the_eraser1

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Jun 29th, 2016
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  1. /*Exile Toasts Notification Settings*/
  2. DMS_ExileToasts_Title_Size = 22; // Size for Client Exile Toasts mission titles.
  3. DMS_ExileToasts_Title_Font = "puristaMedium"; // Font for Client Exile Toasts mission titles.
  4. DMS_ExileToasts_Message_Color = "#ff979ba1"; // Exile Toasts color for "ExileToast" client notification type.
  5. DMS_ExileToasts_Message_Size = 19; // Exile Toasts size for "ExileToast" client notification type.
  6. DMS_ExileToasts_Message_Font = "PuristaLight"; // Exile Toasts font for "ExileToast" client notification type.
  7. /*Exile Toasts Notification Settings*/
  8.  
  9.  
  10. DMS_Spawn_AI_With_Money = true; // Whether or not to spawn AI with money that can be looted from the body.
  11. DMS_AIMoney_PopulationMultiplier = 5; // This determines how much EXTRA money an AI will have on his body. For example, setting this to 5 and having a server population of 30 means the AI will have an extra 150 poptabs on the body. Set to 0 to disable.
  12.  
  13. DMS_GiveMoneyToPlayer_OnAIKill = true; // Whether or not to give money directly to players when they kill AI (old method of giving money).
  14. DMS_GiveRespectToPlayer_OnAIKill = true; // Whether or not to give respect to players when they kill AI.
  15.  
  16. DMS_Bandit_Soldier_SpawnMoney = 50; // The amount of Poptabs carried by a bandit soldier
  17.  
  18. DMS_Bandit_Static_SpawnMoney = 75; // The amount of Poptabs carried by a bandit static gunner
  19.  
  20. DMS_Bandit_Vehicle_SpawnMoney = 100; // The amount of Poptabs carried by a bandit vehicle crew member
  21.  
  22. DMS_Hero_Soldier_SpawnMoney = 100; // The amount of Poptabs carried by a hero soldier
  23.  
  24. DMS_Hero_Static_SpawnMoney = 120; // The amount of Poptabs carried by a hero static gunner
  25.  
  26. DMS_Hero_Vehicle_SpawnMoney = 200; // The amount of Poptabs carried by a hero vehicle crew member
  27.  
  28. DMS_Survivor_Soldier_SpawnMoney = 0; // The amount of Poptabs carried by a Survivor soldier
  29.  
  30. DMS_Survivor_Static_SpawnMoney = 0; // The amount of Poptabs carried by a Survivor static gunner
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