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- # If disabled, regular vanilla drops will be shown using the custom name tags provided by BetterDrops.
- enable-better-drops: false
- # List of enabled worlds.
- worlds: ['*']
- # Pick up items by clicking on them?
- click-pickup: false
- # Force players to click on items to pick them up?
- # This will prevent players from picking up items normally by walking over them.
- force-click-pickup: false
- # Force click pickup can work in two ways:
- # - Removing the item from the world and directly adding it to the player's inventory
- # (incompatible with plugins which spawn drops that can't be picked up (e.g. shop plugins that use drops for displaying items), may cause duplication bugs with those plugins installed)
- # - Teleporting the item and allowing the player to pick it up normally
- # (this will work as long as you don't have another plugin blocking item pickup)
- # Leaving this set to true is recommended.
- force-click-pickup-teleport: true
- # Teleport items away from adjacent horizontal blocks? This prevents 3D items from glitching into walls.
- wall-fix: true
- # Show name tags for drops?
- show-item-names: true
- # Show item amounts if there is more than one item in a stack?
- show-item-amount: true
- # You can change the format here, "%d" will be replaced with the number.
- item-amount-suffix-format: ' (%d)'
- # The item name format can be changed here. This can be used to add prefixes, suffixes, and colors to all item names.
- item-name-format: '%s'
- # If a dropped item has a custom name already defined, it will be used instead.
- # This applies for the dropped entity, not the item itself.
- custom-names: true
- # The 'view distance' in blocks for item drops.
- tracking-range: 64
- # Drops can be replaced after they have lived for a certain amount of ticks.
- minimum-drop-lifetime: 0
- # Here you can limit the amount of 3D drops in an area.
- # Stacked items don't represent extra drops.
- # The distance can be set to 0 to disable the check.
- limit-distance: 0
- limit-max: 100
- # If enabled, the plugin will use small armor stands, resulting in smaller items.
- small-items: false
- # Use 3D drops in water?
- water: false
- # Handle CrackShot grenades/bombs?
- crackshot: false
- # https://www.spigotmc.org/resources/shop-a-simple-intuitive-shop-plugin.9628/
- ignore_shop_items: false
- # https://dev.bukkit.org/bukkit-plugins/quickmarket/
- ignore_quickmarket_items: false
- # https://dev.bukkit.org/bukkit-plugins/quickshop/
- ignore_quickshop_items: false
- # https://www.spigotmc.org/resources/pickupmoney.11334/
- # If true, item-name-format will not be applied to dropped money.
- pickupmoney_no_format: false
- # Custom item names.
- # Any item names in this list will override everything else.
- # A list of materials is available here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- # Format: <Material[~data]:name>
- custom-item-names: []
- # custom-item-names:
- # - 'STONE_SWORD:&8Stone Sword'
- # - 'IRON_SWORD:&7Iron Sword'
- # - 'DIAMOND_SWORD:&bDiamond Sword'
- # Should custom item names defined in this configuration override an item's existing custom name?
- custom-names-override-existing-names: false
- # Custom item directions.
- # The three numbers are pitch, yaw, and roll.
- # Providing '#' as a value will use a random value from 0 to 360.
- # For reference, these are the default directions (non-small items):
- # Blocks: 345,315,0
- # Tools: #,180,90
- # Non-solid blocks: 0,#,0
- # Format: <Material[~data]:pitch,yaw,roll>
- custom-item-directions: []
- # custom-item-directions:
- # - 'IRON_AXE~1:0,80,90'
- # - 'DIAMOND_PICKAXE~1:0,180,90'
- # - 'WOOD_SWORD:170,#,90'
- # If this list is not empty, only items in this list will be affected by the plugin.
- # Format: <Material[~data]>
- item-whitelist: []
- # item-whitelist:
- # - 'STONE'
- # - 'STONE~1'
- # Any items in this list will never be affected by the plugin.
- item-blacklist: []
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