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Pokemon Sun Moon GARC Structure

Jan 7th, 2017
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  1. a/0/0/0 -
  2. a/0/0/1 -
  3. a/0/0/2 -
  4. a/0/0/3 -
  5. a/0/0/4 -
  6. a/0/0/5 -
  7. a/0/0/6 -
  8. a/0/0/7 -
  9. a/0/0/8 -
  10. a/0/0/9 -
  11. a/0/1/0 -
  12. a/0/1/1 - Move data
  13. a/0/1/2 - Egg moves
  14. a/0/1/3 - Level up moves
  15. a/0/1/4 - Evolution table
  16. a/0/1/5 - Mega evolution table
  17. a/0/1/6 - 8 * 404 bytes
  18. a/0/1/7 - Pokemon data
  19. a/0/1/8 - 786 * 2bytes
  20. a/0/1/9 - Item data
  21. a/0/2/0 - 921 bytes (bitflags, used sparingly - items)
  22. a/0/2/1 -
  23. a/0/2/2 -
  24. a/0/2/3 -
  25. a/0/2/4 -
  26. a/0/2/5 - Fonts
  27. a/0/2/6 - White fade anim ALYT
  28. a/0/2/7 - Map Fade (ALYT)
  29. a/0/2/8 -
  30. a/0/2/9 -
  31. a/0/3/0 - Game text - Japanese
  32. a/0/3/1 - Game text - Japanese Kanji
  33. a/0/3/2 - Game text - English
  34. a/0/3/3 - Game text - French
  35. a/0/3/4 - Game text - Italian
  36. a/0/3/5 - Game text - German
  37. a/0/3/6 - Game text - Spanish
  38. a/0/3/7 - Game text - Korean
  39. a/0/3/8 - Game text - Simplified chinese
  40. a/0/3/9 - Game text - Traditional Chinese
  41. a/0/4/0 - Story Text - Japanise
  42. a/0/4/1 - Story Text - Unused
  43. a/0/4/2 - Story Text - English
  44. a/0/4/3 - Story Text - French
  45. a/0/4/4 - Story Text - Italian
  46. a/0/4/5 - Story Text - German
  47. a/0/4/6 - Story Text - Spanish
  48. a/0/4/7 - Story Text - Korean
  49. a/0/4/8 - Story Text - Simplified Chinese
  50. a/0/4/9 - Story Text - Traditional Chinese
  51. a/0/5/0 -
  52. a/0/5/1 -
  53. a/0/5/2 -
  54. a/0/5/3 -
  55. a/0/5/4 -
  56. a/0/5/5 -
  57. a/0/5/6 -
  58. a/0/5/7 -
  59. a/0/5/8 -
  60. a/0/5/9 -
  61. a/0/6/0 - the, An (language prefixes)
  62. a/0/6/1 - Item sprites
  63. a/0/6/2 - Pokemon sprites
  64. a/0/6/3 -
  65. a/0/6/4 -
  66. a/0/6/5 -
  67. a/0/6/6 - Field Bag ALYT (bflim, bflan)
  68. a/0/6/7 - Battle UI (multilang) lower screen? (includes battle video)
  69. a/0/6/8 - Battle UI (multilang) upper screen sprites (primal, mega)
  70. a/0/6/9 - Common UI elements
  71. a/0/7/0 - Common UI elements …?
  72. a/0/7/1 - Common UI elements …???
  73. a/0/7/2 - Skybox Model
  74. a/0/7/3 - CSEQ/CWAR
  75. a/0/7/4 - Common UI Windows
  76. a/0/7/5 - Common UI Finger icon
  77. a/0/7/6 - ZONEDATA Master table
  78. a/0/7/7 -
  79. a/0/7/8 - Battle plates
  80. a/0/7/9 - More UI (ribbons)
  81. a/0/8/0 - Battle Tree Models
  82. a/0/8/1 - ?Encounter Data (Maps) [EA - two files, day/night], NPC models, Map textures, etc
  83. a/0/8/2 - ?Encounter table (Sun)
  84. a/0/8/3 - ?Encounter table (Moon)
  85. a/0/8/4 -
  86. a/0/8/5 - Map Models
  87. a/0/8/6 - Overworld Models
  88. a/0/8/7 - Z-move visuals + trainer battle sprites + anims
  89. a/0/8/8 -
  90. a/0/8/9 -
  91. a/0/9/0 -
  92. a/0/9/1 -
  93. a/0/9/2 -
  94. a/0/9/3 -
  95. a/0/9/4 - Pokemon battle models
  96. a/0/9/5 -
  97. a/0/9/6 -
  98. a/0/9/7 -
  99. a/0/9/8 - Cutscene models
  100. a/0/9/9 -
  101. a/1/0/0 -
  102. a/1/0/1 - ?186 * Trainer class (20byte, 0x02: Ball Used)
  103. a/1/0/2 - ?8 * Trainer data (20byte)
  104. a/1/0/3 - ?8 * trpoke (32byte, 0x00: Ability/Gender, 0x01: Nature, 0x02-0x07: EVs, 0x08-0x0B: IVs)
  105. a/1/0/4 - ?Trainer class
  106. a/1/0/5 - ?Trainer data
  107. a/1/0/6 - ?Trainer's Pokemon table
  108. a/1/0/7 -
  109. a/1/0/8 -
  110. a/1/0/9 - ride effects + ???
