Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- RetroArch [INFO] :: This is RetroArch version 1.5.0 (Git 51581e1)
- RetroArch [INFO] :: === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2
- Built: Mar 8 2017
- RetroArch [INFO] :: Version: 1.5.0
- RetroArch [INFO] :: Git: 51581e1
- RetroArch [INFO] :: =================================================
- RetroArch [INFO] :: Loading default config.
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
- RetroArch [INFO] :: Redirecting save file to "D:\Programs\Windows\Emulators\RetroArch 2017-03-08\saves\.srm".
- RetroArch [INFO] :: Redirecting savestate to "D:\Programs\Windows\Emulators\RetroArch 2017-03-08\states\.state".
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: Set audio input rate to: 29970.03 Hz.
- RetroArch [INFO] :: Video @ fullscreen
- RetroArch [INFO] :: Found GL context: wgl
- RetroArch [INFO] :: Detecting screen resolution 1920x1080.
- RetroArch [INFO] :: Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon HD 5800 Series.
- RetroArch [INFO] :: [GL]: Version: 4.5.13399 Compatibility Profile Context 15.200.1062.1004.
- RetroArch [INFO] :: GL: Using resolution 1920x1080
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
- RetroArch [INFO] :: Checking GLSL shader support ...
- RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: [GL]: Using 4 textures.
- RetroArch [INFO] :: [GL]: Loaded 1 program(s).
- RetroArch [INFO] :: Found XInput v1.3.
- RetroArch [INFO] :: Found XInput controller, user #0
- RetroArch [INFO] :: Enumerating DInput joypads ...
- RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E}
- RetroArch [INFO] :: Device #1 PID: {2060} VID:{0583}
- RetroArch [INFO] :: Autodetect: 41 profiles found.
- RetroArch [INFO] :: Autodetect: selected configuration: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\autoconfig\xinput\iBuffalo_Classic_Usb_Gamepad.cfg
- RetroArch [INFO] :: Done enumerating DInput joypads ...
- RetroArch [INFO] :: Found joypad driver: "xinput".
- RetroArch [INFO] :: Autodetect: 41 profiles found.
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: Autodetect: selected configuration: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\autoconfig\xinput\XInput_Controller_User_1.cfg
- RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
- RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
- RetroArch [INFO] :: SRAM will not be saved.
- RetroArch [INFO] :: Loading history file: [D:\Programs\Windows\Emulators\RetroArch 2017-03-08\content_history.lpl].
- RetroArch [INFO] :: Loading history file: [D:\Programs\Windows\Emulators\RetroArch 2017-03-08\content_music_history.lpl].
- RetroArch [INFO] :: Loading history file: [D:\Programs\Windows\Emulators\RetroArch 2017-03-08\content_video_history.lpl].
- RetroArch [INFO] :: Loading history file: [D:\Programs\Windows\Emulators\RetroArch 2017-03-08\content_image_history.lpl].
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: Updating firmware status for: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\cores\parallel_n64_libretro.dll on D:\Programs\Windows\Emulators\RetroArch 2017-03-08\system
- RetroArch [INFO] :: Using content: D:\Games\Systems\Nintendo 64\Super Mario 64 (USA).zip.
- RetroArch [INFO] :: arg #0: retroarch
- RetroArch [INFO] :: arg #1: D:\Games\Systems\Nintendo 64\Super Mario 64 (USA).zip
- RetroArch [INFO] :: arg #2: -s
- RetroArch [INFO] :: arg #3: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\saves
- RetroArch [INFO] :: arg #4: -S
- RetroArch [INFO] :: arg #5: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\states
- RetroArch [INFO] :: arg #6: -c
- RetroArch [INFO] :: arg #7: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\retroarch.cfg
- RetroArch [INFO] :: arg #8: -L
- RetroArch [INFO] :: arg #9: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\cores\parallel_n64_libretro.dll
- RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- RetroArch [INFO] :: Set config file to : D:\Programs\Windows\Emulators\RetroArch 2017-03-08\retroarch.cfg
- RetroArch [INFO] :: This is RetroArch version 1.5.0 (Git 51581e1)
- RetroArch [INFO] :: Redirecting save file to "D:\Programs\Windows\Emulators\RetroArch 2017-03-08\saves\Super Mario 64 (USA).srm".
- RetroArch [INFO] :: Redirecting savestate to "D:\Programs\Windows\Emulators\RetroArch 2017-03-08\states\Super Mario 64 (USA).state".
