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- --[[
- by v1pejames
- https://discord.gg/Wtrv6UB for updates
- --]]
- local service = setmetatable({}, {
- __index = function(t, k)
- return game:GetService(k)
- end
- })
- -- Instances:
- local Hi = Instance.new("ScreenGui")
- local Menu = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local CloseB = Instance.new("TextButton")
- local MTitle = Instance.new("TextLabel")
- local ExpandButton = Instance.new("ImageButton")
- local ExpandFrame = Instance.new("Frame")
- local LabelExpand = Instance.new("TextLabel")
- local EXBMain = Instance.new("TextButton")
- local EXBTeleports = Instance.new("TextButton")
- local EXBInfo = Instance.new("TextButton")
- local EXBSecond = Instance.new("TextButton")
- local closeexpand = Instance.new("TextButton")
- local Functions = Instance.new("Frame")
- local UIGridLayout = Instance.new("UIGridLayout")
- local Fly = Instance.new("TextButton")
- local MaxLand = Instance.new("TextButton")
- local AntiBlacklist = Instance.new("TextButton")
- local GodAxe = Instance.new("TextButton")
- local SellTree = Instance.new("TextButton")
- local SellPlank = Instance.new("TextButton")
- local WipeBase = Instance.new("TextButton")
- local Fastwalk = Instance.new("TextButton")
- local SawmillTp = Instance.new("TextButton")
- local Functions2 = Instance.new("Frame")
- local UIGridLayout_2 = Instance.new("UIGridLayout")
- local PlotTp = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local WoodTool = Instance.new("TextButton")
- local InfWires = Instance.new("TextButton")
- local BuyItems = Instance.new("TextButton")
- local BuyBlueprints = Instance.new("TextButton")
- local Info = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Teleports = Instance.new("ScrollingFrame")
- local UIGridLayout_3 = Instance.new("UIGridLayout")
- local SpawnPoint = Instance.new("TextButton")
- local SkiLodge = Instance.new("TextButton")
- local TheDen = Instance.new("TextButton")
- local ShrineOfSight = Instance.new("TextButton")
- local Bridge = Instance.new("TextButton")
- local Dock = Instance.new("TextButton")
- local FrostTreeArea = Instance.new("TextButton")
- local SnowGlow = Instance.new("TextButton")
- local VolcanoWin = Instance.new("TextButton")
- local EndTimes = Instance.new("TextButton")
- local BobsShack = Instance.new("TextButton")
- local FineArtsShop = Instance.new("TextButton")
- local BoxedCars = Instance.new("TextButton")
- local FancyFurnishings = Instance.new("TextButton")
- local PalmIsland = Instance.new("TextButton")
- local Swamp = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local Cave = Instance.new("TextButton")
- local LinksLogic = Instance.new("TextButton")
- local WoodRUs = Instance.new("TextButton")
- local LandStore = Instance.new("TextButton")
- --Properties:
- Hi.Name = "Hi"
- Hi.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Hi.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Menu.Name = "Menu"
- Menu.Parent = Hi
- Menu.BackgroundColor3 = Color3.new(0, 0, 0)
- Menu.BackgroundTransparency = 1
- Menu.BorderColor3 = Color3.new(0, 0, 0)
- Menu.BorderSizePixel = 0
- Menu.Size = UDim2.new(0, 100, 0, 100)
- Main.Name = "Main"
- Main.Parent = Menu
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.427451, 0.109804, 0.109804)
- Main.BorderColor3 = Color3.new(0, 0, 0)
- Main.BorderSizePixel = 2
- Main.Position = UDim2.new(5.76999998, 0, 1.56000006, 0)
- Main.Selectable = true
- Main.Size = UDim2.new(0, 371, 0, 228)
- Main.ZIndex = 3
- Main.Draggable = true
- CloseB.Name = "CloseB"
- CloseB.Parent = Main
- CloseB.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- CloseB.BorderColor3 = Color3.new(0, 0, 0)
- CloseB.BorderSizePixel = 0
- CloseB.Position = UDim2.new(0.86522913, 0, 0, 0)
- CloseB.Size = UDim2.new(0, 50, 0, 50)
- CloseB.Font = Enum.Font.SourceSans
- CloseB.Text = ""
- CloseB.TextColor3 = Color3.new(0, 0, 0)
- CloseB.TextSize = 14
- MTitle.Name = "MTitle"
- MTitle.Parent = Main
- MTitle.BackgroundColor3 = Color3.new(0, 0, 0)
- MTitle.BackgroundTransparency = 0.99000000953674
- MTitle.BorderColor3 = Color3.new(0, 0, 0)
- MTitle.BorderSizePixel = 0
- MTitle.Position = UDim2.new(0.199460924, 0, 0, 0)
- MTitle.Size = UDim2.new(0, 247, 0, 50)
- MTitle.Font = Enum.Font.SourceSans
- MTitle.Text = "JamesLT2GUI"
- MTitle.TextColor3 = Color3.new(0.309804, 0.0784314, 0.0784314)
- MTitle.TextSize = 40
- MTitle.TextStrokeTransparency = 0.69999998807907
- MTitle.TextWrapped = true
- ExpandButton.Name = "ExpandButton"
- ExpandButton.Parent = Main
- ExpandButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ExpandButton.BackgroundTransparency = 1
- ExpandButton.BorderColor3 = Color3.new(0, 0, 0)
- ExpandButton.BorderSizePixel = 0
- ExpandButton.Size = UDim2.new(0, 50, 0, 50)
- ExpandButton.ZIndex = 4
- ExpandButton.Image = "rbxassetid://2781388145"
- ExpandFrame.Name = "ExpandFrame"
- ExpandFrame.Parent = Main
- ExpandFrame.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- ExpandFrame.BorderColor3 = Color3.new(0, 0, 0)
- ExpandFrame.BorderSizePixel = 0
- ExpandFrame.Size = UDim2.new(0, 100, 0, 228)
- ExpandFrame.Visible = false
- ExpandFrame.ZIndex = 6
- LabelExpand.Name = "LabelExpand"
- LabelExpand.Parent = ExpandFrame
- LabelExpand.BackgroundColor3 = Color3.new(0, 0, 0)
- LabelExpand.BackgroundTransparency = 1
- LabelExpand.BorderColor3 = Color3.new(0, 0, 0)
- LabelExpand.BorderSizePixel = 0
- LabelExpand.Position = UDim2.new(0, 0, 0.114035085, 0)
- LabelExpand.Size = UDim2.new(0, 100, 0, 36)
- LabelExpand.ZIndex = 7
- LabelExpand.Font = Enum.Font.SourceSans
- LabelExpand.Text = "Features"
- LabelExpand.TextColor3 = Color3.new(0, 0, 0)
- LabelExpand.TextSize = 24
- EXBMain.Name = "EXBMain"
- EXBMain.Parent = ExpandFrame
- EXBMain.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- EXBMain.BackgroundTransparency = 0.5
- EXBMain.BorderColor3 = Color3.new(0, 0, 0)
- EXBMain.BorderSizePixel = 0
- EXBMain.Position = UDim2.new(0, 0, 0.271929801, 0)
- EXBMain.Size = UDim2.new(0, 100, 0, 35)
- EXBMain.ZIndex = 7
- EXBMain.Font = Enum.Font.SourceSans
- EXBMain.Text = "Functions"
- EXBMain.TextColor3 = Color3.new(0, 0, 0)
- EXBMain.TextSize = 18
- EXBTeleports.Name = "EXBTeleports"
- EXBTeleports.Parent = ExpandFrame
- EXBTeleports.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- EXBTeleports.BackgroundTransparency = 0.5
- EXBTeleports.BorderColor3 = Color3.new(0, 0, 0)
- EXBTeleports.BorderSizePixel = 0
- EXBTeleports.Position = UDim2.new(0, 0, 0.425438583, 0)
- EXBTeleports.Size = UDim2.new(0, 100, 0, 35)
- EXBTeleports.ZIndex = 7
- EXBTeleports.Font = Enum.Font.SourceSans
- EXBTeleports.Text = "Teleports"
- EXBTeleports.TextColor3 = Color3.new(0, 0, 0)
- EXBTeleports.TextSize = 18
- EXBInfo.Name = "EXBInfo"
- EXBInfo.Parent = ExpandFrame
- EXBInfo.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- EXBInfo.BackgroundTransparency = 0.5
- EXBInfo.BorderColor3 = Color3.new(0, 0, 0)
- EXBInfo.BorderSizePixel = 0
- EXBInfo.Position = UDim2.new(0, 0, 0.72807014, 0)
- EXBInfo.Size = UDim2.new(0, 100, 0, 35)
- EXBInfo.ZIndex = 7
- EXBInfo.Font = Enum.Font.SourceSans
- EXBInfo.Text = "Info"
- EXBInfo.TextColor3 = Color3.new(0, 0, 0)
- EXBInfo.TextSize = 18
- EXBSecond.Name = "EXBSecond"
- EXBSecond.Parent = ExpandFrame
- EXBSecond.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- EXBSecond.BackgroundTransparency = 0.5
- EXBSecond.BorderColor3 = Color3.new(0, 0, 0)
- EXBSecond.BorderSizePixel = 0
- EXBSecond.Position = UDim2.new(0, 0, 0.578947306, 0)
- EXBSecond.Size = UDim2.new(0, 100, 0, 35)
- EXBSecond.ZIndex = 7
- EXBSecond.Font = Enum.Font.SourceSans
- EXBSecond.Text = "Functions(2)"
- EXBSecond.TextColor3 = Color3.new(0, 0, 0)
- EXBSecond.TextSize = 18
- closeexpand.Name = "closeexpand"
- closeexpand.Parent = ExpandFrame
- closeexpand.BackgroundColor3 = Color3.new(0, 0, 0)
- closeexpand.BackgroundTransparency = 1
- closeexpand.BorderColor3 = Color3.new(0, 0, 0)
- closeexpand.BorderSizePixel = 0
- closeexpand.Size = UDim2.new(0, 100, 0, 36)
- closeexpand.Font = Enum.Font.SourceSans
- closeexpand.Text = "close"
- closeexpand.TextColor3 = Color3.new(1, 1, 1)
- closeexpand.TextSize = 24
- closeexpand.TextWrapped = true
- Functions.Name = "Functions"
- Functions.Parent = Main
