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- Ark ---------- Raynar Danakar ------ http://www.myth-weavers.com/sheetview.php?sheetid=399678
- CommodoreJim - Drominus Hellcleave - http://www.myth-weavers.com/sheetview.php?sheetid=381991
- Eltrotraw ---- Tombs the Gunman ---- http://www.myth-weavers.com/sheetview.php?sheetid=376543
- Deathfish64 -- Pikkupstix ---------- http://www.myth-weavers.com/sheetview.php?sheetid=376612
- Moonside ----- Charlotte Tesser ---- http://www.myth-weavers.com/sheetview.php?sheetid=377170
- Skeleton ----- Freddie ------------- http://www.myth-weavers.com/sheetview.php?sheetid=381882
- [21:37] * Now talking in #adventure
- [21:38] <Deathfish64> good
- [21:38] <CommodoreJim> 'Eyo
- [21:38] <Moonside> Hey.
- [21:38] <Arkay> hi
- [21:38] <Deathfish64> Roll call I guess
- [21:38] <Skeleton> Roll
- [21:38] <~flibbyjibbits> oh now i have to get out of the comfy chair
- [21:39] <Skeleton> flib's throne
- [21:39] <~flibbyjibbits> danf
- [21:39] <Moonside> Let's go.
- [21:39] <~flibbyjibbits> its like a masterwork beanbag couch
- [21:39] <Skeleton> It's a goat arm
- [21:39] <Eltrotraw> it's a space goat
- [21:40] <Deathfish64> Lack of bitdroid might slow us down tonight, so we should start as soon as we are able
- [21:40] <~flibbyjibbits> alrfight while i get everything together you all cab figure out whats going on currently
- [21:40] <Eltrotraw> !roll 1 20
- [21:40] <Eltrotraw> okay just wanted to see if that gameserv thing's active
- [21:40] <~flibbyjibbits> stuck in the chair afventure is cabeked
- [21:41] <~flibbyjibbits> cabcejed'
- [21:41] <Deathfish64> foiled by the comfy chair! No!
- [21:41] <~flibbyjibbits> cancrlrd
- [21:41] <Moonside> It's a cursed item.
- [21:42] <Deathfish64> You must sit in the comfy chair all day with no food or drink until tea is served at 11
- [21:42] <~flibbyjibbits> ok
- [21:42] <~flibbyjibbits> im out
- [21:43] <Skeleton> Arright where were we
- [21:43] <~flibbyjibbits> the chair had sunked and i couldnt see my keyboard and was kinda just flailing ym hand onto the tray table my laptop sits at
- [21:43] <Moonside> We were going to the place of darkness.
- [21:44] <~flibbyjibbits> indeed
- [21:44] <Eltrotraw> right, we made it back to the castle
- [21:44] <Eltrotraw> raynor got knocked out like a noob
- [21:44] <Eltrotraw> and we were gonna plan our next move
- [21:44] <Eltrotraw> right?
- [21:44] <Moonside> I thought we had already left Rakor.
- [21:44] <~flibbyjibbits> lets say sure
- [21:44] <Deathfish64> If we did then we had only just left
- [21:45] <Moonside> http://pastebin.com/mgV4bzLp
- [21:45] <Skeleton> Off we go!
- [21:45] <Deathfish64> Because that's as far as I remember
- [21:45] <~flibbyjibbits> well
- [21:45] <Moonside> Yeah, it was like "now we leave wait we should stop"
- [21:45] <~flibbyjibbits> unrelated but does anyone want a gw2 beta key
- [21:46] <Moonside> Hmmm.... nah.
- [21:46] <~flibbyjibbits> ok i dont have my map on this computer so lets say 4 days travel time
- [21:46] <Eltrotraw> brb
- [21:46] <Moonside> Any random encounters?
- [21:46] <Skeleton> Or scripted ones
- [21:46] <~flibbyjibbits> we started later than i'd hoped so nothing unusual on the road
- [21:47] <~flibbyjibbits> nothing encountered at least
- [21:47] <Moonside> Ok.
- [21:47] <~flibbyjibbits> as you get closer to Asaida, the sun seems like its rising later, and setting sooner, like winter was arriving in the mmiddle of late summer
- [21:47] <Deathfish64> Okay
- [21:47] <CommodoreJim> Well that's always a good sign
- [21:47] <Moonside> "...weird."
- [21:48] <Deathfish64> How many miles is this from Rakor?
- [21:48] <Deathfish64> roughly
- [21:48] <~flibbyjibbits> uh
- [21:48] <~flibbyjibbits> i dont have a good sense of scale
- [21:48] <~flibbyjibbits> this is 3 days out
- [21:48] <Deathfish64> Not far enough that this should seem natural, then
- [21:48] <Skeleton> "Christmas in July?"
- [21:48] <~flibbyjibbits> this is roughly like august
- [21:48] <Skeleton> Like Freddie knows that
- [21:49] <~flibbyjibbits> whatever
- [21:49] <CommodoreJim> what's christmas
- [21:50] <~flibbyjibbits> half a day out from Asaida, its pretty much midnight at mid-day, and the moon, though in its waning phase, seems a lot closer, or larger than usual, or what can be seen of it through the stormclouds
- [21:50] <Moonside> It's a holiday celebrated in a far-away planet.
- [21:50] <Moonside> "Ok, this is really weird."
- [21:50] <~flibbyjibbits> the landscape around here is gentle hills, in the distance you can see the great wall of Farim, and at its base, the smaller, wooden wall of the town of Asaida
- [21:50] <Deathfish64> "Fascinating"
- [21:51] <~flibbyjibbits> As you approach the city gates you can see two guards standing outside of it, one to either side
- [21:51] <Eltrotraw> can we roll a local knowledge check to see if we can recall anything odd about this
- [21:51] <~flibbyjibbits> they're perfectly still, their heads hung, and their skin drained of color
- [21:52] <CommodoreJim> "...that's...not normal."
- [21:52] <Moonside> "I don't think I'm going to like this."
- [21:53] <Moonside> Are they zombies? (know religion check, mod +7)
- [21:53] <~flibbyjibbits> they are not undead
- [21:53] <Deathfish64> Are they regular dead?
- [21:54] <~flibbyjibbits> yes
- [21:54] <Skeleton> If you want to know these things, ask them yourself!
- [21:54] <Skeleton> "Hey. Hey. Good morning! Hey."
- [21:54] <~flibbyjibbits> the town gate is a large wooden gate, it is mostly closed, slightly ajar
- [21:54] <Arkay> "I don't think we'll be getting much of a response, Freddie."
- [21:54] <Moonside> "What a warm welcome."
- [21:54] <Moonside> Well, let's go in.
- [21:55] <Skeleton> "Do your jobs!"
- [21:55] <Deathfish64> "What kind of town lets inanimate corpses guard the gates?"
- [21:55] <Moonside> "The kind that's dead?"
- [21:55] <CommodoreJim> "...this doesn't bode well."
- [21:55] <~flibbyjibbits> the gate swings open quite easily, like a strong gust of wind aided you in opening it
- [21:56] <Skeleton> "Maybe they're for decoration"
- [21:56] <CommodoreJim> Resident Medieval
- [21:56] <Skeleton> Hope this is not Tombs's blood.
- [21:56] <~flibbyjibbits> there arent that many buildings in this town, it seems. along the street directly ahead of you theres two or three buildings to either side until it hits the suqare, and the road heading off to the left has three others as well as a larger structure
- [21:57] <Moonside> Is there anyone around?
- [21:57] <~flibbyjibbits> to your immediate right is the general store, as indicated by the sign in front of it, and beyond that, a large, burning building, though the flames dont seem to give off any light or heat
- [21:57] <~flibbyjibbits> theres some bodies
- [21:57] <Moonside> "..."
- [21:57] <Deathfish64> "This is highly unusual"
- [21:58] <~flibbyjibbits> in the distance you see two taller buildings
- [21:58] <Moonside> Let's go into the store.
- [21:58] <Deathfish64> Sure
- [21:58] <~flibbyjibbits> one is clearly a church, or temple of some sort, and the other appears to be a barracks; the temple seems to be the source of the darkness, as it flows up in waves from the building
- [21:58] <Eltrotraw> Tombs readies his gun, leading or following the way to the store
- [21:59] <Eltrotraw> depending on who wants to go first
- [21:59] <Deathfish64> Oh, actually, before we go in
- [21:59] <Deathfish64> I'd like to summon my eidolon
- [21:59] <Moonside> That's a good idea.
- [21:59] <Deathfish64> best be ready
- [21:59] <~flibbyjibbits> the general store is incredibly cluttered, all the merchandise thrown about all over the place, shelves smashed and toppled, the windows all broken, as well as the door having been knocked off the hinges
- [22:00] <Moonside> Is there anything useful among the stuff?
- [22:00] <Moonside> +13 perception check I guess.
- [22:00] <~flibbyjibbits> well it wwas a general store, so a lot of basic supplies, nothing terribly fancy
- [22:00] <Skeleton> "Gee... this place is FUBAR"
- [22:00] <~flibbyjibbits> a lot of stuff has been broken but you can probably find a lot of stuff thats fine
- [22:00] <Deathfish64> "Is what?"
- [22:01] <Skeleton> "Fucked Up Beyond All Recognition"
- [22:01] <~flibbyjibbits> as you search, all of the clutter begins to shake violently, and a ghostly voice moans in anger
- [22:01] <Deathfish64> "Oh"
- [22:01] <~flibbyjibbits> what is everyones will save
- [22:01] <Moonside> +3
- [22:01] <Deathfish64> +6
- [22:01] <Arkay> +4
- [22:01] <Skeleton> +4
- [22:02] <Moonside> Jim, Eltro.
- [22:02] <Eltrotraw> +1
- [22:02] <CommodoreJim> +1...
- [22:02] <Deathfish64> lol
- [22:02] <~flibbyjibbits> lotte fails, pikkup passes, raynar fails, freddie rolls a 1, tombs fails, drom rolls a 1
- [22:02] <~flibbyjibbits> ok only pikkup isnt shaken for
- [22:02] <Deathfish64> Don't worry, you all have me beat at fort saves
- [22:02] <Moonside> Damn!
- [22:02] <~flibbyjibbits> 3 rounds
- [22:02] <Arkay> :<
- [22:03] <Moonside> "Aaaah?!"
- [22:03] <Deathfish64> "What's wrong?"
- [22:03] <CommodoreJim> ... a one :<
- [22:03] <Skeleton> "Aaaah!!"
- [22:03] <~flibbyjibbits> two incorporeal corpses appear floating in the air, and the poltergeists begin whirling the clutter around them like a cyclone
- [22:03] <~flibbyjibbits> so i guess initative time
- [22:03] <Eltrotraw> tombs init +7
- [22:04] <Eltrotraw> though what does shaken do for us again
- [22:04] <Moonside> +4
- [22:04] <Eltrotraw> or doesn't do, lol
- [22:04] <Skeleton> +1
- [22:04] <Moonside> A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than frightened or panicked.
