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Jun 6th, 2019
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  1. Tried to get a resource "Things/Building/Production/DeathjackTravelPotOn" from a different thread. All resources must be loaded in the main thread.
  2. Verse.Log:Error(String, Boolean)
  3. Verse.ContentFinder`1:Get(String, Boolean)
  4. Verse.Graphic_Single:Init(GraphicRequest)
  5. Verse.GraphicDatabase:GetInner(GraphicRequest)
  6. Verse.GraphicDatabase:Get(String, Shader, Vector2, Color)
  7. Deathjacks.CompTravelPotOverlay:.cctor()
  8. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  9. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  10. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
  11. System.Reflection.ConstructorInfo:Invoke(Object[])
  12. System.Activator:CreateInstance(Type, Boolean)
  13. System.Activator:CreateInstance(Type)
  14. Verse.ThingWithComps:InitializeComps_Patch1(Object)
  15. Verse.ThingWithComps:PostMake()
  16. Verse.ThingMaker:MakeThing(ThingDef, ThingDef)
  17. RimWorld.<PlayerStartingThings>c__Iterator1:MoveNext()
  18. System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
  19. System.Collections.Generic.List`1:AddRange(IEnumerable`1)
  20. RimWorld.ScenPart_PlayerPawnsArriveMethod:GenerateIntoMap(Map)
  21. RimWorld.Scenario:GenerateIntoMap(Map)
  22. RimWorld.GenStep_ScenParts:Generate(Map, GenStepParams)
  23. Verse.MapGenerator:GenerateContentsIntoMap(IEnumerable`1, Map, Int32)
  24. Verse.MapGenerator:GenerateMap(IntVec3, MapParent, MapGeneratorDef, IEnumerable`1, Action`1)
  25. Verse.Game:InitNewGame_Patch1(Object)
  26. Verse.Root_Play:<Start>m__1()
  27. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  28. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
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  32. Tried to get a material from a different thread.
  33. Verse.Log:Error(String, Boolean)
  34. Verse.MaterialPool:MatFrom(MaterialRequest)
  35. Verse.Graphic_Single:Init(GraphicRequest)
  36. Verse.GraphicDatabase:GetInner(GraphicRequest)
  37. Verse.GraphicDatabase:Get(String, Shader, Vector2, Color)
  38. Deathjacks.CompTravelPotOverlay:.cctor()
  39. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  40. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  41. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
  42. System.Reflection.ConstructorInfo:Invoke(Object[])
  43. System.Activator:CreateInstance(Type, Boolean)
  44. System.Activator:CreateInstance(Type)
  45. Verse.ThingWithComps:InitializeComps_Patch1(Object)
  46. Verse.ThingWithComps:PostMake()
  47. Verse.ThingMaker:MakeThing(ThingDef, ThingDef)
  48. RimWorld.<PlayerStartingThings>c__Iterator1:MoveNext()
  49. System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
  50. System.Collections.Generic.List`1:AddRange(IEnumerable`1)
  51. RimWorld.ScenPart_PlayerPawnsArriveMethod:GenerateIntoMap(Map)
  52. RimWorld.Scenario:GenerateIntoMap(Map)
  53. RimWorld.GenStep_ScenParts:Generate(Map, GenStepParams)
  54. Verse.MapGenerator:GenerateContentsIntoMap(IEnumerable`1, Map, Int32)
  55. Verse.MapGenerator:GenerateMap(IntVec3, MapParent, MapGeneratorDef, IEnumerable`1, Action`1)
  56. Verse.Game:InitNewGame_Patch1(Object)
  57. Verse.Root_Play:<Start>m__1()
  58. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  59. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
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