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GTA IV SHDN Animation Flags Definitions

Dec 24th, 2014
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  1. //shdn animation flags definitions
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  3. Unknown01 - Don't come back to initial position after animation ends, we use this for animations that result in position change for the ped, for example the land and roll animation
  4. Unknown04 - Based on translation it will make ped return to original position, in my tests don't change anything
  5. Unknown05 - We use this flag to loop the animation
  6. Unknown06 - We use this to stop the ped in the last animation position, ped will play animation then stop frozen in the last frame of the animation
  7. Unknown07 - Seems that makes player reset to Standing idle animation after the animation ends
  8. Unknown09 - This one will make the animation be played only in ped's upper body, legs wont be affected, it's interesting to be used while the ped is inside an vehicle (Nevitro tip).
  9. Unknown10 - Remove the possible sound of the animation, some animations has sounds others don't
  10. Unknown09 combined with Unknown11 (Unknown09 Or Unknown11) - Tip sent by Giovafr Giova, this will result in the play of the animation only in the upper body with the possibility to walk while the anim is being played.
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