- Functions.BackgroundColor3 = Color3.new(0, 0, 0)
- Functions.BackgroundTransparency = 0.89999997615814
- Functions.BorderColor3 = Color3.new(0, 0, 0)
- Functions.BorderSizePixel = 0
- Functions.Position = UDim2.new(0, 0, 0.219298244, 0)
- Functions.Size = UDim2.new(0, 371, 0, 178)
- Functions.Visible = false
- Functions.ZIndex = 4
- UIGridLayout.Parent = Functions
- UIGridLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIGridLayout.VerticalAlignment = Enum.VerticalAlignment.Center
- UIGridLayout.CellPadding = UDim2.new(0, 7, 0, 7)
- UIGridLayout.CellSize = UDim2.new(0, 100, 0, 50)
- Fly.Name = "Fly"
- Fly.Parent = Functions
- Fly.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- Fly.BorderColor3 = Color3.new(0, 0, 0)
- Fly.BorderSizePixel = 0
- Fly.Size = UDim2.new(0, 200, 0, 50)
- Fly.Font = Enum.Font.SourceSans
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.new(0, 0, 0)
- Fly.TextSize = 20
- MaxLand.Name = "MaxLand"
- MaxLand.Parent = Functions
- MaxLand.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- MaxLand.BorderColor3 = Color3.new(0, 0, 0)
- MaxLand.BorderSizePixel = 0
- MaxLand.Size = UDim2.new(0, 200, 0, 50)
- MaxLand.Font = Enum.Font.SourceSans
- MaxLand.Text = "MaxLand"
- MaxLand.TextColor3 = Color3.new(0, 0, 0)
- MaxLand.TextSize = 20
- AntiBlacklist.Name = "AntiBlacklist"
- AntiBlacklist.Parent = Functions
- AntiBlacklist.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- AntiBlacklist.BorderColor3 = Color3.new(0, 0, 0)
- AntiBlacklist.BorderSizePixel = 0
- AntiBlacklist.Size = UDim2.new(0, 200, 0, 50)
- AntiBlacklist.Font = Enum.Font.SourceSans
- AntiBlacklist.Text = "AntiBlacklist"
- AntiBlacklist.TextColor3 = Color3.new(0, 0, 0)
- AntiBlacklist.TextSize = 20
- GodAxe.Name = "GodAxe"
- GodAxe.Parent = Functions
- GodAxe.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- GodAxe.BorderColor3 = Color3.new(0, 0, 0)
- GodAxe.BorderSizePixel = 0
- GodAxe.Size = UDim2.new(0, 200, 0, 50)
- GodAxe.Font = Enum.Font.SourceSans
- GodAxe.Text = "GodAxe"
- GodAxe.TextColor3 = Color3.new(0, 0, 0)
- GodAxe.TextSize = 20
- SellTree.Name = "SellTree"
- SellTree.Parent = Functions
- SellTree.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- SellTree.BorderColor3 = Color3.new(0, 0, 0)
- SellTree.BorderSizePixel = 0
- SellTree.Size = UDim2.new(0, 200, 0, 50)
- SellTree.Font = Enum.Font.SourceSans
- SellTree.Text = "SellTree(H)"
- SellTree.TextColor3 = Color3.new(0, 0, 0)
- SellTree.TextSize = 20
- SellPlank.Name = "SellPlank"
- SellPlank.Parent = Functions
- SellPlank.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- SellPlank.BorderColor3 = Color3.new(0, 0, 0)
- SellPlank.BorderSizePixel = 0
- SellPlank.Size = UDim2.new(0, 200, 0, 50)
- SellPlank.Font = Enum.Font.SourceSans
- SellPlank.Text = "SellPlanks(G)"
- SellPlank.TextColor3 = Color3.new(0, 0, 0)
- SellPlank.TextSize = 20
- WipeBase.Name = "WipeBase"
- WipeBase.Parent = Functions
- WipeBase.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- WipeBase.BorderColor3 = Color3.new(0, 0, 0)
- WipeBase.BorderSizePixel = 0
- WipeBase.Size = UDim2.new(0, 200, 0, 50)
- WipeBase.Font = Enum.Font.SourceSans
- WipeBase.Text = "WipeBase"
- WipeBase.TextColor3 = Color3.new(0, 0, 0)
- WipeBase.TextSize = 20
- Fastwalk.Name = "Fastwalk"
- Fastwalk.Parent = Functions
- Fastwalk.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- Fastwalk.BorderColor3 = Color3.new(0, 0, 0)
- Fastwalk.BorderSizePixel = 0
- Fastwalk.Size = UDim2.new(0, 200, 0, 50)
- Fastwalk.Font = Enum.Font.SourceSans
- Fastwalk.Text = "Fastwalk(X)"
- Fastwalk.TextColor3 = Color3.new(0, 0, 0)
- Fastwalk.TextSize = 20
- SawmillTp.Name = "SawmillTp"
- SawmillTp.Parent = Functions
- SawmillTp.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- SawmillTp.BorderColor3 = Color3.new(0, 0, 0)
- SawmillTp.BorderSizePixel = 0
- SawmillTp.Size = UDim2.new(0, 200, 0, 50)
- SawmillTp.Font = Enum.Font.SourceSans
- SawmillTp.Text = "Wood2Sawmill"
- SawmillTp.TextColor3 = Color3.new(0, 0, 0)
- SawmillTp.TextSize = 18
- Functions2.Name = "Functions2"
- Functions2.Parent = Main
- Functions2.BackgroundColor3 = Color3.new(0, 0, 0)
- Functions2.BackgroundTransparency = 0.89999997615814
- Functions2.BorderColor3 = Color3.new(0, 0, 0)
- Functions2.BorderSizePixel = 0
- Functions2.Position = UDim2.new(0, 0, 0.219298244, 0)
- Functions2.Size = UDim2.new(0, 371, 0, 178)
- Functions2.Visible = false
- UIGridLayout_2.Parent = Functions2
- UIGridLayout_2.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIGridLayout_2.VerticalAlignment = Enum.VerticalAlignment.Center
- UIGridLayout_2.CellPadding = UDim2.new(0, 7, 0, 7)
- UIGridLayout_2.CellSize = UDim2.new(0, 100, 0, 50)
- PlotTp.Name = "PlotTp"
- PlotTp.Parent = Functions2
- PlotTp.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- PlotTp.BorderColor3 = Color3.new(0, 0, 0)
- PlotTp.BorderSizePixel = 0
- PlotTp.Size = UDim2.new(0, 200, 0, 50)
- PlotTp.Font = Enum.Font.SourceSans
- PlotTp.Text = "PlotTp(m)"
- PlotTp.TextColor3 = Color3.new(0, 0, 0)
- PlotTp.TextSize = 24
- Noclip.Name = "Noclip"
- Noclip.Parent = Functions2
- Noclip.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- Noclip.BorderColor3 = Color3.new(0, 0, 0)
- Noclip.BorderSizePixel = 0
- Noclip.Size = UDim2.new(0, 200, 0, 50)
- Noclip.Font = Enum.Font.SourceSans
- Noclip.Text = "Noclip(n)"
- Noclip.TextColor3 = Color3.new(0, 0, 0)
- Noclip.TextSize = 24
- WoodTool.Name = "WoodTool"
- WoodTool.Parent = Functions2
- WoodTool.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- WoodTool.BorderColor3 = Color3.new(0, 0, 0)
- WoodTool.BorderSizePixel = 0
- WoodTool.Size = UDim2.new(0, 200, 0, 50)
- WoodTool.Font = Enum.Font.SourceSans
- WoodTool.Text = "WoodTool"
- WoodTool.TextColor3 = Color3.new(0, 0, 0)
- WoodTool.TextSize = 24
- InfWires.Name = "InfWires"
- InfWires.Parent = Functions2
- InfWires.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- InfWires.BorderColor3 = Color3.new(0, 0, 0)
- InfWires.BorderSizePixel = 0
- InfWires.Size = UDim2.new(0, 200, 0, 50)
- InfWires.Font = Enum.Font.SourceSans
- InfWires.Text = "InfWires"
- InfWires.TextColor3 = Color3.new(0, 0, 0)
- InfWires.TextSize = 24
- BuyItems.Name = "BuyItems"
- BuyItems.Parent = Functions2
- BuyItems.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- BuyItems.BorderColor3 = Color3.new(0, 0, 0)
- BuyItems.BorderSizePixel = 0
- BuyItems.Size = UDim2.new(0, 200, 0, 50)
- BuyItems.Font = Enum.Font.SourceSans
- BuyItems.Text = "BuyItems"
- BuyItems.TextColor3 = Color3.new(0, 0, 0)
- BuyItems.TextSize = 24
- BuyBlueprints.Name = "BuyBlueprints"
- BuyBlueprints.Parent = Functions2
- BuyBlueprints.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- BuyBlueprints.BorderColor3 = Color3.new(0, 0, 0)
- BuyBlueprints.BorderSizePixel = 0
- BuyBlueprints.Size = UDim2.new(0, 200, 0, 50)
- BuyBlueprints.Font = Enum.Font.SourceSans
- BuyBlueprints.Text = "BuyBlueprints"
- BuyBlueprints.TextColor3 = Color3.new(0, 0, 0)
- BuyBlueprints.TextScaled = true
- BuyBlueprints.TextSize = 18
- BuyBlueprints.TextWrapped = true
- Info.Name = "Info"
- Info.Parent = Main
- Info.BackgroundColor3 = Color3.new(0, 0, 0)
- Info.BackgroundTransparency = 0.89999997615814
- Info.BorderColor3 = Color3.new(0, 0, 0)
- Info.BorderSizePixel = 0
- Info.Position = UDim2.new(0, 0, 0.219298244, 0)
- Info.Size = UDim2.new(0, 371, 0, 178)
- Info.Visible = false
- TextLabel.Parent = Info
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.97000002861023
- TextLabel.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 371, 0, 178)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "gui by v1pejames disc:Wtrv6UB For more information visit the Thread"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 24
- TextLabel.TextWrapped = true
- Teleports.Name = "Teleports"
- Teleports.Parent = Main
- Teleports.BackgroundColor3 = Color3.new(0, 0, 0)
- Teleports.BackgroundTransparency = 0.89999997615814
- Teleports.BorderColor3 = Color3.new(0, 0, 0)
- Teleports.BorderSizePixel = 0
- Teleports.Position = UDim2.new(0, 0, 0.219298244, 0)
- Teleports.Size = UDim2.new(0, 371, 0, 178)
- Teleports.Visible = false
- UIGridLayout_3.Parent = Teleports
- UIGridLayout_3.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIGridLayout_3.SortOrder = Enum.SortOrder.LayoutOrder