- RetroArch [INFO] :: === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2
- Built: Mar 8 2017
- RetroArch [INFO] :: Version: 1.5.0
- RetroArch [INFO] :: Git: 51581e1
- RetroArch [INFO] :: =================================================
- RetroArch [INFO] :: Loading dynamic libretro core from: "D:\Programs\Windows\Emulators\RetroArch 2017-03-08\cores\parallel_n64_libretro.dll"
- RetroArch [INFO] :: [overrides] no core-specific overrides found at D:\Programs\Windows\Emulators\RetroArch 2017-03-08\config\ParaLLEl N64\ParaLLEl N64.cfg.
- RetroArch [INFO] :: [overrides] no game-specific overrides found at D:\Programs\Windows\Emulators\RetroArch 2017-03-08\config\ParaLLEl N64\Super Mario 64 (USA).cfg.
- RetroArch [INFO] :: Shaders: preset directory: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\shaders\presets
- RetroArch [INFO] :: Shaders: no game-specific preset found at D:\Programs\Windows\Emulators\RetroArch 2017-03-08\shaders\presets\ParaLLEl N64\Super Mario 64 (USA).cgp.
- RetroArch [INFO] :: Shaders: no game-specific preset found at D:\Programs\Windows\Emulators\RetroArch 2017-03-08\shaders\presets\ParaLLEl N64\Super Mario 64 (USA).glslp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at D:\Programs\Windows\Emulators\RetroArch 2017-03-08\shaders\presets\ParaLLEl N64\ParaLLEl N64.cgp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at D:\Programs\Windows\Emulators\RetroArch 2017-03-08\shaders\presets\ParaLLEl N64\ParaLLEl N64.glslp.
- RetroArch [INFO] :: Environ SET_VARIABLES.
- RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
- RetroArch [INFO] :: Controller port: 1
- RetroArch [INFO] :: Controller (ID: 1)
- RetroArch [INFO] :: Mouse (ID: 2)
- RetroArch [INFO] :: RetroPad (ID: 1)
- RetroArch [INFO] :: Controller port: 2
- RetroArch [INFO] :: Controller (ID: 1)
- RetroArch [INFO] :: Mouse (ID: 2)
- RetroArch [INFO] :: RetroPad (ID: 1)
- RetroArch [INFO] :: Controller port: 3
- RetroArch [INFO] :: Controller (ID: 1)
- RetroArch [INFO] :: Mouse (ID: 2)
- RetroArch [INFO] :: RetroPad (ID: 1)
- RetroArch [INFO] :: Controller port: 4
- RetroArch [INFO] :: Controller (ID: 1)
- RetroArch [INFO] :: Mouse (ID: 2)
- RetroArch [INFO] :: RetroPad (ID: 1)
- RetroArch [INFO] :: Remaps: remap directory: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\config\remaps
- RetroArch [INFO] :: Remaps: no game-specific remap found at D:\Programs\Windows\Emulators\RetroArch 2017-03-08\config\remaps\ParaLLEl N64\Super Mario 64 (USA).rmp.
- RetroArch [INFO] :: Remaps: no core-specific remap found at D:\Programs\Windows\Emulators\RetroArch 2017-03-08\config\remaps\ParaLLEl N64\ParaLLEl N64.rmp.
- RetroArch [INFO] :: Redirecting save file to "D:\Programs\Windows\Emulators\RetroArch 2017-03-08\saves\Super Mario 64 (USA).srm".
- RetroArch [INFO] :: Redirecting savestate to "D:\Programs\Windows\Emulators\RetroArch 2017-03-08\states\Super Mario 64 (USA).state".
- RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
- RetroArch [INFO] :: Environ GET_PERF_INTERFACE.
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
- RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
- RetroArch [INFO] :: Environ SET_HW_RENDER.
- RetroArch [INFO] :: Requesting Vulkan context.
- RetroArch [libretro ERROR] :: mupen64plus: libretro frontend doesn't have Vulkan support.RetroArch [INFO] :: Environ SET_HW_RENDER.
- RetroArch [INFO] :: Requesting OpenGL context.
- RetroArch [INFO] :: Loading content file: D:\Games\Systems\Nintendo 64\Super Mario 64 (USA).n64.
- RetroArch [INFO] :: Did not find a valid content patch.
- RetroArch [INFO] :: CRC32: 0x42c43204 .
