Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #ifndef COMPUTER_H
- #define COMPUTER_H
- #include "Paddle.h"
- #include "ComputerPaddle.h"
- #include "Player.h"
- #include "Ball.h"
- #include <SFML/Graphics.hpp>
- #include <SFML/Audio.hpp>
- class Computer : public Player
- {
- public:
- Computer(sf::RenderWindow * App, int idPlayer, Ball *ball);
- ~Computer(){};
- };
- #endif // COMPUTER_H
Advertisement
Add Comment
Please, Sign In to add comment