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Mar 28th, 2020
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  1. Update v309.4:
  2. - Fixed an issue with collision on several meshes
  3. - Fixed several mesh holes in various biomes
  4. - Improved hover skiff movement and operation on steep terrain
  5. - Fixed a damage exploit with Ferox
  6. - Ferox should now keep its imprint buff when in large form
  7. - Reduced cloning cost for the Giant Turtle
  8. - Improved HLNA performance when crafting a large number of items
  9. - Teleporting East in the Bog biome will no longer transport the player South East
  10. - Insect swarms now give chitin instead of hide
  11. - Modified the no-build zone in the main volcano cave
  12. - Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
  13. - Fixed a rare case where the mining drill could damage the tek sensor
  14. - Activation/deactivation settings will now save on the tek alarm
  15. - Activation/deactivation settings will now save on the pressure plate
  16. - The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
  17. - Improved localization on the Rockwell boss fight and end cutscene
  18. - Cryopods can be accessed in the HLNA Shop again
  19. - Enabled several performance-related visual tweaks on wild Astrocetus
  20. - Improved the accuracy of HLNA cardinal direction when teleporting
  21. - HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
  22. - Fixed an exploit with cruise missiles that allowed them to bypass turrets
  23. - Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
  24. - Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
  25. - Significantly reduced the frequency and slightly increased the duration of green rain in the big biome
  26. - Reduced the number of insect swarms in Bog biome by about 25%
  27. - Added a cooldown between green rain insect swarm spawns.
  28. - Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
  29. - Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
  30. - Prevented Meks from being deployed in the VR Mission
  31. - Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
  32. - Fixed the increased damage multiplier in various biomes
  33. - Reduced the bat spawns in the main volcano within the volcano biome
  34.  
  35. Update v307.59:
  36. - Fixed a bug which prevent players from seeing Primitive+ servers
  37. - Fixed an issue with crafting costs on TEK items
  38.  
  39. Update v307.56:
  40. PvP Official Server Wipe for the following:
  41. - TEK Suits (Chest, Leggings, Helm, Gauntlets, and Boots)
  42. - MEKs (MEK Attachments & Ammo included)
  43. - Cluster Grenades
  44.  
  45. Official Server Genesis wipe for the following:
  46. - Tamed Reapers
  47. Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out.
  48.  
  49. TEK Suits:
  50. - Increased TEK Suit repair costs by approximately 20%
  51. - Wearing a full TEK suit will prevent you from being targeted by bees when opening a bee hive
  52. - Capped TEK Suit durability at 1500
  53. - TEK Suit repair costs now scale with quality
  54.  
  55. MEKs:
  56. - Pistol Damage versus Tamed Creatures reduced by 30%
  57. - MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players.
  58. - Reduce MEK movement speed by 20% when shield is up
  59. - Sword Damage versus Tamed Creatures and Players reduced by 25%
  60.  
  61. Bog Spider Balance Changes:
  62. - Reduced the range at which it can grapple an enemy to just slightly below maximum auto turret range (5800 units)
  63.  
  64. Pelagornis Balance Changes:
  65. - Polymer weight reduced by 80% when in Pelagornis inventory
  66. - Increased polymer harvesting by approximately 30%
  67.  
  68. Rhino:
  69. - Decreased the maximum damage scale from 12.5x to 8x when charging
  70. - Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x)
  71. - Rhinos are now affected by Plant Y crowd control
  72.  
  73. Cluster Grenades:
  74. - Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade
  75.  
  76. Fabricator:
  77. - Can now craft the TEK Replicator (TEK Replicator has been removed from Loot Crates in Genesis)
  78.  
  79. Mindwipe Changes:
  80. - Initiated a one-time forced respec of all characters on Official Servers
  81. - Initiated a one-time forced mindwipe cooldown clearance of all characters on Official Servers
  82.  
  83. QOL:
  84. - Added a "Grind All" function added to grinders
  85. - Added an optional visual indicator for the TEK trough radius
  86. Note: This setting is defaulted to OFF. Also it does not save, meaning it must be turned on if you leave stasis range. This will be resolved in a future update
  87. - Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs.
  88. - Disabled cryosickness on PvE Official Servers (Can be disabled on Unofficials using: EnableCryoSicknessPVE=true in the GameUserSettings.ini)
  89.  
