moonside

ADVENTURE Ch. 58 - SOMEONE WHO IS ON FIRE

Mar 17th, 2013
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  1. Ark ---------- Leinster Lyons ------ http://www.myth-weavers.com/sheetview.php?sheetid=531173
  2. CommodoreJim - Drominus Hellcleave - http://www.myth-weavers.com/sheetview.php?sheetid=381991
  3. CommodoreJim - Melange ------------- http://www.myth-weavers.com/sheetview.php?sheetid=463188
  4. Eltrotraw ---- Tombs the Gunman ---- http://www.myth-weavers.com/sheetview.php?sheetid=376543
  5. Deathfish64 -- Vellamo ------------- http://www.myth-weavers.com/sheetview.php?sheetid=421842
  6. Moonside ----- Elsa ---------------- http://www.myth-weavers.com/sheetview.php?sheetid=471952
  7. Skeleton ----- Freddie ------------- http://www.myth-weavers.com/sheetview.php?sheetid=381882
  8. Skeleton ----- Warty Morty --------- http://www.myth-weavers.com/sheetview.php?sheetid=438457
  9.  
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  13.  
  14. * Now talking in #adventure
  15. * Arkay ([email protected]) has joined #adventure
  16. * Skeleton ([email protected]) Quit (Connection reset by peer)
  17. * Arkay ([email protected]) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  18. * Skeleton ([email protected]) has joined #adventure
  19. * Arkay ([email protected]) has joined #adventure
  20. <Moonside> is tonight the night
  21. <Arkay> idk where fish is
  22. <Arkay> but otherwise everyone else is online
  23. <~flibbyjibbits> fish wont be here
  24. <~flibbyjibbits> hes on a trip to florida for spring break
  25. <Arkay> are we gonna play without him or save it for next week
  26. <Arkay> I'm fine with either
  27. <Moonside> so uh
  28. * Fishfosh ([email protected]) has joined #adventure
  29. * Fishfosh ([email protected]) Quit (Killed (NickServ (GHOST command used by [email protected])))
  30. * Fishfosh ([email protected]) has joined #adventure
  31. <Fishfosh> Were we gonna do anything tonight?
  32. <~flibbyjibbits> iduno
  33. <Fishfosh> Are jim and eltro around at all?
  34. <Moonside> Jim's streaming Oregon Trail, Eltro's there watching
  35. <Fishfosh> oh, I see
  36. <Arkay> is skeleton alive
  37. <Skeleton> yup
  38. <Arkay> hi
  39. <Fishfosh> Could I get a link to that stream?
  40. <Moonside> http://www.livestream.com/wonderjimporium
  41. <Fishfosh> thanks
  42. <Fishfosh> damn, I can hear him fine but don't get any video streaming or the chat
  43. * Eltrotraw ([email protected]) has joined #adventure
  44. <~flibbyjibbits> im 60% attention towards homework but can go if everyone else wants to
  45. * CommodoreJim ([email protected]) has joined #adventure
  46. <CommodoreJim> everyone dies fording the river
  47. <Arkay> okay this is everyone
  48. <CommodoreJim> roll new characters
  49. <Fishfosh> But Jim my new character has a swim speed
  50. <CommodoreJim> then she gets dysentery
  51. <CommodoreJim> and dies
  52. <Fishfosh> :<
  53. <Skeleton> Freddie coult turn into something that can swim
  54. <Skeleton> Or possess Warty Morty and have Drom throw his lifeless husk over the river
  55. <~flibbyjibbits> start without me for now
  56. <CommodoreJim> freddie gets bitten by a snake, breaks his arm, gets lost, and dies of typhoid fever
  57. <Arkay> what's everyone's health
  58. <CommodoreJim> 28, ark
  59. <Skeleton> Freddie can remove poison from things I think
  60. <Moonside> 47/63
  61. <Fishfosh> Full
  62. <Skeleton> full
  63. <Fishfosh> 57/57
  64. <Skeleton> 2/2
  65. <Fishfosh> crazy wizards
  66. <Skeleton> Oh, no, I can't cure poison, just detect it
  67. <Skeleton> 'guys I'm dying. BUT AT LEAST I KNOW WHY. MAGIC IS GREAT."
  68. <Arkay> well I kinda used up my cure serious wounds oops
  69. <Fishfosh> I can Cure Moderate Wounds
  70. <Arkay> but I have three more shots of cure moderate wounds and five more for cure light wounds plus five more shots of channeling
  71. <Fishfosh> Where's our bot?
  72. <Skeleton> Oh
  73. <Eltrotraw> dum
  74. * BonBonne ([email protected]) has joined #adventure
  75. <BonBonne> Babbu :I
  76. <Fishfosh> I'd say just use some of the cure light wounds casts
  77. <Fishfosh> save the bigger heals for combat situations
  78. <Eltrotraw> yes
  79. <Eltrotraw> but at the least tombs needs no healing
  80. <Eltrotraw> maybe the kid who got his leg shot off i mean whoops
  81. <Arkay> Okay gonna heal jam up a bit
  82. <Moonside> you mean the kid who died
  83. <Arkay> !roll 1 8
  84. <BonBonne> Arkay rolled 8-sided die number 1 of 1: Result 6
  85. <Arkay> plus 5
  86. <Fishfosh> maybe the guy who got turned into a werewolf could use healing
  87. <Arkay> and I guess a bit more
  88. <Arkay> !roll 1 8
  89. <BonBonne> Arkay rolled 8-sided die number 1 of 1: Result 3
  90. <Arkay> plus 5 again
  91. <Arkay> flib mentioned having two more encounters right
  92. <Fishfosh> He did
  93. <Fishfosh> I can spare some casts if you want
  94. <CommodoreJim> Alright that puts me at 47 I think if my math doesn't suck a wiener
  95. <Eltrotraw> didn't the guy who werewolf run away
  96. <Fishfosh> yeah
  97. <CommodoreJim> out of 62
  98. <Fishfosh> !roll 1 8
  99. <BonBonne> Fishfosh rolled 8-sided die number 1 of 1: Result 3
  100. <Fishfosh> plus 5 also
  101. <Fishfosh> so 55
  102. <Arkay> I'll cast one more channel which will get both jim and moon and we should be fine from there
  103. <Moonside> Hopefully.
  104. <Skeleton> Of couse you will! We have magic on our side
  105. <Arkay> it won't be full but it'll be close enough
  106. <Fishfosh> MAGIC
  107. <Arkay> !roll 3 6
  108. <BonBonne> Arkay rolled 6-sided die number 1 of 3: Result 5
  109. <BonBonne> Arkay rolled 6-sided die number 2 of 3: Result 3
  110. <BonBonne> Arkay rolled 6-sided die number 3 of 3: Result 2
  111. <Moonside> 57/63
  112. <Moonside> "Thank you."
  113. <CommodoreJim> should be full now, then
  114. <CommodoreJim> "Much appreciated."
  115. <Arkay> "Alright, not a problem."
  116. <Skeleton> "No problem here."
  117. <Fishfosh> "Healing isn't my specialty, but knowing the basics saved my life a few times when I was traveling alone."
  118. <Arkay> "Heh, always nice to be the well-rounded sort."
  119. <~flibbyjibbits> might as well introduce yourselves now
  120. <Arkay> i thought we already did that
  121. <Fishfosh> Yeah, didn't we?
  122. <Fishfosh> At least names
  123. <Skeleton> "I know what you mean, balance is everything! Casting magic, knowing magic, practicing magic, I do it all"
  124. <Arkay> ily freddie
  125. <~flibbyjibbits> i dont remember that idk
  126. <Moonside> Yeah, we did.
  127. <CommodoreJim> brb
  128. <Fishfosh> "Magic is all well and good, but I find that practicing swordsmanship, archery, and various other skills is also useful."
  129. <Fishfosh> BARDS
  130. <Moonside> "Hm... I prefer swordsmanship, myself."
  131. <Fishfosh> "Nothing else up your sleeve, then?"
  132. <Moonside> "Well, I can cast some spells, but nothing too spectacular."
  133. <Arkay> "I like setting things on fire."
  134. <Skeleton> "You should focus on well-rounding swordsmanship then. Stabbing with swords, cutting with swords, posing dramatically with swords, you know"
  135. <Moonside> "What use would posing have?"
  136. <Skeleton> Oh shoot guys there IS a spell I can use with the tiny wooden Freddie statue
  137. <Moonside> what do you mean by 'use with'
  138. <Skeleton> Enter image: transfer consciousness into object bearing caster's likeness
  139. <Skeleton> So I can possess it :U
  140. <Moonside> why would you want to do that
  141. <Skeleton> But would that be at all useful U:
  142. <Skeleton> It wouldn't but if I wanted I could!!
  143. <Fishfosh> "You would be surprised what theatrics can do in combat," Vellamo finishes this statement with a couple of flowing dance moves
  144. <Fishfosh> !roll 1 20
  145. <Fishfosh> perform(dance)+14
  146. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 15
  147. <Fishfosh> whee
  148. <Arkay> it's a statue so you probably wouldn't be able to move
  149. <Moonside> "Ah... maybe if I could do it as well as you. I am not one for flashiness."
  150. <Fishfosh> What's the range on it?
  151. <Skeleton> Dunno, didn't look at the details
  152. <Fishfosh> Maybe you could use it to contact someone far away
  153. <Moonside> it's a statue, it probably can't talk either
  154. <Fishfosh> Just be like "Here, have this statue of me" and then suddenly it starts talking to them
  155. <Fishfosh> shh, magic
  156. <Fishfosh> What inanimate object WOULD be able to move or talk?
  157. <Skeleton> This is for when I want to haunt a house with those paintings with moving eyeballs and stuff
  158. <Fishfosh> When we build our own base, Freddie should have paintings of himself hung up everywhere
  159. <~flibbyjibbits> usually that level of narcisism is for villains
  160. <Moonside> Anyway, are we going to windmill
  161. <CommodoreJim> okay home sorry
  162. <Fishfosh> k
  163. <Fishfosh> windmill is destination, as far as I'm aware
  164. <CommodoreJim> yep
  165. <Fishfosh> Unless someone has something else to do in this town (don't think so)
  166. <Moonside> Nah, let's go.
  167. <Fishfosh> But I guess we're still waiting for flib?
  168. <~flibbyjibbits> im here
  169. <Fishfosh> okay
  170. <Moonside> Can we see the windmill from here?
  171. <~flibbyjibbits> its on the hill in the middle of town
  172. <Fishfosh> Rather obvious, then
  173. <CommodoreJim> onward to windmill
  174. <CommodoreJim> I am I, Drom Quixote
  175. <Arkay> riding on your noble steed
  176. <Arkay> freddie
  177. <~flibbyjibbits> the door is ajar due to arks characters party going in and dieing earlier
  178. <Skeleton> wut
  179. <~flibbyjibbits> all dark inside
  180. <CommodoreJim> ominous
  181. <Fishfosh> I thought Freddie was out Sancho
  182. <Fishfosh> our*
  183. <Arkay> spooky
  184. <Moonside> I don't think Zane would like this place.