- [22:04] <Arkay> +2
- [22:04] <CommodoreJim> +3
- [22:04] <Deathfish64> uh
- [22:04] <Deathfish64> +2
- [22:05] <~flibbyjibbits> fucking
- [22:05] <Moonside> +5 know religion check to identify them.
- [22:05] <~flibbyjibbits> 5 way tie
- [22:05] <Deathfish64> ekans is +8
- [22:05] <Moonside> Oh wow.
- [22:05] <~flibbyjibbits> everyone but raynar rolled a single digit that wound them up at 10
- [22:06] <~flibbyjibbits> ekans raynar polt1 [group], the group is 2 of you then polt2 then the rest, you can decide the order
- [22:06] <Skeleton> I like ghost levels
- [22:06] <Eltrotraw> uh
- [22:06] <Eltrotraw> let me go second
- [22:07] <CommodoreJim> Eh, I can go last I guess
- [22:07] <~flibbyjibbits> wait tombs is before the rest of the group
- [22:07] <~flibbyjibbits> misread sorry
- [22:07] <~flibbyjibbits> ekans raynar polt1 tombs group
- [22:07] <Moonside> Also; Creatures with the incorporeal condition do not have a physical body. Incorporeal creatures are immune to all nonmagical attack forms. Incorporeal creatures take half damage (50%) from magic weapons, spells, spell-like effects, and supernatural effects. Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all force effects. See here for additional information.
- [22:07] <Skeleton> Second-to-last
- [22:07] <Deathfish64> spoilers
- [22:07] <Moonside> I guess I'll go first.
- [22:08] <Deathfish64> I'll go second I guess
- [22:08] <Eltrotraw> oh ok
- [22:08] <Deathfish64> so lotte, pikkup, freddie, drom
- [22:08] * flibbyjibbits changes topic to 'ekans raynar polt1 tombs lotte pikkup polt2 freddie drom'
- [22:08] <Deathfish64> right?
- [22:08] <Deathfish64> yeah
- [22:08] <Moonside> Yeah.
- [22:09] <Moonside> Anyway, that know religion check?
- [22:09] <Deathfish64> And what a level for me to NOT TAKE the magic attacks evolution
- [22:09] <~flibbyjibbits> theyre some kind of undead
- [22:09] <Moonside> Meh.
- [22:10] <Moonside> Ekans' turn.
- [22:10] <Deathfish64> If my eidolon's attacks do acid damage on hit, will that apply or are they immune to that too?
- [22:10] <~flibbyjibbits> whats the acid from
- [22:10] <Deathfish64> uh
- [22:10] <Deathfish64> energy attacks evolution
- [22:10] <Deathfish64> Just 1d6 on any natural weapon hit
- [22:11] <~flibbyjibbits> looks like they would take 50% from that
- [22:11] <Eltrotraw> oh dear
- [22:11] <Eltrotraw> I just realized, I probably won't be able to hurt these things
- [22:11] <Moonside> I don't think most of us will.
- [22:11] <~flibbyjibbits> mundane has 50% miss chance
- [22:12] <Eltrotraw> well might as well make the best of it
- [22:12] <Deathfish64> Then I guess Ekans will give it all he's got, which would be a bite at +4, then a tail swipe and two wing beats at -1 each
- [22:12] <~flibbyjibbits> too many natural weapons damn
- [22:12] <Deathfish64> 4 max attacks man
- [22:12] <~flibbyjibbits> 18 1 10 3
- [22:12] <Skeleton> EKANS is too scared to move!
- [22:12] <Skeleton> GHOST: Get... out... get... out...
- [22:12] <Deathfish64> wait, no, I got the bonuses wrong
- [22:12] <Deathfish64> forgot BAB
- [22:13] <Moonside> And the shaken.
- [22:13] <Deathfish64> oh right
- [22:13] <Deathfish64> shit
- [22:13] <Moonside> -2.
- [22:13] <Deathfish64> then it's +6 and +1
- [22:13] <~flibbyjibbits> well only the bite passes the ac lets see the miss chance
- [22:13] <Moonside> 24, 2, 11 and 4.
- [22:13] <~flibbyjibbits> goes right through it
- [22:14] <Deathfish64> darn
- [22:14] <~flibbyjibbits> ill rule that the energy component still hits for half, 2
- [22:14] <Eltrotraw> are these cr3 too by chance?
- [22:14] <Moonside> "Ah, crap..."
- [22:14] <~flibbyjibbits> they were like cr2 but i buffed them slightly
- [22:14] <Eltrotraw> strategist intuition: freddie and raynar are going to be the most valuable here
- [22:15] <Moonside> Raynar's turn.
- [22:15] <Arkay> wait, poltergeists are ghosts
- [22:15] <Deathfish64> Pikkup doesn't have good attack magic, so yeah probably
- [22:15] <Moonside> Ghosts are something else entirely.
- [22:15] <Arkay> I can channel these guys
- [22:15] <Arkay> oh
- [22:15] <Moonside> But they are incorporeal undead.
- [22:15] <~flibbyjibbits> doesnt channel work on all incorporeal undead
- [22:16] <Arkay> yes, it does
- [22:16] <Moonside> Yay!
- [22:16] <Arkay> roll 3d6
- [22:16] <~flibbyjibbits> 12
- [22:17] <~flibbyjibbits> does that hit both now then
- [22:17] <Arkay> yes, it hits both
- [22:17] <~flibbyjibbits> i forget quite how channel works
- [22:17] <~flibbyjibbits> dang then
- [22:17] <Moonside> Do they get a save?
- [22:18] <~flibbyjibbits> yes they would lets see
- [22:18] <~flibbyjibbits> whats raynars cha
- [22:18] <Arkay> 4
- [22:18] <~flibbyjibbits> so dc16
- [22:18] <Arkay> so the will save will be... 16?
- [22:18] <Arkay> yeah
- [22:18] <~flibbyjibbits> 1 rolled a 1 the other rolled a 20
- [22:18] <Moonside> What.
- [22:19] <Arkay> pfft
- [22:19] <~flibbyjibbits> so polt1 gets the hurt
- [22:19] <Skeleton> flib doesn't actually have dice. He is flipping coins
- [22:19] <Deathfish64> perfect dice
- [22:19] <~flibbyjibbits> im using the d20 srd dice roller omg
- [22:19] <Deathfish64> brb bathroom
- [22:19] <Skeleton> Hahaha
- [22:19] <~flibbyjibbits> poltergeist one is angered by this
- [22:19] <Arkay> if they win the will save, they recieve half damage
- [22:19] <~flibbyjibbits> it retaliates by picking up a chair and slamming raynar on the head with it
- [22:19] <Arkay> :<
- [22:20] <~flibbyjibbits> unless you have more than 18 touch ac
- [22:20] <~flibbyjibbits> which you dont
- [22:20] <~flibbyjibbits> so
- [22:20] <~flibbyjibbits> 8 damage
- [22:20] <Moonside> Wow, touch AC?
- [22:20] <~flibbyjibbits> telekinesis used touch ac
- [22:20] <Arkay> 23/31
- [22:20] <Moonside> Damn.
- [22:20] <Moonside> Tombs' turn.
- [22:21] <Eltrotraw> uh.
- [22:21] <Eltrotraw> let's shoot polt 1 with rapid shot, no deadly aim, so that'd be +7/+7 on both
- [22:21] <Eltrotraw> with the shaken taken into account
- [22:21] <Skeleton> Poltergeist May Cry
- [22:21] <~flibbyjibbits> both hit
- [22:22] <Eltrotraw> that'd be 2d8+12 then
- [22:22] <Deathfish64> You just shot a ghost
- [22:22] <Eltrotraw> science
- [22:22] <Deathfish64> good job
- [22:22] <~flibbyjibbits> oh wait i forgot to roll the miss chance
- [22:23] <Eltrotraw> well each shot in this case would do 1d8+6 omg
- [22:23] <Skeleton> GHOSTS... DON'T... DIE!
- [22:23] <~flibbyjibbits> the second hits
- [22:23] <Skeleton> Can you get out of here... alive?
- [22:23] <~flibbyjibbits> oh wait
- [22:23] <~flibbyjibbits> incorporeal works differnt in pf than it does in regular dnd
- [22:23] <Moonside> Didn't you see when I quoted the rules for incorporeal earlier?
- [22:23] <~flibbyjibbits> Moonside Also; Creatures with the incorporeal condition do not have a physical body. Incorporeal creatures are immune to all nonmagical attack forms. Incorporeal creatures take half damage (50%) from magic weapons, spells, spell-like effects, and supernatural effects. Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all force effects.
- [22:24] <~flibbyjibbits> yeah but i didnt actually read what you posted it
- [22:24] <~flibbyjibbits> until no
- [22:24] <~flibbyjibbits> w
- [22:24] <~flibbyjibbits> i assumed it was the same as in regular
- [22:24] <~flibbyjibbits> my bad everyone
- [22:24] <Moonside> We're screwed!
- [22:24] <Eltrotraw> are we assuming that they'd do damage or not
- [22:24] <~flibbyjibbits> tombs shoots the ghost for 0 damage
- [22:24] <Eltrotraw> oh well we're dead
- [22:24] <Deathfish64> op
- [22:24] <Deathfish64> op
- [22:24] <Eltrotraw> "What in tarnation?"
- [22:25] <Moonside> "They're incorporeal... our attacks won't work!"
- [22:26] <~flibbyjibbits> lottes turn if she chooses to do anything
- [22:26] <Moonside> Can we run away?
- [22:26] <~flibbyjibbits> i guess you could if you wanted to
- [22:27] <Moonside> I think that'd be the intelligent option.
- [22:27] <Deathfish64> If escape is possible then I don't see much need to keep fighting these things we can barely damage
- [22:27] <Deathfish64> other than exp
- [22:28] <~flibbyjibbits> so you can run away on your turn then
- [22:28] <~flibbyjibbits> gonna do that?
- [22:28] <Moonside> WELL, we could try to diplimacy them, but...
- [22:28] <Moonside> Yeah, sure.
- [22:28] <Deathfish64> But we don't have an amulet of ghostspeak!
- [22:28] <Moonside> They can speak common.
- [22:29] <Deathfish64> Woooooo wooooooooooo
- [22:29] <Eltrotraw> So who wants to speak to ghosts
- [22:29] <Eltrotraw> I vote Freddie
- [22:29] <Skeleton> Okay
- [22:29] <Moonside> Does Freddie have the highest CHA?
- [22:29] <~flibbyjibbits> raynar would
- [22:29] <~flibbyjibbits> or pikkup
- [22:30] <Arkay> pikkup
- [22:30] <Deathfish64> 20
- [22:30] <CommodoreJim> And barring that, I've got good diplomacy ranks :U
- [22:30] <Deathfish64> I have but one rank
- [22:30] <Deathfish64> it's not a class skill, so drom probably has a better modifier even
- [22:30] <Arkay> no ranks
- [22:31] <Arkay> 4 ab mod though
- [22:31] <Deathfish64> And it's not like drom can do anything else to them
- [22:31] <~flibbyjibbits> could hit them with health potions
- [22:31] <Deathfish64> ANYWAY
- [22:32] <Deathfish64> Did lotte run?
