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Infinity-Soul

Sheik match up notes

Jul 5th, 2017
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  1. Both Pits.
  2. RPit for better neutral game / avoid gimping which will be useful considering how good her neutral is.
  3. DPit for kill power and how useless arrows are to edgeguard though.
  4.  
  5. Sum up
  6. She will win more neutral and combos to deal a lot of percent. But we kill earlier.
  7. Stay right outside of her dash atk range. Shield after 120 to avoid kill set ups.
  8. DI her hits and throws away.
  9. Very little lag : Whiff punish or punish what comes after.
  10. Always DI throws away.
  11.  
  12. Stages
  13. Best :
  14. Lylat : mess with needle, small stage.
  15. DL > BF use platforms to avoid her combo and pressure. Prefer BF far blastzone because sheik kills offstage.
  16. SV
  17. DH
  18. T&C
  19. FD : can make long combos
  20. Grizz : Pick BF. Ban FD, SV
  21. Dabuz takes her to Sv because small stage. doesn't let her room to run.
  22.  
  23. Informations
  24. Lightweight & Fast faller
  25. Weight : 81 [48th]
  26. Fall speed : 1.75 [10-11th]
  27. Air Speed : 1.1 [14-19th]
  28. Crawl, wall jump and wall cling
  29.  
  30. Neutral
  31. Fight for stage control. Stay at midrange, slightly further Sheik's dash grab range. So I can punish anything she does with dash atk. : if she throws needles, shield and dash attack. Keep her there with aerials/small moves like jab.
  32. She has very little lag : Whiff punish or punish what comes after, outdisjoint can also work.
  33. Predict when she's gonna SH, and shut her down with preamptive SH Fair and Bair prefer Bair, because if it trades, it's in my favour.
  34. To get closer : jump over needle, dash shield, walk and shield. Expect the dash grab once needles become unsafe..
  35.  
  36. My Win condition/Gameplan
  37. Stay alive, I kill much earlier than her : she is light and rage. (150% rage SideB kills Sheik at 80.)
  38. Dash attack is very good in the sheik mu. It punishes so much
  39. Dont overextend, Sheik can punish the slightest commitment.
  40. Use Nair to challenge her frame datas. But be accurate with it or I can be punished.
  41. Beat needle camping with FH arrows.
  42. Do not panic if behind. Avoid at all cost her kill set ups. She can't kill if I shield a lot, so do it after like 120ish.
  43.  
  44. Her Win condition/Gameplan
  45. Her gameplan : Camp me with arrows or stay on top of me to force an opening. ???
  46. She wants to hit me offstage : Needle > Boucing fish. Otherwise she doesn't have much to kill with.
  47. Kill set upFtilt Uair kills.
  48.  
  49. Her options
  50. Hitting Sheik out of bouncing fish with arrows (like while she's recovering), aim the arrow at about sheik's face or slightly above.
  51. Bouncing fish have different length : from very short to slightly longer than normal.
  52.  
  53. Advantage state
  54. Combos
  55. I can combo her well.
  56. Look to not let her return to neutral. She has bouncing fish.
  57.  
  58. Ledge Offstage
  59. Can catch her landingJuggle
  60.  
  61.  
  62. Disadvantage state
  63. Combos
  64. Fair strings you can jump ad(knepsis)
  65. Ftilt di out and jump
  66. Throws : always DI them away. Don't airdodge. She only kills by ad read.
  67. She can combo us pretty well, so mixup the DI.
  68. BThrow has more hitstun than it looks. Don't try to jump away, wait for the Bouncing Fish, react and airdodge and soon as I see/hear it.
  69. After like 120ish percent : At around that point, Ftilt / Tipper Dtilt > Uair 50/50 is a thing. > Uair is also another 50/50 that works a bit later.
  70.  
  71.  
  72. Juggle
  73. Strong advantage state : do everything to reset to neutral. Make sur not to place myself in a position I risk to die, even if it evolves taking a lot of damages.
  74. Tech roll in >> Tech roll out (she can catch out with Bouncing fish).
  75. React to the sound of bouncing fish, don't airdodge pre-emptively
  76.  
  77. Ledge
  78. Nair covers everything if timed well
  79.  
  80. Offstage
  81. Fullhop Needles - Bouncing Fish offstage (airdodge)
  82. Bthrow - Bouncing Fish (wait for the sound of Bouncing Fish, then react with airdodge.
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