  185. <Moonside> Anyway, Drom goes in first since this is his character development quest.
  186. <CommodoreJim> yep
  187. <CommodoreJim> Drom opens the door and steps inside. How many horrible traps did I spring/what horrible things are waiting
  188. <~flibbyjibbits> the interior is fairly bare
  189. <Skeleton> "Echo!"
  190. <Fishfosh> Did you mean to say fairly BEAR as is covered in bears that want to eat us?
  191. <CommodoreJim> on no
  192. <CommodoreJim> *oh no
  193. <CommodoreJim> this could get....
  194. <~flibbyjibbits> there is a staircase going spiraling down around the well, probably half or so of a body sitting near the top, the only light is coming from the door, little holes in the roof, and in the corner there is a large, ornate chest with little bits of light from inside
  195. <CommodoreJim> GRIZZLY.
  196. <~flibbyjibbits> arks character doesnt remember that being there
  197. <Skeleton> woopers everywhere
  198. <Arkay> "Huh, I think I would've noticed this chest the first time around."
  199. <CommodoreJim> "Interesting..."
  200. <Fishfosh> "Chests don't normally appear from nowhere."
  201. <CommodoreJim> Drom steps closer to the chest. He stares and examines that fine, fine chest. It's so...large.
  202. <Arkay> jimoomg
  203. <Moonside> "Be careful."
  204. <Fishfosh> "It could be a trap."
  205. <CommodoreJim> "It certainly could..."
  206. <Skeleton> "Or it could be unfathomable treasure!"
  207. <Skeleton> "Out in the open!"
  208. <CommodoreJim> Does it look sealed
  209. <Skeleton> "Free for the taking!!"
  210. <Eltrotraw> can we perception for other things around
  211. <~flibbyjibbits> not really no
  212. <~flibbyjibbits> theres a tiny rusted lock that could break very easily
  213. <CommodoreJim> Drom kicks at the lock
  214. <Arkay> well let's smash it
  215. <Fishfosh> "I don't trust this at all."
  216. <Skeleton> "Me neither."\
  217. <CommodoreJim> "Everyone be on your guard, just in case."
  218. <Eltrotraw> oh
  219. <Eltrotraw> i can shoot the lock
  220. <~flibbyjibbits> the lock falls off
  221. <CommodoreJim> 2slow eltro
  222. <Fishfosh> Vell stands back and draws her bow
  223. <Eltrotraw> but thats ok because it worked
  224. <CommodoreJim> Drom places his hands on that large, beautiful chest.
  225. <CommodoreJim> I mean, uh
  226. <CommodoreJim> He opens it
  227. <Fishfosh> You can shoot it anyway, but nothing will happen
  228. <Moonside> Elsa has her sword drawn.
  229. <~flibbyjibbits> the chest contains two dire tigers
  230. <Fishfosh> wat
  231. <~flibbyjibbits> they leap out
  232. <Arkay> why
  233. <Fishfosh> really?
  234. <Moonside> Also, I swear paladins had a spell that could make things light up
  235. <~flibbyjibbits> there is a gust of wind that tears off the top of the windmill and a bolt of lightning strikes in the center of the floor
  236. <Eltrotraw> the dire tigers fuse and become tigermus prime
  237. <Skeleton> Fort save for blind/deafness?
  238. <CommodoreJim> wat.
  239. <Fishfosh> How much of this is actually happening?
  240. <~flibbyjibbits> that guy from that night a long time ago arrived again, spinning his halberd
  241. <CommodoreJim> Oh my god.
  242. <Eltrotraw> wait what guy
  243. <Moonside> Oh, you mean that guy whose ass we kicked so hard
  244. <CommodoreJim> "You!"
  245. <Arkay> the wanderer
  246. <Moonside> also hold on need to give food to my cat
  247. <Arkay> who travels by lightningbolt
  248. <Fishfosh> "You know him?"
  249. <Arkay> "What the hell, you know this guy?"
  250. <~flibbyjibbits> "Last time your witch disabled me through grappling, well lets see how you can hold on, TO SOMEONE WHO IS ON FIRE"
  251. <~flibbyjibbits> he snaps and is lit on fire
  252. <Arkay> shit
  253. <Skeleton> "Uhhh... I don't think so, who is this again?"
  254. <Arkay> man i won't get to BURN him
  255. <CommodoreJim> "Remember? We were on the roof at Zulban's estate and then this guy tried to kill us? You were blind at the time because of the lightning."
  256. <CommodoreJim> "And I think you shot me."
  257. <Skeleton> "Shot you? With what?"
  258. <Arkay> that was me but maybe freddie too
  259. <Fishfosh> "What did you do to make him want to kill you?"
  260. <CommodoreJim> "Wait, no. That was Raynar and Pikkup."
  261. <Skeleton> No, freddie hasn't used his bow in centuries
  262. <CommodoreJim> "Regardless: This man is a lunatic who claims we're responsible for some terrible thing or another."
  263. <~flibbyjibbits> the two guys who arent here anymore
  264. <CommodoreJim> "And appears to be stalking us."
  265. <~flibbyjibbits> "I'm no lunatic you monster"
  266. <CommodoreJim> "You just set yourself on fire!"
  267. <Arkay> "Well, this group went downhill really fast."
  268. <Fishfosh> Vell is kinda unsure of whether this man is actually a lunatic, or if he has a justified reason to seek revenge
  269. <Skeleton> "O-oh my."
  270. <~flibbyjibbits> "The flames of vengeance harm me not, you servants of the beast"
  271. <~flibbyjibbits> !roll 1 20
  272. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 4
  273. <Arkay> pfft
  274. <~flibbyjibbits> !roll 1 20
  275. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 1
  276. <CommodoreJim> "On my knight's honor, I assure you, I have told you the truth. I would be clearer in my explanation, but there is a burning man here calling me a monster."
  277. <Fishfosh> "I don't know if his vengeance is justified or not. But, we are allies for now, so I will fight with you."
  278. <~flibbyjibbits> those were the tigers initiative
  279. <Fishfosh> Okay so there really are tiger
  280. <Fishfosh> s
  281. <~flibbyjibbits> idunno if he would get a surprise attack now or what
  282. <~flibbyjibbits> if he blinkstriked
  283. <Fishfosh> Not after he already threatened us
  284. <~flibbyjibbits> ok then
  285. <~flibbyjibbits> !roll 1 20
  286. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 20
  287. <~flibbyjibbits> well doesnt matter then does it
  288. <Fishfosh> !roll 1 20
  289. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 15
  290. <Arkay> !roll 1 20
  291. <BonBonne> Arkay rolled 20-sided die number 1 of 1: Result 4
  292. <Fishfosh> +3
  293. <Fishfosh> so 18
  294. <Arkay> +0
  295. <CommodoreJim> !roll 1 20
  296. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 17
  297. <~flibbyjibbits> a dire tiger is a sabretooth
  298. <CommodoreJim> +3
  299. <Skeleton> !roll 1 20
  300. <BonBonne> Skeleton rolled 20-sided die number 1 of 1: Result 6
  301. <Skeleton> 7.
  302. * flibbyjibbits changes topic to 'lunatic drom fish cleric freddie tiger tiger'
  303. <~flibbyjibbits> did i get that right
  304. <Fishfosh> I think so, and still waiting on two more rolls
  305. <Fishfosh> Eltrotraw
  306. <Eltrotraw> oh sorry
  307. <Eltrotraw> having to deal with distractions up the ass again
  308. <Eltrotraw> !roll 1 20
  309. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 1: Result 13
  310. <Moonside> Ok I'm back.
  311. <Eltrotraw> that's +8
  312. <Fishfosh> I just realized, Drom is the only one who has actually even seen this guy in person before
  313. <Fishfosh> gee
  314. <CommodoreJim> Gee whizz
  315. <Arkay> drom is really the hero of the tale
  316. * flibbyjibbits changes topic to 'lunatic tombs drom fish cleric freddie tiger tiger'
  317. <Fishfosh> Freddie was blind, Tombs was out that night, rest of the party from that time is somewhere else
  318. <Fishfosh> anyway
  319. <Moonside> !roll 1 20 Initiative I guess
  320. <~flibbyjibbits> nothing afterthe number
  321. <Moonside> !roll 1 20
  322. <Moonside> +4
  323. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 4
  324. * flibbyjibbits changes topic to 'lunatic tombs drom fish elsa cleric freddie tiger tiger'
  325. <~flibbyjibbits> ok then
  326. <~flibbyjibbits> !roll 1 20
  327. <Moonside> Also Elsa didn't say anything because jus
  328. <Moonside> t
  329. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 13
  330. <Moonside> a guy set himself on fire.
  331. <Moonside> Ninjas can't catch you if you're on fire?
  332. <~flibbyjibbits> he blinks forward and knocks droms weapon out of his hand, then
  333. <~flibbyjibbits> !roll 1 20
  334. <Fishfosh> Or witches, apparently
  335. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 4
  336. <CommodoreJim> what
  337. <Fishfosh> Everyone knows witches burn!
  338. <~flibbyjibbits> he misses the upswing
  339. <Eltrotraw> but not the downswing?
  340. <~flibbyjibbits> the downswing knocked the weapon away
  341. <CommodoreJim> C'mon
  342. <Fishfosh> on a 4?
  343. <~flibbyjibbits> on the 13
  344. <Fishfosh> oh
  345. <Moonside> Is he Sasaki Kojiro?
  346. <Fishfosh> I missed that roll
  347. <CommodoreJim> So I guess I need to spend my turn going and getting my axe back
  348. <Fishfosh> tombs first, though
  349. <Eltrotraw> ok uh
  350. <Eltrotraw> let's shoot luna
  351. <Eltrotraw> tic
  352. <Eltrotraw> !roll 2 20
  353. <Eltrotraw> bang
  354. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 2: Result 8
  355. <BonBonne> Eltrotraw rolled 20-sided die number 2 of 2: Result 5
  356. <Arkay> bang indeed
  357. <Fishfosh> nice rolls
  358. <~flibbyjibbits> im realizing i never actually wrote down his ac
  359. <Eltrotraw> +10/+10 for +6 damage on each shot
  360. <Fishfosh> his ac is kinda important
  361. <Moonside> Oh wait
  362. <Moonside> He's Jr. Troopa
  363. <Moonside> Every time he appears, he has a different counter to us
  364. <~flibbyjibbits> well his touch ac would still only be 14 so tombs can shoot with his opness
  365. <Fishfosh> bang bang
  366. <~flibbyjibbits> unless the flames of vengeance gave him a deflection but i didnt say they did before so they dont
  367. <Moonside> eltro are you going to roll damage
  368. <Eltrotraw> oh sorry
  369. <Eltrotraw> have to deal with a lot of thing right now
  370. <Eltrotraw> !roll 2 8
  371. <BonBonne> Eltrotraw rolled 8-sided die number 1 of 2: Result 4
  372. <Eltrotraw> i assume both shots hit right
  373. <BonBonne> Eltrotraw rolled 8-sided die number 2 of 2: Result 4
  374. <Eltrotraw> so 20
  375. <Fishfosh> tons of damage
  376. <Eltrotraw> oh wait
  377. <Eltrotraw> i miscalculated
  378. <Eltrotraw> 32
  379. <Moonside> it's usually painful to get hit by gunshots yes
  380. <Moonside> Also I really want to Detect Evil on this guy but that'd waste turns
  381. <Arkay> my memory is foggy
  382. <Arkay> tombs doesn't need to reload anymore right
  383. <Arkay> or like spend a turn to do that
  384. <Fishfosh> I dunno
  385. <Fishfosh> Drom's turn anyway
  386. <CommodoreJim> I move over to my axe and pick it up.
