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- SA:MP server 0.3z-R4 is needed
- Install:
- -host: 127.0.0.1
- -database name: dayz
- -user name: user
- -password: password
- You can change this values. In pawno folder:
- -create MySQL DB with name you set in defines.inc (DBNAME parameter)
- -add user to this DB with name (USER parameter) and password (PASSWD parameter) you set in defines.inc
- -compile DayZ+.pwn
- -copy DayZ+.amx into a gamemodes folder
- -compile menu.pwn
- -copy menu.amx into a filterscripts folder
- in server folder:
- -fill in a database by one of this files:
- 1) dayz_data_mysql40_11_11_2014.sql (full MySQL database v4)
- 2) dayz_data_mysql56_11_11_2014.sql (full MySQL database v5)
- 3) dayz_empty_db.sql (empty MySQL database v5)
- 4) dayz_empty_db_40.sql (empty MySQL database v4)
- Every player from this databases have password: "password"
- If you've filled database with full data (#1 or #2), you can start to play!
- Database filling:
- -use next commands for database filling (from the game):
- /addspawn - add player spawn place in the place you are standing
- /addcar - add car spawn place in the place you are standing
- /adddot [type1, type2, type3 ...] - add object spawn place (see type id in 'thing_type' table in database) in the place you are standing
- /upddot <type1, type2, ...> - add object types to the last dott created with /adddot command
- /addobj <item id> [number] - add object in game (see id in 'things' table in database)
- /setnew - set new objects you added with /adddot command on spawn places
- The state and position of every (!) item in this mode is tracked. So, the object count is static (if you don't add any more).
- Editor:
- You can add a new types of objects into the game. Files things.txt and imes.txt contains all information about items.
- The rules for editing this files are inside them.
- File things.txt contains parameters. File imes.txt contains name and description on several languages.
- You MUST add description for every thing in imes.txt file! Every item has three records:
- [XXXXXXXXXXX]
- ru {...}
- en {...}
- es {...}
- pl {...}
- [XXXXXXXXXXX_VALUE]
- ru {...%d...}
- en {...%d...}
- es {...%d...}
- pl {...%d...}
- [XXXXXXXXXXX_ABOUT]
- es {...}
- en {...}
- pl {...}
- ru {...}
- where XXXXXXXXXXX - system name from things.txt (wich is in []). It contains only letters from the Latin alphabet and '_' char!
- XXXXXXXXXXX_VALUE - unit; must have "%d"; see patterns from this file
- XXXXXXXXXXX_ABOUT - description this thing
- About DayZ+ mode:
- -every item in mode is tracked (untill every bullet)
- -player items placed around the site of his death
- -you can put some items in a vehicle
- -gasoline can be drained from the tank to the canister
- -any weapon can be unloaded to get ammo
- -headshots
- Extra admin commands:
- /nextcar - teleport to some (random) vehicle
- /live - restore player health state
- /update - reload things.txt (linux only)
- /tp - teleport
- /radius <meters> - set chat radius
- /wound - get wound (debugging)
- /hun1000 - get hunger (debugging)
- /set10 - set low health (debugging)
- /menu - show inventory menu
- /hide - hide inventory menu
- /kill - standart kill command
- About engine:
- -flexible system for adding new things (for linux version, you can add 'to hot', without restarting the server)
- -system composite items, i.e. You can specify rules for the composing and parsing of items in the inventory
- -built-in multi-language support (utf8)
- -position tracking system by which an item would not be behind the blank wall, or under the ground
- -realistic positioning (gradient using)
- -registration/authorisation system
- -ammo, player and vehicle state anticheat
- -weapon anticheat
- -speed anticheat
- Donate:
- WebMoney Z841169965648 E226595298971 R211309231066
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