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TTFTCUTS

ATG Gen Config WIP

Feb 19th, 2015
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  1. # Configuration file
  2.  
  3. ##########################################################################################################
  4. # 1 Groups
  5. #--------------------------------------------------------------------------------------------------------#
  6. # Definitions for biome groups. Biome groups cover condition ranges, and randomly select biomes within them to fill spaces in the world. You generally won't need to change these.
  7. ##########################################################################################################
  8.  
  9. "1 Groups" {
  10.  
  11. Coast-Beach {
  12. D:Height=0.25
  13. D:"Max Height"=1.0
  14. D:"Min Height"=0.0
  15. D:Rainfall=0.4
  16. I:"Random Seed"=86820672
  17. D:Suitability=1.0
  18. D:Temperature=0.8
  19. }
  20.  
  21. Land-Savanna {
  22. D:Height=0.275
  23. D:"Max Height"=0.36
  24. D:"Min Height"=0.0
  25. D:Rainfall=0.45
  26. I:"Random Seed"=57064401
  27. D:Suitability=1.0
  28. D:Temperature=1.5
  29. }
  30.  
  31. Land-Steppe {
  32. D:Height=0.5
  33. D:"Max Height"=1.0
  34. D:"Min Height"=0.0
  35. D:Rainfall=0.3
  36. I:"Random Seed"=98541737
  37. D:Suitability=1.0
  38. D:Temperature=0.2
  39. }
  40.  
  41. Sea-Ocean {
  42. D:Height=0.25
  43. D:"Max Height"=1.0
  44. D:"Min Height"=0.0
  45. D:Rainfall=0.5
  46. I:"Random Seed"=10037825
  47. D:Suitability=1.0
  48. D:Temperature=0.5
  49. }
  50.  
  51. "Coast-Gravel Beach" {
  52. D:Height=0.25
  53. D:"Max Height"=1.0
  54. D:"Min Height"=0.0
  55. D:Rainfall=0.4
  56. I:"Random Seed"=26451958
  57. D:Suitability=1.0
  58. D:Temperature=0.25
  59. }
  60.  
  61. Land-Mesa {
  62. D:Height=0.275
  63. D:"Max Height"=1.0
  64. D:"Min Height"=0.44
  65. D:Rainfall=0.0
  66. I:"Random Seed"=57295715
  67. D:Suitability=0.1
  68. D:Temperature=2.0
  69. }
  70.  
  71. Land-Desert {
  72. D:Height=0.275
  73. D:"Max Height"=1.0
  74. D:"Min Height"=0.0
  75. D:Rainfall=0.0
  76. I:"Random Seed"=52962494
  77. D:Suitability=1.0
  78. D:Temperature=2.0
  79. }
  80.  
  81. Coast-Swampland {
  82. D:Height=0.25
  83. D:"Max Height"=1.0
  84. D:"Min Height"=0.0
  85. D:Rainfall=0.9
  86. I:"Random Seed"=98205004
  87. D:Suitability=1.0
  88. D:Temperature=0.8
  89. }
  90.  
  91. Land-Plains {
  92. D:Height=0.35
  93. D:"Max Height"=1.0
  94. D:"Min Height"=0.0
  95. D:Rainfall=0.4
  96. I:"Random Seed"=74536193
  97. D:Suitability=1.0
  98. D:Temperature=0.8
  99. }
  100.  
  101. "Sea-Deep Ocean" {
  102. D:Height=0.25
  103. D:"Max Height"=0.175
  104. D:"Min Height"=0.0
  105. D:Rainfall=0.5
  106. I:"Random Seed"=10037825
  107. D:Suitability=0.1
  108. D:Temperature=0.5
  109. }
  110.  
  111. Land-Jungle {
  112. D:Height=0.325
  113. D:"Max Height"=1.0
  114. D:"Min Height"=0.0
  115. D:Rainfall=0.75
  116. I:"Random Seed"=30269514
  117. D:Suitability=1.0
  118. D:Temperature=1.3
  119. }
  120.  