- [22:32] <Moonside> I guess.
- [22:32] <Deathfish64> then it's my turn
- [22:33] <~flibbyjibbits> it is'
- [22:33] <Deathfish64> What exactly do we want to do with diplomacy here?
- [22:33] <Moonside> Make them non-hostile.
- [22:33] <Deathfish64> right
- [22:33] <Skeleton> Get them to join our party
- [22:34] <Deathfish64> then roll a diplomacy check +6 for not killing us
- [22:35] <Moonside> Looking at the diplomacy page, their DC is 26. :|
- [22:35] <~flibbyjibbits> [17] unmoved by your remarks poltergeist 2 BEATS YOU ABOUT THE FACE AND NECK WITH A BIT OF BROKEN SHELVING
- [22:35] <~flibbyjibbits> but misses
- [22:35] <Deathfish64> "Well I never!"
- [22:35] <Eltrotraw> "Aw, shit" Tombs curses, and attempt to get out
- [22:36] <~flibbyjibbits> freddies turn
- [22:36] <Skeleton> "eeeh!"
- [22:36] <Skeleton> Freddie GTFOs
- [22:36] <Skeleton> "Sorry! Sorry!"
- [22:36] <~flibbyjibbits> droms turn
- [22:37] <CommodoreJim> ...So I suppose diplomacy is out of the question, then.
- [22:37] <Moonside> What's your skill mod?
- [22:37] <CommodoreJim> +9
- [22:37] <Moonside> Hmm... yeah, DC 26 is pretty hard.
- [22:38] <~flibbyjibbits> do you really want to try to reason with the angry ghosts
- [22:38] <CommodoreJim> not particularly, but what the hell are we supposed to do besides that and run, we can't hurt 'em
- [22:38] <Deathfish64> We could tank until Raynar does his thing
- [22:38] <Skeleton> Drom is probably just 'weh running away is unmanly and against my code of manly powers'
- [22:38] <~flibbyjibbits> "Diplomacy is generally ineffective in combat and against creatures that intend to harm you or your allies in the immediate future" just reading off the page there
- [22:38] <Arkay> I could keep channeling since that also heals us
- [22:39] <Moonside> Meh.
- [22:39] <Arkay> I can only use it six more times though
- [22:39] <Moonside> Actually, you can only either channel to heal or harm, not both at the same time, I thought.
- [22:39] <Deathfish64> I think we'll need those channels later on
- [22:39] <~flibbyjibbits> i just interpretted the channel as a positive energy pulse
- [22:39] <Deathfish64> Like, it seems exceedingly likely
- [22:39] <~flibbyjibbits> and yeah that sounds likely
- [22:39] <Arkay> oh, never mind, moon is right
- [22:40] <CommodoreJim> I suppose we should just get outta there
- [22:40] <Moonside> Ok so let's run.
- [22:40] <Arkay> yeah, running sounds really nice
- [22:40] <CommodoreJim> "Falling back!"
- [22:40] <Deathfish64> ("Axe run!")
- [22:40] <~flibbyjibbits> ekan's turn
- [22:41] <Deathfish64> Ekans vacates the building
- [22:42] <~flibbyjibbits> raynars turn
- [22:42] <Arkay> Raynar gets the hell out
- [22:42] <~flibbyjibbits> poltergeist 1 readies its chair
- [22:42] <~flibbyjibbits> and rolls a 2
- [22:42] <Deathfish64> "Uh oh"
- [22:42] <Deathfish64> "Or not"
- [22:42] <~flibbyjibbits> tombs turn
- [22:43] <Eltrotraw> ("lolol what are you, drunk")
- [22:43] <~flibbyjibbits> gee these are clumsy ghosts
- [22:43] <Eltrotraw> oh right it awsn't my turn yet
- [22:43] <Eltrotraw> [18:35] Eltrotraw "Aw, shit" Tombs curses, and attempt to get out
- [22:43] <~flibbyjibbits> ah
- [22:44] <~flibbyjibbits> then pikkup is the last in there
- [22:44] <Deathfish64> and then on my turn pikkup fkees
- [22:44] <CommodoreJim> pikkup is all alone :<
- [22:44] <~flibbyjibbits> you all vacate the general store. the ghosts stand on the porch and continue to innefectually throw things at you
- [22:44] <~flibbyjibbits> brb like 4 mins
- [22:45] <Moonside> "Shit! We're not equipped to deal with this!"
- [22:45] <Deathfish64> "Thanks for helping me out there, guys. Really."
- [22:45] <Arkay> "Well, I tried."
- [22:45] <CommodoreJim> "What did you want me to do? Bring the building down trying to swing my axe through them?"
- [22:46] <Deathfish64> Pikkup sighs
- [22:47] <~flibbyjibbits> kback
- [22:47] <Eltrotraw> "Looks like we ain't able to hurt 'em either way. I'm not feelin' lucky to try that."
- [22:47] <~flibbyjibbits> in the immediate vicinity are 4 houses and the burning building to your right, and 2 streets
- [22:47] <Skeleton> "Okay so we're all done here right?"
- [22:48] <Moonside> "Yeah... what now? There might be more of those things around."
- [22:48] <Deathfish64> "We should be more careful about where to go from now on."
- [22:49] <Eltrotraw> "Why's that place on fire? Think someone wanted to get rid of somethin' in there?"
- [22:49] <Eltrotraw> Tombs points at the burning building
- [22:50] <Moonside> "Dunno, but it's probably important. Let's check it out, but... be careful."
- [22:50] <Skeleton> "Check it out, huh? Well, it sure is a building and it sure is on fire. What more do you need"
- [22:50] <~flibbyjibbits> the building has been mostly razed to the ground. it seems to have been the granary, or barn
- [22:51] <Moonside> You said that it wasn't giving off light or heat?
- [22:51] <~flibbyjibbits> it is not
- [22:51] <Eltrotraw> is it possible to look through the remains and see if there's anything to salvage?
- [22:51] <~flibbyjibbits> you can try
- [22:51] <Eltrotraw> well uh
- [22:51] <Eltrotraw> appropriate roll for that
- [22:51] <Moonside> Perception.
- [22:52] <Moonside> Also, i pick up a piece of wood or something from around, and throw it at the fire to see if it burns.
- [22:52] <Moonside> Of it this is just an illusion.
- [22:52] <~flibbyjibbits> [1] the building is on fire
- [22:52] <Moonside> ...or if this is*
- [22:52] <Skeleton> we don't need no water let that motherfucker burn
- [22:52] <~flibbyjibbits> the wood, i assume from a chair the poltergeists thrw at you, does light up
- [22:53] <Moonside> "Huh... strange."
- [22:53] <Moonside> What other places of note are there around?
- [22:54] <~flibbyjibbits> well theres 5 houses about, and the well, in the center of town, a road heading towards the temple, the barracks, and another road heading down behind the barracks to a little slightly wooded area- there are more footprints in that road
- [22:55] <Moonside> Let's go towards the temple, since that's where the shittyness is coming from.
- [22:55] <Deathfish64> Yeah, sounds like a plan
- [22:55] <Deathfish64> We should get to the bottom of this
- [22:55] <~flibbyjibbits> the road to the temple goes through the graveyard
- [22:55] <Eltrotraw> for my name isn't tombs
- [22:56] <CommodoreJim> Zoinks
- [22:56] <Skeleton> "Huh. Look at the tombs"
- [22:56] <Moonside> "God dammit."
- [22:56] <Moonside> We go around the graveyard.
- [22:56] <~flibbyjibbits> the path that went behind the barracks loops around it if you want to go that way
- [22:57] <Moonside> Hmm... so, the forest or the graveyard, guys?
- [22:57] <Skeleton> "Wait why are we avoiding the graveyard? Clearly none of the dead guys are in it, they're out partying"
- [22:57] <Eltrotraw> forest
- [22:57] <Moonside> "...why does this actually make sense?"
- [22:57] <Eltrotraw> "I don' know. You wanna try it?"
- [22:57] <Arkay> "Graveyard doesn't sound too bad to me."
- [22:58] <CommodoreJim> "...that...sounds plausible, actually?"
- [22:58] <Deathfish64> "Uh, I don't think science works that way."
- [22:58] <Moonside> "Ok, we're going through the graveyard... but if more ghosts appear, I'm blaming you, Freddie."
- [22:58] <~flibbyjibbits> the temple is built up against the side of the border wall, the windows all blocked over with charred skin pressed against it from the inside
- [22:59] <Deathfish64> Skin?
- [22:59] <Deathfish64> Like, person skin?
- [22:59] <~flibbyjibbits> yeah, like its pressed or held against the window from the inside
- [22:59] <Deathfish64> ...
- [23:00] <Skeleton> So we made it through the graveyard safely?
- [23:00] <~flibbyjibbits> there was nothing unusual in the graveyard
- [23:00] <Eltrotraw> Can we break in through a window?
- [23:00] <Skeleton> wow
- [23:00] <CommodoreJim> Ew.
- [23:00] <~flibbyjibbits> though you could hear a voice coming form the direction of the other path
- [23:00] <Moonside> Is the temple's door open?
- [23:00] <Moonside> Or closed? Locked?
- [23:01] <~flibbyjibbits> its closed
- [23:01] <~flibbyjibbits> its a large wooden door without ornamentation
- [23:01] <Moonside> I'll open it.
- [23:01] <~flibbyjibbits> are you suuuuuuuuure
- [23:01] <Moonside> Dammit.
- [23:01] <Deathfish64> Is that your final answer
- [23:02] <Moonside> OKAY how far is the barracks?
- [23:02] <~flibbyjibbits> across the graveyard
- [23:02] <Deathfish64> Before we try it, how about listening for something on the other side?
- [23:02] <Deathfish64> of the door, I mean
- [23:02] <Deathfish64> someone with more perception than pikkup
- [23:02] <Moonside> I'll do that. +13 perception check.
- [23:03] <Moonside> If Lotte's still shaken, +11.
- [23:03] <Eltrotraw> perception +8 on this side too
- [23:03] <~flibbyjibbits> the other side of the door is silent, other than the sound of the wind, which is apprently coming from inside the building
- [23:03] <Skeleton> Like a seashell
- [23:03] <Moonside> "...nothing."
- [23:04] <Eltrotraw> "That ain't right..."
- [23:04] <~flibbyjibbits> from that other path you see a figure coming out of the trees
- [23:04] <Skeleton> "Maybe they left the AC on"
- [23:04] <Eltrotraw> COCK GUN LOCKED AND LOADED
- [23:04] <Moonside> I quickly unsheathe my swords and point them at the figure.
- [23:04] <~flibbyjibbits> due to the darkness you cant get a good veiw, but he is flailinga sword and fighting at two flying heads that swirl around him
- [23:04] <CommodoreJim> "..." I ready my axe
- [23:04] <Deathfish64> draw crossbow
- [23:04] <~flibbyjibbits> this is maybe like 200 feet away from you across the cemetary
- [23:05] <Moonside> "Who goes th... what?"
- [23:05] <Deathfish64> Let's go help
- [23:05] <Moonside> Yeah, let's.
