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- pcall(function()
- for i,v in pairs(getconnections(game:service'ScriptContext'.Error)) do
- v:Disable();
- end
- end)
- for i,v in next, game.Workspace:GetChildren() do
- if v:FindFirstChild("TouchInterest") and v.Name ~= "Fire" and v.Name ~= "OrderField" and v.Name ~= "SolanBall" and v.Name ~= "SolansGate" and v.Name ~= "TeleportOut" and v.Name ~= "BaalField" and v.Name ~= "Elevator" and v.Name ~= "MageField" and v.Name ~= "TeleportIn" then
- v.TouchInterest:Destroy()
- end
- end
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