- UIGridLayout_3.CellPadding = UDim2.new(0, 7, 0, 7)
- UIGridLayout_3.CellSize = UDim2.new(0, 100, 0, 50)
- SpawnPoint.Name = "SpawnPoint"
- SpawnPoint.Parent = Teleports
- SpawnPoint.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- SpawnPoint.BorderColor3 = Color3.new(0, 0, 0)
- SpawnPoint.BorderSizePixel = 0
- SpawnPoint.Size = UDim2.new(0, 200, 0, 50)
- SpawnPoint.Font = Enum.Font.SourceSans
- SpawnPoint.Text = "SpawnPoint"
- SpawnPoint.TextColor3 = Color3.new(0, 0, 0)
- SpawnPoint.TextSize = 24
- SkiLodge.Name = "SkiLodge"
- SkiLodge.Parent = Teleports
- SkiLodge.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- SkiLodge.BorderColor3 = Color3.new(0, 0, 0)
- SkiLodge.BorderSizePixel = 0
- SkiLodge.Size = UDim2.new(0, 200, 0, 50)
- SkiLodge.Font = Enum.Font.SourceSans
- SkiLodge.Text = "SkiLodge"
- SkiLodge.TextColor3 = Color3.new(0, 0, 0)
- SkiLodge.TextSize = 24
- TheDen.Name = "TheDen"
- TheDen.Parent = Teleports
- TheDen.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- TheDen.BorderColor3 = Color3.new(0, 0, 0)
- TheDen.BorderSizePixel = 0
- TheDen.Size = UDim2.new(0, 200, 0, 50)
- TheDen.Font = Enum.Font.SourceSans
- TheDen.Text = "TheDen"
- TheDen.TextColor3 = Color3.new(0, 0, 0)
- TheDen.TextSize = 24
- ShrineOfSight.Name = "ShrineOfSight"
- ShrineOfSight.Parent = Teleports
- ShrineOfSight.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- ShrineOfSight.BorderColor3 = Color3.new(0, 0, 0)
- ShrineOfSight.BorderSizePixel = 0
- ShrineOfSight.Size = UDim2.new(0, 200, 0, 50)
- ShrineOfSight.Font = Enum.Font.SourceSans
- ShrineOfSight.Text = "ShrineOfSight"
- ShrineOfSight.TextColor3 = Color3.new(0, 0, 0)
- ShrineOfSight.TextSize = 24
- Bridge.Name = "Bridge"
- Bridge.Parent = Teleports
- Bridge.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- Bridge.BorderColor3 = Color3.new(0, 0, 0)
- Bridge.BorderSizePixel = 0
- Bridge.Size = UDim2.new(0, 200, 0, 50)
- Bridge.Font = Enum.Font.SourceSans
- Bridge.Text = "Bridge"
- Bridge.TextColor3 = Color3.new(0, 0, 0)
- Bridge.TextSize = 24
- Dock.Name = "Dock"
- Dock.Parent = Teleports
- Dock.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- Dock.BorderColor3 = Color3.new(0, 0, 0)
- Dock.BorderSizePixel = 0
- Dock.Size = UDim2.new(0, 200, 0, 50)
- Dock.Font = Enum.Font.SourceSans
- Dock.Text = "Dock"
- Dock.TextColor3 = Color3.new(0, 0, 0)
- Dock.TextSize = 24
- FrostTreeArea.Name = "FrostTreeArea"
- FrostTreeArea.Parent = Teleports
- FrostTreeArea.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- FrostTreeArea.BorderColor3 = Color3.new(0, 0, 0)
- FrostTreeArea.BorderSizePixel = 0
- FrostTreeArea.Size = UDim2.new(0, 200, 0, 50)
- FrostTreeArea.Font = Enum.Font.SourceSans
- FrostTreeArea.Text = "FrostTreeArea"
- FrostTreeArea.TextColor3 = Color3.new(0, 0, 0)
- FrostTreeArea.TextSize = 24
- SnowGlow.Name = "SnowGlow"
- SnowGlow.Parent = Teleports
- SnowGlow.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- SnowGlow.BorderColor3 = Color3.new(0, 0, 0)
- SnowGlow.BorderSizePixel = 0
- SnowGlow.Size = UDim2.new(0, 200, 0, 50)
- SnowGlow.Font = Enum.Font.SourceSans
- SnowGlow.Text = "SnowGlow"
- SnowGlow.TextColor3 = Color3.new(0, 0, 0)
- SnowGlow.TextSize = 24
- VolcanoWin.Name = "VolcanoWin"
- VolcanoWin.Parent = Teleports
- VolcanoWin.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- VolcanoWin.BorderColor3 = Color3.new(0, 0, 0)
- VolcanoWin.BorderSizePixel = 0
- VolcanoWin.Size = UDim2.new(0, 200, 0, 50)
- VolcanoWin.Font = Enum.Font.SourceSans
- VolcanoWin.Text = "VolcanoWin"
- VolcanoWin.TextColor3 = Color3.new(0, 0, 0)
- VolcanoWin.TextSize = 24
- EndTimes.Name = "EndTimes"
- EndTimes.Parent = Teleports
- EndTimes.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- EndTimes.BorderColor3 = Color3.new(0, 0, 0)
- EndTimes.BorderSizePixel = 0
- EndTimes.Size = UDim2.new(0, 200, 0, 50)
- EndTimes.Font = Enum.Font.SourceSans
- EndTimes.Text = "EndTimes"
- EndTimes.TextColor3 = Color3.new(0, 0, 0)
- EndTimes.TextSize = 24
- BobsShack.Name = "BobsShack"
- BobsShack.Parent = Teleports
- BobsShack.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- BobsShack.BorderColor3 = Color3.new(0, 0, 0)
- BobsShack.BorderSizePixel = 0
- BobsShack.Size = UDim2.new(0, 200, 0, 50)
- BobsShack.Font = Enum.Font.SourceSans
- BobsShack.Text = "BobsShack"
- BobsShack.TextColor3 = Color3.new(0, 0, 0)
- BobsShack.TextSize = 24
- FineArtsShop.Name = "FineArtsShop"
- FineArtsShop.Parent = Teleports
- FineArtsShop.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- FineArtsShop.BorderColor3 = Color3.new(0, 0, 0)
- FineArtsShop.BorderSizePixel = 0
- FineArtsShop.Size = UDim2.new(0, 200, 0, 50)
- FineArtsShop.Font = Enum.Font.SourceSans
- FineArtsShop.Text = "FineArtsShop"
- FineArtsShop.TextColor3 = Color3.new(0, 0, 0)
- FineArtsShop.TextSize = 24
- BoxedCars.Name = "BoxedCars"
- BoxedCars.Parent = Teleports
- BoxedCars.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- BoxedCars.BorderColor3 = Color3.new(0, 0, 0)
- BoxedCars.BorderSizePixel = 0
- BoxedCars.Size = UDim2.new(0, 200, 0, 50)
- BoxedCars.Font = Enum.Font.SourceSans
- BoxedCars.Text = "BoxedCars"
- BoxedCars.TextColor3 = Color3.new(0, 0, 0)
- BoxedCars.TextSize = 24
- FancyFurnishings.Name = "FancyFurnishings"
- FancyFurnishings.Parent = Teleports
- FancyFurnishings.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- FancyFurnishings.BorderColor3 = Color3.new(0, 0, 0)
- FancyFurnishings.BorderSizePixel = 0
- FancyFurnishings.Size = UDim2.new(0, 200, 0, 50)
- FancyFurnishings.Font = Enum.Font.SourceSans
- FancyFurnishings.Text = "FancyFurnishings"
- FancyFurnishings.TextColor3 = Color3.new(0, 0, 0)
- FancyFurnishings.TextScaled = true
- FancyFurnishings.TextSize = 24
- FancyFurnishings.TextWrapped = true
- PalmIsland.Name = "PalmIsland"
- PalmIsland.Parent = Teleports
- PalmIsland.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- PalmIsland.BorderColor3 = Color3.new(0, 0, 0)
- PalmIsland.BorderSizePixel = 0
- PalmIsland.Size = UDim2.new(0, 200, 0, 50)
- PalmIsland.Font = Enum.Font.SourceSans
- PalmIsland.Text = "PalmIsland"
- PalmIsland.TextColor3 = Color3.new(0, 0, 0)
- PalmIsland.TextSize = 24
- Swamp.Name = "Swamp"
- Swamp.Parent = Teleports
- Swamp.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- Swamp.BorderColor3 = Color3.new(0, 0, 0)
- Swamp.BorderSizePixel = 0
- Swamp.Size = UDim2.new(0, 200, 0, 50)
- Swamp.Font = Enum.Font.SourceSans
- Swamp.Text = "Swamp"
- Swamp.TextColor3 = Color3.new(0, 0, 0)
- Swamp.TextSize = 24
- Volcano.Name = "Volcano"
- Volcano.Parent = Teleports
- Volcano.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- Volcano.BorderColor3 = Color3.new(0, 0, 0)
- Volcano.BorderSizePixel = 0
- Volcano.Size = UDim2.new(0, 200, 0, 50)
- Volcano.Font = Enum.Font.SourceSans
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.new(0, 0, 0)
- Volcano.TextSize = 24
- Cave.Name = "Cave"
- Cave.Parent = Teleports
- Cave.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- Cave.BorderColor3 = Color3.new(0, 0, 0)
- Cave.BorderSizePixel = 0
- Cave.Size = UDim2.new(0, 200, 0, 50)
- Cave.Font = Enum.Font.SourceSans
- Cave.Text = "Cave"
- Cave.TextColor3 = Color3.new(0, 0, 0)
- Cave.TextSize = 24
- LinksLogic.Name = "LinksLogic"
- LinksLogic.Parent = Teleports
- LinksLogic.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- LinksLogic.BorderColor3 = Color3.new(0, 0, 0)
- LinksLogic.BorderSizePixel = 0
- LinksLogic.Size = UDim2.new(0, 200, 0, 50)
- LinksLogic.Font = Enum.Font.SourceSans
- LinksLogic.Text = "LinksLogic"
- LinksLogic.TextColor3 = Color3.new(0, 0, 0)
- LinksLogic.TextSize = 24
- WoodRUs.Name = "WoodRUs"
- WoodRUs.Parent = Teleports
- WoodRUs.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- WoodRUs.BorderColor3 = Color3.new(0, 0, 0)
- WoodRUs.BorderSizePixel = 0
- WoodRUs.Size = UDim2.new(0, 200, 0, 50)
- WoodRUs.Font = Enum.Font.SourceSans
- WoodRUs.Text = "WoodRUs"
- WoodRUs.TextColor3 = Color3.new(0, 0, 0)
- WoodRUs.TextSize = 24
- LandStore.Name = "LandStore"
- LandStore.Parent = Teleports
- LandStore.BackgroundColor3 = Color3.new(0.384314, 0.2, 0.2)
- LandStore.BorderColor3 = Color3.new(0, 0, 0)
- LandStore.BorderSizePixel = 0
- LandStore.Size = UDim2.new(0, 200, 0, 50)
- LandStore.Font = Enum.Font.SourceSans
- LandStore.Text = "LandStore"