  387. <Fishfosh> Maybe you should use a challenge too
  388. <CommodoreJim> Oh right. I challenge him. Let's see a cool speech uhh
  389. <Skeleton> 'whoever you are, I am sure someone thinks you're important, in another time and another space, but it's not here! So I command you, BEGONE!'
  390. <Eltrotraw> tombs still needs to reload
  391. <Eltrotraw> that goes away at level 11
  392. <CommodoreJim> "I'm afraid you went through all this work just to experience humilating defeat again. Have at you!"
  393. <Fishfosh> For my turn, I'll start singing for Inspire Courage again, and uh
  394. <~flibbyjibbits> !roll 1 20
  395. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 6
  396. <~flibbyjibbits> "and you went through a lot of work to not save your regent"
  397. <Moonside> OHHHHHHHHHHHHHHHHHHHHH
  398. <Fishfosh> burn
  399. <Moonside> #FIRESOFVENGEANCE
  400. <Fishfosh> Could a 15-foot cone hit the guy and one of the tigers?
  401. <~flibbyjibbits> sure
  402. <Fishfosh> Alright, then I'll use Thundering Drums
  403. <Fishfosh> !roll 5 8
  404. <BonBonne> Fishfosh rolled 8-sided die number 1 of 5: Result 5
  405. <BonBonne> Fishfosh rolled 8-sided die number 2 of 5: Result 4
  406. <BonBonne> Fishfosh rolled 8-sided die number 3 of 5: Result 7
  407. <BonBonne> Fishfosh rolled 8-sided die number 4 of 5: Result 3
  408. <BonBonne> Fishfosh rolled 8-sided die number 5 of 5: Result 1
  409. <Fishfosh> That much sonic damage, and dc 17 fort save or be knocked prone
  410. <Fishfosh> save also halves damage
  411. <~flibbyjibbits> !roll 2 20
  412. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 2: Result 11
  413. <BonBonne> flibbyjibbits rolled 20-sided die number 2 of 2: Result 6
  414. <~flibbyjibbits> both pass
  415. <Fishfosh> oh well, 10 sonic damage to each of them at any rate
  416. <Fishfosh> Vell slams the ground with her palm and suddenly the ground shakes with a sound like pounding drums
  417. <Fishfosh> for falvor
  418. <Fishfosh> I'm done
  419. <Fishfosh> flavor*
  420. <Moonside> How far is the lunatic from me?
  421. <~flibbyjibbits> iduno lets say 10 feet
  422. <Moonside> Then I'll just move closer and attack him. POWER ATTACK
  423. <Moonside> !roll 1 20
  424. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 4
  425. <Moonside> +14
  426. <~flibbyjibbits> miss
  427. <Moonside> Meh.
  428. <~flibbyjibbits> ark
  429. <Arkay> dimension doors a tiger out of here
  430. <Arkay> but uhhhh
  431. * Fishfosh ([email protected]) Quit (Quit: Fishfosh)
  432. * Fishfosh ([email protected]) has joined #adventure
  433. <Skeleton> When my turn comes I will make electro clones, gotta get groceries inside
  434. <Arkay> the tigers aren't on fire right
  435. <Skeleton> So might miss it but that's what I'll be doing yeah
  436. <~flibbyjibbits> the tigers are not on fire no
  437. <Arkay> then i'll hit tiger1 with my flaming morningstar thing
  438. <Arkay> !roll 1 20
  439. <BonBonne> Arkay rolled 20-sided die number 1 of 1: Result 7
  440. <Arkay> +7
  441. <~flibbyjibbits> naw
  442. <Arkay> lame
  443. <Fishfosh> Then we know what freddie does, so I guess tigers go
  444. <Fishfosh> I'm willing to bet that dire tigers hurt
  445. <~flibbyjibbits> one tiger leaps at tombs
  446. <~flibbyjibbits> !roll 1 20
  447. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 9
  448. <~flibbyjibbits> !roll 2 20
  449. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 2: Result 8
  450. <BonBonne> flibbyjibbits rolled 20-sided die number 2 of 2: Result 20
  451. <~flibbyjibbits> tigers can make full attacks on a charge
  452. <Fishfosh> wow
  453. <~flibbyjibbits> so thats bite bite claw, all +18
  454. <~flibbyjibbits> hes got 22 ac so
  455. <Fishfosh> tony why
  456. <~flibbyjibbits> and crit?
  457. <~flibbyjibbits> !roll 1 20
  458. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 13
  459. <~flibbyjibbits> ok so 3 hits and a crit then
  460. <~flibbyjibbits> !roll 2 6
  461. <~flibbyjibbits> bite+8
  462. <BonBonne> flibbyjibbits rolled 6-sided die number 1 of 2: Result 3
  463. <BonBonne> flibbyjibbits rolled 6-sided die number 2 of 2: Result 4
  464. <~flibbyjibbits> then 3 claw hits each 2d4+8 so
  465. <~flibbyjibbits> !roll 6 4
  466. <BonBonne> flibbyjibbits rolled 4-sided die number 1 of 6: Result 2
  467. <~flibbyjibbits> +24
  468. <BonBonne> flibbyjibbits rolled 4-sided die number 2 of 6: Result 2
  469. <BonBonne> flibbyjibbits rolled 4-sided die number 3 of 6: Result 2
  470. <BonBonne> flibbyjibbits rolled 4-sided die number 4 of 6: Result 4
  471. <BonBonne> flibbyjibbits rolled 4-sided die number 5 of 6: Result 2
  472. <BonBonne> flibbyjibbits rolled 4-sided die number 6 of 6: Result 4
  473. <~flibbyjibbits> 23+24+8 is
  474. <~flibbyjibbits> a bunch
  475. <Arkay> wow
  476. <Fishfosh> shiiiit
  477. <~flibbyjibbits> 55 ish
  478. <Arkay> yeah
  479. <Fishfosh> 55 exactly
  480. <Arkay> leaves tombs with 23
  481. <~flibbyjibbits> oh and
  482. <~flibbyjibbits> !roll 1 20
  483. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 8
  484. <Fishfosh> It's a very good thing that tombs has a ton of hp
  485. <~flibbyjibbits> tombs is grappled
  486. <~flibbyjibbits> hes held in its teeth
  487. <~flibbyjibbits> or i guess maybe impaled on the saberteeth
  488. <Fishfosh> bye tombs
  489. <Fishfosh> Was nice knowing you
  490. <Eltrotraw> how does one break out again
  491. <~flibbyjibbits> beat its grapple roll on your turn
  492. <Eltrotraw> well gg
  493. <~flibbyjibbits> i guess tiger2 will split its attacks up a bit
  494. <Arkay> maybe we should just kill wanderer
  495. <Arkay> and the tigers will go away
  496. <Fishfosh> At the very least, focusing is a good idea
  497. <~flibbyjibbits> claws fishlady and bites elsa since it can charge full attack and its big enough to hit both at once
  498. <~flibbyjibbits> !roll 3 20
  499. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 3: Result 17
  500. <BonBonne> flibbyjibbits rolled 20-sided die number 2 of 3: Result 9
  501. <BonBonne> flibbyjibbits rolled 20-sided die number 3 of 3: Result 3
  502. <~flibbyjibbits> 18 on all
  503. <~flibbyjibbits> claw claw bite
  504. <Fishfosh> 19 ac
  505. <~flibbyjibbits> !roll 4 4
  506. <~flibbyjibbits> +16
  507. <BonBonne> flibbyjibbits rolled 4-sided die number 1 of 4: Result 2
  508. <BonBonne> flibbyjibbits rolled 4-sided die number 2 of 4: Result 1
  509. <BonBonne> flibbyjibbits rolled 4-sided die number 3 of 4: Result 4
  510. <BonBonne> flibbyjibbits rolled 4-sided die number 4 of 4: Result 3
  511. <~flibbyjibbits> 26
  512. <Moonside> How much on the bite
  513. <Fishfosh> 31/57 then
  514. <~flibbyjibbits> !roll 2 6
  515. <BonBonne> flibbyjibbits rolled 6-sided die number 1 of 2: Result 3
  516. <BonBonne> flibbyjibbits rolled 6-sided die number 2 of 2: Result 1
  517. <~flibbyjibbits> +8
  518. <~flibbyjibbits> so 12
  519. <Moonside> 45/63
  520. <~flibbyjibbits> the weird guy attacks drom
  521. <~flibbyjibbits> !roll 1 20
  522. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 5
  523. <~flibbyjibbits> +17 with all his bonuses so
  524. <~flibbyjibbits> !roll 1 10
  525. <~flibbyjibbits> !roll 1 6
  526. <BonBonne> flibbyjibbits rolled 10-sided die number 1 of 1: Result 8
  527. <BonBonne> flibbyjibbits rolled 6-sided die number 1 of 1: Result 6
  528. <~flibbyjibbits> +18
  529. <~flibbyjibbits> so thats 32
  530. <~flibbyjibbits> and then
  531. <~flibbyjibbits> !roll 1 120
  532. <BonBonne> flibbyjibbits rolled 120-sided die number 1 of 1: Result 18
  533. <~flibbyjibbits> !roll 1 20
  534. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 12
  535. <~flibbyjibbits> he blinkstrikes to elsa and trips her prone
  536. <Moonside> wow fucking seriously
  537. <Moonside> also elsa was right next to him already
  538. <~flibbyjibbits> he blinked anyways
  539. <Eltrotraw> diagrams should help
  540. <~flibbyjibbits> its a free action some arbitrarily high number of times per day
  541. <Moonside> is he a class on the travel domain
  542. <~flibbyjibbits> "You aren't of this shard, this does not concern you, mistake."
  543. <Fishfosh> is he a class on DRUGS
  544. <~flibbyjibbits> he says down to elsa
  545. <Fishfosh> steroid drugs
  546. <~flibbyjibbits> "Surrender your secrets" he shouts to the party in general
  547. <Arkay> "Uh, if you all have any secrets to surrender to this lunatic, I wouldn't mind letting you do that."
  548. <Arkay> "Wouldn't mind one bit."