- [23:05] <Eltrotraw> "Looks like we found where some of our graveyard guests went"
- [23:05] <Skeleton> "When you check into a grave, you're no guest"
- [23:06] <~flibbyjibbits> one of the heads bites him and he stops moving, frozen in place
- [23:06] <Moonside> That's not good.
- [23:06] <Deathfish64> oh my
- [23:06] <CommodoreJim> Uh-oh
- [23:06] <Eltrotraw> MEDUSA HEADS?!
- [23:07] <Moonside> Medusa Heads don't bite.
- [23:07] <~flibbyjibbits> yes medusa heads
- [23:07] <Moonside> Whaaaat?
- [23:07] <~flibbyjibbits> they do according to the srd
- [23:07] <Moonside> "GOD DAMMIT."
- [23:07] <Moonside> +4 init
- [23:07] <Skeleton> "Oh my god"
- [23:08] <Skeleton> +1
- [23:08] <Deathfish64> "Marvelous"
- [23:08] <Eltrotraw> +7 init
- [23:08] <Deathfish64> +2 pikkup and +8 ekans
- [23:08] <Arkay> +2
- [23:08] <CommodoreJim> "Damnation!" +3
- [23:08] <Deathfish64> Ekans hisses
- [23:09] <Moonside> Also, +7 know religion check to identify them.
- [23:09] <~flibbyjibbits> you guys suck at rolling initiative, agian, only raynar getting more than a single digit roll
- [23:09] <Eltrotraw> i blame your dice
- [23:10] <Moonside> WHAT DICE LOL
- [23:10] * flibbyjibbits changes topic to 'rayner tombs pikkup lotte head1 ekans head2 drom freddie'
- [23:10] <Moonside> Help me flank them, guys.
- [23:11] <Arkay> Okay, I'll fire my crossbow at head1 1d10
- [23:12] <~flibbyjibbits> miss
- [23:12] <Arkay> oh okay
- [23:13] <~flibbyjibbits> tombs
- [23:14] <Eltrotraw> hm
- [23:14] <Eltrotraw> are we still shaken?
- [23:14] <~flibbyjibbits> no
- [23:14] <Eltrotraw> okay
- [23:14] <~flibbyjibbits> that lasted 3 rounds
- [23:14] <Eltrotraw> let's go for the full shebang then
- [23:14] <Eltrotraw> +7/+7 on head1
- [23:14] <~flibbyjibbits> both hit
- [23:15] <Skeleton> "boom"
- [23:15] <Eltrotraw> 2d8+20 then
- [23:15] <Moonside> 2d8+12?
- [23:15] <Skeleton> "headshot"
- [23:15] <Deathfish64> your head asplode
- [23:15] <Skeleton> :D
- [23:15] <~flibbyjibbits> +20?
- [23:15] <Eltrotraw> honestly expected one to miss
- [23:15] <Eltrotraw> yeah, +5 from dex, +1 from feat and +4 from deadly aim
- [23:16] <Deathfish64> shit, man
- [23:16] <Moonside> Yay.
- [23:16] <Eltrotraw> that's why i was saying like i want to be level 5
- [23:16] <~flibbyjibbits> 28 damage
- [23:16] <~flibbyjibbits> its still up
- [23:17] <Eltrotraw> stupid medusa heads
- [23:17] <Eltrotraw> go back to the clock tower
- [23:18] <Deathfish64> Pikkup will cast Mage Armor on himself
- [23:18] <~flibbyjibbits> k
- [23:18] <Deathfish64> +4 AC for like 5 hours I think
- [23:19] <~flibbyjibbits> working under the assumption we just advanced to tombs range before starting lottes turn
- [23:19] <Moonside> Can I flank head1?
- [23:20] <~flibbyjibbits> the only other attacks have been ranged so no
- [23:21] <Moonside> Damn. Well, I'll attack with my swords. +5/+5.
- [23:21] <~flibbyjibbits> both +5?
- [23:21] <Moonside> Yeah. They're both light weapons, and I took Two-Weapon Fighting.
- [23:21] <Moonside> So the penalty to both is -2.
- [23:21] <~flibbyjibbits> if thats how twf works in pf
- [23:21] <~flibbyjibbits> then the second hits
- [23:22] <Moonside> 1d6.
- [23:22] <~flibbyjibbits> 3 damage it is still up
- [23:22] <~flibbyjibbits> and undead dont tend to show any signs of failing
- [23:22] <Moonside> Damn.
- [23:23] <Moonside> http://www.d20pfsrd.com/gamemastering/combat#TOC-Two-Weapon-Fighting By the way.
- [23:23] <~flibbyjibbits> head one flies at tombs and tries to bite him whats that there AC
- [23:24] <Moonside> Oh, never did that know religion check.
- [23:24] <Eltrotraw> ac is 19
- [23:25] <~flibbyjibbits> it bites tombs for 4 damage and a fort save
- [23:25] <~flibbyjibbits> or is it will save
- [23:25] <Moonside> OH WAIT. I forgot that I can't attack with the two weapons after moving.
- [23:25] <~flibbyjibbits> fort save
- [23:25] <Moonside> Fort, I think.
- [23:25] <Eltrotraw> fort is +7
- [23:26] <~flibbyjibbits> tombs is turned to stone for the next 2 rounds
- [23:26] <Eltrotraw> awesome, he's rock hard
- [23:26] <Moonside> Aw hell naw.
- [23:26] <~flibbyjibbits> rock solidddddd
- [23:26] <Skeleton> "Oh no"
- [23:26] <~flibbyjibbits> rooooock solid
- [23:26] <Deathfish64> rock soliddddd
- [23:26] <Moonside> "GOD. DAMMIT."
- [23:26] <Eltrotraw> but two rounds? wouldn't that mean other guy would be coming back in a few rounsd?
- [23:26] <Moonside> Ekans, do your magic.
- [23:26] <Moonside> Yeah, the duration is 1d4.
- [23:26] <Deathfish64> Ekans does not do his magic because I did not take that evolution
- [23:27] <Moonside> Well, do your biting and slapping thing then.
- [23:27] <Deathfish64> He does, however, do his full 4 attack combo at +8 on the bite and +3 on the rest
- [23:27] <~flibbyjibbits> http://i.imgur.com/xT8g3.png
- [23:28] <~flibbyjibbits> 9 12 1 9
- [23:28] <Deathfish64> on head1
- [23:28] <Deathfish64> since I forgot to specify
- [23:28] <Skeleton> "tombs, didn't your mother ever tell you if you kept making that face it'd get stuck that way"
- [23:28] <Deathfish64> Do any of those hit?
- [23:28] <~flibbyjibbits> second hits
- [23:28] <Deathfish64> Shouldn't the first hit too then because the bonus is much higher?
- [23:29] <~flibbyjibbits> oh yeah i guess
- [23:29] <Moonside> Can he make a full attack after moving?
- [23:29] <Deathfish64> uh
- [23:29] <Deathfish64> You know
- [23:29] <Deathfish64> I don't think it says anywhere that I remember
- [23:29] <~flibbyjibbits> well head1 just meleed tombs
- [23:29] <Deathfish64> that too
- [23:29] <Moonside> Well, ok.
- [23:29] <Eltrotraw> shouldn't being petrified give me damage reduction or something
- [23:29] <Deathfish64> Anyway, 1d8+3 for the first hit and 1d6+1 for the second
- [23:29] <Deathfish64> +2d6 acid damage
- [23:29] <Moonside> Maybe it'll give you hardness.
- [23:30] <~flibbyjibbits> it had 1 hp so it falls apart
- [23:30] <Deathfish64> derp
- [23:30] <Moonside> Head2's turn.
- [23:30] <~flibbyjibbits> head2 attempts to bite lotte
- [23:30] <Deathfish64> Ekans spits out a few bits and complains "That thing tasted awful"
- [23:30] <Moonside> 16 AC, fort save +3.
- [23:30] <~flibbyjibbits> hit for 4 damage and
- [23:31] <~flibbyjibbits> rock for 4 turns
- [23:31] <Moonside> "Aaa-"
- [23:31] <Skeleton> "Oh no"
- [23:31] <Deathfish64> roooock sooooliddddd
- [23:32] <Skeleton> "Well, we won't need to erect statues in their honor"
- [23:32] <~flibbyjibbits> drom turn
- [23:33] <CommodoreJim> I roar and MIGHTY CLEAVE head2
- [23:33] <Eltrotraw> ("erect")
- [23:33] <Skeleton> Heheh
- [23:33] <~flibbyjibbits> whats the attack roll
- [23:34] <CommodoreJim> jus' a second
- [23:34] <Moonside> According to his sheet, +8.
- [23:34] <~flibbyjibbits> 1 too short to confirm a crit then
- [23:34] <CommodoreJim> Yeah, +8
- [23:35] <CommodoreJim> Dang :<
- [23:35] <~flibbyjibbits> damage roll?
- [23:35] <Moonside> But it should be +9 now, actually.
- [23:35] <Moonside> +4 STR,5 BAB.
- [23:35] <Moonside> Greataxes are 1d12.
- [23:36] <CommodoreJim> Yeah what he said
- [23:36] <~flibbyjibbits> k then
- [23:36] <Moonside> It's a crit!
- [23:36] <~flibbyjibbits> so 1d12+6 x3
- [23:36] <~flibbyjibbits> 30% overkilled
- [23:36] <Moonside> The Medusa Head turns into dust as the severed part flies off in an arc!
- [23:37] <CommodoreJim> "YOU'RE FINISHED."
- [23:37] <Skeleton> "Holy!"
- [23:37] <Eltrotraw> wait how do you sever a head
- [23:37] <Deathfish64> ("I said GOOD DAY, SIR!")
- [23:37] <Moonside> That's the joke, Eltro.
- [23:38] <~flibbyjibbits> after a few seconds tombs and lotte unfreeze
- [23:38] <Deathfish64> You slash the peasant in the lower body with your copper boning knife and the severed part sails off in an arc
- [23:38] <Moonside> "-ahh! ...wait, what?"
- [23:38] <~flibbyjibbits> the spinning blood strikes the cyclops in the skull knocking out the brain
- [23:39] <Skeleton> "Hey! Welcome back, we were awfully worried"
- [23:39] <CommodoreJim> "What a relief."
- [23:39] <Deathfish64> "So, what was it like being turned to stone? Did you feel anything? This is valuable information!"
- [23:39] <Moonside> Know metagaming check to know.
- [23:39] <~flibbyjibbits> no idea
- [23:39] <Skeleton> Gotta eat
- [23:40] <Skeleton> (Did you see me say that this time)
- [23:40] <~flibbyjibbits> yes
- [23:40] <Skeleton> (Cool)
- [23:40] <Deathfish64> (no I didn't)
- [23:40] <Moonside> "Er... actually, I didn't feel anything at all, even the time passing."
- [23:40] <Deathfish64> "Good, good, that's good too."
- [23:40] <CommodoreJim> "Ah. Well, you didn't miss much."
- [23:41] <Deathfish64> "I'll have to write that down later"
- [23:41] <Moonside> So what about the other guy?
