rfancella

Xebra.isd

Mar 10th, 2015
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <INISCHEMA>
  3. <INIFILES>
  4. <INIFILE name="%ModuleName%" required="false">
  5. <INITYPE>Module</INITYPE>
  6. <SECTIONS>
  7. <SECTION name="Settings" required="false">
  8. <SECTIONTYPE>Global</SECTIONTYPE>
  9. <KEYS>
  10. <KEY name="Fullscreen" required="false" nullable="false">
  11. <KEYTYPE>Boolean</KEYTYPE>
  12. <DESCRIPTION>Enables/Disables Fullscreen</DESCRIPTION>
  13. </KEY>
  14. <KEY name="GameINIPath" required="false" nullable="true" FULLROW="true">
  15. <KEYTYPE>FolderPath</KEYTYPE>
  16. <DESCRIPTION>Path to your per-game XEBRA.INI(s). (default is %emuPath%\GameINIs)</DESCRIPTION>
  17. <PATHTYPE>Absolute</PATHTYPE>
  18. </KEY>
  19. <KEY name="defXebraIni" required="false" nullable="true">
  20. <KEYTYPE>String</KEYTYPE>
  21. <DESCRIPTION>Your filename + extension of the default XEBRA.INI you want to use. The default value is XEBRA.default.INI</DESCRIPTION>
  22. </KEY>
  23. <KEY name="AutoGameINIs" required="false" nullable="false">
  24. <KEYTYPE>Boolean</KEYTYPE>
  25. <DESCRIPTION>If true, will auto-backup your XEBRA.INI to the GameINIPath and rename it to match your game. This aids in creating per-game modules quickly. WARNING, this WILL overwrite existing backed-up game INIs.</DESCRIPTION>
  26. </KEY>
  27. <KEY name="PerGameMemoryCards" required="false" nullable="false">
  28. <KEYTYPE>Boolean</KEYTYPE>
  29. <DESCRIPTION>Enables/Disables Support for Per-Game Memory Card support. Make sure the first time you run with this option enabled, your current memory cards are formatted and blank.</DESCRIPTION>
  30. </KEY>
  31. <KEY name="memCardPath" required="false" nullable="false">
  32. <KEYTYPE>FolderPath</KEYTYPE>
  33. <FULLROW>true</FULLROW>
  34. <DESCRIPTION>Relative path to your memory card folder, defaults to EmuPath\memcards. Path relative to the emulator folder.</DESCRIPTION>
  35. <PATHTYPE>Relative</PATHTYPE>
  36. <BASEPATH>%EmulatorPath%</BASEPATH>
  37. </KEY>
  38. </KEYS>
  39. </SECTION>
  40. <SECTION name="%RomName%" required="false">
  41. <SECTIONTYPE>Rom</SECTIONTYPE>
  42. <KEYS>
  43. <KEY name="Run" required="false" nullable="false" minLength="1" maxLength="1">
  44. <KEYTYPE>Integer</KEYTYPE>
  45. <DESCRIPTION>run - This is what Xebra will use to run this game. The 3 options are 1,2, and 3 as can be seen when you run the emu manually and select Run. 1 is default and will be used when the game is not listed here</DESCRIPTION>
  46. <VALUES>
  47. <VALUE description="Run 1 (Interprete)">1</VALUE>
  48. <VALUE description="Run 2 (1-pass)">2</VALUE>
  49. <VALUE description="Run 3 (2-pass)">3</VALUE>
  50. </VALUES>
  51. </KEY>
  52. </KEYS>
  53. </SECTION>
  54. </SECTIONS>
  55. </INIFILE>
  56. </INIFILES>
  57. </INISCHEMA>
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