  111. a/1/1/0 -
  112. a/1/1/1 -
  113. a/1/1/2 -
  114. a/1/1/3 -
  115. a/1/1/4 -
  116. a/1/1/5 -
  117. a/1/1/6 -
  118. a/1/1/7 -
  119. a/1/1/8 -
  120. a/1/1/9 -
  121. a/1/2/0 -
  122. a/1/2/1 -
  123. a/1/2/2 - Z-crystal sprites
  124. a/1/2/3 -
  125. a/1/2/4 -
  126. a/1/2/5 -
  127. a/1/2/6 -
  128. a/1/2/7 -
  129. a/1/2/8 -
  130. a/1/2/9 -
  131. a/1/3/0 -
  132. a/1/3/1 -
  133. a/1/3/2 -
  134. a/1/3/3 -
  135. a/1/3/4 -
  136. a/1/3/5 -
  137. a/1/3/6 -
  138. a/1/3/7 -
  139. a/1/3/8 -
  140. a/1/3/9 -
  141. a/1/4/0 -
  142. a/1/4/1 -
  143. a/1/4/2 -
  144. a/1/4/3 -
  145. a/1/4/4 -
  146. a/1/4/5 -
  147. a/1/4/6 -
  148. a/1/4/7 -
  149. a/1/4/8 -
  150. a/1/4/9 -
  151. a/1/5/0 -
  152. a/1/5/1 -
  153. a/1/5/2 -
  154. a/1/5/3 -
  155. a/1/5/4 - NPC face sprites
  156. a/1/5/5 - Static encounter table
  157. a/1/5/6 -
  158. a/1/5/7 -
  159. a/1/5/8 -
  160. a/1/5/9 - Rotom map images
  161. a/1/6/0 -
  162. a/1/6/1 -
  163. a/1/6/2 - Map models (memelee bridge?)
  164. a/1/6/3 -
  165. a/1/6/4 - Map models (pelago?)
  166. a/1/6/5 -
  167. a/1/6/6 -
  168. a/1/6/7 -
  169. a/1/6/8 -
  170. a/1/6/9 - grpfont_etc
  171. a/1/7/0 - NPC models
  172. a/1/7/1 -
  173. a/1/7/2 -
  174. a/1/7/3 - HD boys hair
  175. a/1/7/4 - HD boys glasses
  176. a/1/7/5 - HD boys backpacks
  177. a/1/7/6 - HD boys z-braclet
  178. a/1/7/7 - HD boys bottoms
  179. a/1/7/8 - HD boys hats
  180. a/1/7/9 - HD boys socks
  181. a/1/8/0 - HD boys shoes
  182. a/1/8/1 - Boy riding outfit
  183. a/1/8/2 - HD boys shirts
  184. a/1/8/3 -
  185. a/1/8/4 -
  186. a/1/8/5 - HD girls hair ('HD' used in changingroom, passport, etc)
  187. a/1/8/6 - HD girls glasses
  188. a/1/8/7 - HD girls accessories
  189. a/1/8/8 - HD girls sachels
  190. a/1/8/9 - HD girls z-braclet
  191. a/1/9/0 - HD girls bottoms
  192. a/1/9/1 - HD girls hats
  193. a/1/9/2 - HD girls socks
  194. a/1/9/3 - HD girls shoes
  195. a/1/9/4 - Girl riding outfit
  196. a/1/9/5 - HD girls shirts
  197. a/1/9/6 -
  198. a/1/9/7 -
  199. a/1/9/8 - Boys face
  200. a/1/9/9 - OW boys hair
  201. a/2/0/0 - OW boys glasses
  202. a/2/0/1 - OW boys backpacks
  203. a/2/0/2 - OW boys z-braclet
  204. a/2/0/3 - OW boys bottoms
  205. a/2/0/4 - OW boys hats
  206. a/2/0/5 - OW boys socks
  207. a/2/0/6 - OW boys shoes
  208. a/2/0/7 - Boy riding outfit
  209. a/2/0/8 - OW boys shirts
  210. a/2/0/9 -
  211. a/2/1/0 -
  212. a/2/6/9 - Pokemon sprites
  213. a/2/7/7 - Battle Tree Pokemon (Normal)
  214. a/2/7/8 - Battle Tree Trainer (Normal)
  215. a/2/7/9 - Battle Tree Pokemon (Super)
  216. a/2/8/0 - Battle Tree Trainer (Super)
  217. a/2/8/1 - Ending credits image
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