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CONFIG

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Oct 31st, 2022
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  1. Config = {}
  2.  
  3. Config.Debug = false
  4. --SERVER SETTINGS
  5. Config.Framework = "ESX" -- Set your framework! types: qbcore, ESX, standalone
  6. Config.Target = "qtarget" -- Which Target system do u use? types: qb-target, qtarget, ox_target
  7. Config.NotificationType = "ox_lib" -- Notifications | types: ESX, ox_lib, qbcore
  8. Config.Progress = "ox_lib" -- ProgressBars | types: progressBars, ox_lib, qbcore
  9.  
  10. --SCRIPT SETTINGS
  11. Config.AutomaticDeletion = { enabled = true, minutes = 60, onResourceStop = true }
  12.  
  13. Config.Props = {
  14.     ["barrier"] = { -- Item name
  15.         Remove = true,
  16.         Jobs = { "police", "sherrif" }, -- Jobs able to use
  17.         Prop = `prop_barrier_work06a`, -- Propname
  18.         propPlacement = { pos = vec3(0.86, -0.38, -0.15), rot = vec3(-29.0, 287.0, -2.0), bone = 60309 },
  19.         CarryAnim = { dict = "anim@heists@box_carry@", anim = "idle" },
  20.         PlaceHading = 180.0,
  21.         Target = { text = "Pick up", icon = "fas fa-hand" },
  22.         TrunkNeeded = { enabled = true, Class = 18 }, -- https://docs.fivem.net/natives/?_0x29439776AAA00A62
  23.     },
  24.     ["barrier_police"] = { -- Item name
  25.         Remove = true,
  26.         Jobs = { "police", "sherrif" }, -- Jobs able to use
  27.         Prop = `prop_barrier_work05`, -- Propname
  28.         propPlacement = { pos = vec3(0.86, -0.38, -0.15), rot = vec3(-29.0, 287.0, -2.0), bone = 60309 },
  29.         CarryAnim = { dict = "anim@heists@box_carry@", anim = "idle" },
  30.         PlaceHading = 180.0,
  31.         Target = { text = "Pick up", icon = "fas fa-hand" },
  32.         TrunkNeeded = { enabled = true, Class = 18 },
  33.     },
  34.     ["roadcone"] = { -- Item name
  35.         Remove = true,
  36.         Jobs = { "police", "sherrif" }, -- Jobs able to use
  37.         Prop = `prop_roadcone02a`, -- Propname
  38.         propPlacement = { pos = vec3(0.2, 0.0, 0.2), rot = vec3(-30.0, 290.0, -10.0), bone = 60309 },
  39.         CarryAnim = { dict = "anim@heists@box_carry@", anim = "idle" },
  40.         PlaceHading = 180.0,
  41.         Target = { text = "Pick up", icon = "fas fa-hand" },
  42.         TrunkNeeded = { enabled = false, Class = 18 },
  43.     },
  44.     ["medbag"] = { -- Item name
  45.         Remove = true,
  46.         Jobs = { "ambulance", "police" }, -- Jobs able to use
  47.         Prop = `xm_prop_x17_bag_med_01a`, -- Propname
  48.         propPlacement = { pos = vec3(0.39, 0.0, 0.0), rot = vec3(0.0, 266.0, 60.0), bone = 57005 },
  49.         CarryAnim = { dict = "missheistdocksprep1hold_cellphone", anim = "static" },
  50.         PlaceHading = 180.0,
  51.         Target = { text = "Pick up", icon = "fas fa-hand" },
  52.         TrunkNeeded = { enabled = false, Class = 18 },
  53.     },
  54.     ["mechanic_toolkit"] = { -- Item name
  55.         Remove = true,
  56.         Jobs = { "police", "mechanic", "bennys" }, -- Jobs able to use
  57.         Prop = `v_ind_cs_toolbox4`, -- Propname
  58.         propPlacement = { pos = vec3(0.29, 0.0, 0.0), rot = vec3(0.0, 266.0, 60.0), bone = 57005 },
  59.         CarryAnim = { dict = "missheistdocksprep1hold_cellphone", anim = "static" },
  60.         PlaceHading = 180.0,
  61.         Target = { text = "Pick up", icon = "fas fa-hand" },
  62.         TrunkNeeded = { enabled = false, Class = 18 },
  63.     },
  64.     ["barrier_police_small"] = { -- Item name
  65.         Remove = true,
  66.         Jobs = { "police", "sherrif" }, -- Jobs able to use
  67.         Prop = `prop_barrier_work01a`, -- Propname
  68.         propPlacement = { pos = vec3(0.86, -0.38, -0.15), rot = vec3(-29.0, 287.0, -2.0), bone = 60309 },
  69.         CarryAnim = { dict = "anim@heists@box_carry@", anim = "idle" },
  70.         PlaceHading = 180.0,
  71.         Target = { text = "Pick up", icon = "fas fa-hand" },
  72.         TrunkNeeded = { enabled = false, Class = 18 },
  73.     },
  74.     ["constartion_barrier"] = { -- Item name
  75.         Remove = true,
  76.         Jobs = { "police", "sherrif" }, -- Jobs able to use
  77.         Prop = `prop_barrier_work06b`, -- Propname
  78.         propPlacement = { pos = vec3(0.86, -0.38, -0.15), rot = vec3(-29.0, 287.0, -2.0), bone = 60309 },
  79.         CarryAnim = { dict = "anim@heists@box_carry@", anim = "idle" },
  80.         PlaceHading = 180.0,
  81.         Target = { text = "Pick up", icon = "fas fa-hand" },
  82.         TrunkNeeded = { enabled = true, Class = 18 },
  83.     },
  84.     ["work_light"] = { -- Item name
  85.         Remove = true,
  86.         Jobs = false, -- Jobs able to use
  87.         Prop = `prop_worklight_02a`, -- Propname
  88.         propPlacement = { pos = vec3(0.025, -0.03, 0.255), rot = vec3(445.0, 290.0, 170.0), bone = 60309 },
  89.         CarryAnim = { dict = "anim@heists@box_carry@", anim = "idle" },
  90.         PlaceHading = 180.0,
  91.         Target = { text = "Pick up", icon = "fas fa-hand" },
  92.         TrunkNeeded = { enabled = false, Class = 18 },
  93.     },
  94. }
  95.  
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