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- #ifndef TRANSFORMER_SCRIPT_CPP
- #define TRANSFORMER_SCRIPT_CPP
- #include "../header/Behaviour.h"
- #include "../header/Transform.h"
- #include "../header/Time.h"
- class TransformerScript: public Behaviour {
- public:
- // This is the mentioned speed float value
- float speed = 0;
- void Update() {
- transform->setRotation(Vector3f(0, transform->getRotation().y() + Time::deltaTime * speed, 0));
- }
- };
- #endif // TRANSFORMER_SCRIPT_CPP
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