.Metal
  317. handle1.Size = Vector3.new(0.41, 2.721, 0.512)
  318. handle1.Name = "Handle1"
  319. handle1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  320. handle1.CFrame = CFrame.new(81.747, 1.366, 32.744)* CFrame.Angles(-2.7924835681915, 0, -0)
  321. handle1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  322. handle1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  323. handle1.BrickColor = BrickColor.new("Fossil")
  324. handle1.Friction = 0.3
  325. handle1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  326.  
  327. mesh_3 = Instance.new("BlockMesh", handle1)
  328.  
  329. handle1pos = Instance.new("Part", scissors)
  330. handle1pos.FormFactor = Enum.FormFactor.Custom
  331. handle1pos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  332. handle1pos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  333. handle1pos.Anchored = false
  334. handle1pos.Transparency = 1
  335. handle1pos.CanCollide = false
  336. handle1pos.Material = Enum.Material.Metal
  337. handle1pos.Size = Vector3.new(0.41, 2.721, 0.512)
  338. handle1pos.Name = "handle1pos"
  339. handle1pos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  340. handle1pos.CFrame = CFrame.new(81.747, 1.366, 32.744)* CFrame.Angles(-2.7924835681915, 0, -0)
  341. handle1pos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  342. handle1pos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  343. handle1pos.BrickColor = BrickColor.new("Fossil")
  344. handle1pos.Friction = 0.3
  345. handle1pos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  346.  
  347. handle = Instance.new("Part", scissors)
  348. handle.FormFactor = Enum.FormFactor.Custom
  349. handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  350. handle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  351. handle.Anchored = false
  352. handle.Material = Enum.Material.Metal
  353. handle.Size = Vector3.new(0.41, 0.41, 0.41)
  354. handle.Name = "Handle"
  355. handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  356. handle.CFrame = CFrame.new(81.852, 2.992, 33.43)* CFrame.Angles(-2.8078470230103, 1.5037103891373, 1.2398878335953)
  357. handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  358. handle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  359. handle.BrickColor = BrickColor.new("Dark stone grey")
  360. handle.Friction = 0.3
  361. handle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  362.  
  363. mesh_4 = Instance.new("SpecialMesh", handle)
  364. mesh_4.Scale = Vector3.new(1, 1.2, 1)
  365. mesh_4.MeshType = Enum.MeshType.Sphere
  366.  
  367. local blade1 = Instance.new("Model", scissors)
  368. blade1.Name = "Blade1"
  369.  
  370. blade_2 = Instance.new("Part", blade1)
  371. blade_2.FormFactor = Enum.FormFactor.Custom
  372. blade_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  373. blade_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  374. blade_2.Anchored = false
  375. blade_2.Material = Enum.Material.Metal
  376. blade_2.Size = Vector3.new(0.41, 2.581, 0.512)
  377. blade_2.Name = "Blade"
  378. blade_2.CanCollide = false
  379. blade_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  380. blade_2.CFrame = CFrame.new(81.752, 5.304, 32.333)* CFrame.Angles(-0.46782538294792, 0, -0)
  381. blade_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  382. blade_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  383. blade_2.BrickColor = BrickColor.new("Fossil")
  384. blade_2.Friction = 0.3
  385. blade_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  386.  
  387. mesh_5 = Instance.new("SpecialMesh", blade_2)
  388. mesh_5.MeshType = Enum.MeshType.Wedge
  389.  
  390. part_2 = Instance.new("Part", blade1)
  391. part_2.FormFactor = Enum.FormFactor.Custom
  392. part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  393. part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  394. part_2.Anchored = false
  395. part_2.Material = Enum.Material.Metal
  396. part_2.Size = Vector3.new(0.41, 1.721, 0.512)
  397. part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  398. part_2.CFrame = CFrame.new(81.752, 3.385, 33.302)* CFrame.Angles(2.6737668514252, 0, -3.1415927410126)
  399. part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  400. part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  401. part_2.BrickColor = BrickColor.new("Fossil")
  402. part_2.Friction = 0.3
  403. part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  404.  
  405. mesh_6 = Instance.new("BlockMesh", part_2)
  406.  
  407. handle1_2 = Instance.new("Part", blade1)
  408. handle1_2.FormFactor = Enum.FormFactor.Custom
  409. handle1_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  410. handle1_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  411. handle1_2.Anchored = false
  412. handle1_2.Material = Enum.Material.Metal
  413. handle1_2.Size = Vector3.new(0.41, 2.721, 0.512)
  414. handle1_2.Name = "Handle1"
  415. handle1_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  416. handle1_2.CFrame = CFrame.new(81.747, 1.366, 34.144)* CFrame.Angles(2.7925736904144, 0, -0)
  417. handle1_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  418. handle1_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  419. handle1_2.BrickColor = BrickColor.new("Fossil")
  420. handle1_2.Friction = 0.3
  421. handle1_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  422.  
  423. mesh_7 = Instance.new("BlockMesh", handle1_2)
  424.  
