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- # Configuration file
- ##########################################################################################################
- # 1 Groups
- #--------------------------------------------------------------------------------------------------------#
- # Definitions for biome groups. Biome groups cover condition ranges, and randomly select biomes within them to fill spaces in the world. You generally won't need to change these.
- ##########################################################################################################
- "1 Groups" {
- Coast-Beach {
- D:Height=0.25
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.4
- I:"Random Seed"=86820672
- D:Suitability=1.0
- D:Temperature=0.8
- }
- Land-Savanna {
- D:Height=0.275
- D:"Max Height"=0.36
- D:"Min Height"=0.0
- D:Rainfall=0.45
- I:"Random Seed"=57064401
- D:Suitability=1.0
- D:Temperature=1.5
- }
- Land-Steppe {
- D:Height=0.5
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.3
- I:"Random Seed"=98541737
- D:Suitability=1.0
- D:Temperature=0.2
- }
- Sea-Ocean {
- D:Height=0.25
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.5
- I:"Random Seed"=10037825
- D:Suitability=1.0
- D:Temperature=0.5
- }
- "Coast-Gravel Beach" {
- D:Height=0.25
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.4
- I:"Random Seed"=26451958
- D:Suitability=1.0
- D:Temperature=0.25
- }
- Land-Mesa {
- D:Height=0.275
- D:"Max Height"=1.0
- D:"Min Height"=0.44
- D:Rainfall=0.0
- I:"Random Seed"=57295715
- D:Suitability=0.1
- D:Temperature=2.0
- }
- Land-Desert {
- D:Height=0.275
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.0
- I:"Random Seed"=52962494
- D:Suitability=1.0
- D:Temperature=2.0
- }
- Coast-Swampland {
- D:Height=0.25
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.9
- I:"Random Seed"=98205004
- D:Suitability=1.0
- D:Temperature=0.8
- }
- Land-Plains {
- D:Height=0.35
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.4
- I:"Random Seed"=74536193
- D:Suitability=1.0
- D:Temperature=0.8
- }
- "Sea-Deep Ocean" {
- D:Height=0.25
- D:"Max Height"=0.175
- D:"Min Height"=0.0
- D:Rainfall=0.5
- I:"Random Seed"=10037825
- D:Suitability=0.1
- D:Temperature=0.5
- }
- Land-Jungle {
- D:Height=0.325
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.75
- I:"Random Seed"=30269514
- D:Suitability=1.0
- D:Temperature=1.3
- }
- "Coast-Snowy Beach" {
- D:Height=0.25
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.4
- I:"Random Seed"=63813487
- D:Suitability=1.0
- D:Temperature=0.0
- }
- Land-Taiga {
- D:Height=0.5
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.7
- I:"Random Seed"=86429603
- D:Suitability=1.0
- D:Temperature=0.05
- }
- "Land-Tropical Shrubland" {
- D:Height=0.35
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.65
- I:"Random Seed"=75490155
- D:Suitability=1.0
- D:Temperature=1.3
- }
- "Land-Ice Plains" {
- D:Height=0.3
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.45
- I:"Random Seed"=37481200
- D:Suitability=1.0
- D:Temperature=0.0
- }
- Land-Woodland {
- D:Height=0.3
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.67
- I:"Random Seed"=26470928
- D:Suitability=1.0
- D:Temperature=0.7
- }
- Land-Shrubland {
- D:Height=0.35
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.53
- I:"Random Seed"=68954026
- D:Suitability=1.0
- D:Temperature=0.77
- }
- Land-Tundra {
- D:Height=0.35
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.65
- I:"Random Seed"=76261942
- D:Suitability=1.0
- D:Temperature=0.05
- }
- Land-Forest {
- D:Height=0.35
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.8
- I:"Random Seed"=27453905
- D:Suitability=1.0
- D:Temperature=0.7
- }
- "Land-Boreal Forest" {
- D:Height=0.35
- D:"Max Height"=1.0
- D:"Min Height"=0.0
- D:Rainfall=0.8
- I:"Random Seed"=84640552
- D:Suitability=1.0
- D:Temperature=0.25
- }
- }
- ##########################################################################################################
- # 2 Biomes
- #--------------------------------------------------------------------------------------------------------#
- # Assignment of biomes to groups. Weighting values dictate how common a biome will be within its assigned group.