- LandStore.TextColor3 = Color3.new(0, 0, 0)
- LandStore.TextSize = 24
- -- Scripts:
- closeexpand.MouseButton1Down:Connect(function()
- ExpandFrame.Visible = false
- end)
- EXBMain.MouseButton1Down:Connect(function()
- Functions.Visible = true
- Info.Visible = false
- Teleports.Visible = false
- Functions2.Visible = false
- end)
- EXBSecond.MouseButton1Down:Connect(function()
- Functions2.Visible = true
- Functions.Visible = false
- Info.Visible = false
- Teleports.Visible = false
- end)
- EXBTeleports.MouseButton1Down:Connect(function()
- Functions.Visible = false
- Info.Visible = false
- Functions2.Visible = false
- Teleports.Visible = true
- end)
- EXBInfo.MouseButton1Down:Connect(function()
- Teleports.Visible = false
- Functions.Visible = false
- Functions2.Visible = false
- Info.Visible = true
- end)
- CloseB.MouseButton1Down:Connect(function()
- Hi:Destroy()
- end)
- Mouse = game.Players.LocalPlayer:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key:lower() == "k" then
- if Main.Visible == true then
- Main.Visible = false
- else Main.Visible = true
- end
- end
- end)
- function fly()
- for i,v in pairs(script:GetChildren()) do
- pcall(function() v.Value = "" end)
- game:GetService("Debris"):AddItem(v,.1)
- end
- function weld(p0,p1,c0,c1,par)
- local w = Instance.new("Weld",p0 or par)
- w.Part0 = p0
- w.Part1 = p1
- w.C0 = c0 or CFrame.new()
- w.C1 = c1 or CFrame.new()
- return w
- end
- local motors = {}
- function motor(p0,p1,c0,c1,des,vel,par)
- local w = Instance.new("Motor6D",p0 or par)
- w.Part0 = p0
- w.Part1 = p1
- w.C0 = c0 or CFrame.new()
- w.C1 = c1 or CFrame.new()
- w.MaxVelocity = tonumber(vel) or .05
- w.DesiredAngle = tonumber(des) or 0
- return w
- end
- function lerp(a,b,c)
- return a+(b-a)*c
- end
- function clerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = lerp(v,com2[i],al)
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- function ccomplerp(c1,c2,al)
- local com1 = {c1:components()}
- local com2 = {c2:components()}
- for i,v in pairs(com1) do
- com1[i] = lerp(v,com2[i],al)
- end
- return CFrame.new(unpack(com1))
- end
- function tickwave(time,length,offset)
- return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length
- end
- function invcol(c)
- c = c.Color
- return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r))
- end
- local oc = oc or function(...) return ... end
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local tor = char.Torso
- local hum = char.Humanoid
- hum.PlatformStand = false
- pcall(function()
- char.Wings:Destroy()
- end)
- pcall(function()
- char.Angel:Destroy() -- hat
- end)
- local mod = Instance.new("Model",char)
- mod.Name = "Wings"
- local special = {
- [game.Players.LocalPlayer.Name] = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
- }
- local topcolor = BrickColor.new("Really black")
- local feacolor = BrickColor.new("Black")
- local ptrans = 0
- local pref = 0
- local fire = true
- local fmcol = Color3.new()
- local fscol = Color3.new()
- local spec = special[plr.Name:lower()]
- if spec then
- topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7]
- end
- local part = Instance.new("Part")
- part.FormFactor = "Custom"
- part.Size = Vector3.new(.2,.2,.2)
- part.TopSurface,part.BottomSurface = 0,0
- part.CanCollide = false
- part.BrickColor = BrickColor.new("Black")
- part.Transparency = ptrans
- part.Reflectance = pref
- local ef = Instance.new("Fire",fire and part or nil)
- ef.Size = .15
- ef.Color = BrickColor.new("Black").Color
- ef.SecondaryColor = BrickColor.new("Bright red").Color
- part:BreakJoints()
- function newpart()
- local clone = part:Clone()
- clone.Parent = mod
- clone:BreakJoints()
- return clone
- end
- local feath = newpart()
- feath.BrickColor = feacolor
- feath.Transparency = 0
- Instance.new("SpecialMesh",feath).MeshType = "Sphere"
- function newfeather()
- local clone = feath:Clone()
- clone.Parent = mod
- clone:BreakJoints()
- return clone
- end
- flying = false
- moving = false
- for i,v in pairs(tor:GetChildren()) do
- if v.ClassName:lower():match("body") then
- v:Destroy()
- end
- end
- local ctor = tor:Clone()
- ctor:ClearAllChildren()
- ctor.Name = "cTorso"
- ctor.Transparency = 1
- ctor.CanCollide = false
- ctor.FormFactor = "Custom"
- ctor.Size = Vector3.new(.2,.2,.2)
- ctor.Parent = mod
- weld(tor,ctor)
- local bg = Instance.new("BodyGyro",ctor)
- bg.maxTorque = Vector3.new()
- bg.P = 15000
- bg.D = 1000
- local bv = Instance.new("BodyVelocity",ctor)
- bv.maxForce = Vector3.new()
- bv.P = 15000
- vel = Vector3.new()
- cf = CFrame.new()
- flspd = 0
- keysdown = {}
- keypressed = {}
- ktime = {}
- descendtimer = 0
- jumptime = tick()
- hum.Jumping:connect(function()
- jumptime = tick()
- end)
- cam = workspace.CurrentCamera
- kd = plr:GetMouse().KeyDown:connect(oc(function(key)
- keysdown[key] = true
- keypressed[key] = true
- if key == "q" then
- descendtimer = tick()
- elseif key == " " and not hum.Jump then
- jumptime = tick()
- elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then
- reqrotx = key == "a" and math.pi*2 or -math.pi*2
- end
- ktime[key] = tick()
- end))
- ku = plr:GetMouse().KeyUp:connect(function(key)
- keysdown[key] = false
- if key == " " then
- descendtimer = tick()
- end
- end)
- function mid(a,b,c)
- return math.max(a,math.min(b,c or -a))
- end
- function bn(a)
- return a and 1 or 0
- end
- function gm(tar)
- local m = 0
- for i,v in pairs(tar:GetChildren()) do
- if v:IsA("BasePart") then
- m = m + v:GetMass()
- end
- m = m + gm(v)
- end
- return m
- end
- reqrotx = 0
- local grav = 196.2
- local con
- con = game:GetService("RunService").Stepped:connect(oc(function()
- local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity)
- local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z
- if flying then
- local lfldir = fldir
- fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit
- local lmoving = moving
- moving = fldir.magnitude > .1
- if lmoving and not moving then
- idledir = lfldir*Vector3.new(1,0,1)
- descendtimer = tick()
- end
- local dbomb = fldir.Y < -.6 or (moving and keysdown["1"])
- if moving and keysdown["0"] and lmoving then
- fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit
- end
- local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0))
- local descending = (not moving and keysdown["q"] and not keysdown[" "])
- cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07)
- local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05
- hum.PlatformStand = true
- bg.maxTorque = Vector3.new(1,1,1)*9e5
- local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector
- bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0)
- reqrotx = reqrotx - reqrotx/10
- bv.maxForce = Vector3.new(1,1,1)*9e4*.5
- local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2
- local ani = tickwave(1.5-anioff,1)
- bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6)
- vel = moving and cf.lookVector*flspd or Vector3.new()
- flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4))
- local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char})
- if hit and down.Y < -.85 and tick()-flystart > 1 then
- flying = false
- hum.PlatformStand = false
- tor.Velocity = Vector3.new()
- end
- else
- bg.maxTorque = Vector3.new()
- bv.maxForce = Vector3.new()
- local x,y,z = fspd/160,uspd/700,sspd/900
- if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then
- vel = Vector3.new(0,50,0)
- bv.velocity = vel
- idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1)
- cf = tor.CFrame * CFrame.Angles(-.01,0,0)
- tor.CFrame = cf
- bg.cframe = cf
- flystart = tick()
- flying = true
- end
- end
- keypressed = {}
- end))
- end
- Fly.MouseButton1Down:Connect(function()
- fly()
- end)
- local WayPoints = {
- ["Wood R Us"] = CFrame.new(265, 5, 57),
- ["SpawnPoint"] = CFrame.new(155, 5, 74),
- ["Land Store"] = CFrame.new(258, 5, -99),
- ["Link's Logic"] = CFrame.new(4607, 9, -798),
- ["Cave"] = CFrame.new(3581, -177, 430),
- ["Volcano"] = CFrame.new(-1585, 625, 1140),
- ["Swamp"] = CFrame.new(-1209, 138, -801),
- ["Palm Island"] = CFrame.new(2549, 5, -42),
- ["Fancy Furnishings"] = CFrame.new(491, 13, -1720),
- ["Boxed Cars"] = CFrame.new(509, 5.2, -1463),
- ["Fine Arts Shop"] = CFrame.new(5207, -156, 719),
- ["Bob's Shack"] = CFrame.new(260, 10, -2542),