  425. handle1_2pos = Instance.new("Part", scissors)
  426. handle1_2pos.FormFactor = Enum.FormFactor.Custom
  427. handle1_2pos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  428. handle1_2pos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  429. handle1_2pos.Anchored = false
  430. handle1_2pos.Transparency = 1
  431. handle1_2pos.CanCollide = false
  432. handle1_2pos.Material = Enum.Material.Metal
  433. handle1_2pos.Size = Vector3.new(0.41, 2.721, 0.512)
  434. handle1_2pos.Name = "handle2pos"
  435. handle1_2pos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  436. handle1_2pos.CFrame = CFrame.new(81.747, 1.366, 34.144)* CFrame.Angles(2.7925736904144, 0, -0)
  437. handle1_2pos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  438. handle1_2pos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  439. handle1_2pos.BrickColor = BrickColor.new("Fossil")
  440. handle1_2pos.Friction = 0.3
  441. handle1_2pos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  442.  
  443. part_3 = Instance.new("Part", scissors)
  444. part_3.FormFactor = Enum.FormFactor.Custom
  445. part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  446. part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  447. part_3.Anchored = false
  448. part_3.Material = Enum.Material.Metal
  449. part_3.Size = Vector3.new(0.41, 0.41, 0.41)
  450. part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  451. part_3.CFrame = CFrame.new(81.652, 3.002, 33.43)* CFrame.Angles(-2.8078470230103, 1.5037103891373, 1.2398878335953)
  452. part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  453. part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  454. part_3.BrickColor = BrickColor.new("Dark stone grey")
  455. part_3.Friction = 0.3
  456. part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  457.  
  458. mesh_8 = Instance.new("SpecialMesh", part_3)
  459. mesh_8.Scale = Vector3.new(1, 1.2, 1)
  460. mesh_8.MeshType = Enum.MeshType.Sphere
  461. scissors:BreakJoints()
  462. blade1:BreakJoints()
  463. blade2:BreakJoints()
  464.  
  465. local prev
  466. local parts = scissors:GetChildren()
  467.  
  468. for i = 1,#parts do
  469. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  470. if (prev ~= nil)then
  471. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  472. local weld = Instance.new("Weld")
  473. weld.Part0 = prev
  474. weld.Part1 = parts[i]
  475. weld.C0 = prev.CFrame:inverse()
  476. weld.C1 = parts[i].CFrame:inverse()
  477. weld.Parent = prev
  478. end
  479. prev = parts[i]
  480. end
  481. end
  482. scissors:MakeJoints()
  483.  
  484. local prev
  485. local parts = blade1:GetChildren()
  486.  
  487. for i = 1,#parts do
  488. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  489. if (prev ~= nil)then
  490. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  491. local weld = Instance.new("Weld")
  492. weld.Part0 = prev
  493. weld.Part1 = parts[i]
  494. weld.C0 = prev.CFrame:inverse()
  495. weld.C1 = parts[i].CFrame:inverse()
  496. weld.Parent = prev
  497. end
  498. prev = parts[i]
  499. end
  500. end
  501. blade1:MakeJoints()
  502. local prev
  503. local parts = blade2:GetChildren()
  504.  
  505. for i = 1,#parts do
  506. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  507. if (prev ~= nil)then
  508. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  509. local weld = Instance.new("Weld")
  510. weld.Part0 = prev
  511. weld.Part1 = parts[i]
  512. weld.C0 = prev.CFrame:inverse()
  513. weld.C1 = parts[i].CFrame:inverse()
  514. weld.Parent = prev
  515. end
  516. prev = parts[i]
  517. end
  518. end
  519. blade2:MakeJoints()
  520.  
  521. local particleemitter = Instance.new("ParticleEmitter", scissors.Handle)
  522. particleemitter.VelocitySpread = 200
  523. particleemitter.Speed = NumberRange.new(10)
  524. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 0.2)})
  525. particleemitter.Rate = 10
  526. particleemitter.Texture = "http://www.roblox.com/asset/?id=311395391"
  527. particleemitter.Color = ColorSequence.new(Color3.new(1, 0.666667, 0), Color3.new(1, 0.666667, 0))
  528. particleemitter.Enabled = false
  529.  
  530. scissors.Handle.Weld.Name = "Weld2"
  531. weld(blade1.Handle1, scissors.handle1pos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
  532. weld(blade2.Handle1, scissors.handle2pos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
  533. ---Model Build End---
  534. weld(tor, ra, CFrame.new(1,0,-1)*CFrame.Angles(math.rad(90),0,0))
  535. weld(la, ra, CFrame.new(2,0,0)*CFrame.Angles(math.rad(0),0,0))
  536. weld(scissors.Handle, tor, CFrame.new(4,0,-.2)*CFrame.Angles(math.rad(95),(math.rad(90)),0))
  537. local sc1 = Instance.new("Sound")
  538. sc1.SoundId="rbxassetid://357622136"
  539. sc1.PlayOnRemove=false
  540. sc1.Volume=0.7
  541. sc1.Looped=false
  542. sc1.Pitch = 1
  543. sc1.Parent=scissors.Handle
  544. local sc2 = Instance.new("Sound")
  545. sc2.SoundId="rbxassetid://240785604"
  546. sc2.PlayOnRemove=false
  547. sc2.Volume=0.7
  548. sc2.Looped=false
  549. sc2.Pitch = 1
  550. sc2.Parent=scissors.Handle
  551.  