  121. "Coast-Snowy Beach" {
  122. D:Height=0.25
  123. D:"Max Height"=1.0
  124. D:"Min Height"=0.0
  125. D:Rainfall=0.4
  126. I:"Random Seed"=63813487
  127. D:Suitability=1.0
  128. D:Temperature=0.0
  129. }
  130.  
  131. Land-Taiga {
  132. D:Height=0.5
  133. D:"Max Height"=1.0
  134. D:"Min Height"=0.0
  135. D:Rainfall=0.7
  136. I:"Random Seed"=86429603
  137. D:Suitability=1.0
  138. D:Temperature=0.05
  139. }
  140.  
  141. "Land-Tropical Shrubland" {
  142. D:Height=0.35
  143. D:"Max Height"=1.0
  144. D:"Min Height"=0.0
  145. D:Rainfall=0.65
  146. I:"Random Seed"=75490155
  147. D:Suitability=1.0
  148. D:Temperature=1.3
  149. }
  150.  
  151. "Land-Ice Plains" {
  152. D:Height=0.3
  153. D:"Max Height"=1.0
  154. D:"Min Height"=0.0
  155. D:Rainfall=0.45
  156. I:"Random Seed"=37481200
  157. D:Suitability=1.0
  158. D:Temperature=0.0
  159. }
  160.  
  161. Land-Woodland {
  162. D:Height=0.3
  163. D:"Max Height"=1.0
  164. D:"Min Height"=0.0
  165. D:Rainfall=0.67
  166. I:"Random Seed"=26470928
  167. D:Suitability=1.0
  168. D:Temperature=0.7
  169. }
  170.  
  171. Land-Shrubland {
  172. D:Height=0.35
  173. D:"Max Height"=1.0
  174. D:"Min Height"=0.0
  175. D:Rainfall=0.53
  176. I:"Random Seed"=68954026
  177. D:Suitability=1.0
  178. D:Temperature=0.77
  179. }
  180.  
  181. Land-Tundra {
  182. D:Height=0.35
  183. D:"Max Height"=1.0
  184. D:"Min Height"=0.0
  185. D:Rainfall=0.65
  186. I:"Random Seed"=76261942
  187. D:Suitability=1.0
  188. D:Temperature=0.05
  189. }
  190.  
  191. Land-Forest {
  192. D:Height=0.35
  193. D:"Max Height"=1.0
  194. D:"Min Height"=0.0
  195. D:Rainfall=0.8
  196. I:"Random Seed"=27453905
  197. D:Suitability=1.0
  198. D:Temperature=0.7
  199. }
  200.  
  201. "Land-Boreal Forest" {
  202. D:Height=0.35
  203. D:"Max Height"=1.0
  204. D:"Min Height"=0.0
  205. D:Rainfall=0.8
  206. I:"Random Seed"=84640552
  207. D:Suitability=1.0
  208. D:Temperature=0.25
  209. }
  210.  
  211. }
  212.  
  213.  
  214. ##########################################################################################################
  215. # 2 Biomes
  216. #--------------------------------------------------------------------------------------------------------#
  217. # Assignment of biomes to groups. Weighting values dictate how common a biome will be within its assigned group.
  218. ##########################################################################################################
  219.  
  220. "2 Biomes" {
  221.  
  222. Coast-Beach {
  223. D:Minecraft-Beach=1.0
  224. }
  225.  
  226. Land-Savanna {
  227. D:Minecraft-Savanna=1.0
  228. }
  229.  
  230. Land-Steppe {
  231. D:"ATG-Rocky Steppe"=1.0
  232. }
  233.  
  234. Sea-Ocean {
  235. D:Minecraft-Ocean=1.0
  236. }
  237.  