- ["Dock"] = CFrame.new(1114, 3.2, -197),
- ["Bridge"] = CFrame.new(113, 15, -977),
- ["End Times"] = CFrame.new(113, -204, -951),
- ["Shrine Of Sight"] = CFrame.new(-1600, 205, 919),
- ["The Den"] = CFrame.new(323, 49, 1930),
- ["Volcano Win"] = CFrame.new(-1675, 358, 1476),
- ["Ski Lodge"] = CFrame.new(1244, 66, 2306),
- ["Strange Man"] = CFrame.new(1061, 20, 1131),
- ["Frost Tree"] = CFrame.new(1448.3, 413, 3185.2),
- ["SnowGlow Tree"] = CFrame.new(-1105.9, -6, -894)
- }
- WoodRUs.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Wood R Us"]
- end)
- SpawnPoint.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["SpawnPoint"]
- end)
- LandStore.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Land Store"]
- end)
- LinksLogic.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Link's Logic"]
- end)
- Cave.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Cave"]
- end)
- Volcano.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Volcano"]
- end)
- Swamp.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Swamp"]
- end)
- PalmIsland.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Palm Island"]
- end)
- FancyFurnishings.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Fancy Furnishings"]
- end)
- BoxedCars.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Boxed Cars"]
- end)
- FineArtsShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Fine Arts Shop"]
- end)
- BobsShack.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bob's Shack"]
- end)
- Dock.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Dock"]
- end)
- Bridge.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bridge"]
- end)
- EndTimes.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["End Times"]
- end)
- ShrineOfSight.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Shrine Of Sight"]
- end)
- TheDen.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["The Den"]
- end)
- VolcanoWin.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Volcano Win"]
- end)
- SkiLodge.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ski Lodge"]
- end)
- FrostTreeArea.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Frost Tree"]
- end)
- SnowGlow.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["SnowGlow Tree"]
- end)
- MaxLand.MouseButton1Down:Connect(function()
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- base = v
- square = v.OriginSquare
- end
- end
- function makebase(pos)
- local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
- Event:FireServer(base, pos)
- end
- spos = square.Position
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80))
- end)
- InfWires.MouseButton1Down:Connect(function()
- for i,v in next,game.ReplicatedStorage.Purchasables.WireObjects:GetChildren() do
- if v:FindFirstChild("Type") then
- if v.Type.Value == "Wire" then
- v.Type.Parent.OtherInfo.MaxLength.Value = math.huge
- end
- end
- end
- end)
- GodAxe.MouseButton1Down:Connect(function()
- Detect = coroutine.wrap(function()
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- mouse.Button1Down:connect(function()
- MouseDown = true
- end)
- mouse.Button1Up:connect(function()
- MouseDown = false
- end)
- end)
- Detect()
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- for i = 1,50 do
- wait(.5)
- game:GetService('RunService').RenderStepped:connect(function()
- if Player.Character:FindFirstChild("Tool") then
- if MouseDown == true then
- if mouse.Target.Name == "WoodSection" then
- targetWood = mouse.Target
- Tool=Player.Character.Tool
- ---FaceVector
- Height = targetWood.CFrame:pointToObjectSpace(mouse.Hit.p).Y + targetWood.Size.Y/2
- local ray = Ray.new(Player.Character.Head.Position, ((targetWood.CFrame * CFrame.new(0, Height - targetWood.Size.Y/2, 0)).p - Player.Character.Head.Position).unit * 200)
- part,_,p = workspace:FindPartOnRay(ray, Player.Character)
- function fixVector(V)
- return Vector3.new(math.floor(V.X + 0.5), math.floor(V.Y + 0.5), math.floor(V.Z + 0.5))
- end
- local faceVector = fixVector(targetWood.CFrame:vectorToObjectSpace(p))
- if faceVector.Y ~= 0 then
- return
- end
- local lookAtCFrame = CFrame.new(Player.Character.Head.Position, mouse.Hit.p)
- local relativeCFrame = lookAtCFrame:toObjectSpace(targetWood.CFrame * CFrame.Angles(math.pi/2, 0, 0))
- local relativeLookVector = relativeCFrame.lookVector
- local m = relativeLookVector.Y >= 0 and 1 or -1
- if faceVector.X == 1 then
- faceVector = Vector3.new(0, 0, -1) * m
- elseif faceVector.X == -1 then
- faceVector = Vector3.new(0, 0, 1) * m
- elseif faceVector.Z == 1 then
- faceVector = Vector3.new(1, 0, 0) * m
- elseif faceVector.Z == -1 then
- faceVector = Vector3.new(-1, 0, 0) * m
- end
- local cutEvent = targetWood.Parent.CutEvent
- game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(cutEvent, {sectionId = targetWood.ID.Value, faceVector = faceVector, height = Height, hitPoints = 0.2, cooldown = 0, cuttingClass = "Axe", tool = Player.Character.Tool})
- end
- end
- end
- end)
- end
- end)
- WipeBase.Text = "GlitchShopItems"
- WipeBase.MouseButton1Down:Connect(function()
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.HumanoidRootPart
- local delaybeweenchecks = 0.5
- local opendistance = 10
- for i, v in pairs(game:GetService("Workspace").Stores.ShopItems:GetChildren()) do
- local A_1 = v
- local Event = game:GetService("ReplicatedStorage").Interaction.ClientIsDragging
- Event:FireServer(A_1)
- end
- end)
- SellTree.MouseButton1Down:Connect(function()
- Mouse = game.Players.LocalPlayer:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key:lower() == "h" then
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end
- end)
- end)
- SellPlank.MouseButton1Down:Connect(function()
- Mouse = game.Players.LocalPlayer:GetMouse()
- Mouse.KeyDown:Connect(function(key)
- for _, Plank in pairs(service.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
- if Plank.Owner.Value == service.Players.LocalPlayer then
- for i,v in pairs(Plank:GetChildren()) do
- if key:lower() == "g" then
- if Mouse.Target == v then
- v.Name="WoodSection"
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end)
- end
- end
- end
- end)
- end)
- PlotTp.MouseButton1Down:connect(function()
- Mouse.KeyDown:Connect(function(key)
- if key:lower() =="m" then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0)
- end
- end
- end
- end)
- end)
- AntiBlacklist.MouseButton1Down:Connect(function()
- local plr = game.Players.LocalPlayer
- local cframe
- for i,v in next, workspace:GetDescendants() do
- if v:IsA("SpawnLocation") then
- v.Touched:Connect(function(h)
- if h.Parent == plr.Character and cframe then
- plr.Character:SetPrimaryPartCFrame(cframe)
- end
- end)
- end
- end
- game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function()
- if game.Players.LocalPlayer.Character.PrimaryPart then
- cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
- end
- end)
- for i,v in next, debug.getregistry() do
- if type(v)=='function' and debug.getupvalues(v).lastUpdate then
- debug.setupvalue(v,"lastUpdate",math.huge)
- break
- end
- end
- wait(2)
- for i,v in next, workspace.Effects:GetChildren() do
- if v:IsA("BasePart") and v.Name == "BlacklistWall" then
- v:Destroy()
- end
- end
- end)
- WoodTool.MouseButton1Down:Connect(function()
- -- Instances:
- local ColorPicker = Instance.new("ScreenGui")
- local ChangeColor = Instance.new("Frame")
- local CurrentColor = Instance.new("ImageButton")
- local Picker = Instance.new("ScrollingFrame")
- local Birch = Instance.new("ImageButton")
- local DropShadow = Instance.new("Frame")
- local Grey = Instance.new("ImageButton")
- local DropShadow_2 = Instance.new("Frame")
- local Walnut = Instance.new("ImageButton")
- local DropShadow_3 = Instance.new("Frame")
- local Generic = Instance.new("ImageButton")
- local DropShadow_4 = Instance.new("Frame")
- local Oak = Instance.new("ImageButton")
- local DropShadow_5 = Instance.new("Frame")
- local Pine = Instance.new("ImageButton")
- local DropShadow_6 = Instance.new("Frame")
- local Palm = Instance.new("ImageButton")
- local DropShadow_7 = Instance.new("Frame")
- local Cherry = Instance.new("ImageButton")
- local DropShadow_8 = Instance.new("Frame")
- local Koa = Instance.new("ImageButton")
- local DropShadow_9 = Instance.new("Frame")
- local Volcano = Instance.new("ImageButton")
