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Evocati 3.18.0 - November 23rd, Build B (EPTU.8296278) Patch Notes

Nov 22nd, 2022
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  1. discord.gg/pipelinesc
  2. trans rights
  3.  
  4. Star Citizen Patch 3.18.0b
  5. Alpha Patch 3.18.0b has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.18.0-EPTU.8296278.
  6.  
  7. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.
  8.  
  9. Database Reset: Yes
  10. Long Term Persistence: Enabled
  11. Pledge Copy: Disabled
  12. Starting aUEC: N/A
  13.  
  14. The current build is under NDA
  15. Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.18 environment when creating IC reports while the builds are Evocati only
  16.  
  17. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
  18. USER.cfg settings: r_displaySessionInfo = 1
  19.  
  20. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
  21.  
  22. Testing Focus
  23. Salvage - Hull Scraping
  24. Platform Assault on Orison
  25. Security Post Kareah Reactivation
  26. Courier Delivery Missions Update
  27. Sandbox Prison Activities
  28. Sand Caves
  29. Daymar Crash Site
  30. Stanton Racetrack Locations
  31. Greycat PTV Race Track
  32. New Rivers
  33.  
  34. Known Issues
  35. Cargo/Selling of commodities is not in a completed state for testing just yet so many locations around Stanton will not be able to detect the ship on terminals when buying/selling at this time
  36. Inventory - Equipment - Equipped items are lost from character after 30k
  37. Character Customizer - Stuck on "Saving Character" on the Front End menu after the first time joining PU
  38. Invisible ship present in the spaceport / IAE halls when entering the server for the first time
  39. PES - Core Tech - Characters not properly stowed after logout ; able to be observed while not logged in by other accounts
  40. Multivehicle - VMA - Vehicles / Ship Components / UI - Unable to customize any ship within the Vehicle Loadout Manager
  41. ASOP terminal hangs on "Please wait while your vehicle is being delivered"
  42. Locations / Hurston/Lorville - Commodity Kiosk - UI - UI may become blurry/illegible while in use
  43. Load / Location - More than one player can load into a habitat bed at the same time
  44. Transit - Elevators and Trams are "Jittery" during transit of Player Character
  45. Derelict - Missing Salvage Wrecks
  46. UI / Vehicle HUD - It is possible for the Vehicle HUD to vanish for the player during flight and combat
  47. Stanton - Interactions - Terminals are not responsive and some are not resetting
  48. Performance - 3rd person Camera - Massive stutter when using external view / F4 view for first time
  49. Vulture pitches down in atmosphere when locking pitch/yaw
  50. The Corsair does not respond to either Expand Configuration or Retract Configuration bindings
  51. Orison - Mission Content / Locations - A hostile AI is stuck inside a wall at HMR-A and one hostile appears missing at BWD-G for Bounty Assignment: Neal Garrison mission
  52. Inventory / Loot Boxes - Loot Boxes will Disappear on Approach or after Opening
  53. Multiple Locations - Actor Feature / UI - Medical - Player unable to heal injuries in med bed
  54.  
  55. Feature Updates
  56. Ships and Vehicles
  57. Vulture Polish Pass
  58.  
  59. Core Tech
  60. Gen12 Rendering performance pass
  61.  
  62. Bug Fixes
  63. Fixed an issue causing client crash recovery to not function as intended
  64. Fixed an issue causing reputation to not be gained when completing missions
  65. Visor fog effects should no longer be much more intense with Gen12 turned on and completely blur vision once the player has wiped their visor
  66. Fixed an issue when causing interaction prompts to appear from much too far when interacting with lots of various FPS items
  67. The UI Elements of the Vulture's Lower Salvage UI should no longer be much smaller than intended
  68. Fixed an issue causing some Crusader AI to not spawn at Security Post Kareah
  69. Fixed an issue causing player to be unable to control their character after dying, force closing the client, and then reloading back into PU
  70. Daymar Crash Site should no longer be missing many Assets and textures
  71. Players should no longer spawn in without a body when loading into PU from a client crash
  72. Ejecting inside a hangar should no longer leave ship wreckage on pad with collision issues
  73. ReplaceMe textures and shadows should no longer be seen in sand caves
  74.  
  75. Technical
  76. Fixed 8 Client Crashes
  77. Fixed 2 Server Crashes
  78. Fixed Multiple GPU crashes
  79.  
  80. discord.gg/pipelinesc
  81. trans rights
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