Advertisement
Guest User

Untitled

a guest
Aug 30th, 2018
130
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.25 KB | None | 0 0
  1. let mut infoLog = Vec::with_capacity(1024);
  2. let mut len: i32 = 0;
  3. gl::GetShaderInfoLog (shader_id, 1024-1, &mut len as *mut GLsizei, infoLog.as_mut_ptr() as *mut GLchar),
  4. let err_str= String::from_raw_parts(ptr, len as usize,1024-1);
  5. mem::forget(infoLog);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement