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Harudoku

HaruFE Patch Notes 0.8.8.0

Apr 2nd, 2019
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  1. HARUFE PATCH NOTES 0.8.8.0 "Arena Continues"
  2.  
  3. New
  4.  
  5. Classes:
  6. - Wyvern Scout
  7. - Dragoon
  8.  
  9. Skills:
  10. - Vitality
  11.  
  12. Consumables:
  13. - 2 new manuals: Counter, Vitality
  14. - Several new buff items
  15.  
  16. Class Adjustments:
  17. (Your character may not receive these if they aren't currently these classes! Please contact Haru if you need to gain a skill.)
  18.  
  19. - Pegasus Knight:
  20. Gained Solidarity skill.
  21.  
  22. - Pegasus Archer:
  23. Gained Vantage skill.
  24.  
  25. - Bow Knight:
  26. Gained Patience skill.
  27.  
  28. - Wyvern Rider, Axe Knight:
  29. Gained Vitality skill.
  30.  
  31. - Cavalier:
  32. Gained Adept skill.
  33.  
  34. - Halberdier:
  35. Skill slots: 5 -> 6
  36. Base RES: 2 -> 1
  37.  
  38. System adjustments:
  39.  
  40. Buffs no longer apply by default! While in the arena, you can instead use one of your arena 'item uses' (pending a better name) to apply your buff as a status effect.
  41.  
  42. Moreover, any item (or, when pair-up hits, staff, song, or dance) that applies a buff can be used in arena to apply that status effect, too. In this way, it's a bit expensive, but you can in fact stack buffs. (The same buff cannot be used twice.)
  43.  
  44. Skill Adjustments:
  45.  
  46. - Impale:
  47. Half rate during consecutive hits.
  48.  
  49. - Shieldcharge:
  50. Fixed rounding bug which was making the effective rate 2*DEF instead of 2.5*DEF. If it ends up being too powerful at 2.5*DEF, I may bring it back down.
  51.  
  52. - Guard:
  53. Now actually works.
  54.  
  55. - Cloak:
  56. A bit late, but now adds an additional 10 evasion against consecutive attacks.
  57.  
  58. Other changes:
  59.  
  60. - Some of the drop tables have been changed.
  61.  
  62. - Retooled some of the Karma system.
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