- local DropShadow_10 = Instance.new("Frame")
- local GreenSwampy = Instance.new("ImageButton")
- local DropShadow_11 = Instance.new("Frame")
- local GoldSwampy = Instance.new("ImageButton")
- local DropShadow_12 = Instance.new("Frame")
- local GenericSpecial = Instance.new("ImageButton")
- local DropShadow_13 = Instance.new("Frame")
- local SnowGlow = Instance.new("ImageButton")
- local DropShadow_14 = Instance.new("Frame")
- local Frost = Instance.new("ImageButton")
- local DropShadow_15 = Instance.new("Frame")
- local CaveCrawler = Instance.new("ImageButton")
- local DropShadow_16 = Instance.new("Frame")
- local LoneCave = Instance.new("ImageButton")
- local DropShadow_17 = Instance.new("Frame")
- local Spooky = Instance.new("ImageButton")
- local DropShadow_18 = Instance.new("Frame")
- local SpookyNeon = Instance.new("ImageButton")
- local DropShadow_19 = Instance.new("Frame")
- --Properties:
- ColorPicker.Name = "ColorPicker"
- ColorPicker.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ChangeColor.Name = "ChangeColor"
- ChangeColor.Parent = ColorPicker
- ChangeColor.BackgroundColor3 = Color3.new(0.176471, 0.254902, 0.427451)
- ChangeColor.BorderColor3 = Color3.new(0, 0, 0)
- ChangeColor.BorderSizePixel = 2
- ChangeColor.Position = UDim2.new(0, 10, 1, -110)
- ChangeColor.Size = UDim2.new(0, 100, 0, 100)
- ChangeColor.ZIndex = 2
- ColorPicker.Enabled = false
- CurrentColor.Name = "CurrentColor"
- CurrentColor.Parent = ChangeColor
- CurrentColor.BackgroundColor3 = Color3.new(0.176471, 0.254902, 0.427451)
- CurrentColor.BorderColor3 = Color3.new(0, 0, 0)
- CurrentColor.BorderSizePixel = 2
- CurrentColor.Position = UDim2.new(0, 10, 0, 10)
- CurrentColor.Size = UDim2.new(0, 80, 0, 80)
- CurrentColor.ZIndex = 2
- CurrentColor.Image = "rbxassetid://2712547918"
- CurrentColor.ScaleType = Enum.ScaleType.Crop
- Picker.Name = "Picker"
- Picker.Parent = ColorPicker
- Picker.BackgroundColor3 = Color3.new(0.176471, 0.254902, 0.427451)
- Picker.BorderColor3 = Color3.new(0, 0, 0)
- Picker.BorderSizePixel = 2
- Picker.Position = UDim2.new(0, 10, 1, -320)
- Picker.Size = UDim2.new(0, 100, 0, 200)
- Picker.CanvasPosition = Vector2.new(0, 700)
- Picker.CanvasSize = UDim2.new(0, 0, 0, 900)
- Picker.ScrollBarThickness = 7
- Picker.VerticalScrollBarPosition = Enum.VerticalScrollBarPosition.Left
- Picker.Visible = false
- Birch.Name = "Birch"
- Birch.Parent = Picker
- Birch.BackgroundColor3 = Color3.new(1, 1, 1)
- Birch.BorderColor3 = Color3.new(0, 0, 0)
- Birch.Position = UDim2.new(0, 10, 0, 5)
- Birch.Size = UDim2.new(0, 80, 0, 40)
- Birch.ZIndex = 3
- Birch.Image = "rbxassetid://2712547918"
- Birch.ScaleType = Enum.ScaleType.Crop
- DropShadow.Name = "DropShadow"
- DropShadow.Parent = Birch
- DropShadow.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow.BorderSizePixel = 0
- DropShadow.Position = UDim2.new(0, 4, 0, 4)
- DropShadow.Size = UDim2.new(1, 0, 1, 0)
- DropShadow.ZIndex = 2
- Grey.Name = "Grey"
- Grey.Parent = Picker
- Grey.BackgroundColor3 = Color3.new(1, 1, 1)
- Grey.BorderColor3 = Color3.new(0, 0, 0)
- Grey.Position = UDim2.new(0, 10, 0, 55)
- Grey.Size = UDim2.new(0, 80, 0, 40)
- Grey.ZIndex = 3
- Grey.Image = "rbxassetid://924320031"
- Grey.ScaleType = Enum.ScaleType.Crop
- DropShadow_2.Name = "DropShadow"
- DropShadow_2.Parent = Grey
- DropShadow_2.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_2.BorderSizePixel = 0
- DropShadow_2.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_2.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_2.ZIndex = 2
- Walnut.Name = "Walnut"
- Walnut.Parent = Picker
- Walnut.BackgroundColor3 = Color3.new(1, 1, 1)
- Walnut.BorderColor3 = Color3.new(0, 0, 0)
- Walnut.Position = UDim2.new(0, 10, 0, 105)
- Walnut.Size = UDim2.new(0, 80, 0, 40)
- Walnut.ZIndex = 3
- Walnut.Image = "rbxassetid://2712559790"
- Walnut.ScaleType = Enum.ScaleType.Crop
- DropShadow_3.Name = "DropShadow"
- DropShadow_3.Parent = Walnut
- DropShadow_3.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_3.BorderSizePixel = 0
- DropShadow_3.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_3.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_3.ZIndex = 2
- Generic.Name = "Generic"
- Generic.Parent = Picker
- Generic.BackgroundColor3 = Color3.new(1, 1, 1)
- Generic.BorderColor3 = Color3.new(0, 0, 0)
- Generic.Position = UDim2.new(0, 10, 0, 155)
- Generic.Size = UDim2.new(0, 80, 0, 40)
- Generic.ZIndex = 3
- Generic.Image = "rbxassetid://2712568624"
- Generic.ScaleType = Enum.ScaleType.Crop
- DropShadow_4.Name = "DropShadow"
- DropShadow_4.Parent = Generic
- DropShadow_4.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_4.BorderSizePixel = 0
- DropShadow_4.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_4.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_4.ZIndex = 2
- Oak.Name = "Oak"
- Oak.Parent = Picker
- Oak.BackgroundColor3 = Color3.new(1, 1, 1)
- Oak.BorderColor3 = Color3.new(0, 0, 0)
- Oak.Position = UDim2.new(0, 10, 0, 205)
- Oak.Size = UDim2.new(0, 80, 0, 40)
- Oak.ZIndex = 3
- Oak.Image = "rbxassetid://2712579185"
- Oak.ScaleType = Enum.ScaleType.Crop
- DropShadow_5.Name = "DropShadow"
- DropShadow_5.Parent = Oak
- DropShadow_5.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_5.BorderSizePixel = 0
- DropShadow_5.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_5.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_5.ZIndex = 2
- Pine.Name = "Pine"
- Pine.Parent = Picker
- Pine.BackgroundColor3 = Color3.new(1, 1, 1)
- Pine.BorderColor3 = Color3.new(0, 0, 0)
- Pine.Position = UDim2.new(0, 10, 0, 255)
- Pine.Size = UDim2.new(0, 80, 0, 40)
- Pine.ZIndex = 3
- Pine.Image = "rbxassetid://2712591183"
- Pine.ScaleType = Enum.ScaleType.Crop
- DropShadow_6.Name = "DropShadow"
- DropShadow_6.Parent = Pine
- DropShadow_6.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_6.BorderSizePixel = 0
- DropShadow_6.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_6.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_6.ZIndex = 2
- Palm.Name = "Palm"
- Palm.Parent = Picker
- Palm.BackgroundColor3 = Color3.new(1, 1, 1)
- Palm.BorderColor3 = Color3.new(0, 0, 0)
- Palm.Position = UDim2.new(0, 10, 0, 305)
- Palm.Size = UDim2.new(0, 80, 0, 40)
- Palm.ZIndex = 3
- Palm.Image = "rbxassetid://2712597395"
- Palm.ScaleType = Enum.ScaleType.Crop
- DropShadow_7.Name = "DropShadow"
- DropShadow_7.Parent = Palm
- DropShadow_7.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_7.BorderSizePixel = 0
- DropShadow_7.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_7.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_7.ZIndex = 2
- Cherry.Name = "Cherry"
- Cherry.Parent = Picker
- Cherry.BackgroundColor3 = Color3.new(1, 1, 1)
- Cherry.BorderColor3 = Color3.new(0, 0, 0)
- Cherry.Position = UDim2.new(0, 10, 0, 355)
- Cherry.Size = UDim2.new(0, 80, 0, 40)
- Cherry.ZIndex = 3
- Cherry.Image = "rbxassetid://2712608599"
- Cherry.ScaleType = Enum.ScaleType.Crop
- DropShadow_8.Name = "DropShadow"
- DropShadow_8.Parent = Cherry
- DropShadow_8.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_8.BorderSizePixel = 0
- DropShadow_8.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_8.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_8.ZIndex = 2
- Koa.Name = "Koa"
- Koa.Parent = Picker
- Koa.BackgroundColor3 = Color3.new(1, 1, 1)
- Koa.BorderColor3 = Color3.new(0, 0, 0)
- Koa.Position = UDim2.new(0, 10, 0, 355)
- Koa.Size = UDim2.new(0, 80, 0, 40)
- Koa.ZIndex = 3
- Koa.Image = "rbxassetid://2712612798"
- Koa.ScaleType = Enum.ScaleType.Crop
- DropShadow_9.Name = "DropShadow"
- DropShadow_9.Parent = Koa
- DropShadow_9.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_9.BorderSizePixel = 0
- DropShadow_9.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_9.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_9.ZIndex = 2
- Volcano.Name = "Volcano"
- Volcano.Parent = Picker
- Volcano.BackgroundColor3 = Color3.new(1, 1, 1)
- Volcano.BorderColor3 = Color3.new(0, 0, 0)
- Volcano.Position = UDim2.new(0, 10, 0, 405)
- Volcano.Size = UDim2.new(0, 80, 0, 40)
- Volcano.ZIndex = 3
- Volcano.Image = "rbxassetid://2712618609"
- Volcano.ScaleType = Enum.ScaleType.Crop
- DropShadow_10.Name = "DropShadow"
- DropShadow_10.Parent = Volcano