  549. <Eltrotraw> so whose turn is it
  550. <Eltrotraw> oh its tombs turn
  551. <Eltrotraw> isn't it
  552. <Eltrotraw> so how do i roll out of garpple
  553. <Eltrotraw> !roll 1 20
  554. <Eltrotraw> ?
  555. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 1: Result 17
  556. <Fishfosh> are dire tigers immune to mind-altering affects?
  557. <~flibbyjibbits> cr rules say this shouldnt be too hard but i guess maybe alternate routes are worth considering
  558. <~flibbyjibbits> can normal animals be affected or magical beasts
  559. <Fishfosh> I don't know?
  560. <~flibbyjibbits> depends on the spel i guess
  561. <~flibbyjibbits> nothing that needs words
  562. <Fishfosh> I don't think Unnatural Lust requires language
  563. <Fishfosh> but it does have verbal component
  564. <Fishfosh> s
  565. <~flibbyjibbits> tombs isnt able to break out of the tiger's grip
  566. <~flibbyjibbits> since he has weak little noodle arms and no cmb
  567. <Skeleton> Back
  568. <Moonside> why would you use unnatural lust on a dire tiger
  569. <Fishfosh> to attract it to the other tiger
  570. <Eltrotraw> my CMD is 27 tho
  571. <Moonside> gay
  572. <~flibbyjibbits> thats defence
  573. <Fishfosh> and hopefully save our ass for a round
  574. <~flibbyjibbits> cmB is offense
  575. <Eltrotraw> oh i have to fight grapple with grapple
  576. <Eltrotraw> not defense
  577. <Eltrotraw> ok
  578. <Skeleton> !roll 1 4
  579. <Fishfosh> I think you can use escape artist bonus instead, if that's any better
  580. <BonBonne> Skeleton rolled 4-sided die number 1 of 1: Result 1
  581. <Eltrotraw> how high is its cmb
  582. <~flibbyjibbits> actually i dont think its possible since these things have like 31 grapple
  583. <Skeleton> three electro clones, retroactively.
  584. <~flibbyjibbits> you electrocloned last round
  585. <Skeleton> Yes, hence retroactivity
  586. <~flibbyjibbits> o
  587. <Skeleton> I still gotta roll for the count
  588. <Moonside> What sort of action is it to get up?
  589. <~flibbyjibbits> i somehow missed that word
  590. <Fishfosh> Anyway, it should be jim's go
  591. <~flibbyjibbits> tombs can still take some action possible with one hand
  592. <Fishfosh> oh
  593. <Fishfosh> okay
  594. <Skeleton> http://smaaaash.net/drawn/thisiswhatdndislike3.png current Freddie http://smaaaash.net/drawn/thisiswhatdndislikewhenyoureevil.png evil timeline Freddie
  595. <Moonside> cool
  596. <Moonside> is there an evil timeline even
  597. <~flibbyjibbits> black fire do evil
  598. <Eltrotraw> uh
  599. <Eltrotraw> reload
  600. <Eltrotraw> and then jack it
  601. <Skeleton> Flib told us to make alternate timeline sheets and level them up separately when we do
  602. <Moonside> check out that collar
  603. <Moonside> did he mention the word "evil" anywhere in there
  604. <~flibbyjibbits> no but i suppose it may have been implied
  605. <Eltrotraw> wait he did?"
  606. <Skeleton> It was implied to be bad
  607. <Skeleton> So I kinda went over-the-top on that
  608. <Fishfosh> When are alternate timelines ever good?
  609. <Skeleton> What does Freddie do halfway?
  610. <Skeleton> Nothing
  611. <Fishfosh> jiiim
  612. <CommodoreJim> whoops sorry
  613. <CommodoreJim> Uhh I attack him!
  614. <CommodoreJim> !roll 1 20
  615. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 19
  616. <Skeleton> Good boy bon
  617. <CommodoreJim> +11
  618. <Moonside> crit?
  619. <BonBonne> babbu <3
  620. <~flibbyjibbits> hit
  621. <Arkay> i should hope a number that high hits :v
  622. <CommodoreJim> !roll 1 12
  623. <BonBonne> CommodoreJim rolled 12-sided die number 1 of 1: Result 8
  624. <CommodoreJim> +6
  625. <CommodoreJim> and +8 from challenge
  626. <CommodoreJim> Anything else I'm missing
  627. <~flibbyjibbits> dont think so
  628. <Fishfosh> inspire courage?
  629. <Fishfosh> +2
  630. <CommodoreJim> Oh
  631. <CommodoreJim> okay then that too
  632. <Arkay> big man drom bringing on the pain
  633. <~flibbyjibbits> ok then fishlady turn
  634. <Fishfosh> I really need to learn some defensive spells holy shit
  635. <Skeleton> I guess you could say, defensively...
  636. <Skeleton> You're a fish out of water
  637. <Moonside> no
  638. <Fishfosh> no
  639. <Skeleton> Lotte twitches in her coma somewhere
  640. <Fishfosh> Anyway, I don't suppose a 10-foot diameter sphere could encompass the crazy dude without hitting any allies, right?
  641. <Moonside> she mutters "shut up, freddie"
  642. <~flibbyjibbits> no probably not
  643. <Fishfosh> hmm
  644. <Arkay> if #adventure were a band, freddie would be playing drums, but the only music he'd be playing is "badum tish" whenever he makes a joke
  645. <Skeleton> Hahahahahahah
  646. <Fishfosh> Alright, I'll use Haste on Drom, then
  647. <Skeleton> Alternate timeline character sheets where characters are musicians go go go
  648. <Fishfosh> and move away from the tiger?
  649. <Moonside> elsa's got the bass
  650. <Fishfosh> Not that such a thing isn't futile, since it full attacks on charge
  651. <Eltrotraw> tombs is
  652. <Eltrotraw> uh
  653. <Skeleton> Autotombs
  654. <Fishfosh> And maintain inspire courage, of course
  655. <Fishfosh> That's all
  656. <Moonside> What sort of action is it to get up?
  657. <Fishfosh> My character is ALREADY a musician, so
  658. <Skeleton> I know right
  659. <Moonside> vell is the vocals then and whatever else she does
  660. <CommodoreJim> Drom is
  661. <CommodoreJim> uh
  662. <Skeleton> Maybe she is inspired by the musical stylings of Phish
  663. <Fishfosh> I only took ranks in perform(sing) and perform(dance)
  664. <~flibbyjibbits> is nobody gonna try to talk him away since it seems like the tigers are a bit stronger than their cr implies
  665. <Arkay> Drom is the triangle
  666. <Moonside> what sort of action is a diplomacy check then
  667. <Arkay> I don't suppose I can heal tombs via touch anyway since he's being grappled?
  668. <Fishfosh> "Strange man, what do you even seek?"
  669. <Moonside> Diplomacy check either way
  670. <Moonside> !roll 1 20
  671. <Moonside> +15
  672. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 5
  673. <Moonside> lol nope
  674. <Fishfosh> lol
  675. <Fishfosh> fuck rollplay, more roleplay
  676. <Skeleton> Well the guy does seem pretty thick!
  677. <Moonside> "We know nothing of what you speak."
  678. <Fishfosh> yes, that rhymes, keep it up
  679. <Skeleton> "So what do you want, you looney freak?"
  680. <Arkay> freddie u r a geek
  681. <CommodoreJim> OHHHHHHHHHHHHHH
  682. <Skeleton> Proud of it
  683. <Fishfosh> aside: "I could write a song about this..."
  684. <Eltrotraw> "Get offa me, you fucking reeK"
  685. <CommodoreJim> why can't he turn the other cheek
  686. <Moonside> guys this is probably not going to help
  687. <~flibbyjibbits> "You two are uninvolved, you third should know fully well what you did"
  688. <~flibbyjibbits> "Tell me, what is the creature;s weakness"
  689. <CommodoreJim> hey :<
  690. <Moonside> which creature
  691. <Skeleton> Freddie (and copies) looks like he's trying to remember and isn't coming up with anything
  692. <Eltrotraw> "What creature?"
  693. <Moonside> "Tell us anyway, as our memory might not be as good as you believe."
  694. <Moonside> Also I get up since it's a move action
  695. <Moonside> But it provokes so meh
  696. <Skeleton> "Did I... cut you in line once maybe?"
  697. <Skeleton> "Wait! I got it"
  698. <Fishfosh> The creature's weakness is: hit it in the balls
  699. <Fishfosh> really hard
  700. <Skeleton> "When we drank the What If Water I saw a time where we did meet this dude again"
  701. <Skeleton> "I didn't know who he was because I hadn't seen him before then, since my eyes were broken when we did"
  702. <CommodoreJim> :u
  703. <Arkay> "What's your point?"
  704. <Skeleton> "There's a timeline where, we," he motions to Drom and Tombs, being from the original party "gave a dragon some armor piece and one thing led to another and I guess his entire kingdom got burned to a crisp? something like that."
  705. <Arkay> "Well did you guys just fuck up or did he deserve it?"
  706. <~flibbyjibbits> "It hasn't happened yet?"
  707. <Eltrotraw> "So what's yer point? That dragon's dead"
  708. <Eltrotraw> (or did he die idr0
  709. <Moonside> yeah he's dead
  710. <Skeleton> "We never got to give him the armor piece, he got killed while we were grabbin' it. Poor dude."
  711. <Moonside> mr. bones got him
  712. <Fishfosh> Vell has no idea what's going on now, so she just keeps providing background music
  713. <Moonside> Elsa doesn't know either.
  714. <Arkay> Leinster is just wondering what the hell he's gotten himself into, what with the alternate timelines and shit
  715. <~flibbyjibbits> "I need more time to investigate"
  716. <Skeleton> "Hey, I'm real sorry for your loss."
  717. <Fishfosh> Singing stops
  718. <~flibbyjibbits> theres a sound like a bunch of pianos and violins being thrown down a flight of stairs, a flash of light like another lightningbolt, and then the damage to the windmill is gone along with him, the tigers, the chest, and any evidence they were there other than your injuries
  719. <Skeleton> "Oh look"
  720. <Moonside> "Wait!" Elsa tries to reach out to him but he's already gone.
  721. <Arkay> well okay then
  722. <Eltrotraw> Tombs attempts to get back onto his feet.
  723. <Eltrotraw> "Fuckin' hell."
  724. <Moonside> "Sigh."
  725. <Skeleton> "I feel a certain fuzzy warmth inside."
  726. <~flibbyjibbits> tombs i guess just was suspended in air for a second and then dropped to the ground as the tiger dissapeared
  727. <Arkay> "Maybe it's something you ate?"
  728. <Skeleton> Freddies copies vanish bzzrt
  729. <Fishfosh> "So, if we are going to remain allies, are there any other vengeance-seeking lunatics I should know about?"
  730. <Skeleton> "I beat the boss!"
  731. <Moonside> "Not that I know of."
  732. <Skeleton> "Witht he magic... of empathy."
