Anemone42069

Anemone's Secret Room Overhaul

May 1st, 2022 (edited)
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  1. Secret Room Overhaul: Slightly more common, but more variable.
  2.  
  3. 90% chance for a standard loot curio with a chance to grant quirks, and altered loot pools. Also new provision interactions.
  4.  
  5. 10% chance for a Shambler Altar, same old fight with new quirks and trinkets!
  6.  
  7. Region specific provisions found in secret room loot curio.
  8.  
  9. Interactions:
  10.  
  11. Puzzling Trap - Summons the Collector as a fight
  12.  
  13. Rewards: Special Collector quirks
  14.  
  15. Collected Steadiness
  16. -10% Stress
  17. +10% PROT while Guarding
  18. On Ally Being Hit: Ally: (10%) Guarded for 2rds
  19. One Per Roster
  20.  
  21. Collected Compassion
  22. +10% Healing Skills
  23. +10 Stress Skills
  24. On Ally Being Hit: Ally: (10%) Heal 5% Max HP
  25.  
  26. Collected Alacrity
  27. +10 ACC
  28. +10 DODGE
  29. On DODGE: Buff Self: (10%) +5% CRIT for 2rds
  30.  
  31. Base head trinkets also reworked:
  32.  
  33. Dismas's Head
  34. Very Rare
  35. +50% DMG vs Marked
  36. +10% CRIT vs Marked
  37. On Attack Hit: Target: Clear Marked
  38.  
  39. Barristan's Head
  40. Very Rare
  41. On Being Hit: Buff Self: +1 SPD per Marked Target for 3rds
  42. On Friendly Skill: Buff Target: +15 ACC vs Marked for 3rds
  43.  
  44. Junia's Head
  45. Very Rare
  46. On Attack CRIT: Target: Marked for 3rds
  47. On Friendly Skill: Target: Clear Marked
  48.  
  49. Torch: -90% Torch Burn Rate for 4 Battles
  50. Antivenom: Party: -50% Blight Amount Received for 4 Battles
  51. Bandage: Party: -50% Bleed Amount Received for 4 Battles
  52. Medicinal Herbs: Party: Remove Diseases
  53. Holy Water: Party: +25% Virtue Chance for 4 Battles
  54.  
  55. Ancient Text
  56. Necromancer's Head
  57. Secret
  58. On Attack CRIT: Debuff Target: -15% Deathblow Chance (140%) for 3rds
  59.  
  60. Pelagic Text
  61. Siren's Head
  62. Secret
  63. On Friendly Skill: Target: Heal 2 HP
  64. On Friendly Skill: Force Target to Guard for 2rds
  65.  
  66. Ritual Text
  67. Wilbur's Head
  68. On Attack Hit: Target: (33%) Marked for 3rds
  69. On Attack Hit: Target: (33%) Stunned
  70.  
  71. Riddling Text
  72. Hag's Head
  73. On Attack Hit: Self: Knockback (140%) 1
  74. On Attack Hit: Target: Pull (140%) 1
  75.  
  76. Ruins
  77.  
  78. Necromantic Scrawlings
  79. Self: +10% Deathblow Resistance for Battle
  80. Enemy Party: -10% Deathblow Chance for Battle
  81.  
  82. Ancient Text
  83. +100% Experience This Quest
  84.  
  85. Cove
  86.  
  87. Mystic Coral
  88. +10% All Skill Chances for Battle
  89. +10% All Resistances for Battle
  90.  
  91. Pelagic Text
  92. Cure Diseases
  93.  
  94. Warrens
  95.  
  96. Pigiron
  97. +20% Armor Piercing for Battle
  98. +20% PROT for Battle
  99.  
  100. Ritual Text
  101. Summon Wilbur* for Battle
  102.  
  103. *Wilbur is spawned in the enemy ranks and marks 1-2 of them a round.
  104.  
  105. Weald
  106.  
  107. Invigorating Mushroom
  108. +20% Max HP for Battle
  109. +20% Healing Received for Battle
  110.  
  111. Riddling Text
  112. +100% Monsters Surprised Chance until Next Room
  113.  
  114. Courtyard
  115.  
  116. Rich Blood
  117. -20% Bleed Amount Received for Battle
  118. -33% Bleed Duration Received for Battle
  119.  
  120. Erudite Text
  121. Gain Crimson Curse - Bloodlust
  122.  
  123. Quirks:
  124.  
  125. Ancestral Subterfuge
  126. +10% Trap Disarm Chance while Stealthed
  127. +10% Scouting Chance while Stealthed
  128. +10% Monsters Surprised Chance while Stealthed
  129. Stealthed if Torch Below 50
  130. One Per Roster
  131.  
  132. Ancestral Coercion
  133. -10% Stress Done
  134. +10% Stress Skills
  135. +10% Debuff Skill Chance
  136. 50% Discount on All Facilities
  137. One Per Roster
  138.  
  139. Ancestral Endurance
  140. +10% PROT when HP < 99%
  141. +10% Max HP when HP < 99%
  142. +10% Healing Received when HP < 99%
  143. On Being Hit: (10%) Gain 1 Block
  144. One Per Roster
  145.  
  146. Ancestral Arrogance
  147. +10% DMG
  148. +5% CRIT
  149. +5 ACC
  150. On Ally Being Hit: (10%) Guard Ally for 2rds
  151. One Per Roster
  152.  
  153. Ancestral Awareness
  154. +10 SPD on First Round
  155. +10 DODGE on First Round
  156. +10 ACC on First Round
  157. On DODGE: (10%) +10% DODGE for 3rds
  158. One Per Roster
  159.  
  160. Ancestral Intelligence
  161. +10% Healing Skills
  162. +10% Restoration Amount Applied
  163. -10% Stress
  164. +50% Experience Gained
  165. One Per Roster
  166.  
  167. Ancestral Proficiency
  168. +10% Bleed Skill Chance
  169. +10% Blight Skill Chance
  170. +10% Stun Skill Chance
  171. On Ally Attack Miss: (10%) +10 ACC for 3rds
  172. One Per Roster
  173.  
  174. Shambler quirks (all negative):
  175.  
  176. Interdimensional Scars
  177. Marked
  178. Stealthed for 1rds after every 5rds
  179. One Per Roster
  180.  
  181. Interdimensional Trauma
  182. Horror 1 pt/rd
  183. +10% Stress after every 3rds
  184. +10% Virtue Chance after every 3rds
  185. One Per Roster
  186.  
  187. Interdimensional Consumption
  188. -10 Max HP
  189. Gain 1 Block after every 5rds
  190. One Per Roster
  191.  
  192. Interdimensional Symbiosis (disease)
  193. Bleed 1 pt/rd
  194. Blight 1 pt/rd
  195. Restore 1 pt/rd
  196. One Per Roster
  197.  
  198. Shambler trinkets:
  199.  
  200. Hierarchy of Sights
  201. Shambler
  202. +30% Trap Disarm Chance when Torch < 50
  203. +20% Scouting Chance when Torch < 50
  204. +10% Monsters Surprised Chance when Torch < 50
  205.  
  206. Unblinking Entropy
  207. Shambler
  208. Attacks Always Hit when Torch < 50
  209.  
  210. Eyes of the Void
  211. Shambler
  212. On Attack CRIT: Self: Gain 1 Block when Torch < 50
  213.  
  214. From Beyond
  215. Shambler
  216. On Hero Death: Enemy Party: Killed
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