Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- command /me [<text>]:
- trigger:
- if arg 1 is set:
- loop all players:
- if distance between loop-player and player is smaller than 16:
- send "&8[L] &e*%colored prefix of the player% &e%arg 1%*" to loop-players
- if arg 1 is not set:
- send "Właściwe użycie: /me <tekst>"
- command /do [<text>]:
- usage: /do <text>
- trigger:
- if arg 1 is set:
- loop all players:
- if distance between loop-player and player is smaller than 16:
- send "&8[L] &6** %arg 1% ** (%colored prefix of the player%&6)" to loop-players
- if arg 1 is not set:
- send "Właściwe użycie: /do <tekst>"
- command /s [<text>]:
- usage: /s <text>
- trigger:
- if arg 1 is set:
- loop all players:
- if distance between loop-player and player is smaller than 4:
- send "&8[L] %colored prefix of the player% &7szepcze: %arg 1%" to loop-players
- if arg 1 is not set:
- send "Właściwe użycie: /s <tekst>"
- command /su [<text>]:
- usage: /szu <text>
- trigger:
- if arg 1 is set:
- if target is player:
- send "&8[L] %colored prefix of the player% &7szepcze ci na ucho: %arg 1%" to target player
- send "&8[L] %colored prefix of the player% &7szepcze na ucho %colored prefix of the targeted player%: %arg 1%"
- if target is not player:
- send "&cMusisz celować na gracza, któremu chcesz coś wyszeptać!"
- if arg 1 is not set:
- send "Właściwe użycie: /su <tekst>"
- command /sprobuj <integer>:
- trigger:
- if arg 1 <= 100:
- chance of arg 1%:
- send "&3Udało się, &e%arg 1%%%&3 sznas na powodzenia %player%."
- loop all players in radius 20 of the player:
- send "&3Udało się &e%arg-1%%%&3 szans na powodzenie %player%." to loop-player
- stop
- send "&3Nie Udało się &e%arg-1%%%&3 szans na powodzenie %player%."
- loop all players in radius 20 of the player:
- send "&3Nie Udało się &e%arg-1%%%&3 szans na powodzenie %player%." to loop-player
- stop
- command /o <text>:
- usage: /o <text>
- aliases: /ooc
- trigger:
- loop all players:
- if distance between loop-player and player is smaller than 16:
- send "&4[OOC] &7%player%: (%arguments%)" to loop-player
- on chat:
- if message contains "*":
- set message to "&e%message%&7"
- if message contains "(":
- cancel event
- loop all players:
- if distance between loop-player and player is smaller than 16:
- send "&4[OOC] &7%player%: %message%" to loop-player
- if message contains "!!":
- cancel event
- loop all players:
- if distance between loop-player and player is smaller than 35:
- send "&8[L] %colored player's prefix% &7krzyczy: %message%" to loop-player
- #PLAYAS
- command /playasp [<text>]:
- permission: shinobium.playasp
- trigger:
- if arg 1 is set:
- set {playasp.%player%} to arg 1
- send "&aTeraz będziesz grał jako: %arg 1%!"
- if arg 1 is not set:
- send "Właściwe użycie: /playasp <tekst>"
- command /playas [<text>]:
- permission: shinobium.playas
- trigger:
- if arg 1 is set:
- loop all players:
- if distance between loop-player and player is smaller than 16:
- send "&8[L] &7PlayAs &b[%{playasp.%player%}%] &f%player% : %arg 1%" to loop-players
- if arg 1 is not set:
- send "Właściwe użycie /playas <tekst>"
Advertisement
Add Comment
Please, Sign In to add comment