  733. <Arkay> everyone who got hurt, mind giving me your health?
  734. <Moonside> 45/63
  735. <Fishfosh> 31/57
  736. <Eltrotraw> 23/78
  737. <Arkay> alright
  738. <Arkay> gonna heal tombs first
  739. <Arkay> !roll 1 8
  740. <BonBonne> Arkay rolled 8-sided die number 1 of 1: Result 1
  741. <Arkay> plus 5
  742. <Arkay> damn
  743. <Arkay> !roll 1 8
  744. <BonBonne> Arkay rolled 8-sided die number 1 of 1: Result 7
  745. <Arkay> plus 5 again
  746. <Fishfosh> thank goodness tombs has a ton of health
  747. <Arkay> and then vell
  748. <Arkay> !roll 1 8
  749. <BonBonne> Arkay rolled 8-sided die number 1 of 1: Result 6
  750. <Arkay> plus 5
  751. <Skeleton> "I hope that poor soul finds the true perps behind his tragedy and gets his revenge. Or, no wait, that's another us... hmmm"
  752. <Arkay> and then channel everyone just in case
  753. <Arkay> !roll 3 6
  754. <Skeleton> "Well I guess as long as it's not US us it's fine, it's not like it hurts... hmmmmmm"
  755. <BonBonne> Arkay rolled 6-sided die number 1 of 3: Result 2
  756. <BonBonne> Arkay rolled 6-sided die number 2 of 3: Result 6
  757. <BonBonne> Arkay rolled 6-sided die number 3 of 3: Result 2
  758. <Fishfosh> Pretty sure drom got hurt too
  759. <Arkay> oh how bad is it I didn't keep track
  760. <Moonside> jim
  761. <Skeleton> Chuck
  762. <Fishfosh> austin
  763. <Skeleton> Al
  764. <Fishfosh> man of a thousand names
  765. <Arkay> sam
  766. <Moonside> twinklymuffin
  767. <Skeleton> Charles
  768. <Skeleton> CaptainJim
  769. <Skeleton> CommodoreJim
  770. <Skeleton> InvaderJimu
  771. <Fishfosh> Polymar
  772. <CommodoreJim> Yes I had to go to the bathroom calm down
  773. <CommodoreJim> I am back now
  774. <Fishfosh> Yay
  775. <CommodoreJim> Everything will be alright
  776. <Skeleton> Yay
  777. <Moonside> how hurt are you
  778. * CommodoreJim tenderly strokes #adventure
  779. <CommodoreJim> Anyway
  780. * Skeleton looks at the anaconda eating his arm and says thank goodness
  781. <Moonside> no homo
  782. <Arkay> actually i'll channel one more time too
  783. <Arkay> !roll 3 6
  784. <BonBonne> Arkay rolled 6-sided die number 1 of 3: Result 4
  785. <BonBonne> Arkay rolled 6-sided die number 2 of 3: Result 4
  786. <BonBonne> Arkay rolled 6-sided die number 3 of 3: Result 4
  787. <CommodoreJim> Did I get hit at all during that fight, uhh lemme check
  788. <Skeleton> I chanted four until she was dead
  789. <Moonside> max helath
  790. <Moonside> health*
  791. <Moonside> Yay.
  792. <Fishfosh> topped off
  793. <Fishfosh> "Thank you."
  794. <Moonside> "Thank you. Now, hopefully we will be able to deal with the ghost."
  795. <Arkay> "Damn, that freak did a number on you guys."
  796. <Skeleton> Freddie is still mumbling about whether or not it'd be bad if Lightningman got his revenge
  797. <CommodoreJim> right yes I took a 32 damage hit from the guy at one point i think, so I would've been at 30
  798. <Arkay> I healed you for 22
  799. <CommodoreJim> alright then
  800. <Arkay> I have 3 more shots of cure moderate wounds and can channel 2 more times
  801. <Moonside> Which way can we go again?
  802. <~flibbyjibbits> theres a staircase down i guess
  803. <Arkay> there were spiraling stairs right
  804. <Arkay> yeah that
  805. <Moonside> Let's go.
  806. <Fishfosh> I've got enough spellcasts left to handle whatever, I guess
  807. <CommodoreJim> to the stairs
  808. <Fishfosh> Only one 3rd level spell remaining, though
  809. <Fishfosh> So, down the stairs we go
  810. <~flibbyjibbits> the stairs spiral down into the necromancers lab
  811. <Eltrotraw> wait how much did tombs get healed for
  812. * Eltrotraw scrolls up
  813. <Fishfosh> I'l use Dancing Lights to give us some illumination if it's dark enough that humans can't see
  814. <~flibbyjibbits> perhaps surprisingly it doesnt seem to be trapped and there doesn't appear to be any undead here at the moment
  815. <Fishfosh> Very surprising
  816. <Eltrotraw> 6 + 12 + 11 + (2 + 6 + 2) hp?
  817. <~flibbyjibbits> the halls are fairly decorate with long since eroded releifs and engravings, and a hallway leads farther into the dark
  818. <Fishfosh> Maybe the zombies and skeletons all went out for lunch
  819. <Eltrotraw> what bonuses does the channeling have
  820. <~flibbyjibbits> oh yeah i guess there might be some dead murdered bodies of the other people that were in arks characters former party
  821. <Arkay> 40 hp total, eltro
  822. <Skeleton> "It's awfully quiet..."
  823. <Fishfosh> Vell will take a closer look at some of those engravings
  824. <Arkay> is how much I healed him
  825. <Eltrotraw> oh ok
  826. <Arkay> so he has 63
  827. <~flibbyjibbits> im not sure how legible theyd be in an 800 year old damp hallway
  828. <Fishfosh> !roll 1 20
  829. <Fishfosh> perception+10 if necessary
  830. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 17
  831. <Fishfosh> oh
  832. <Fishfosh> Well, count that as searching for anything legible, then
  833. <~flibbyjibbits> i guess she can tell some of them
  834. <~flibbyjibbits> some part is a list of names of townspeople and what injuries or sicknesses theyd had in their lives
  835. <Arkay> "I feel like I should recognize these bodies, but then again, my old group always seemed kinda like faceless nobodies."
  836. <~flibbyjibbits> actually i guess thats overall about most of them
  837. <Eltrotraw> did we find the ghost
  838. <Eltrotraw> was he the zombie ghoast
  839. <~flibbyjibbits> at the end of the hallway is an ajar wooden door
  840. <Fishfosh> "Interesting..."
  841. <CommodoreJim> zombie ghoast, leave this place
  842. <Moonside> zane pls
  843. <CommodoreJim> god wadsworth would just be having the shittiest time here
  844. <Fishfosh> but this is our hous
  845. <~flibbyjibbits> zane wouldnt live in broodhollow
  846. <Moonside> Let's go through the door.
  847. <~flibbyjibbits> i mean
  848. <~flibbyjibbits> whatever the name of this town is
  849. <Fishfosh> ombathu?
  850. <~flibbyjibbits> yeah thats it
  851. <~flibbyjibbits> also theres a little channel in the floor thats grated over, a small stream of dark liquid running down it to the reservoir under the stairs, wehre the bucket form the well sits
  852. <CommodoreJim> oh.
  853. <~flibbyjibbits> i guess its probably stagnant but had it been running it'd be coming from the room ahead
  854. <Moonside> Let's go
  855. <CommodoreJim> Onward
  856. <~flibbyjibbits> on the floor before the door is another one of those numerical murals like was seen in those other shrines with the fountains or wells
  857. <~flibbyjibbits> except this room isnt designed like them
  858. <~flibbyjibbits> it mostly looks like an alchemy lab, but with more dead stuff laying around
  859. <~flibbyjibbits> on the far end is a well of bubbling black water
  860. <~flibbyjibbits> also of note
  861. <Fishfosh> Is any of the dead stuff moving?
  862. <~flibbyjibbits> on one of the dusty workbenches is a device that seems to have been halfway through the carving of a large crystal sphere, with a rotted out book of notes on the subject
  863. <Skeleton> "Is the ghost... uhh... into chemicals?"
  864. <Moonside> What's the sphere like, compared to Freddie's orb?
  865. <Skeleton> We found the ghost's meth lab
  866. <~flibbyjibbits> looks pretty much identical
  867. <~flibbyjibbits> exccept not compelted
  868. <Arkay> hm
  869. <Fishfosh> "This must have been the Necromancer's workshop."
  870. <~flibbyjibbits> its too bad this place was so damp and perfect conditions for rot and mold
  871. <~flibbyjibbits> those books probably would have been good to know
  872. <Skeleton> Lotte twitches in her coma once more
  873. <Fishfosh> yeah, probably
  874. <Fishfosh> Actually, wouldn't a necromancer know how to preserve that sort of thing?
  875. <~flibbyjibbits> maybe he was in a hurry, i mean he apparently never finished making the last oe
  876. <~flibbyjibbits> one
  877. <Moonside> How old does the DEVICE seems to be?
  878. <Arkay> think we can somehow start it up again?
  879. <~flibbyjibbits> about 800
  880. <~flibbyjibbits> give or take 50
  881. <Fishfosh> Is the well water actually black, or does it just look black because darkness?
  882. <~flibbyjibbits> both
  883. <~flibbyjibbits> wait
  884. <~flibbyjibbits> that doesnt work
  885. <~flibbyjibbits> the first one
  886. <Eltrotraw> *african american
  887. <Fishfosh> welp
  888. <Skeleton> It's grape kool-aid?
  889. <~flibbyjibbits> theres another rotted note right on the edge of the pool
  890. <Skeleton> Let's give it a read
  891. <Arkay> Well let's check it
  892. <~flibbyjibbits> i guess maybe magic could make it readable
  893. <Fishfosh> What kind of magic?
  894. <Arkay> fireball
  895. <~flibbyjibbits> i guess atleast one person can cast mending
  896. <~flibbyjibbits> so
  897. <Arkay> oh alright
  898. <Fishfosh> I think freddie has done that before
  899. <~flibbyjibbits> the one by the pool says in very old common
  900. <Skeleton> Yeah I have that
  901. <Arkay> I'll shoot it with Mending
  902. <Fishfosh> bang, mended
  903. <Skeleton> w-whpthpt
  904. <Moonside> Can we not cast Mending on the books as well then?
  905. <Arkay> I have two more shots of level 0 spells
  906. <Skeleton> I haven't used any this day so i got five
  907. <Fishfosh> I can uh
  908. <Fishfosh> cast Create Water and give everyone a nice refreshment
  909. <Eltrotraw> tombs casts a spell
  910. <Eltrotraw> it's called shoot gun
  911. <~flibbyjibbits> that it is nearly time, he will be here soon, but the spheres are all ready, and the pool should be tied to them well enough, though perhaps if it is too long before they are retreived then it may need to be cleansed. At any rate, once the war had ended, telmar can bring the orbs to the agreed upon place, and hide himself until he is needed again
  912. <CommodoreJim> :O
  913. <Skeleton> This is what the note says!?
