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- command /sp:
- trigger:
- if {nots.%player%} is not set:
- teleport player to location of {spawn}
- command /setsp:
- permission: skript.admin
- trigger:
- set {spawn} to location of the player
- on damage:
- attacker is a player
- victim is a player
- set {nots.%victim%} to true
- wait 5 second
- clear {nots.%victim%}
- On drop feather:
- if event-item is feather:
- cancel event
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