tsutitire2

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Jun 6th, 2020
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  1. command /sp:
  2. trigger:
  3. if {nots.%player%} is not set:
  4. teleport player to location of {spawn}
  5.  
  6. command /setsp:
  7. permission: skript.admin
  8. trigger:
  9. set {spawn} to location of the player
  10. on damage:
  11. attacker is a player
  12. victim is a player
  13. set {nots.%victim%} to true
  14. wait 5 second
  15. clear {nots.%victim%}
  16. On drop feather:
  17. if event-item is feather:
  18. cancel event
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