- [23:41] <Deathfish64> I'll brb again
- [23:41] <~flibbyjibbits> the other guy unstoned but he apparently just died from the bite or some other injuries in the meantime
- [23:41] <Moonside> "Oh."
- [23:42] <Moonside> Well, I look through his corpse for his belongings.
- [23:42] <CommodoreJim> "...damn. Looks like we were too late."
- [23:42] <~flibbyjibbits> he looks like a city guard
- [23:42] <Eltrotraw> I suppose Tombs softens up
- [23:42] <Eltrotraw> so unless I screwed up my numbers up from the travel/rest I'm at 39/55
- [23:43] <Deathfish64> Is he totally dead or possible to save?
- [23:43] <~flibbyjibbits> seems to be totally dead which may be a bit weird
- [23:44] <Moonside> Why so?
- [23:44] <Moonside> Also, does he have anything important on him?
- [23:44] <Deathfish64> I bet his pockets are loaded with magic items
- [23:44] <~flibbyjibbits> just his sword, leather armor, and a keyring
- [23:44] <Eltrotraw> how is this a "bit weird"?
- [23:44] <Deathfish64> darn
- [23:44] <~flibbyjibbits> 2 keys on that
- [23:44] <Moonside> Let's take the keys.
- [23:44] <Eltrotraw> Let's pocket that
- [23:45] <Moonside> Tombs can take it.
- [23:47] <Eltrotraw> done
- [23:47] <Moonside> Ok, let's go up the way he came from, if we can't know why he died.
- [23:47] <~flibbyjibbits> the little wodded area is still within the city walls, the trees apparently having been planted there, there is a small garden in front of a little shack
- [23:48] <~flibbyjibbits> the doors of the shack were knocked off
- [23:48] <Moonside> What's inside the shack?
- [23:48] <Moonside> (monsters)
- [23:48] <~flibbyjibbits> 3 dead dudes and a lot of alchemy equipment
- [23:48] <Moonside> Ooh.
- [23:48] <~flibbyjibbits> the dead guys are all holding flasks
- [23:49] <Deathfish64> get flask
- [23:49] <Eltrotraw> do the flasks have anything still in them?
- [23:49] <~flibbyjibbits> some residue of a greenish liquid
- [23:49] <Moonside> I go through their bodies for their belongings. Also, perception check to see if there's anything in the alchemy equipment +13.
- [23:49] <CommodoreJim> "Curiouser and curiouser."
- [23:49] <Eltrotraw> have we seen this green liquid before?
- [23:50] <~flibbyjibbits> no but it was fairly obviously just brewed up
- [23:50] <Moonside> Someone has ranks in Heal?
- [23:50] <Deathfish64> know nature on the green shit +6
- [23:50] <Deathfish64> oh wait, alchemy isn't nature
- [23:50] <~flibbyjibbits> in the messy alchemy shack there is a thin metal rod that feels special for some reason
- [23:50] <Deathfish64> what the fuck am I thinking
- [23:50] <~flibbyjibbits> works anyways
- [23:50] <Deathfish64> oh?
- [23:50] <~flibbyjibbits> it is a distillation of a poisonous plant native to the area
- [23:50] <Moonside> You're thinking of the poison we found.
- [23:50] <Deathfish64> oh
- [23:51] <Eltrotraw> yeah
- [23:51] <Eltrotraw> I figured we saw some greenish thing before
- [23:51] <Moonside> Which knowledge would let me identify this metal rod?
- [23:51] <Moonside> Engineering?
- [23:51] <Deathfish64> "Maybe it's obvious, but the liquid in those flasks was poisonous."
- [23:51] <Moonside> Craft (alchemy)?
- [23:51] <~flibbyjibbits> hint its a wand
- [23:51] <Moonside> Oh.
- [23:52] <Moonside> I take the metal rod.
- [23:52] <Moonside> Someone cast detect magic in it or whatever you need to do to identify magic items.
- [23:53] <~flibbyjibbits> that would be identify
- [23:53] <Moonside> "This looks like a wand. Any of you can identify what it does?"
- [23:53] <~flibbyjibbits> or a dc 16 spellcraft check
- [23:54] <Deathfish64> Oh, I can try that
- [23:54] <Moonside> I don't have ranks in spellcraft.
- [23:54] <Deathfish64> +10 spellcraft check
- [23:54] <~flibbyjibbits> unless i wanted to be mean because identification has a really odd and specific material component
- [23:54] <~flibbyjibbits> [2]
- [23:54] <Deathfish64> shit
- [23:54] <~flibbyjibbits> it is a wand of magic
- [23:54] <Deathfish64> "Yup, it's a wand alright."
- [23:55] <Moonside> Also, I thought that it's usually assumed that components were all in the magician's pouch thingies unless it costs money.
- [23:55] <Moonside> But yeah I guess wine stirred with an owl's feather is weird.
- [23:55] <Deathfish64> I don't even have a spell called identify
- [23:55] <Moonside> Summoners don't get it.
- [23:56] <Deathfish64> No, we do, I just didn't take it
- [23:56] <Moonside> Oh, huh.
- [23:56] <Moonside> Oh yeah, you do.
- [23:56] <Moonside> Someone else can try to make a check.
- [23:57] <Eltrotraw> what would this be? appriase?
- [23:57] <Moonside> Spellcraft.
- [23:57] <Deathfish64> Can we just roll for Freddie since skeleton is currently eating?
- [23:57] <Moonside> Oh... Spellcraft can actually be made untrained?
- [23:57] <~flibbyjibbits> oh sure
- [23:57] <Deathfish64> It can?
- [23:58] <~flibbyjibbits> freddie also rolls a 2
- [23:58] <Deathfish64> dammit
- [23:58] <Moonside> Apparently so. I'll try. +5.
- [23:58] <~flibbyjibbits> [4]
- [23:58] <Moonside> :|
- [23:59] <Deathfish64> This wand is an enigma
- [23:59] <Moonside> Ok, Freddie can take this wand of mysteriousness.
- [23:59] <Eltrotraw> uh
- [23:59] <Eltrotraw> uh
- [23:59] <Eltrotraw> yeah my spellcraft is +2
- [23:59] <Eltrotraw> hahaha no
- [23:59] <Moonside> Try it anyway.
- [23:59] <~flibbyjibbits> guess youll have to use it and find out
- [23:59] <~flibbyjibbits> wait
- [23:59] <~flibbyjibbits> raynar can try
- [00:00] <Deathfish64> What would be the roll to use it? Use Magic Device?
- [00:00] <~flibbyjibbits> well no he rolled a 6
- [00:00] <Moonside> Yeah, UMD.
- [00:00] <~flibbyjibbits> UMD unless its in the spell list
- [00:00] <Moonside> UMD is trained only.
- [00:00] <Deathfish64> the sheet says my UMD mod is +10 but I'm pretty damn sure it should be +13
- [00:01] <~flibbyjibbits> and dc 25 since you dont know what it is
- [00:01] <Deathfish64> because it is a class skill, I have 5 ranks, and my CHA mod is +5
- [00:02] <~flibbyjibbits> dc 20 to use a wand not on your list, 25 to guess the comman word
- [00:02] <~flibbyjibbits> rolled a 5
- [00:02] <Moonside> Try changing the ranks to 0, then back to 5.
- [00:03] <Deathfish64> that worked, thanks
- [00:03] <Deathfish64> and geeze these rolls
- [00:03] <~flibbyjibbits> welp
- [00:03] <Moonside> But... yeah, we dunno anything about this shit.
- [00:03] <~flibbyjibbits> guess you can try again tommorrow
- [00:03] <~flibbyjibbits> or next week
- [00:03] <~flibbyjibbits> i forget
- [00:03] <Deathfish64> I'll just pocket this and we can move on
- [00:03] <Moonside> Well, let Freddie take it, and let's keep going down the road.
- [00:03] <Moonside> Or Pikkup, yeah.
- [00:03] <Deathfish64> my pulchritude is higher
- [00:04] <~flibbyjibbits> so now what
- [00:04] <Deathfish64> added want of something to possessions
- [00:04] <Deathfish64> and uh
- [00:04] <Deathfish64> idk
- [00:04] <Moonside> Does the road continue into the forest?
- [00:04] <~flibbyjibbits> hopefully with the eating guy and ark getting back soome
- [00:04] <~flibbyjibbits> the road loops back around to the barracks
- [00:04] <Moonside> Let's check that place out.
- [00:04] <~flibbyjibbits> the barracks?
- [00:04] <Moonside> Yeah.
- [00:04] <Deathfish64> We have keys now, so sure
- [00:04] <Eltrotraw> let's use our kkey
- [00:04] <~flibbyjibbits> the key opens the door
- [00:05] <Eltrotraw> omg
- [00:05] <~flibbyjibbits> inside its just a goddamn mess
- [00:05] <Moonside> And MORE POLTERGEISTS
- [00:05] <Eltrotraw> scale of 1(messy desk) to 10(destroyed building)
- [00:06] <~flibbyjibbits> the paperwork is all on fire and there are bone chips just everywhere
- [00:06] <Moonside> "Uh."
- [00:06] <~flibbyjibbits> the door to the basement prison has been knocked right off the hinges
- [00:06] <Moonside> Perception +13 to see important stuff.
- [00:06] <~flibbyjibbits> there was a weapon rack, but looks like everything has been taken from it
- [00:07] <~flibbyjibbits> the bone chips seem to have been scattered by an explosion down the staircase
- [00:07] <Moonside> "It looks like something exploded down there..."
- [00:07] <CommodoreJim> "...what /happened/ here"
- [00:08] <Moonside> Let's go down.
- [00:08] <Deathfish64> Whee
- [00:08] <Deathfish64> exploring
- [00:08] <Moonside> But I check for traps. (+15)
- [00:09] <~flibbyjibbits> there are a couple of prison cells, though the bars seem to have been ripped from the floor and ceiling and tossed to the floor, with the bone-chips emananating from the center cell. there are three suits of armor standing along the wall
- [00:10] <Eltrotraw> so i guess on a scale of 1 to 10, it's somewhere around 8-9
- [00:10] <Moonside> Are the suits of armor alive? (know religion I guess)
- [00:10] <~flibbyjibbits> when i say bone chips everywhere i mean like the floors and wall and cieling are covered in them, like theyre embedded into the flagstones
- [00:10] <~flibbyjibbits> the armor does not seem to be alive
- [00:10] <Moonside> "Hmm..."
- [00:11] <Eltrotraw> uh, can we use perception to see if there's anything "alive" in the room?
- [00:11] <Moonside> How's the center cell?
- [00:11] <~flibbyjibbits> in the center cell there is a set of footprints, the center of the explosion having apparently been a few feet above the footprints, based on the way the chips are stuck in the walls
- [00:12] <Moonside> Do these footprints continue somewhere?
- [00:12] <Eltrotraw> where do the - arg
- [00:12] <~flibbyjibbits> they leave the building
- [00:12] <Deathfish64> "This is very mysterious."
- [00:13] <Moonside> "Hm... let's follow these footprints."
- [00:13] <Eltrotraw> do they leave where we came in, or is there another way out?