  914. <Fishfosh> He's THAT old?
  915. <Skeleton> omfg
  916. <Moonside> "..."
  917. <Arkay> oh wait I forgot that I can cast orisons an unlimited amount of times per day I'm dum
  918. <Skeleton> "What's that word after 'ended,' there? Telemarket? Teflon? Tolstar? I think my eyes are broken again"
  919. <Moonside> "Telmar..."
  920. <Fishfosh> Would Telmar's name be common knowledge?
  921. <~flibbyjibbits> maybe
  922. <CommodoreJim> "Telmar? What's his involvement in..." Drom looks around the room "...this."
  923. <Fishfosh> "Telmar?"
  924. <Arkay> "What's a Telmar?"
  925. <Fishfosh> "He's not another one out to kill you, is he?"
  926. <Arkay> "Oh gods, does he ride lightningbolts too?"
  927. <Skeleton> "We use the word 'telmar' to refer to this... man... that lives in a monument to overcompensation and tells us what to do"
  928. <~flibbyjibbits> every grand illusionist has shared the name
  929. <Skeleton> Did they? Or is it the same one cheating death with devilish powers!?
  930. <Fishfosh> "Whatever." Vell looks to the black well. "So, the water needs to be cleansed? I wonder how that should be accomplished."
  931. <Eltrotraw> Can we pour one of the magic bottles into it
  932. <~flibbyjibbits> the surface has stopped bubbling and is now perfectly still and reflective
  933. <Skeleton> "Hmmmm..."
  934. <Arkay> still black though?
  935. <~flibbyjibbits> yes
  936. <Arkay> uhhh can we purify food and drink it really
  937. <Skeleton> !roll 1 20
  938. <Skeleton> detect poison
  939. <BonBonne> Skeleton rolled 20-sided die number 1 of 1: Result 3
  940. <Skeleton> hurp
  941. <Eltrotraw> yeah you can do that as a cleric
  942. <Fishfosh> I should jump in and swim in it. This is a good idea because I can. However, I won't do that because it's actually a retarded idea.
  943. <Arkay> alright then
  944. <Arkay> I'll cast purify food and drink on the water
  945. <Skeleton> That could kill you! And then you'd be... sleeping with the fishes...
  946. <CommodoreJim> get out
  947. <Skeleton> :<
  948. <Arkay> instantaneously purifies 1 cubic foot of water, but I can do this an unlimited amount of times since orison I think
  949. <Fishfosh> Vell suddenly glares at Freddie for unknown reasons
  950. <~flibbyjibbits> the spell doesn't have much of an effect on the incredibly powerful magical curse thats the actual source of the problem
  951. <~flibbyjibbits> but
  952. <Arkay> wait 1 cubic foot per level so that's 8 cubic ffet
  953. <~flibbyjibbits> it does distrub the surface
  954. <~flibbyjibbits> disturb*
  955. <Arkay> oh
  956. <Skeleton> Freddie moves back like ? :U ??
  957. <~flibbyjibbits> theres a sort of shake, though its not really thr rooom shaking so much as everyones minda for a second
  958. <Fishfosh> oh
  959. <~flibbyjibbits> leinster might remember that this was when the big scythy bastard showed up and killed his party
  960. <Skeleton> "Wah?"
  961. <Fishfosh> oh!
  962. <~flibbyjibbits> so that thing i just said rises out of the pool
  963. <Arkay> "Shit not again."
  964. <Fishfosh> "What was that?"
  965. <Skeleton> "What did I do?"
  966. <Arkay> Leinster stumbles backwards. "H-hey, big guy. Long time no see?"
  967. <~flibbyjibbits> the shade of droms dream was an effect of the enchantress's pool, meant to lead him here towards the necromancer's well
  968. <~flibbyjibbits> this isnt like, the true form of that or whatever
  969. <Fishfosh> So it's a big scythy guy?
  970. <CommodoreJim> Oh
  971. <CommodoreJim> So this is what I'm here to kill??????
  972. <~flibbyjibbits> its like a bunch of raggy clothes that had been soaking in the oily water for a while that rose up and then a big person slicer materialized from the haze in the air
  973. <Fishfosh> welp
  974. <Moonside> Roll for init?
  975. <~flibbyjibbits> sure
  976. <Moonside> !roll 1 20
  977. <~flibbyjibbits> im gonna go to the bathroom
  978. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 7
  979. <Moonside> +4
  980. <~flibbyjibbits> !roll 1 20
  981. <Fishfosh> !roll 1 20
  982. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 4
  983. <Fishfosh> +3
  984. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 1
  985. <Skeleton> !roll 1 20
  986. <Fishfosh> aw
  987. <BonBonne> Skeleton rolled 20-sided die number 1 of 1: Result 19
  988. <Skeleton> twenny baybee
  989. <~flibbyjibbits> 12 total
  990. <Eltrotraw> !roll 1 20
  991. <Arkay> !roll 1 20
  992. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 1: Result 13
  993. <BonBonne> Arkay rolled 20-sided die number 1 of 1: Result 4
  994. <Arkay> why
  995. <Eltrotraw> 21
  996. <Fishfosh> Well, I'll go to the bathroom too
  997. <Fishfosh> Since it'll be a while before I can act
  998. <CommodoreJim> !roll 1 20
  999. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 6
  1000. <CommodoreJim> +3
  1001. <CommodoreJim> gee.
  1002. <Fishfosh> back
  1003. <Skeleton> you missed the fight omg
  1004. <~flibbyjibbits> alright i gotta handle a thing rq can someone order the initi
  1005. <Skeleton> Tombs, Freddie, Elsa, Drom, Grody Reaper, Leinster, Vellamo?
  1006. <Skeleton> What's Leinster's mod, does the oily ghoul have one
  1007. <Eltrotraw> ohok
  1008. <Arkay> he has no dex
  1009. <Arkay> Leinster
  1010. <Eltrotraw> !roll 2 20
  1011. <Skeleton> oily ghoul being the thing we're fighting, not Leinster
  1012. <Eltrotraw> i fire
  1013. <Fishfosh> flib said the reaper's roll was 12 total
  1014. <Skeleton> Ohkay
  1015. <Eltrotraw> !roll 2 20
  1016. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 2: Result 8
  1017. <Skeleton> Oh
  1018. <Eltrotraw> WHAT NO SPACE
  1019. <Skeleton> then
  1020. <BonBonne> Eltrotraw rolled 20-sided die number 2 of 2: Result 2
  1021. <Eltrotraw> JEEZ
  1022. <Eltrotraw> BANG 18 12
  1023. <Skeleton> Tombs, Freddie, Reapy, Elsa, Drom, Leinster, Vellamo
  1024. <Skeleton> When was the war of 18 12
  1025. * flibbyjibbits changes topic to 'Tombs, Freddie, Reapy, Elsa, Drom, Leinster, Vellamo'
  1026. <Fishfosh> Nice how everybody acts before the person with the party-wide buff
  1027. <CommodoreJim> ask your mom, she was there
  1028. <CommodoreJim> OHHHH
  1029. <Skeleton> OHHHHHHHHHHHH
  1030. <~flibbyjibbits> second misses
  1031. <Fishfosh> Tombs can miss???????
  1032. <Moonside> high touch ac
  1033. <Skeleton> Vellamo ought to go upstream on the initiative list
  1034. <Fishfosh> stahp
  1035. <Skeleton> okay
  1036. <Fishfosh> eltro roll damage
  1037. <Eltrotraw> !roll 1 10 +12
  1038. <Eltrotraw> whoops
  1039. <Eltrotraw> !roll 1 8
  1040. <Eltrotraw> dum
  1041. <BonBonne> Eltrotraw rolled 8-sided die number 1 of 1: Result 3
  1042. <Skeleton> Freddie feels oddly compelled to give Drom a shield
  1043. <Skeleton> (+4 to AC)
  1044. <CommodoreJim> thx fred
  1045. <CommodoreJim> ur da bes
  1046. <Moonside> reaper's turn
  1047. <Fishfosh> Now to see how ridiculously high this boss's damage is
  1048. <Skeleton> ur welkum
  1049. * Skeleton ([email protected]) Quit (Connection reset by peer)
  1050. * Skeleton ([email protected]) has joined #adventure
  1051. <~flibbyjibbits> who was it that disturbed the surface again
  1052. <Arkay> not it
  1053. * Politoed ([email protected]) has joined #adventure
  1054. <Fishfosh> yeah it was
  1055. <Politoed> augh what the eff
  1056. <Arkay> omg
  1057. <Arkay> (but yes I tried to purify it)
  1058. <Fishfosh> You'd think leinster would know better, having been here before
  1059. <~flibbyjibbits> !roll 3 20
  1060. <~flibbyjibbits> 14 9 4
  1061. * Tron ([email protected]) has joined #adventure
  1062. <Politoed> Do it again
  1063. <Politoed> Err...
  1064. <Politoed> Yeah do it again
  1065. <~flibbyjibbits> !roll 3 20
  1066. <Tron> flibbyjibbits rolled 20-sided die number 1 of 3: Result 11
  1067. <Tron> flibbyjibbits rolled 20-sided die number 2 of 3: Result 10
  1068. <Tron> flibbyjibbits rolled 20-sided die number 3 of 3: Result 6
  1069. <~flibbyjibbits> thats 24 19 10
  1070. <~flibbyjibbits> with 19 ac
  1071. <~flibbyjibbits> two hits
  1072. <Arkay> :<
  1073. * BonBonne ([email protected]) Quit (Ping timeout: 364 seconds)
  1074. <~flibbyjibbits> !roll 4 4
  1075. <~flibbyjibbits> +6
  1076. * Tron is now known as BonBonne
  1077. <~flibbyjibbits> and roll vs fear
  1078. <BonBonne> flibbyjibbits rolled 4-sided die number 1 of 4: Result 4
  1079. <BonBonne> flibbyjibbits rolled 4-sided die number 2 of 4: Result 3
  1080. <BonBonne> flibbyjibbits rolled 4-sided die number 3 of 4: Result 2
  1081. <BonBonne> flibbyjibbits rolled 4-sided die number 4 of 4: Result 1
  1082. <Arkay> what do I roll for fear
  1083. <~flibbyjibbits> will
  1084. <Arkay> will?