  238. "Coast-Gravel Beach" {
  239. D:"ATG-Gravel Beach"=1.0
  240. }
  241.  
  242. Land-Mesa {
  243. D:Minecraft-Mesa=1.0
  244. }
  245.  
  246. Land-Desert {
  247. D:Minecraft-Desert=1.0
  248. }
  249.  
  250. Coast-Swampland {
  251. D:Minecraft-Swampland=1.0
  252. }
  253.  
  254. Land-Plains {
  255. D:Minecraft-Plains=1.0
  256. }
  257.  
  258. "Sea-Deep Ocean" {
  259. D:"Minecraft-Deep Ocean"=1.0
  260. D:"Minecraft-Mushroom Island"=0.05
  261. }
  262.  
  263. Land-Jungle {
  264. D:Minecraft-Jungle=1.0
  265. }
  266.  
  267. "Coast-Snowy Beach" {
  268. D:"ATG-Snowy Beach"=1.0
  269. }
  270.  
  271. Land-Taiga {
  272. D:"Minecraft-Cold Taiga"=1.0
  273. }
  274.  
  275. "Land-Tropical Shrubland" {
  276. D:"ATG-Tropical Shrubland"=1.0
  277. }
  278.  
  279. "Land-Ice Plains" {
  280. D:"Minecraft-Ice Plains"=1.0
  281. }
  282.  
  283. Land-Woodland {
  284. D:ATG-Woodland=1.0
  285. }
  286.  
  287. Land-Tundra {
  288. D:ATG-Tundra=1.0
  289. }
  290.  
  291. Land-Forest {
  292. D:"Minecraft-Birch Forest"=0.8
  293. D:Minecraft-Forest=1.0
  294. D:"Minecraft-Roofed Forest"=0.5
  295. }
  296.  
  297. "Land-Boreal Forest" {
  298. D:"Minecraft-Mega Taiga"=0.5
  299. D:Minecraft-Taiga=1.0
  300. }
  301.  
  302. }
  303.  
  304.  
  305. ##########################################################################################################
  306. # 3 Sub-Biomes
  307. #--------------------------------------------------------------------------------------------------------#
  308. # Assignment of sub-biomes. Sub-biomes appear within their parent biome, replacing parts of it. Weighting values dictate how commonly they appear.
  309. ##########################################################################################################
  310.  
  311. "3 Sub-Biomes" {
  312.  
  313. "Minecraft-Birch Forest" {
  314. D:"Minecraft-Birch Forest M"=0.3
  315. }
  316.  
  317. "Minecraft-Ice Plains" {
  318. D:"Minecraft-Ice Plains M"=0.2
  319. }
  320.  
  321. "Minecraft-Mega Taiga" {
  322. D:"Minecragft-Mega Taiga M"=0.4
  323. }
  324.  
  325. Minecraft-Forest {
  326. D:"Minecraft-Flower Forest"=0.2
  327. }
  328.  
  329. "Minecraft-Mushroom Island" {
  330. D:Minecraft-Ocean=0.8
  331. }
  332.  
  333. Minecraft-Desert {
  334. D:"Minecraft-Desert M"=0.2
  335. }
  336.  
  337. Minecraft-Plains {
  338. D:"Minecraft-Sunflower Plains"=0.2
  339. }
  340.  
  341. }
  342.  
  343.  
  344. ##########################################################################################################
  345. # 4 Rocks
  346. #--------------------------------------------------------------------------------------------------------#
  347. # Overrides for the appearance of large rocks in biomes.
  348. ##########################################################################################################
  349.  
  350. "4 Rocks" {
  351. }
  352.  
  353.  
  354. ##########################################################################################################
  355. # 5 Control
  356. #--------------------------------------------------------------------------------------------------------#
  357. #
  358. ##########################################################################################################
  359.  
  360. "5 Control" {
  361. # Set this to true to regenerate missing default config options on next load without removing existing entries.
  362. B:Regenerate=false
  363. }
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