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- #pragma once
- #include <iostream>
- #include <string>
- #include "Underboss.h"
- #include "Assassin.h"
- #include "Consigliere.h"
- using namespace std;
- class Boss{
- private:
- string nameBoss;
- int ageBoss;
- int sizeAssassin;
- Assassin * ptrAssassin = nullptr;
- Consigliere * ptrConsigliere = nullptr;
- public:
- Boss();
- Boss(Underboss & u,Consigliere *ptr);
- ~Boss();
- void initBoss();
- void show();
- void dodaj(int where);
- Consigliere * getPtrConsigliere()const;
- Assassin * getPtrAssassin()const;
- int getSizeAssassin()const;
- int getAgeBoss()const;
- string getNameBoss()const;
- Boss & operator=(const Boss & b);
- };
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