  90. Bug Fixes:
  91. - Fixed a bug which allowed players to cancel the Spinos' animation and attack twice.
  92. - Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa
  93.  
  94. Update v307.42:
  95. Fixed an invulnerability exploit for ferox
  96. Fixed cooldown time for the mindwipe
  97. Fixed an infrequent server crash
  98.  
  99. Update v307.4:
  100. Fixed a crash related to the bog spider
  101.  
  102. Update v307.02:
  103. - Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames
  104. - Increase to timers on various beta and alpha race missions
  105. - Fixed instances where the lunar buff would remain after using a TEK Teleporter
  106. - Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier
  107. - Fixed a bug where Ferox could jump while over-encumbered
  108. - Fixed a bug that caused Ferox taming meter to be invisible
  109. - Corrected Ferox size when attached with the Sarco's barrel roll
  110. - Removed the ability for BloodStalker to grab and pull forest/desert kaiju
  111. - Improved navigation issues on Escort Missions
  112. - Removed the Crab's ability to pick up the Dodo-basketball
  113. - Improved reliabilty of HLNA teleportation when traveling with tames
  114. - Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle
  115. - Fixed a case where Space Whale could blink behind static meshes
  116. - Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding
  117. - Fixed an issue with mindwipes that caused them to have an increased cooldown timer
  118. - Adjusted platform saddles to prevent cheesing Gauntlet Missions - CHECK
  119. - Removed the ability to place structures on baby turtles
  120. - Fixed an instance in which tamed dinos would be launched long distances by avalanches
  121. - Adjusted the loot quality and rewards on several missions
  122. - Improved the overall feel and appearance when webbed by BloodStalker
  123. - Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed
  124. - Adjusted the Giant Turtles basing logic to prevent extreme use cases
  125. - Reduced mobility for BloodStalker while over-encumbered
  126. - Fixed a bug where the Giant Turtle could be tamed out of render distance
  127. - Improved placement of walls when using an Ocean Platform
  128. - Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker
  129. - Removed the ability to apply a skin to the Giant Turtle and Space Whale platform saddle when structures have been placed
  130. - Fixed an instance where the mining drill could dismount players
  131. - Fixed occurences where players could incorrectly get inside of Gauntlet missions
  132. - Creatures can no longer attack through the barrier while on Gauntlet missions
  133. - Added Deinonychus saddle to the engrams list
  134. - Fixed a visual bug with the Hover Skiff rotation when restarting the server
  135. - Improved performance while riding over rocky terrain on the Hover Skiff
  136. - Fixed a bug with Ferox taming methods
  137. - Fixed an instance in which the BloodStalker's web could remain attached after teleporting with HLNA
  138. - Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages
  139. - Fixed several visual bugs with HLNA teleportation
  140. - Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos
  141. - Fixed an issue that caused a Follow whistle command when holding 'B' on a gamepad
  142. - Added the ability to use the Reaper tailspin attack while using a gamepad
  143. - Schools of fish no longer damage rafts and motorboats
  144. - Improved several areas where localization was missing or incorrectly
  145. - Fixed an occurrence where the mining drill sound would remain playing after mounting a dinos
  146. - Fixed instances with damage scaling while using weapons with projectiles
  147. - Added several missing items to the HLNA Hexagon Store
  148. - Removed the ability to give birth to Reapers while on Genesis
  149. - Fixed a rare bug that caused recent mission progress to be lost after a server restart
  150. - Added a HUD notification during the VR Boss fight to indicate you've reached the limit
  151. - Fixed a bug that caused the Space Whale corpse to disappear after 1 hit
  152. - Increased the reliability of repairing glitches
  153. - Basilisks can now be tamed on Fertilized Magmasaur Eggs
  154. - Fixed several mesh holes
  155. - Improved turrets ability to damage cruise missiles in low FPS settings
  156. - Improved several visual components in the Mission UI
  157. - Fixed a bug that prevented several Genesis dinos from being downloaded on Aberration
  158. - Fixed occurrences where Magmasaur could damage structures out of turret range
  159.  
  160. Update v306.89:
  161. - Fixed an exploit with Ferox
  162.  
  163. Update v306.88:
  164. - Fixed several performance-related crashes
  165.  
  166. Update v306.87:
  167. - Fixed an exploit
  168.  
