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- Version 1.2.1
- AI and Gameplay
- - If a resource's condition is below 50%, then the AI will store it with very high priority.
- - New default resource limits: Meat: 30, Bones: 10, Raw Skins: 10. This prevents Hunting work areas from getting overused if it's not required.
- Optimizations
- - Human and animal paths are now saved in savegames, this prevents the game from stuttering at the beginning sometimes when recalculating them.
- - Various performance optimizations from the console version are now included, which make the game run better with high population counts.
- Stability
- - If the game now detects that the settings or profile are corrupted, it will reset them instead of crashing out.
- - Making the game more tolerant to corrupted savegames.
- - Fixed crash when clicking on enable/disable if a human was also selected.
- - Preventing messages from focusing on destroyed entities
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