  552. local open = true
  553. function scissoropen()
  554. open = true
  555. blade2.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(2),0,0)
  556. blade1.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),0,0)
  557. wait()
  558. blade2.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(4),0,0)
  559. blade1.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-4),0,0)
  560. wait()
  561. blade2.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(6),0,0)
  562. blade1.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-6),0,0)
  563. end
  564.  
  565. function scissorclose()
  566. open = false
  567. attacking = true
  568. sc1:Play()
  569. blade2.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),0,0)
  570. blade1.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(2),0,0)
  571. wait()
  572. blade2.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-4),0,0)
  573. blade1.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(4),0,0)
  574. wait()
  575. blade2.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-6),0,0)
  576. blade1.Handle1.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(6),0,0)
  577. attacking = false
  578. end
  579.  
  580. mouse.Button2Down:connect(function()
  581. if open == false then
  582. scissoropen()
  583. end
  584. end)
  585. mouse.Button1Down:connect(function()
  586. if open == true then
  587. scissorclose()
  588. end
  589. end)
  590.  
  591. local blood = Instance.new("ParticleEmitter")
  592. blood.VelocitySpread = 180
  593. blood.Lifetime = NumberRange.new(1, 2)
  594. blood.Speed = NumberRange.new(10)
  595. blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1), NumberSequenceKeypoint.new(1, 0.1)})
  596. blood.Acceleration = Vector3.new(0, -10, 0)
  597. blood.RotSpeed = NumberRange.new(260)
  598. blood.Texture = "http://www.roblox.com/asset/?id=176677966"
  599.  
  600. blade.Touched:connect(function(h)
  601. if attacking == true then
  602. if h.Parent:FindFirstChild("Humanoid") then
  603. if h.Parent:FindFirstChild("Torso") then
  604. local pclone = blood:Clone()
  605. pclone.Parent = h
  606. game.Debris:AddItem(pclone,1)
  607. end
  608. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  609. if h.Name == "Torso" then h.Parent.Humanoid:TakeDamage(math.random(20,40)) end
  610. if h.Name == "Left Arm" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  611. if h.Name == "Right Arm" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  612. if h.Name == "Left Leg" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  613. if h.Name == "Right Leg" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  614. if h.Name == "Head" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  615. end
  616. end
  617. end)
  618. blade_2.Touched:connect(function(h)
  619. if attacking == true then
  620. --if h.Parent:FindFirstChild("Humanoid") == nil and not h.Name:lower():find("base") then
  621. --h.Anchored = false
  622. --h.Velocity = char.Head.CFrame.lookVector*30
  623. --h:BreakJoints()
  624. --end
  625. if h.Parent:FindFirstChild("Humanoid") then
  626. if h.Parent:FindFirstChild("Torso") then
  627. local pclone = blood:Clone()
  628. pclone.Parent = h
  629. game.Debris:AddItem(pclone,1)
  630. end
  631. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  632. if h.Name == "Torso" then h.Parent.Humanoid:TakeDamage(math.random(20,40)) end
  633. if h.Name == "Left Arm" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  634. if h.Name == "Right Arm" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  635. if h.Name == "Left Leg" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  636. if h.Name == "Right Leg" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  637. if h.Name == "Head" then local clone = h:Clone() clone.Parent = workspace clone.Position = h.Position clone.CanCollide = true h:Destroy() end
  638. end
  639. end
  640. end)
  641.  
  642. local fpressed = 0
  643. mouse.KeyDown:connect(function(key)
  644. if key == "f" then
  645. fpressed = fpressed + 1
  646. if fpressed == 1 then
  647. tor.Weld.C0 = CFrame.new(1,.5,-1)*CFrame.Angles(math.rad(100),0,0)
  648. scissors.Handle.Weld.C0 = CFrame.new(4,0,-.8)*CFrame.Angles(math.rad(95),(math.rad(90)),0)
  649. end
  650. if fpressed ==2 then
  651. tor.Weld.C0 = CFrame.new(1,-.5,-1)*CFrame.Angles(math.rad(90),0,0)
  652. scissors.Handle.Weld.C0 = CFrame.new(4,0,.4)*CFrame.Angles(math.rad(95),(math.rad(90)),0)
  653. end
  654. if fpressed == 3 then
  655. fpressed = 0
  656. tor.Weld.C0 = CFrame.new(1,0,-1)*CFrame.Angles(math.rad(90),0,0)
  657. scissors.Handle.Weld.C0 = CFrame.new(4,0,-.2)*CFrame.Angles(math.rad(95),(math.rad(90)),0)
  658. end
  659. end
  660. end)
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