  169. Update v306.86:
  170. - Magmasaur now requires metal ingots to shoot projectiles
  171. - Magmasaur projectile speed and gravity adjusted for proper turret targeting in low FPS conditions
  172.  
  173. Update v306.84:
  174. - Fixed an exploit with Ferox
  175. - Fixed a display bug with the Hexagon Shop
  176.  
  177. v306.83
  178. - PVE caves on genesis mare now arked non-buildable
  179. - The ice cave on genesis is now marked non-buildable on PvP
  180. - Fixed incorrect damage for building in Arctic and Ocean biome
  181.  
  182. v306.8
  183. - Fixed implementation of newly added Genesis configuration settings
  184. - Disabled XP on Gauntlet missions
  185. - Some TEK suit abilities have been disabled on regular Genesis servers
  186.  
  187. v306.79
  188. - GameUserSettings.ini:
  189. AllowTekSuitPowersInGenesis=True (to enable or disable TEK suit powers in Genesis)
  190. - Game.ini:
  191. bDisableGenesisMissions=true (to enable or disable missions on Genesis)
  192. - Temporarily reduced affinity needed to tame Bloodstalker until further tweaks can come in later
  193.  
  194. v306.75
  195. - Fixed a bug where Pelas and Itchys would fly to xyz coordinates 0 0 0
  196. - Fixed a bug where players could attack each other with the mining drill
  197. - Fixed a bug where items may have received an unintended item cap
  198. - Item and Creature transfers have been enabled outside of Genesis
  199. - Temporarily added TEK Replicators to the Loot Crates until they can be better placed on the map
  200.  
  201. v306.74
  202. - Fixed a critical crash
  203. - Removed mission requirement for additional players when entering the final boss with a player who has the requirements.
  204.  
  205. v306.67
  206. - Set kapro race to use "Teleport Out of Bounds" functionality
  207. - Fixed space whale's display name
  208. - Cruise missile now has a 2.55s arming period ("Arming Duration") before it can do it's nuke explosion
  209. - If Cruise missile is destroyed or detonated before then, it now does a harmless explosion
  210. - Reduced Tek Claw damage against structures
  211. - Fixed player emote specific to Portugese language setting
  212. - Fixed certain languages not finding appropriate directories
  213. - Basketball Missions rewards should now match their intended reward returns
  214.  
  215. v306.63
  216. - Reduced high quality tier loot drop rate from missions by approximately 40%
  217. - Changed ocean platforms to be Blueprints only in mission rewards (to prevent demolishing rewards for materials)
  218. - Increased damage to insect swarms by Beelzebufo to 2.5x
  219. - Increased damage to insect swarms by Fire to 1.5x
  220. - Reduced health of insect swarms by 50%
  221. - Reduced AoE damage on the tek cruise missle
  222. - Reduced the explosion radius and explosion emitter size on the tek cruise missle
  223. - Fixed issue where insect swarms could attack through walls
  224. - Fixed an issue with Megachelon (turtle) taming method
  225. - Restricted cryo use and disabled building in the VR boss arena
  226. - Fixed an issue where rock slides would linger after ending
  227. - Fixed several visual bugs with Magmasaur
  228. - Fixed several visual bugs with Space Whale
  229. - Fixed several bugs with the Ferox taming process
  230. - You must now hold the sprint key with the Ferox when super jumping. In order to super jump, just jump again + shift right before landing after a regular jump.
  231. - Bloodstalker can no longer be knocked out
  232. - Ambergris weight now scales by 0.5 in Magmasaur to help with raising babies
  233. - Adjusted the platform build area on the Megachelon
  234. - Fixed a taming bug with the Bloodstalker
  235. - Fixed a crash with Extinction's horde crate and element node
  236. - Restored Extinction Horde mode data
  237. - Fixed some bugs which caused projectiles to not expire on clients
  238.  
  239. v306.53 - 2/26/20
  240. - Building is now enabled in mission areas by default on Unofficial Servers (no longer need to use the aforementioned ini to change it)
  241. - To disable building in mission areas, add the following setting to your Game.ini under the ShooterGameMode section: bGenesisUseStructuresPreventionVolumes=true
  242. - Unofficials can now using flying creatures by adding the following setting to your GameUserSettings.ini under the [ServerSettings] section: bForceCanRideFliers=True
  243.  
  244. We are investigating ways to bring these configuration options to consoles in a future update.
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