- ##########################################################################################################
- "2 Biomes" {
- Coast-Beach {
- D:Minecraft-Beach=1.0
- }
- Land-Savanna {
- D:Minecraft-Savanna=1.0
- }
- Land-Steppe {
- D:"ATG-Rocky Steppe"=1.0
- }
- Sea-Ocean {
- D:Minecraft-Ocean=1.0
- }
- "Coast-Gravel Beach" {
- D:"ATG-Gravel Beach"=1.0
- }
- Land-Mesa {
- D:Minecraft-Mesa=1.0
- }
- Land-Desert {
- D:Minecraft-Desert=1.0
- }
- Coast-Swampland {
- D:Minecraft-Swampland=1.0
- }
- Land-Plains {
- D:Minecraft-Plains=1.0
- }
- "Sea-Deep Ocean" {
- D:"Minecraft-Deep Ocean"=1.0
- D:"Minecraft-Mushroom Island"=0.05
- }
- Land-Jungle {
- D:Minecraft-Jungle=1.0
- }
- "Coast-Snowy Beach" {
- D:"ATG-Snowy Beach"=1.0
- }
- Land-Taiga {
- D:"Minecraft-Cold Taiga"=1.0
- }
- "Land-Tropical Shrubland" {
- D:"ATG-Tropical Shrubland"=1.0
- }
- "Land-Ice Plains" {
- D:"Minecraft-Ice Plains"=1.0
- }
- Land-Woodland {
- D:ATG-Woodland=1.0
- }
- Land-Tundra {
- D:ATG-Tundra=1.0
- }
- Land-Forest {
- D:"Minecraft-Birch Forest"=0.8
- D:Minecraft-Forest=1.0
- D:"Minecraft-Roofed Forest"=0.5
- }
- "Land-Boreal Forest" {
- D:"Minecraft-Mega Taiga"=0.5
- D:Minecraft-Taiga=1.0
- }
- }
- ##########################################################################################################
- # 3 Sub-Biomes
- #--------------------------------------------------------------------------------------------------------#
- # Assignment of sub-biomes. Sub-biomes appear within their parent biome, replacing parts of it. Weighting values dictate how commonly they appear.
- ##########################################################################################################
- "3 Sub-Biomes" {
- "Minecraft-Birch Forest" {
- D:"Minecraft-Birch Forest M"=0.3
- }
- "Minecraft-Ice Plains" {
- D:"Minecraft-Ice Plains M"=0.2
- }
- "Minecraft-Mega Taiga" {
- D:"Minecragft-Mega Taiga M"=0.4
- }
- Minecraft-Forest {
- D:"Minecraft-Flower Forest"=0.2
- }
- "Minecraft-Mushroom Island" {
- D:Minecraft-Ocean=0.8
- }
- Minecraft-Desert {
- D:"Minecraft-Desert M"=0.2
- }
- Minecraft-Plains {
- D:"Minecraft-Sunflower Plains"=0.2
- }
- }
- ##########################################################################################################
- # 4 Rocks
- #--------------------------------------------------------------------------------------------------------#
- # Overrides for the appearance of large rocks in biomes.
- ##########################################################################################################
- "4 Rocks" {
- }
- ##########################################################################################################
- # 5 Control
- #--------------------------------------------------------------------------------------------------------#
- #
- ##########################################################################################################
- "5 Control" {
- # Set this to true to regenerate missing default config options on next load without removing existing entries.
- B:Regenerate=false
- }
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