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- /*Exile Toasts Notification Settings*/
- DMS_ExileToasts_Title_Size = 22; // Size for Client Exile Toasts mission titles.
- DMS_ExileToasts_Title_Font = "puristaMedium"; // Font for Client Exile Toasts mission titles.
- DMS_ExileToasts_Message_Color = "#ff979ba1"; // Exile Toasts color for "ExileToast" client notification type.
- DMS_ExileToasts_Message_Size = 19; // Exile Toasts size for "ExileToast" client notification type.
- DMS_ExileToasts_Message_Font = "PuristaLight"; // Exile Toasts font for "ExileToast" client notification type.
- /*Exile Toasts Notification Settings*/
- DMS_Spawn_AI_With_Money = true; // Whether or not to spawn AI with money that can be looted from the body.
- DMS_AIMoney_PopulationMultiplier = 5; // This determines how much EXTRA money an AI will have on his body. For example, setting this to 5 and having a server population of 30 means the AI will have an extra 150 poptabs on the body. Set to 0 to disable.
- DMS_GiveMoneyToPlayer_OnAIKill = true; // Whether or not to give money directly to players when they kill AI (old method of giving money).
- DMS_GiveRespectToPlayer_OnAIKill = true; // Whether or not to give respect to players when they kill AI.
- DMS_Bandit_Soldier_SpawnMoney = 50; // The amount of Poptabs carried by a bandit soldier
- DMS_Bandit_Static_SpawnMoney = 75; // The amount of Poptabs carried by a bandit static gunner
- DMS_Bandit_Vehicle_SpawnMoney = 100; // The amount of Poptabs carried by a bandit vehicle crew member
- DMS_Hero_Soldier_SpawnMoney = 100; // The amount of Poptabs carried by a hero soldier
- DMS_Hero_Static_SpawnMoney = 120; // The amount of Poptabs carried by a hero static gunner
- DMS_Hero_Vehicle_SpawnMoney = 200; // The amount of Poptabs carried by a hero vehicle crew member
- DMS_Survivor_Soldier_SpawnMoney = 0; // The amount of Poptabs carried by a Survivor soldier
- DMS_Survivor_Static_SpawnMoney = 0; // The amount of Poptabs carried by a Survivor static gunner
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