- [00:13] <~flibbyjibbits> they leave the way you came in
- [00:13] <Eltrotraw> hm
- [00:13] <Eltrotraw> can I use Survival(+8) to try and identify the footprints or is that only exclusive with Track?
- [00:14] <~flibbyjibbits> need track to do that
- [00:14] <~flibbyjibbits> i mean theyre human sized boots
- [00:14] <~flibbyjibbits> and you can see they obvous leave the building, as well as a few more sets from the other cells, but thats about it
- [00:15] <Moonside> Anyway, once outside, where do they go?
- [00:15] <~flibbyjibbits> before youre able to leave those three suits of armor raise their swords and move towards you
- [00:15] <CommodoreJim> Shit!
- [00:15] <Moonside> "God. Dammit."
- [00:16] <Eltrotraw> "Someone didn't want us to see this, I bet."
- [00:16] <Deathfish64> welp
- [00:16] <Eltrotraw> Cock blunderbuss, prepare for wombats
- [00:16] <Moonside> +4 init.
- [00:16] <Deathfish64> +2/+8
- [00:17] <CommodoreJim> +3
- [00:18] <Eltrotraw> +7
- [00:18] * flibbyjibbits changes topic to 'armor1 drom armor2 rayner lotte ekans armor3 pikkup tombs freddie '
- [00:19] <CommodoreJim> dang
- [00:19] <Moonside> What's our positioning?
- [00:19] <Deathfish64> did we suck at init rolls again?
- [00:19] <~flibbyjibbits> idunno, just standing about in the prison area with th3 armors starting against one wall
- [00:19] <Eltrotraw> this seems to be a trend
- [00:19] <~flibbyjibbits> yes
- [00:20] <Deathfish64> We've kinda been sucking at everything but a few attack rolls this session
- [00:20] <Moonside> Hope we can flank these things now.
- [00:20] <~flibbyjibbits> can undead be flanked even
- [00:20] <Moonside> I think so.
- [00:20] <Deathfish64> can your mom be flaanked
- [00:20] <~flibbyjibbits> i think they can be flanked but not crit or sneaked
- [00:21] <~flibbyjibbits> forgot they couldnt be crit back at the heads
- [00:21] <Moonside> But I'm 100% sure they can be crit/sneak attacked.
- [00:21] <Moonside> This is a big change from 3.5
- [00:21] <Moonside> .
- [00:21] <Moonside> And the page about undead on the srd doesn't say anything about flanking so I'm assuming they can.
- [00:22] <Moonside> (be flanked)
- [00:22] <~flibbyjibbits> gee thats a shitty change
- [00:22] <~flibbyjibbits> precision immunity was one of undeads most important traits in 3.5
- [00:23] <Moonside> I like it.
- [00:23] <~flibbyjibbits> of coruse YOU like it
- [00:23] <~flibbyjibbits> anyway
- [00:23] <Moonside> As a note, only things immune to flanking are swarms.
- [00:23] <~flibbyjibbits> whats tombs armor class
- [00:24] <~flibbyjibbits> is it 24
- [00:24] <Eltrotraw> 19
- [00:25] <~flibbyjibbits> tombs gets slashed for 8 damage
- [00:25] <Moonside> Drom's turn.
- [00:26] <CommodoreJim> I attack the closest evil armor
- [00:27] <~flibbyjibbits> probably armor1 since that one moved
- [00:27] <~flibbyjibbits> miss though
- [00:27] <CommodoreJim> dang
- [00:27] <~flibbyjibbits> armor2 swings its sword at pikku[p
- [00:27] <Deathfish64> AC 17 because mage armor is still up
- [00:28] <~flibbyjibbits> 23?
- [00:28] <~flibbyjibbits> 9 damage
- [00:28] <Moonside> Stop rolling so high!
- [00:28] <Skeleton> Back
- [00:28] <~flibbyjibbits> is arkay even here
- [00:28] <Deathfish64> argay
- [00:28] <Skeleton> What have I missed
- [00:29] <Moonside> Living suits of armor.
- [00:29] <Skeleton> Fighting haunted armors?
- [00:29] <Deathfish64> it has been over an hour since arkay did anything
- [00:29] <~flibbyjibbits> lets just bumb him to the end of the init order for now
- [00:29] <~flibbyjibbits> lotte
- [00:29] <Moonside> Can I flank armor1?
- [00:30] * flibbyjibbits changes topic to 'armor1 drom armor2 lotte ekans armor3 pikkup tombs freddie rayner'
- [00:30] <~flibbyjibbits> I GUESSSSSSS
- [00:30] <Skeleton> "Big foot!"
- [00:30] <Skeleton> Whoops I was scrolled up
- [00:30] <Skeleton> Disregard that
- [00:30] <Moonside> AW YEAH. I move over there and attack with one of my swords. +7.
- [00:30] <~flibbyjibbits> [3]
- [00:30] <Moonside> :|
- [00:30] <Deathfish64> derr
- [00:31] <~flibbyjibbits> ekans
- [00:31] <Deathfish64> Oh, I completely forgot that my AC is actually 19 because of shield ally
- [00:31] <Deathfish64> doesn't matter though
- [00:31] <Deathfish64> because that's still not 23
- [00:32] <Deathfish64> Anyway, ekans combos armor2
- [00:32] <~flibbyjibbits> 3 13 20 3
- [00:32] <Moonside> I think we should concentrate fire.
- [00:32] <~flibbyjibbits> vs ac 21
- [00:32] <~flibbyjibbits> so only the third hits
- [00:32] <Deathfish64> One wingbeat hits, yup
- [00:32] <Deathfish64> 1d4+1 and 1d6 acid
- [00:32] <Moonside> And crits.
- [00:33] <~flibbyjibbits> 10 damage
- [00:33] <Moonside> Now Tombs can use that touch AC.
- [00:33] <Skeleton> Wait so we didn't go into the temple
- [00:33] <Moonside> Nah.
- [00:34] <~flibbyjibbits> armor3
- [00:34] <Moonside> We fought some medusa heads, got some keys from a dead guard, found wand of mysteriousness in a shed, then went to the barracks, where we are now.
- [00:34] <Deathfish64> Entering the temple was not our final answer
- [00:34] <Moonside> Oh yeah.
- [00:34] <Eltrotraw> okay
- [00:34] <~flibbyjibbits> rolls 13 vs lotte
- [00:34] <Moonside> Lotte has 16 AC.
- [00:35] <~flibbyjibbits> so shes fine
- [00:35] <Eltrotraw> first enemy attack that failed?
- [00:35] <Moonside> Yeah.
- [00:36] <Eltrotraw> let's focus on armor2, the kill double shot stuff
- [00:36] <Eltrotraw> +7/+7
- [00:36] <~flibbyjibbits> hit miss
- [00:36] <Eltrotraw> 1d8+10 then
- [00:36] <~flibbyjibbits> op
- [00:36] <~flibbyjibbits> 12 damage
- [00:36] <Moonside> Nah, he has to reload.
- [00:37] <Moonside> Freddie's turn?
- [00:37] <Deathfish64> op
- [00:37] <~flibbyjibbits> yes
- [00:37] <Deathfish64> freddie, use your op
- [00:37] <~flibbyjibbits> also what does the +10 come from again
- [00:38] <Moonside> +5 DEX, +1 feat, +4 something.
- [00:38] <Eltrotraw> +1 from point blank feat, +4 from deadly aim, and +5 from dex+gun training
- [00:38] <Skeleton> My op?
- [00:39] <Moonside> Your magics.
- [00:39] <Deathfish64> your overpowered
- [00:40] <Deathfish64> c'mon, everybody's doing it
- [00:40] <Skeleton> Right
- [00:41] <Skeleton> Uhhh let's try some Burning Hands
- [00:41] <Skeleton> On... armor1? sure why not
- [00:41] <Moonside> Armor2 is the one with the last HP.
- [00:41] <Moonside> least*
- [00:42] <Skeleton> Okay 2
- [00:42] <Deathfish64> those hands they are a'burning
- [00:43] <Skeleton> 4d4 if it hits
- [00:43] <Moonside> Isn't it 5d4?
- [00:43] <Skeleton> Not yet, next level
- [00:43] <~flibbyjibbits> burning hands hits everything in a cone
- [00:44] <Moonside> I was just seeing that.
- [00:44] <Moonside> So everyone make your reflex saves.
- [00:44] <Skeleton> Oh yeah it kinda doesn't care what's in the way
- [00:45] <Eltrotraw> aren't I far enough that I'm not affected by it?
- [00:45] <Skeleton> Can I aim at a different one that's more out-of-the-way
- [00:45] <Moonside> I miss not having a map.
- [00:45] <~flibbyjibbits> theyre all clustered into the group
- [00:45] <~flibbyjibbits> so can angle it to only hit one party member and one armor
- [00:45] <~flibbyjibbits> but which
- [00:46] <Moonside> Lotte has the highest reflex save, I think.
- [00:46] <Deathfish64> Don't shoot me my reflex save sucks!
- [00:46] <Skeleton> armor2 and lotte if possible
- [00:46] <Arkay> whoops is anyone dying
- [00:47] <Skeleton> "Enjoy the fire! BURNING HANDS!"
- [00:47] <Deathfish64> Not really
- [00:47] <~flibbyjibbits> 18 for lot
- [00:47] <Moonside> My save is +8.
- [00:48] <Eltrotraw> +9
- [00:48] <~flibbyjibbits> the armor also somehow also takes half
- [00:48] <Eltrotraw> i was just about to say "wait what"
- [00:48] <~flibbyjibbits> 10 damage halved for both so 5
- [00:48] <Moonside> 35/44
- [00:48] <Skeleton> "Sorry!"
- [00:49] <Moonside> "GOD DAMMIT FREDDIE STOP TRYING TO KILL ME"
- [00:49] <Deathfish64> I think everybody has more hp than me
- [00:49] <CommodoreJim> "Freddie!"
- [00:49] <Skeleton> "I said sorry!"
- [00:49] <Moonside> Raynar's turn.
- [00:50] <Deathfish64> raynarf
- [00:50] <Arkay> Okay, I fire my crossbow at armor1 1d10
- [00:51] <~flibbyjibbits> really
- [00:51] <CommodoreJim> raytard
- [00:51] <Moonside> Armor2 has the lower HP.
- [00:51] <Arkay> uh, I' been out of comission, are the armors undead or something :V
- [00:51] <Arkay> oh
- [00:51] <~flibbyjibbits> and they have 23 ac
- [00:51] <Moonside> And yeah they're considered undead, but you should save your channelings.
- [00:52] <~flibbyjibbits> you have enough channels imo
- [00:52] <Moonside> Oh in that case...
- [00:52] <~flibbyjibbits> what is it 7 a day
- [00:52] <Arkay> I have six, so yes, I'll channel 3d6
- [00:52] <Arkay> and yeah, seven a day
- [00:52] <~flibbyjibbits> whats the dc
- [00:53] <Arkay> 16
- [00:53] <Arkay> will save
- [00:53] <~flibbyjibbits> 1 and 2 pass, third failys, 8 8 and 17 damage, 2 stops moving
- [00:54] <Moonside> Yay!