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-parallel-rdp-synchronous:
- RetroArch [INFO] :: enabled
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-screensize:
- RetroArch [INFO] :: 640x480
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-audio-buffer-size:
- RetroArch [INFO] :: 2048
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-gfxplugin:
- RetroArch [INFO] :: auto
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-angrylion-vioverlay:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-filtering:
- RetroArch [INFO] :: automatic
- RetroArch [libretro DEBUG] :: set filtering mode...
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-polyoffset-factor:
- RetroArch [INFO] :: -3.0
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-polyoffset-units:
- RetroArch [INFO] :: -3.0
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-astick-deadzone:
- RetroArch [INFO] :: 15
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-gfxplugin-accuracy:
- RetroArch [INFO] :: veryhigh
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-virefresh:
- RetroArch [INFO] :: 1500
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-bufferswap:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-framerate:
- RetroArch [INFO] :: original
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-pak1:
- RetroArch [INFO] :: none
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-pak2:
- RetroArch [INFO] :: none
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-pak3:
- RetroArch [INFO] :: none
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-pak4:
- RetroArch [INFO] :: none
- RetroArch [libretro INFO] :: mupen64plus: No version number in 'Core' config section. Setting defaults.
- RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_OPEN
- RetroArch [libretro INFO] :: mupen64plus: SUPER MARIO 64 INI patches applied.
- RetroArch [libretro INFO] :: mupen64plus: Goodname: SUPER MARIO 64
- RetroArch [libretro INFO] :: mupen64plus: Headername: SUPER MARIO 64
- RetroArch [libretro INFO] :: mupen64plus: Name: SUPER MARIO 64
- RetroArch [libretro INFO] :: mupen64plus: MD5: 20B854B239203BAF6C961B850A4A51A2
- RetroArch [libretro INFO] :: mupen64plus: CRC: 635a2bff 8b022326
- RetroArch [libretro INFO] :: mupen64plus: Imagetype: .v64 (byteswapped)
- RetroArch [libretro INFO] :: mupen64plus: Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
- RetroArch [libretro INFO] :: mupen64plus: ClockRate = f
- RetroArch [libretro INFO] :: mupen64plus: Version: 1444
- RetroArch [libretro INFO] :: mupen64plus: Manufacturer: Nintendo
- RetroArch [libretro INFO] :: mupen64plus: Cartridge_ID: 4d53
- RetroArch [libretro INFO] :: mupen64plus: Country: USA
- RetroArch [libretro INFO] :: mupen64plus: PC = 80246000
- RetroArch [libretro INFO] :: mupen64plus: Save type: 0
- RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_GET_HEADER
- RetroArch [INFO] :: CHEEVOS system RAM: 0000000000000000 0
- RetroArch [INFO] :: CHEEVOS save RAM: 000000000E15F760 296960
- RetroArch [INFO] :: CHEEVOS video RAM: 0000000000000000 0
- RetroArch [INFO] :: CHEEVOS RTC: 0000000000000000 0
- RetroArch [INFO] :: Skipping SRAM load..
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: Set audio input rate to: 43960.70 Hz.
- RetroArch [INFO] :: Video @ fullscreen
- RetroArch [INFO] :: Using HW render, OpenGL driver forced.
- RetroArch [INFO] :: Found GL context: wgl
- RetroArch [INFO] :: Detecting screen resolution 1920x1080.
- RetroArch [INFO] :: Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon HD 5800 Series.
- RetroArch [INFO] :: [GL]: Version: 4.5.13399 Compatibility Profile Context 15.200.1062.1004.
- RetroArch [INFO] :: GL: Using resolution 1920x1080
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
- RetroArch [INFO] :: Checking GLSL shader support ...
- RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: [GL]: Using 1 textures.
- RetroArch [INFO] :: [GL]: Loaded 1 program(s).
- RetroArch [INFO] :: [GL]: Initializing HW render (1024 x 1024).
- RetroArch [INFO] :: [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
- RetroArch [INFO] :: [GL]: Supports FBO (render-to-texture).
- RetroArch [INFO] :: Found XInput v1.3.
- RetroArch [INFO] :: Found XInput controller, user #0
- RetroArch [INFO] :: Enumerating DInput joypads ...
- RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E}
- RetroArch [INFO] :: Device #1 PID: {2060} VID:{0583}
- RetroArch [INFO] :: Autodetect: 41 profiles found.
- RetroArch [INFO] :: Autodetect: selected configuration: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\autoconfig\xinput\iBuffalo_Classic_Usb_Gamepad.cfg
- RetroArch [INFO] :: Done enumerating DInput joypads ...