- DropShadow_10.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_10.BorderSizePixel = 0
- DropShadow_10.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_10.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_10.ZIndex = 2
- GreenSwampy.Name = "GreenSwampy"
- GreenSwampy.Parent = Picker
- GreenSwampy.BackgroundColor3 = Color3.new(1, 1, 1)
- GreenSwampy.BorderColor3 = Color3.new(0, 0, 0)
- GreenSwampy.Position = UDim2.new(0, 10, 0, 455)
- GreenSwampy.Size = UDim2.new(0, 80, 0, 40)
- GreenSwampy.ZIndex = 3
- GreenSwampy.Image = "rbxassetid://2712623896"
- GreenSwampy.ScaleType = Enum.ScaleType.Crop
- DropShadow_11.Name = "DropShadow"
- DropShadow_11.Parent = GreenSwampy
- DropShadow_11.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_11.BorderSizePixel = 0
- DropShadow_11.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_11.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_11.ZIndex = 2
- GoldSwampy.Name = "GoldSwampy"
- GoldSwampy.Parent = Picker
- GoldSwampy.BackgroundColor3 = Color3.new(1, 1, 1)
- GoldSwampy.BorderColor3 = Color3.new(0, 0, 0)
- GoldSwampy.Position = UDim2.new(0, 10, 0, 505)
- GoldSwampy.Size = UDim2.new(0, 80, 0, 40)
- GoldSwampy.ZIndex = 3
- GoldSwampy.Image = "rbxassetid://2712631457"
- GoldSwampy.ScaleType = Enum.ScaleType.Crop
- DropShadow_12.Name = "DropShadow"
- DropShadow_12.Parent = GoldSwampy
- DropShadow_12.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_12.BorderSizePixel = 0
- DropShadow_12.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_12.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_12.ZIndex = 2
- GenericSpecial.Name = "GenericSpecial"
- GenericSpecial.Parent = Picker
- GenericSpecial.BackgroundColor3 = Color3.new(1, 1, 1)
- GenericSpecial.BorderColor3 = Color3.new(0, 0, 0)
- GenericSpecial.Position = UDim2.new(0, 10, 0, 555)
- GenericSpecial.Size = UDim2.new(0, 80, 0, 40)
- GenericSpecial.ZIndex = 3
- GenericSpecial.Image = "rbxassetid://2712639396"
- GenericSpecial.ScaleType = Enum.ScaleType.Crop
- DropShadow_13.Name = "DropShadow"
- DropShadow_13.Parent = GenericSpecial
- DropShadow_13.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_13.BorderSizePixel = 0
- DropShadow_13.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_13.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_13.ZIndex = 2
- SnowGlow.Name = "SnowGlow"
- SnowGlow.Parent = Picker
- SnowGlow.BackgroundColor3 = Color3.new(1, 1, 1)
- SnowGlow.BorderColor3 = Color3.new(0, 0, 0)
- SnowGlow.Position = UDim2.new(0, 10, 0, 605)
- SnowGlow.Size = UDim2.new(0, 80, 0, 40)
- SnowGlow.ZIndex = 3
- SnowGlow.Image = "rbxassetid://2712651454"
- SnowGlow.ScaleType = Enum.ScaleType.Crop
- DropShadow_14.Name = "DropShadow"
- DropShadow_14.Parent = SnowGlow
- DropShadow_14.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_14.BorderSizePixel = 0
- DropShadow_14.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_14.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_14.ZIndex = 2
- Frost.Name = "Frost"
- Frost.Parent = Picker
- Frost.BackgroundColor3 = Color3.new(1, 1, 1)
- Frost.BorderColor3 = Color3.new(0, 0, 0)
- Frost.Position = UDim2.new(0, 10, 0, 655)
- Frost.Size = UDim2.new(0, 80, 0, 40)
- Frost.ZIndex = 3
- Frost.Image = "rbxassetid://2712667804"
- Frost.ScaleType = Enum.ScaleType.Crop
- DropShadow_15.Name = "DropShadow"
- DropShadow_15.Parent = Frost
- DropShadow_15.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_15.BorderSizePixel = 0
- DropShadow_15.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_15.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_15.ZIndex = 2
- CaveCrawler.Name = "CaveCrawler"
- CaveCrawler.Parent = Picker
- CaveCrawler.BackgroundColor3 = Color3.new(1, 1, 1)
- CaveCrawler.BorderColor3 = Color3.new(0, 0, 0)
- CaveCrawler.Position = UDim2.new(0, 10, 0, 705)
- CaveCrawler.Size = UDim2.new(0, 80, 0, 40)
- CaveCrawler.ZIndex = 3
- CaveCrawler.Image = "rbxassetid://2712673980"
- CaveCrawler.ScaleType = Enum.ScaleType.Crop
- DropShadow_16.Name = "DropShadow"
- DropShadow_16.Parent = CaveCrawler
- DropShadow_16.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_16.BorderSizePixel = 0
- DropShadow_16.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_16.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_16.ZIndex = 2
- LoneCave.Name = "LoneCave"
- LoneCave.Parent = Picker
- LoneCave.BackgroundColor3 = Color3.new(1, 1, 1)
- LoneCave.BorderColor3 = Color3.new(0, 0, 0)
- LoneCave.Position = UDim2.new(0, 10, 0, 755)
- LoneCave.Size = UDim2.new(0, 80, 0, 40)
- LoneCave.ZIndex = 3
- LoneCave.Image = "rbxassetid://2712693147"
- LoneCave.ScaleType = Enum.ScaleType.Crop
- DropShadow_17.Name = "DropShadow"
- DropShadow_17.Parent = LoneCave
- DropShadow_17.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_17.BorderSizePixel = 0
- DropShadow_17.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_17.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_17.ZIndex = 2
- Spooky.Name = "Spooky"
- Spooky.Parent = Picker
- Spooky.BackgroundColor3 = Color3.new(1, 1, 1)
- Spooky.BorderColor3 = Color3.new(0, 0, 0)
- Spooky.Position = UDim2.new(0, 10, 0, 805)
- Spooky.Size = UDim2.new(0, 80, 0, 40)
- Spooky.ZIndex = 3
- Spooky.Image = "rbxassetid://2712696822"
- Spooky.ScaleType = Enum.ScaleType.Crop
- DropShadow_18.Name = "DropShadow"
- DropShadow_18.Parent = Spooky
- DropShadow_18.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_18.BorderSizePixel = 0
- DropShadow_18.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_18.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_18.ZIndex = 2
- SpookyNeon.Name = "SpookyNeon"
- SpookyNeon.Parent = Picker
- SpookyNeon.BackgroundColor3 = Color3.new(1, 1, 1)
- SpookyNeon.BorderColor3 = Color3.new(0, 0, 0)
- SpookyNeon.Position = UDim2.new(0, 10, 0, 855)
- SpookyNeon.Size = UDim2.new(0, 80, 0, 40)
- SpookyNeon.ZIndex = 3
- SpookyNeon.Image = "rbxassetid://2712700047"
- SpookyNeon.ScaleType = Enum.ScaleType.Crop
- DropShadow_19.Name = "DropShadow"
- DropShadow_19.Parent = SpookyNeon
- DropShadow_19.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_19.BorderSizePixel = 0
- DropShadow_19.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_19.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_19.ZIndex = 2
- -- Scripts:
- woodtype = "Birch"
- local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- tool.RequiresHandle = false
- --tool.RobloxLocked = true
- tool.Name = "Paint"
- tool.ToolTip = "Changes A Stucture's Wood Type"
- tool.Equipped:connect(function(Mouse)
- ColorPicker.Enabled = true
- Mouse.Button1Down:connect(function()
- if Mouse.Target.Parent:FindFirstChild("Type") or Mouse.Target.Parent:FindFirstChild("BlueprintWoodClass") then
- local Cframe
- if Mouse.Target.Parent:FindFirstChild("MainCFrame") then
- Cframe = Mouse.Target.Parent.MainCFrame.Value
- else
- Cframe = Mouse.Target.Parent.PrimaryPart.CFrame
- end
- if Mouse.Target.Parent ~= nil then
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Mouse.Target.Parent.ItemName.Value, Cframe, game.Players.LocalPlayer, woodtype, Mouse.Target.Parent, false)
- end
- else
- --do nothing
- end
- end)
- end)
- tool.Unequipped:connect(function(mouse)
- ColorPicker.Enabled = false
- end)
- Birch.MouseButton1Click:Connect(function()
- CurrentColor.Image = Birch.Image
- woodtype = "Birch"
- end)
- Grey.MouseButton1Click:Connect(function()
- CurrentColor.Image = Grey.Image
- woodtype = nil
- end)
- Walnut.MouseButton1Click:Connect(function()
- CurrentColor.Image = Walnut.Image
- woodtype = "Walnut"
- end)
- Generic.MouseButton1Click:Connect(function()
- CurrentColor.Image = Generic.Image
- woodtype = "Generic"
- end)
- Oak.MouseButton1Click:Connect(function()
- CurrentColor.Image = Oak.Image
- woodtype = "Oak"
- end)
- Pine.MouseButton1Click:Connect(function()
- CurrentColor.Image = Pine.Image
- woodtype = "Pine"
- end)
- Palm.MouseButton1Click:Connect(function()
- CurrentColor.Image = Palm.Image
- woodtype = "Palm"
- end)
- Koa.MouseButton1Click:Connect(function()
- CurrentColor.Image = Koa.Image
- woodtype = "Koa"
- end)
- Volcano.MouseButton1Click:Connect(function()
- CurrentColor.Image = Volcano.Image
- woodtype = "Volcano"
- end)
- GreenSwampy.MouseButton1Click:Connect(function()
- CurrentColor.Image = GreenSwampy.Image
- woodtype = "GreenSwampy"
- end)