- [00:54] <CommodoreJim> awight
- [00:54] <Moonside> Armor1's turn.
- [00:54] <~flibbyjibbits> armor 1 stabs raynar
- [00:54] <~flibbyjibbits> does he by chance have more than 26 ac
- [00:54] <~flibbyjibbits> 4 damage
- [00:55] <Moonside> What the hell stop rolling so high what the fuck.
- [00:55] <Arkay> hooray
- [00:55] <~flibbyjibbits> droms move
- [00:55] <Moonside> Drom's turn.
- [00:55] <Deathfish64> don't miss
- [00:56] <Deathfish64> armoire 3 should have the lowest no?
- [00:56] <~flibbyjibbits> armoire
- [00:56] <CommodoreJim> I attack Armor 3
- [00:56] <Moonside> Dunno.
- [00:56] <~flibbyjibbits> whats the number
- [00:56] <~flibbyjibbits> hit
- [00:56] <CommodoreJim> Yay
- [00:57] <Deathfish64> armoire was intentional, yes
- [00:57] <Moonside> Hey Jim, later I could help you keep track of stuff in your sheet if you'd like.
- [00:57] <CommodoreJim> 1d12 + 6, I think
- [00:57] <~flibbyjibbits> its not exactly easy to tell since it was already a mostly unmoving set of armor but it doesnt move back from the position it gets moved into by the axe
- [00:57] <CommodoreJim> alright
- [00:57] <CommodoreJim> and yay
- [00:57] <~flibbyjibbits> armmor2 doesnt move
- [00:57] <~flibbyjibbits> lottes turn
- [00:58] <Moonside> Can I flank 3, etc.
- [00:58] <Moonside> Or wait, 1.
- [00:58] <Moonside> Yeah, 1.
- [00:58] <~flibbyjibbits> i guess
- [00:58] <~flibbyjibbits> since stupid lousy pathfinder lets you flank undead
- [00:58] <Moonside> I'm assuming that I don't need to move since we're all in a clusterfuck so attacking with swords +7/+7
- [00:59] <~flibbyjibbits> miss miss
- [00:59] <~flibbyjibbits> ekans
- [00:59] <Moonside> Fuck!
- [01:00] <Moonside> I swear I'll kill something with sneak attack someday.
- [01:00] <Deathfish64> ekans unleashes too many natural attacks on armor1
- [01:00] <~flibbyjibbits> 17 13 9 3 any of these add up to 22 or higher
- [01:00] <Deathfish64> first
- [01:00] <Deathfish64> 1d8+3 and 1d6 acid
- [01:01] <~flibbyjibbits> 12 damage its still up
- [01:01] <Moonside> Tombs' turn.
- [01:01] <~flibbyjibbits> armor 3 dont move
- [01:01] <~flibbyjibbits> wairt it was areayd armor 3 s turn
- [01:01] <Moonside> Yeah.
- [01:02] <~flibbyjibbits> so tombss turn then freddie because tombs is probly reloading
- [01:04] <~flibbyjibbits> hello
- [01:04] <Skeleton> Tombs reloading?
- [01:04] <Moonside> Yeah.
- [01:05] <Eltrotraw> yes
- [01:06] <Eltrotraw> sorry, was getting water
- [01:06] <Eltrotraw> didn't think it'd take this long
- [01:07] <Skeleton> So 3 is most dead now?
- [01:07] <~flibbyjibbits> 3 is gone
- [01:07] <Moonside> 1 is the only one left.
- [01:07] <Skeleton> Oh.
- [01:07] <Skeleton> I guess I'll try shooting #1 with my crossbow
- [01:08] <~flibbyjibbits> miss
- [01:08] <Skeleton> +2 ranged
- [01:08] <~flibbyjibbits> yeah no
- [01:08] <~flibbyjibbits> 23 ac
- [01:08] <Skeleton> Heh
- [01:08] <Moonside> Raynar's turn.
- [01:09] <Arkay> I'll use Cure Light Wounds on the Armor since I have level ones to spare. 1d8+5
- [01:09] <~flibbyjibbits> and its gone
- [01:09] <Moonside> Yay.
- [01:09] <Arkay> yay
- [01:09] <~flibbyjibbits> gonna go bathroom now
- [01:09] <Skeleton> "Woo!"
- [01:10] <Deathfish64> gonna get some water for myself
- [01:10] <Deathfish64> "Good."
- [01:10] <Moonside> "Fuck these things."
- [01:11] <Deathfish64> back
- [01:12] <~flibbyjibbits> k
- [01:12] <Deathfish64> "So, we still have no idea what's really going down here, do we?"
- [01:12] <Moonside> "No."
- [01:13] <Eltrotraw> Can we investigate the ruined barracksprisonwhatever?
- [01:13] <Skeleton> "Maybe it's some kind of ghost sickness that spreads through bites"
- [01:14] <Deathfish64> "That's silly."
- [01:14] <~flibbyjibbits> so what do now
- [01:14] <Moonside> Follow the footsteps.
- [01:15] <~flibbyjibbits> the treal isnt as obvious outside since theres not the coating of bone chips on the ground but its towards the temple
- [01:15] <Moonside> "Well, I guess it's time."
- [01:15] <Deathfish64> Well, we pretty much expected that we'd have to go there anyway
- [01:16] <Moonside> Let's enter the temple.
- [01:16] <Eltrotraw> Let's kick the door down or something
- [01:16] <Deathfish64> Who opens the door?
- [01:17] <Deathfish64> I vote that it isn't me
- [01:17] <Moonside> I will.
- [01:17] <Skeleton> so reckless
- [01:18] <~flibbyjibbits> inside the temple
- [01:18] <~flibbyjibbits> its mostly empty, everything has been swept aside, at the far end is a gaping hole in the wall through which the darkness flows, it goes through the great wall to the other side
- [01:18] <~flibbyjibbits> in front of it
- [01:18] <Eltrotraw> can we get a light to see inside the hole?
- [01:19] <Moonside> Where's the darkness coming from?
- [01:19] <Skeleton> Magic guys have light
- [01:19] <~flibbyjibbits> is another living armor, this time, a knight on the animated armor of its horse
- [01:19] <Moonside> Oh.
- [01:19] <Deathfish64> fuck
- [01:19] <Moonside> It's like I'm playing Persona 4.
- [01:19] <CommodoreJim> "What the hell"
- [01:19] <~flibbyjibbits> this is the phantom lancer
- [01:20] <~flibbyjibbits> but not like the dota one
- [01:20] <Arkay> oh boy
- [01:20] <Moonside> +4 init
- [01:21] <Deathfish64> By the general rule of thumb that states that the less enemies there are in an encounter, the stronger each individual should be, this will be bad.
- [01:21] <Moonside> (spoilers: CR 6)
- [01:22] <~flibbyjibbits> init rolls
- [01:22] <Moonside> Brb bathroom.
- [01:22] <Skeleton> +1
- [01:22] <Arkay> +2 init
- [01:23] <Deathfish64> +2/+8
- [01:23] <CommodoreJim> +3
- [01:24] <~flibbyjibbits> guess how many people rolled a 1
- [01:25] * flibbyjibbits changes topic to 'lancer drom ekans lotte pikkup raynar freddie tombs'
- [01:25] <~flibbyjibbits> also what rolled a 20
- [01:25] <Eltrotraw> wat
- [01:25] <CommodoreJim> wat.
- [01:25] <Moonside> Shiiit.
- [01:26] <Arkay> wat
- [01:26] <Moonside> http://www.youtube.com/watch?v=zxC7UBKwbrM Boss music.
- [01:26] <Deathfish64> motherfuck
- [01:27] <Skeleton> Are you joking
- [01:27] <~flibbyjibbits> it lowers its lance
- [01:27] <Deathfish64> http://www.youtube.com/watch?v=-RHu1oHmsng No, I'm pretty sure this is the boss music
- [01:28] <Skeleton> http://www.youtube.com/watch?v=WJvRWqFDwNM maybe
- [01:28] <Skeleton> (unless that was the whole level)
- [01:28] <~flibbyjibbits> lotte opened the door didnt she
- [01:28] <~flibbyjibbits> whats her ac
- [01:29] <Moonside> 16.
- [01:29] <Moonside> Shit.
- [01:30] <~flibbyjibbits> it charges her with the lance and hits
- [01:30] <CommodoreJim> D:
- [01:30] <Moonside> Shit.
- [01:30] <~flibbyjibbits> 23 damage
- [01:30] <~flibbyjibbits> additionally
- [01:30] <Moonside> SHIT.
- [01:30] <Arkay> ouch
- [01:30] <Eltrotraw> additionally we might be down one
- [01:31] <Deathfish64> See, there's a reason I didn't open the door. That would have put me under.
- [01:31] <Moonside> 12/44
- [01:31] <~flibbyjibbits> 2 gaint, decaying hands crawl down from the ceiling, woken by the sounds of battle
- [01:31] * flibbyjibbits changes topic to 'lancer drom hand1 ekans lotte pikkup raynar hand2 freddie tombs'
- [01:31] <Skeleton> Wallmasters!?
- [01:31] <Moonside> "Aaargh!"
- [01:31] <Skeleton> "REAL monsters!"
- [01:31] <Moonside> The lancer's charge hits me painfully.
- [01:31] <~flibbyjibbits> if that had crit she would have 75% chance died
- [01:32] <CommodoreJim> Augh!
- [01:32] <~flibbyjibbits> drom gets to act
- [01:33] <Deathfish64> "Nah, REAL monsters have some combination of claws, teeth, scales, breath weapons, and other things like that."
- [01:33] <Deathfish64> "These guys are just lame."
- [01:34] <Moonside> So only dragons are real monsters.
- [01:34] <Deathfish64> some combination
- [01:34] <Deathfish64> as in not necessarily all of the above
- [01:34] <~flibbyjibbits> related: while im home I can pick up my draconomicon and begin applying it in the near future
- [01:34] <Deathfish64> Not sure how I feel about that
- [01:34] <Moonside> I don't think I'll like that.
- [01:35] <Deathfish64> Anyway, back to the fight
- [01:35] <Moonside> Drom's turn.
- [01:35] <CommodoreJim> Alright so
- [01:35] <CommodoreJim> Uh
- [01:35] <Deathfish64> inflict damage
- [01:35] <Moonside> Sure wish Melange was here.
- [01:35] <CommodoreJim> ...I guess I should try to hit Phantom Lancer
- [01:35] <CommodoreJim> I, too, wish my horse were here
- [01:35] <Deathfish64> got no need for a lance enhancer
- [01:35] <~flibbyjibbits> you got space, it attacked from 15 feet back since its got mad reach
- [01:35] <Deathfish64> Where is your horse aanyway?
- [01:35] <Deathfish64> Don't recall seeing any stables around here
- [01:35] <CommodoreJim> I probably left her outside town
- [01:36] <CommodoreJim> Can I whistle for her or something and she can bust through the wall and horse dropkick phantom lancer :U
- [01:36] <Deathfish64> Hope she doesn't get horsenapped
- [01:36] <Moonside> You're a Cavalier, remember that you should be mounted as much as possible.
