G4U55

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Aug 6th, 2019
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  1. Version 1.2.1
  2.  
  3. AI and Gameplay
  4. - If a resource's condition is below 50%, then the AI will store it with very high priority.
  5. - New default resource limits: Meat: 30, Bones: 10, Raw Skins: 10. This prevents Hunting work areas from getting overused if it's not required.
  6.  
  7. Optimizations
  8. - Human and animal paths are now saved in savegames, this prevents the game from stuttering at the beginning sometimes when recalculating them.
  9. - Various performance optimizations from the console version are now included, which make the game run better with high population counts.
  10.  
  11. Stability
  12. - If the game now detects that the settings or profile are corrupted, it will reset them instead of crashing out.
  13. - Making the game more tolerant to corrupted savegames.
  14. - Fixed crash when clicking on enable/disable if a human was also selected.
  15. - Preventing messages from focusing on destroyed entities
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