TR_Woody

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Nov 28th, 2018
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  1. //description.ext
  2. class CfgUnitInsignia {
  3.  
  4. #include "core\description.hpp" //DO NOT REMOVE
  5. #include "modules\modules.sqf" //DO NOT REMOVE
  6.  
  7. class PLANMC
  8. {
  9. displayname = "PLANMC";
  10. author = "Woody";
  11. texture = "core\patch2.paa";
  12. textureVehicle = "";
  13. };
  14.  
  15. };
  16.  
  17. //Unit init
  18. [this,"PLANMC"] call BIS_fnc_setUnitInsignia;
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