  1085. <Moonside> d20
  1086. <Arkay> yeah okay
  1087. <Arkay> !roll 1 20
  1088. <BonBonne> Arkay rolled 20-sided die number 1 of 1: Result 9
  1089. <Arkay> plus 9
  1090. <Moonside> Also people next to Elsa get _4 vs. fear
  1091. <Moonside> +4*
  1092. <~flibbyjibbits> so pass
  1093. <Moonside> within 10 feet
  1094. <Arkay> yay
  1095. <~flibbyjibbits> with paladin and cavalier bonuses
  1096. <Fishfosh> Gee
  1097. <Moonside> Now's my turn yes
  1098. <Fishfosh> We kinda have a lot of bonuses vs fear going on
  1099. <Fishfosh> convenient
  1100. <Moonside> Well, first I activate SMITE EVIL as a swift action, then I activate DIVINE BOND as a standard and use the bonuses to make my weapon Holy
  1101. <Moonside> Am I standing next to the thing
  1102. * Skeleton ([email protected]) Quit (Ping timeout: 367 seconds)
  1103. <Politoed> Holy weapons, batman
  1104. <~flibbyjibbits> idunno would she have been standing next to the pool when leinster cast purify
  1105. * Politoed is now known as Skeleton
  1106. <Moonside> Dunno, maybe
  1107. <Moonside> But if I can attack, then
  1108. <Moonside> !roll 1 20
  1109. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 6
  1110. <Moonside> +19
  1111. <~flibbyjibbits> hits
  1112. <Moonside> Oh, this is assuming that it's Evil
  1113. <Moonside> But it probably is
  1114. <Moonside> !roll 1 8
  1115. <Fishfosh> Sure doesn't look good
  1116. <BonBonne> Moonside rolled 8-sided die number 1 of 1: Result 2
  1117. <Moonside> +20
  1118. <Moonside> Also
  1119. <Moonside> !roll 2 6
  1120. <BonBonne> Moonside rolled 6-sided die number 1 of 2: Result 6
  1121. <BonBonne> Moonside rolled 6-sided die number 2 of 2: Result 2
  1122. <Moonside> From the Holyness.
  1123. <~flibbyjibbits> ok
  1124. <Moonside> Oh yeah also
  1125. <Moonside> is it undead?
  1126. <Moonside> Because if yes it's +28 instead of +20
  1127. <~flibbyjibbits> probably
  1128. <Moonside> for the first attack
  1129. <Arkay> remember back when we were pretty much fucked against the undead
  1130. <Fishfosh> haha, yeaaaah
  1131. <Fishfosh> And things in necromancer lairs tend to be undead
  1132. <Moonside> "Begone, fiend!"
  1133. <Fishfosh> funny thing, that
  1134. <Moonside> , Elsa says as her sword gives off a brilliant white light of HOLYNESS
  1135. <Skeleton> "whoooaaaaaooowww"
  1136. <Fishfosh> Jim's turn then
  1137. <CommodoreJim> http://i.imgur.com/KBNS3j6.png how can i follow up something like that
  1138. <Arkay> so how much did that do total
  1139. <Fishfosh> I dunno, but this is supposed to be your epic hero moment
  1140. <Fishfosh> So follow it up with big damn heroics
  1141. <Moonside> 38, Ark
  1142. <CommodoreJim> it is yes but it's hard to upstage the brilliantly glowing sword of destroying evil
  1143. <Fishfosh> You'll just have to crit, then
  1144. <CommodoreJim> I challenge it, first off. "Come, creature! You and I have a score to settle, and settle it I shall!"
  1145. <Skeleton> wait while I replace the roll script with one that only spits out 20s
  1146. <CommodoreJim> and then I hit it with my axe
  1147. <CommodoreJim> !roll 1 20
  1148. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 1
  1149. <CommodoreJim> BON.
  1150. <Moonside> LOL
  1151. <Fishfosh> WOW
  1152. <Skeleton> oh
  1153. <Skeleton> my
  1154. <CommodoreJim> BON I HATE YOU.
  1155. <Fishfosh> WOW
  1156. <Skeleton> fucking
  1157. <CommodoreJim> BON SUCK A DICK.
  1158. <Skeleton> god
  1159. <Arkay> that's exactly what you want to roll on your big heroic moment
  1160. <Fishfosh> drom misses entirely and falls in the well
  1161. <CommodoreJim> BON DO YOU KNOW APPROXIMATELY HOW MANY DICKS EXIST BECAUSE THEY'RE ALL GOIN' IN YOUR MOUTH
  1162. <Moonside> Drom hits himself in the head. He dies instantly. GAME OVER
  1163. <BonBonne> b-babbu
  1164. <~flibbyjibbits> https://pbs.twimg.com/media/BFcGfu-CYAUxu7e.jpg kris straub's character in the 5e playtest died
  1165. <Skeleton> It's okay Drom you just have to lead this group to save a city from a mysterious plague
  1166. <Skeleton> That's impressive and gets you cred even if you didn't actually do anything
  1167. <~flibbyjibbits> https://vine.co/v/bdF23BEwmvj "full footage of the mines of madness playtest"
  1168. <Fishfosh> omg, Cuffs died?
  1169. <Fishfosh> :<
  1170. <Arkay> omg
  1171. <Arkay> I rolled 3 4s in a row today
  1172. <Arkay> am i
  1173. <Arkay> kris struab
  1174. <Fishfosh> no
  1175. <Arkay> o ok
  1176. <Fishfosh> Now take your turn
  1177. <~flibbyjibbits> https://vine.co/v/bdThTMeArwP pffffffffffffffffffffffff
  1178. <CommodoreJim> Drom takes off his helmet, slowly set it and his axe on the ground, says 'It's been nice knowing all of you.' then leaves forever to become a bartender
  1179. <Moonside> look at all these games
  1180. <Skeleton> Then he and Freddie remain friends.
  1181. <Arkay> Oh right can I hit it with burning hands
  1182. * Fishfosh ([email protected]) has left #adventure
  1183. <~flibbyjibbits> sure why not
  1184. <Arkay> it's pretty much right in front of me so probably
  1185. * Fishfosh ([email protected]) has joined #adventure
  1186. <Arkay> !roll 5 4
  1187. <BonBonne> Arkay rolled 4-sided die number 1 of 5: Result 1
  1188. <BonBonne> Arkay rolled 4-sided die number 2 of 5: Result 3
  1189. <BonBonne> Arkay rolled 4-sided die number 3 of 5: Result 1
  1190. <BonBonne> Arkay rolled 4-sided die number 4 of 5: Result 2
  1191. <BonBonne> Arkay rolled 4-sided die number 5 of 5: Result 2
  1192. <~flibbyjibbits> but yes cuffs the rogue was polymorphed into a pile of money, so he died being what he loved
  1193. <Skeleton> omg
  1194. <Fishfosh> omfg
  1195. <Moonside> http://vine.co/v/bdrgh27m2iF also we've got nothing on kris
  1196. <Moonside> http://vine.co/v/bdrdwWbVdjZ
  1197. <Fishfosh> I wish I could look at these, but this connection is too shitty to load any of those links
  1198. <~flibbyjibbits> vellamo turn
  1199. <Fishfosh> right
  1200. <Fishfosh> I wanted to show off my waterstriking powers, but since this fucker came out of that well it'd probably just heal him or something
  1201. <Skeleton> Wow these are hilarious things
  1202. <Fishfosh> So, instead, I'll inspire courage and shoot my bow
  1203. <Fishfosh> !roll 1 20
  1204. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 4
  1205. <Fishfosh> +13
  1206. <Fishfosh> but no
  1207. <~flibbyjibbits> ac 22
  1208. <Fishfosh> Oh well, at least I can never stop contributing
  1209. <~flibbyjibbits> can w hurry up please
  1210. <Fishfosh> Since I still have like 15 turns of bardic performance left
  1211. <Fishfosh> yes, eltro go
  1212. <~flibbyjibbits> since its really late
  1213. <Moonside> eltrotraw
  1214. <~flibbyjibbits> if he isnt here in a minute skipping him
  1215. <Fishfosh> Please pay attention and not tab out unless necessary
  1216. <Eltrotraw> sorry
  1217. <Eltrotraw> its grate but i hafta relod
  1218. <Skeleton> "I feel oddly compelled to try and kill you as quickly as I can, Ghoul School, so prepare for the LIGHTNINGBOLT"
  1219. <Skeleton> !roll 8 6
  1220. <BonBonne> Skeleton rolled 6-sided die number 1 of 8: Result 2
  1221. <BonBonne> Skeleton rolled 6-sided die number 2 of 8: Result 1
  1222. <Skeleton> Unless it capped at 7? do not remember
  1223. <BonBonne> Skeleton rolled 6-sided die number 3 of 8: Result 6
  1224. <BonBonne> Skeleton rolled 6-sided die number 4 of 8: Result 1
  1225. <BonBonne> Skeleton rolled 6-sided die number 5 of 8: Result 4
  1226. <BonBonne> Skeleton rolled 6-sided die number 6 of 8: Result 2
  1227. <BonBonne> Skeleton rolled 6-sided die number 7 of 8: Result 2
  1228. <BonBonne> Skeleton rolled 6-sided die number 8 of 8: Result 3
  1229. <Skeleton> Nope caps at 10
  1230. <~flibbyjibbits> 21
  1231. <~flibbyjibbits> blackjack
  1232. <Fishfosh> We beat the monster at gambling and it dies
  1233. <Moonside> reap turn
  1234. <Fishfosh> Which... pretty much is how this goes
  1235. <Fishfosh> dice rolling game
  1236. <Skeleton> What if they had D&D for money in vegas
  1237. <~flibbyjibbits> its gonna go a sickass scythe spin and attack freddie drom and elsa at the same time
  1238. <~flibbyjibbits> !roll 3 20
  1239. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 3: Result 7
  1240. <BonBonne> flibbyjibbits rolled 20-sided die number 2 of 3: Result 7
  1241. <BonBonne> flibbyjibbits rolled 20-sided die number 3 of 3: Result 12
  1242. <~flibbyjibbits> 14 on each so
  1243. <Skeleton> AC 11
  1244. <Moonside> hits
  1245. <Skeleton> dayumn.
  1246. <CommodoreJim> AC 20
  1247. <~flibbyjibbits> everyone hit
  1248. <CommodoreJim> this is sure going well for drom.
  1249. <~flibbyjibbits> !roll 2 4
  1250. <~flibbyjibbits> !roll 2 4
  1251. <~flibbyjibbits> !roll 2 4
  1252. <BonBonne> flibbyjibbits rolled 4-sided die number 1 of 2: Result 4
  1253. <BonBonne> flibbyjibbits rolled 4-sided die number 1 of 2: Result 2
  1254. <BonBonne> flibbyjibbits rolled 4-sided die number 2 of 2: Result 3
  1255. <BonBonne> flibbyjibbits rolled 4-sided die number 1 of 2: Result 2
  1256. <BonBonne> flibbyjibbits rolled 4-sided die number 2 of 2: Result 2
  1257. <BonBonne> flibbyjibbits rolled 4-sided die number 2 of 2: Result 3
  1258. <Fishfosh> um
  1259. <~flibbyjibbits> just take it in order
  1260. <~flibbyjibbits> and +3 on each so
  1261. <Skeleton> "Hey! I just bought this sweater!"
  1262. <Fishfosh> 9, 8, 8?
  1263. <~flibbyjibbits> 10 7 8 respectively and roll a fort save real quick
  1264. <Fishfosh> oh
  1265. <CommodoreJim> Drom just thinks about how shitty this day is.