- GoldSwampy.MouseButton1Click:Connect(function()
- CurrentColor.Image = GoldSwampy.Image
- woodtype = "GoldSwampy"
- end)
- GenericSpecial.MouseButton1Click:Connect(function()
- CurrentColor.Image = GenericSpecial.Image
- woodtype = "GenericSpecial"
- end)
- SnowGlow.MouseButton1Click:Connect(function()
- CurrentColor.Image = SnowGlow.Image
- woodtype = "SnowGlow"
- end)
- Frost.MouseButton1Click:Connect(function()
- CurrentColor.Image = Frost.Image
- woodtype = "Frost"
- end)
- CaveCrawler.MouseButton1Click:Connect(function()
- CurrentColor.Image = CaveCrawler.Image
- woodtype = "CaveCrawler"
- end)
- LoneCave.MouseButton1Click:Connect(function()
- CurrentColor.Image = LoneCave.Image
- woodtype = "LoneCave"
- end)
- Spooky.MouseButton1Click:Connect(function()
- CurrentColor.Image = Spooky.Image
- woodtype = "Spooky"
- end)
- SpookyNeon.MouseButton1Click:Connect(function()
- CurrentColor.Image = SpookyNeon.Image
- woodtype = "SpookyNeon"
- end)
- --bring up menu
- CurrentColor.MouseButton1Click:Connect(function()
- if Picker.Visible == false then
- Picker.Visible = true
- else
- Picker.Visible = false
- end
- end)
- end)
- Fastwalk.MouseButton1Down:Connect(function()
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- down = false
- velocity = Instance.new("BodyVelocity")
- velocity.maxForce = Vector3.new(100000, 0, 100000)
- local speed = 35
- gyro = Instance.new("BodyGyro")
- gyro.maxTorque = Vector3.new(100000, 0, 100000)
- local hum = game.Players.LocalPlayer.Character.Humanoid
- function onButton1Down(mouse)
- down = true
- velocity.Parent = game.Players.LocalPlayer.Character.Torso
- velocity.velocity = (hum.MoveDirection) * speed
- gyro.Parent = game.Players.LocalPlayer.Character.Torso
- while down do
- if not down then break end
- velocity.velocity = (hum.MoveDirection) * speed
- local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5
- gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z))
- wait(0.1)
- end
- end
- function onButton1Up(mouse)
- velocity.Parent = nil
- gyro.Parent = nil
- down = false
- end
- function onSelected(mouse)
- mouse.KeyDown:connect(function(k) if k:lower()=="x"then onButton1Down(mouse)end end)
- mouse.KeyUp:connect(function(k) if k:lower()=="x"then onButton1Up(mouse)end end)
- end
- onSelected(game.Players.LocalPlayer:GetMouse())
- end)
- BuyItems.Text = "CopyBase"
- ExpandButton.MouseButton1Down:Connect(function()
- ExpandFrame.Visible = true
- ExpandButton.Visible = true
- end)
- SawmillTp.MouseButton1Down:Connect(function()
- SawmillC = false
- Mouse = game.Players.LocalPlayer:GetMouse()
- _G.MAIN=Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
- Instruction = Instance.new("TextLabel",_G.MAIN)
- Instruction.Position = UDim2.new(0,200,0,400)
- Instruction.Size = UDim2.new(0,250,0,50)
- Instruction.TextWrapped = true
- Instruction.TextScaled = true
- Instruction.Text = "'Q' to select a tree, Press P to select a sawmill!(Credits to austin k) Select Tree first also works with any item as long as you select the sawmill after selecting the item."
- Instruction.Active = true
- Instruction.Draggable = true
- Instruction.ZIndex = 2
- Exit = Instance.new("TextButton",Instruction)
- Exit.Position=UDim2.new(1,0,0,0)
- Exit.Size = UDim2.new(0,30,0,30)
- Exit.Text = "Exit"
- Exit.MouseButton1Click:connect(function()
- _G.MAIN:Destroy()
- end)
- Mouse.KeyDown:connect(function(key)
- if key:lower() == "q" then
- Treee = Mouse.Target
- end
- end)
- Mouse.KeyDown:connect(function(key)
- if key:lower() == "p" then
- if Mouse.Target.Parent:FindFirstChild("BlockageAlert") then
- Sawmill = Mouse.Target.Parent
- else
- Sawmill=Mouse.Target.Parent.Parent
- end
- if Sawmill:FindFirstChild("BlockageAlert") and Sawmill:FindFirstChild("Owner") then
- SawmillC = true
- else
- SawmillC = false
- print"Something went wrong while setting the sawmill!"
- end
- if Treee ~= nil then
- Mod(Treee)
- else
- print("Select tree with 'Q'!")
- end
- end
- end)
- function Mod(SelectedPart)
- if SawmillC ~= true then
- print'Set the sawmill with "P"!'
- return
- end
- if SelectedPart.Parent:FindFirstChild("TreeClass") and SelectedPart.Parent:FindFirstChild("Owner") then
- print("Tree: "..SelectedPart.Parent.TreeClass.Value)
- Tree = SelectedPart.Parent
- Tree.PrimaryPart = SelectedPart
- game.ReplicatedStorage.Interaction.Verify:FireServer('Item owned by player',Tree)
- Tree:SetPrimaryPartCFrame(Sawmill.Particles.CFrame)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Tree)
- end
- end
- end)
- Noclip.MouseButton1Down:Connect(function()
- local noclipplayer = game:GetService("Players").LocalPlayer
- local noclipmouse = noclipplayer:GetMouse()
- local donoclip = false
- local noclip = false
- function b_noclip(key)
- if (key == "b") then
- if noclip == false then
- donoclip = true
- noclip = true
- elseif noclip == true then
- donoclip = false
- noclip = false
- end
- end
- end
- noclipmouse.KeyDown:connect(b_noclip)
- game:GetService("Players").LocalPlayer.Character.Head.Touched:connect(function(obj)
- if obj ~= workspace.Terrain then
- if donoclip == true then
- obj.CanCollide = false
- else
- obj.CanCollide = true
- end
- end
- end)
- end)
- local CopyBase = Instance.new("TextBox")
- CopyBase.Name = "CopyBase"
- CopyBase.Parent = Menu
- CopyBase.BackgroundColor3 = Color3.new(1, 1, 0.498039)
- CopyBase.BorderSizePixel = 3
- CopyBase.Position = UDim2.new(0.0424746051, 0, 0.40607211, 0)
- CopyBase.Size = UDim2.new(0, 200, 0, 50)
- CopyBase.Font = Enum.Font.SourceSans
- CopyBase.PlaceholderColor3 = Color3.new(0.454902, 0.454902, 0.454902)
- CopyBase.PlaceholderText = "Type PlayersNameHere"
- CopyBase.Text = ""
- CopyBase.TextColor3 = Color3.new(0, 0, 0)
- CopyBase.TextSize = 14
- CopyBase.Visible = false
- CopyBase.Draggable = true
- BuyItems.MouseButton1Down:Connect(function()
- CopyBase.Visible = true
- plr = CopyBase.Text
- pmds = game.Workspace.PlayerModels
- PlaceR = game.ReplicatedStorage.PlaceStructure.ClientPlacedBlueprint
- PlaceS = game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure
- Property = nil
- MProperty = nil
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[plr] then
- Property = v.OriginSquare
- end
- end
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players.LocalPlayer then
- MProperty = v.OriginSquare
- end
- end
- function copypart(mod)
- if mod:FindFirstChild("MainCFrame") then
- Cframe = mod.MainCFrame.Value
- else
- Cframe = mod.PrimaryPart.CFrame
- end
- X = Property.Position.X - Cframe.X
- Y = Property.Position.Y - Cframe.Y
- Z = Property.Position.Z - Cframe.Z
- PlaceR:FireServer(mod.ItemName.Value, (CFrame.new(MProperty.Position.X, MProperty.Position.Y, MProperty.Position.Z)*CFrame.Angles(Cframe:toEulerAnglesXYZ())) - Vector3.new(X, Y, Z), game.Players.LocalPlayer)
- wait()
- end
- for i, v in pairs(pmds:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[plr] and v:FindFirstChild("ItemName") and v:FindFirstChild("Type") and (v.PrimaryPart ~= nil or v:FindFirstChild("MainCFrame")) then
- copypart(v)
- end
- end
- wait(.1)
- if CopyBase.Text ~= nil then
- CopyBase.Visible = false
- end
- end)
- BuyBlueprints.Text = "WipeBase(BP)"
- BuyBlueprints.MouseButton1Down:Connect(function()
- plr = game.Players.LocalPlayer.Name
- pmds = game.Workspace.PlayerModels
- PlaceR = game.ReplicatedStorage.Interaction.DestroyStructure
- for i, v in pairs(pmds:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[plr] and v:FindFirstChild("ItemName") and v:FindFirstChild("Type") and (v.PrimaryPart ~= nil or v:FindFirstChild("MainCFrame")) then
- PlaceR:FireServer(v)
- end
- end
- end)
- Noclip.MouseButton1Down:Connet(function()
- local noclipplayer = game:GetService("Players").LocalPlayer
- local noclipmouse = noclipplayer:GetMouse()
- local donoclip = false
- local noclip = false
- function b_noclip(key)
- if (key == "n") then
- if noclip == false then
- donoclip = true
- noclip = true
- elseif noclip == true then
- donoclip = false
- noclip = false
- end
- end
- end
- noclipmouse.KeyDown:connect(b_noclip)
- game:GetService("Players").LocalPlayer.Character.Head.Touched:connect(function(obj)
- if obj ~= workspace.Terrain then
- if donoclip == true then
- obj.CanCollide = false
- else
- obj.CanCollide = true
- end
- end
- end)
- end)
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