- RetroArch [INFO] :: Found joypad driver: "xinput".
- RetroArch [INFO] :: Autodetect: 41 profiles found.
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: Autodetect: selected configuration: D:\Programs\Windows\Emulators\RetroArch 2017-03-08\autoconfig\xinput\XInput_Controller_User_1.cfg
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-gfxplugin:
- RetroArch [INFO] :: auto
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-rspplugin:
- RetroArch [INFO] :: auto
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-gfxplugin:
- RetroArch [INFO] :: auto
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-gfxplugin-accuracy:
- RetroArch [INFO] :: veryhigh
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-rspplugin:
- RetroArch [INFO] :: auto
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-gfxplugin:
- RetroArch [INFO] :: auto
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-rspplugin:
- RetroArch [INFO] :: auto
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-screensize:
- RetroArch [INFO] :: 640x480
- ReadSpecialSettings: DEFAULT
- RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
- RetroArch [INFO] :: N/A
- RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
- RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B Button (C-Down)"
- RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "(C-Left)"
- RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Change Controls"
- RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "START Button"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "Up (digital)"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "Down (digital)"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "Left (digital)"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "Right (digital)"
- RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A Button (C-Right)"
- RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "(C-Up)"
- RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L-Trigger"
- RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R-Trigger"
- RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "Z-Trigger"
- RetroArch [INFO] :: RetroPad, User 1, Button "R2" => "C Buttons Mode"
- RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B Button (C-Down)"
- RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "(C-Left)"
- RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Change Controls"
- RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "START Button"
- RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "Up (digital)"
- RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "Down (digital)"
- RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "Left (digital)"
- RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "Right (digital)"
- RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "A Button (C-Right)"
- RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "(C-Up)"
- RetroArch [INFO] :: RetroPad, User 2, Button "L" => "L-Trigger"
- RetroArch [INFO] :: RetroPad, User 2, Button "R" => "R-Trigger"
- RetroArch [INFO] :: RetroPad, User 2, Button "L2" => "Z-Trigger"
- RetroArch [INFO] :: RetroPad, User 2, Button "R2" => "C Buttons Mode"
- RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B Button (C-Down)"
- RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "(C-Left)"
- RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Change Controls"
- RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "START Button"
- RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "Up (digital)"
- RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "Down (digital)"
- RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "Left (digital)"
- RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "Right (digital)"
- RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "A Button (C-Right)"
- RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "(C-Up)"
- RetroArch [INFO] :: RetroPad, User 3, Button "L" => "L-Trigger"
- RetroArch [INFO] :: RetroPad, User 3, Button "R" => "R-Trigger"
- RetroArch [INFO] :: RetroPad, User 3, Button "L2" => "Z-Trigger"
- RetroArch [INFO] :: RetroPad, User 3, Button "R2" => "C Buttons Mode"
- RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B Button (C-Down)"
- RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "(C-Left)"
- RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Change Controls"
- RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "START Button"
- RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "Up (digital)"
- RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "Down (digital)"
- RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "Left (digital)"
- RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "Right (digital)"
- RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "A Button (C-Right)"
- RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "(C-Up)"
- RetroArch [INFO] :: RetroPad, User 4, Button "L" => "L-Trigger"
- RetroArch [INFO] :: RetroPad, User 4, Button "R" => "R-Trigger"
- RetroArch [INFO] :: RetroPad, User 4, Button "L2" => "Z-Trigger"
- RetroArch [INFO] :: RetroPad, User 4, Button "R2" => "C Buttons Mode"
- RetroArch [libretro INFO] :: EmuThread: M64CMD_EXECUTE.
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-cpucore:
- RetroArch [INFO] :: dynamic_recompiler
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-disable_expmem:
- RetroArch [INFO] :: enabled
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-64dd-hardware:
- RetroArch [INFO] :: disabled
- RetroArch [libretro INFO] :: mupen64plus: Memory initialized
- ReadSpecialSettings: DEFAULT
- RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
- RetroArch [INFO] :: N/A
- ReadSpecialSettings: SUPER MARIO 64
- RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
- RetroArch [INFO] :: N/A
- RetroArch [libretro INFO] :: Detected RDRAM size: 007fffff
- RetroArch [INFO] :: Environ GET_VARIABLE parallel_n64-screensize:
- RetroArch [INFO] :: 640x480
Advertisement
Add Comment
Please, Sign In to add comment