  1266. <Skeleton> !roll 1 20
  1267. <BonBonne> Skeleton rolled 20-sided die number 1 of 1: Result 13
  1268. <Moonside> fort save for what
  1269. <Skeleton> 17
  1270. <CommodoreJim> !roll 1 20
  1271. <CommodoreJim> +6
  1272. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 18
  1273. <Moonside> !roll 1 20
  1274. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 15
  1275. <Moonside> +12
  1276. <~flibbyjibbits> freddie gets some life drained out of hism
  1277. <~flibbyjibbits> !roll 1 4
  1278. <BonBonne> flibbyjibbits rolled 4-sided die number 1 of 1: Result 2
  1279. <~flibbyjibbits> negative that many to all rolls
  1280. <~flibbyjibbits> also 10 damage
  1281. <Moonside> !roll 2 20
  1282. <BonBonne> Moonside rolled 20-sided die number 1 of 2: Result 5
  1283. <BonBonne> Moonside rolled 20-sided die number 2 of 2: Result 5
  1284. <CommodoreJim> gee whizz
  1285. <~flibbyjibbits> also treated as 2 levels lower for spells
  1286. <Moonside> +19/+12
  1287. <~flibbyjibbits> first hits
  1288. <Skeleton> Huh? Lower?
  1289. <Moonside> !roll 1 8
  1290. <Moonside> !roll 2 6
  1291. <BonBonne> Moonside rolled 8-sided die number 1 of 1: Result 3
  1292. <Skeleton> Wouldn't that be good?
  1293. <BonBonne> Moonside rolled 6-sided die number 1 of 2: Result 2
  1294. <BonBonne> Moonside rolled 6-sided die number 2 of 2: Result 5
  1295. <Fishfosh> so lightningbolt would only be 6d6 for example
  1296. <~flibbyjibbits> no freddie is at -2 temporary levels
  1297. <Moonside> +20
  1298. <Fishfosh> instead of 8d6
  1299. <Moonside> So 30 total
  1300. <Skeleton> Aha
  1301. <Arkay> is everyone okay healthwishe
  1302. <CommodoreJim> Is there still any monster left for me to hit
  1303. <Arkay> healthwise
  1304. <~flibbyjibbits> theres still plenty reaper left
  1305. <Skeleton> 23/41 :I
  1306. <CommodoreJim> Lovely.
  1307. <Arkay> oh hey freddie
  1308. <CommodoreJim> 45/62
  1309. <CommodoreJim> Anyway
  1310. <Fishfosh> wizards do squishysquish
  1311. <CommodoreJim> !roll 1 20
  1312. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 7
  1313. <Moonside> 55/63
  1314. <Skeleton> Yeah, the time I don't put up my shocky copies
  1315. <CommodoreJim> +6 :|
  1316. <CommodoreJim> err
  1317. <CommodoreJim> 11
  1318. <Fishfosh> don't forget inspire courage
  1319. <CommodoreJim> which adds how much again
  1320. <Fishfosh> +2
  1321. <CommodoreJim> +13, then
  1322. <Fishfosh> ...which is still not enough
  1323. <CommodoreJim> YEP.
  1324. <~flibbyjibbits> 14 because you never updated your attack bonus but still just short
  1325. <CommodoreJim> Drom is just having the shittiest heroic moment.
  1326. <Arkay> okay cure moderate wounds freddie
  1327. <CommodoreJim> Oh yeah
  1328. <Fishfosh> I KNEW I shoulda cast heroism on drom
  1329. <Fishfosh> fuck
  1330. <Arkay> !roll 2 8
  1331. <BonBonne> Arkay rolled 8-sided die number 1 of 2: Result 5
  1332. <BonBonne> Arkay rolled 8-sided die number 2 of 2: Result 8
  1333. <Arkay> plus 8
  1334. <CommodoreJim> I guess I didn't save it when I updated it
  1335. <~flibbyjibbits> velam
  1336. <Fishfosh> My go?
  1337. <Skeleton> "Thanks doc"
  1338. <Arkay> so yeah freddie is back to max
  1339. <Fishfosh> Okay
  1340. <Arkay> "Not a problem, Elfy."
  1341. <Fishfosh> Whatever, let's full attack
  1342. <CommodoreJim> Wait, 14 before or after inspire courage
  1343. <Fishfosh> !roll 2 20
  1344. <Fishfosh> +13/+8
  1345. <Skeleton> "The name is 'F-r-e-d-d-i-e' but it's a common mistake"
  1346. <BonBonne> Fishfosh rolled 20-sided die number 1 of 2: Result 9
  1347. <BonBonne> Fishfosh rolled 20-sided die number 2 of 2: Result 9
  1348. <~flibbyjibbits> after
  1349. <Fishfosh> 22 and 17
  1350. <~flibbyjibbits> first hits
  1351. <Fishfosh> !roll 1 6
  1352. <CommodoreJim> alright just didn't wanna put in the wrong number
  1353. <BonBonne> Fishfosh rolled 6-sided die number 1 of 1: Result 1
  1354. <Fishfosh> +1
  1355. <Fishfosh> Oh, and +2 from inspire courage
  1356. <Fishfosh> SO 4 damage
  1357. <~flibbyjibbits> tombs
  1358. <Fishfosh> Yeah!
  1359. <Fishfosh> Helping!
  1360. <Eltrotraw> ok
  1361. <Moonside> Oh, I forgot to add damage from Inspire Courage
  1362. <Eltrotraw> nwo that i am reloaded
  1363. <Eltrotraw> !roll 2 20
  1364. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 2: Result 7
  1365. <Eltrotraw> let us shoot +10/10
  1366. <BonBonne> Eltrotraw rolled 20-sided die number 2 of 2: Result 19
  1367. <Fishfosh> everybody needs to stop forgetting that
  1368. <Eltrotraw> !roll 2 8
  1369. <Eltrotraw> +12/+12
  1370. <BonBonne> Eltrotraw rolled 8-sided die number 1 of 2: Result 4
  1371. <BonBonne> Eltrotraw rolled 8-sided die number 2 of 2: Result 8
  1372. <~flibbyjibbits> ok
  1373. <Fishfosh> Is it starting to look damaged?
  1374. <~flibbyjibbits> as much as you can visually infer damage on such a thing
  1375. <Fishfosh> Freddie?
  1376. <Skeleton> Oh
  1377. <Skeleton> Sorry forgot those were hit rolls
  1378. <Moonside> Oh, I also forgot that Elsa gets +6 AC vs. the thing
  1379. <Skeleton> Uhhh I guess I have one more Shocking Image unless the magic de-level makes my maximum level 2??
  1380. <~flibbyjibbits> you dont lose spell slots
  1381. <Skeleton> Okay
  1382. <~flibbyjibbits> but spell effects that are level dependant change
  1383. <Moonside> It affects your caster level
  1384. <Skeleton> !roll 1 4
  1385. <BonBonne> Skeleton rolled 4-sided die number 1 of 1: Result 3
  1386. <Skeleton> plus two per three levels... do I still get that because 8 becomes 6?
  1387. <~flibbyjibbits> yes
  1388. <Skeleton> But one plus two because the -2 to all rolls
  1389. <~flibbyjibbits> ok then
  1390. <Skeleton> Three clonez
  1391. <~flibbyjibbits> full attacking the paladin
  1392. <Fishfosh> Reappu-chan
  1393. <~flibbyjibbits> !roll 3 20
  1394. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 3: Result 20
  1395. <BonBonne> flibbyjibbits rolled 20-sided die number 2 of 3: Result 13
  1396. <BonBonne> flibbyjibbits rolled 20-sided die number 3 of 3: Result 13
  1397. <Skeleton> "Oh come on, NOW you don't wanna hit me??"
  1398. <~flibbyjibbits> whats her ac now here
  1399. <Skeleton> "Err... us?"
  1400. <Moonside> 24
  1401. <~flibbyjibbits> ok and with 14 9 4 thats one hit and
  1402. <~flibbyjibbits> !roll 1 20
  1403. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 17
  1404. <~flibbyjibbits> it crits so thats 2d4+3(x4)
  1405. <~flibbyjibbits> !roll 8 4
  1406. <BonBonne> flibbyjibbits rolled 4-sided die number 1 of 8: Result 4
  1407. <BonBonne> flibbyjibbits rolled 4-sided die number 2 of 8: Result 2
  1408. <BonBonne> flibbyjibbits rolled 4-sided die number 3 of 8: Result 3
  1409. <BonBonne> flibbyjibbits rolled 4-sided die number 4 of 8: Result 4
  1410. <BonBonne> flibbyjibbits rolled 4-sided die number 5 of 8: Result 4
  1411. <BonBonne> flibbyjibbits rolled 4-sided die number 6 of 8: Result 2
  1412. <BonBonne> flibbyjibbits rolled 4-sided die number 7 of 8: Result 1
  1413. <BonBonne> flibbyjibbits rolled 4-sided die number 8 of 8: Result 3
  1414. <~flibbyjibbits> 26+12 is 38
  1415. <~flibbyjibbits> roll dc 20 fort v 1d4 negative levels
  1416. <Moonside> !roll 1 20
  1417. <Moonside> +12
  1418. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 6
  1419. <Moonside> :|
  1420. <~flibbyjibbits> !roll 1 4
  1421. <BonBonne> flibbyjibbits rolled 4-sided die number 1 of 1: Result 2
  1422. <~flibbyjibbits> now elsa turn hury
  1423. <Moonside> First I'll heal with Lay on Hands
  1424. <Moonside> !roll 4 6
  1425. <BonBonne> Moonside rolled 6-sided die number 1 of 4: Result 3
  1426. <BonBonne> Moonside rolled 6-sided die number 2 of 4: Result 6
  1427. <BonBonne> Moonside rolled 6-sided die number 3 of 4: Result 3
  1428. <BonBonne> Moonside rolled 6-sided die number 4 of 4: Result 6
  1429. <Moonside> And then full attack
  1430. <Moonside> !roll 2 20
  1431. <BonBonne> Moonside rolled 20-sided die number 1 of 2: Result 13
  1432. <BonBonne> Moonside rolled 20-sided die number 2 of 2: Result 8
  1433. <~flibbyjibbits> ok it goes away and the water clears up now goodnight
  1434. <CommodoreJim> Mmk.
  1435. <Arkay> night flib
  1436. * CommodoreJim ([email protected]) has left #adventure (DIE ONE THOUSAND DEATHS)
  1437. <Fishfosh> goodnight
  1438. <Moonside> Bye
  1439. * ~flibbyjibbits ([email protected]) Quit (Client exited)
  1440. <Moonside> Well that was fast
  1441. <Arkay> and so our hero drom saved the day
  1442. <Fishfosh> We need to do combat this fast more often
  1443. <Arkay> yes
  1444. <Skeleton> Wow.
  1445. <Skeleton> I really want something to attack one of my shock clones one day >:|
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