- [01:36] <~flibbyjibbits> you can try to summon hoers
- [01:36] <~flibbyjibbits> she can arrive in 2 or 3 rounds
- [01:37] <CommodoreJim> Hm, alright then. Can I put out a call and still attack or what
- [01:37] <Deathfish64> that's pretty damn fast
- [01:37] <~flibbyjibbits> horses are fast
- [01:37] <~flibbyjibbits> yeah call it a free mental action
- [01:37] <~flibbyjibbits> also visionorb is red and stuff now
- [01:37] <Moonside> This would've been useful before we opened the door.
- [01:37] <~flibbyjibbits> yeah probably
- [01:38] <CommodoreJim> Alright. I call for Melange. "In the meantime..." I try to swing at Lancer I guess
- [01:38] <~flibbyjibbits> hit
- [01:39] <~flibbyjibbits> 12 damage
- [01:39] <~flibbyjibbits> hand 1 hangs for now
- [01:39] <~flibbyjibbits> hangs back for now
- [01:39] <Deathfish64> hangs out
- [01:39] <Deathfish64> he's chillin'
- [01:39] <Moonside> Ekans.
- [01:40] <Deathfish64> Ekans does the thing at the lancer
- [01:40] <~flibbyjibbits> no hits
- [01:40] <Deathfish64> all of the things
- [01:40] <Deathfish64> oh
- [01:40] <Deathfish64> darn
- [01:40] <Moonside> Can I flank with Ekans etc.
- [01:40] <~flibbyjibbits> lotte can attempt something
- [01:40] <Moonside> Or Drom.
- [01:40] <Deathfish64> Ekans swears in infernal because it can
- [01:40] <~flibbyjibbits> if you want to walk all the way back around the lancer and possibly expose yourself to the WWEIRD HANDS
- [01:41] <Skeleton> they wanna feel you
- [01:41] <Deathfish64> groping hands
- [01:41] <~flibbyjibbits> the horse sized oozing rotting hands
- [01:41] <Deathfish64> if a zombie hand feels you in a way or place that makes you feel uncomfortable, that's no good
- [01:41] <Moonside> Dammit.
- [01:41] <Moonside> And I'd take some attacks of opportunity too.
- [01:41] <Deathfish64> which you can't afford
- [01:41] <Moonside> Ok, I'll just attack the thing without flanking.
- [01:42] <Moonside> +5.
- [01:42] <~flibbyjibbits> miss
- [01:42] <Moonside> Meh.
- [01:42] <~flibbyjibbits> raynar
- [01:42] <Moonside> Let's hope that this thing doesn't use its 7 INT to kill me.
- [01:42] <Moonside> Also, isn't it Pikkup?
- [01:42] <Deathfish64> pikkup
- [01:42] <~flibbyjibbits> oh right
- [01:42] <Deathfish64> Let's see, do I have any magic that might help here...
- [01:43] <~flibbyjibbits> my mistake
- [01:45] <Moonside> Debuffs are preferred.
- [01:45] <Deathfish64> Don't have any
- [01:45] <~flibbyjibbits> [the hole in the back of the temple goes straight through to the other side of the wall, you can see daylight on the other side]
- [01:45] <Skeleton> Touch of Fatigue
- [01:46] <Skeleton> You know, if you want to touch any of these things.
- [01:46] <~flibbyjibbits> wouldnt work on undead
- [01:46] <Skeleton> Ohh
- [01:46] <Deathfish64> uh
- [01:46] <Deathfish64> Guess I'll just mage armor lotte
- [01:46] <~flibbyjibbits> and as a reminder to freddie: no cold damage
- [01:46] <Skeleton> Yeah I wouldn't have tried that
- [01:46] <Moonside> +4?
- [01:46] <Deathfish64> I was looking to see if evolution surge could have provided anything useful, but not really
- [01:46] <Skeleton> Undead is usually like "oh boohoo, fire"
- [01:46] <Deathfish64> yeah +4
- [01:47] <Moonside> My AC is now 20.
- [01:47] <Deathfish64> It actually WOULD have been useful against the incorporeal things, but whoops
- [01:47] <Deathfish64> since there's a 2-point evolution to make the eidolon's attacks hit those for full damage
- [01:47] <~flibbyjibbits> now raynar
- [01:48] <Eltrotraw> http://www.youtube.com/watch?v=2XUi1fOtrb0 also late but music
- [01:48] <Moonside> I was going with the Death Sword music, Eltro.
- [01:48] <Eltrotraw> STILL
- [01:48] <Skeleton> GnG theme mangs
- [01:49] <~flibbyjibbits> im mentally singing neely lancer
- [01:49] <Moonside> Raynar's turn.
- [01:49] <Moonside> Arkay.
- [01:49] <~flibbyjibbits> is arkay present
- [01:49] <Moonside> heal pls
- [01:49] <~flibbyjibbits> if hes not ill just call it chanel lol
- [01:49] <Arkay> I use channel to heal both me and lotte 3d6
- [01:49] <~flibbyjibbits> 15
- [01:49] <Arkay> and I guess whoever else got hurt
- [01:50] <Moonside> 27/44
- [01:50] <~flibbyjibbits> 15 hp on whoever was down any
- [01:50] <Deathfish64> yay
- [01:50] <Moonside> "Thanks, dude."
- [01:50] <~flibbyjibbits> hand 2 twitches a bit but remains in its position
- [01:50] <Moonside> Freddie's turn.
- [01:51] <Deathfish64> But with 30 max health I'm probably still in danger from this dude...
- [01:51] <Skeleton> Can I target a hand without burning anyone else
- [01:52] <Moonside> Do you have any debuff spells?
- [01:52] <Skeleton> Nnnnnnnnnnnnnnnnoooooooooooope!
- [01:52] <Moonside> Eh.
- [01:52] <~flibbyjibbits> so do some damage maybe
- [01:53] <Skeleton> Can I target a hand without burning anyone else
- [01:53] <Deathfish64> most debuffs in my spell list wouldn't work on undead anyway
- [01:53] <Deathfish64> and I dunno if we want to aggro the hands yet...
- [01:54] <Deathfish64> But I'm making a mental note to learn Slow next level
- [01:54] <Skeleton> Then can I shoot fire at the lancerman without burning anyone else
- [01:55] <~flibbyjibbits> lotte and ekans and drom melee attacked it
- [01:55] <Deathfish64> teehee
- [01:55] <Deathfish64> and I touch spelled lotte
- [01:56] <~flibbyjibbits> *disrupt undead
- [01:56] <Skeleton> So yeah probably not... probably couldn't lightningbolt either (which for some reason didn't end up on my spell list, neither did my other ones from last level up, what the hell)
- [01:56] <Deathfish64> I can stay for like 35 more minutes, just a heads up
- [01:56] <~flibbyjibbits> actually disrupt is only 1d6
- [01:56] <Skeleton> I'll Unerring Weapon Drom I guess
- [01:57] <Skeleton> Yeah
- [01:57] <Skeleton> No
- [01:57] <Skeleton> Bull's Strength
- [01:57] <~flibbyjibbits> much better idea
- [01:57] <~flibbyjibbits> thats +4 right
- [01:57] <~flibbyjibbits> k
- [01:57] <~flibbyjibbits> tombs go
- [01:57] <Skeleton> Keep forgetting I had it
- [01:57] <Moonside> You also have Enlarge Person.
- [01:57] <CommodoreJim> No moon no
- [01:58] <Eltrotraw> Let's shoot the fuck out of the lancer
- [01:58] <CommodoreJim> Things always go badly for me when I'm huge
- [01:58] <Eltrotraw> +7/+7 again
- [01:58] <CommodoreJim> Also
- [01:58] <Skeleton> But then Melange would get here and be all "da fawck?"
- [01:58] <CommodoreJim> How will I ride horse
- [01:58] <Deathfish64> Do you still have the Mad Monkeys scroll?
- [01:58] <Moonside> Hm, right.
- [01:58] <Eltrotraw> he's a big guy, he should be easy to hit
- [01:58] <~flibbyjibbits> both barely hit
- [01:58] <Skeleton> Yeah
- [01:58] <CommodoreJim> I almost always get some terrible mortal wound after I become giant
- [01:58] <Eltrotraw> 2d8+20 then but yeah
- [01:58] <~flibbyjibbits> so 32 damage thats quite a lot
- [01:59] <Moonside> YEAH.
- [01:59] <Deathfish64> dayum
- [01:59] <Skeleton> No, you get a terrible mortal wound every time a boss happens
- [01:59] <Eltrotraw> "Don't die, yet! That was only a warning shot"
- [01:59] <Eltrotraw> (lolol dropping quotes)
- [01:59] <Moonside> Lancer's turn...
- [01:59] <~flibbyjibbits> the two hands now begin moving all crazy and theres a very disturbing laughter sound echoing out from the tunnel
- [01:59] <CommodoreJim> ...
- [01:59] <Moonside> A Witch?!
- [02:00] <Skeleton> "It wasn't that funny"
- [02:00] <Eltrotraw> PILLS HERE
- [02:00] <Deathfish64> Wards here.
- [02:00] <Skeleton> PIPE BOMBS
- [02:00] <~flibbyjibbits> the lancer floats forward slighty [over people if it has to since its got a fly speed] and lances tombs twice with its crazy reach
- [02:01] <~flibbyjibbits> 20 damage total
- [02:01] <Eltrotraw> 11/55
- [02:01] <Moonside> Oh... yeah, it is large and has a lance.
- [02:01] <Moonside> 10 ft. reach.
- [02:02] <~flibbyjibbits> 25 i think since large sized reach weapon
- [02:02] <~flibbyjibbits> anyways
- [02:02] <~flibbyjibbits> droms turn
- [02:02] <Moonside> The bestiary page says 10, but oh well.
- [02:03] <~flibbyjibbits> thats just the 10 from large size
- [02:03] <Moonside> Well, then shit.
- [02:03] <Skeleton> "Give 'em hell, mang"
- [02:03] <CommodoreJim> Another axe swing at ghost knight OoOOoOOoOOoOOOo spooky
- [02:03] <~flibbyjibbits> think that should be a hit yes
- [02:04] <~flibbyjibbits> what str did you have before bulls?
- [02:04] <Moonside> 19, I think.
- [02:04] <~flibbyjibbits> so 25 now so thats a +uh
- [02:04] <~flibbyjibbits> 1d12+9 damage
- [02:05] <~flibbyjibbits> so 10 damage
- [02:05] <Moonside> Wow.
- [02:05] <Skeleton> Bull's Strength is +4
- [02:05] <CommodoreJim> Hm.
- [02:05] <~flibbyjibbits> close enough
- [02:05] <Skeleton> You're the boss
- [02:06] <Moonside> Hand1.
- [02:06] <~flibbyjibbits> hand1, in its now freaking out state, crawls down the wall and moves to slam drom
- [02:06] <~flibbyjibbits> whats his ac
- [02:06] <~flibbyjibbits> less than 28 i bet
- [02:07] <Moonside> What is this thing's attack bonus?
- [02:07] <~flibbyjibbits> the hands have +11
- [02:07] <Moonside> What.
- [02:07] <Moonside> Drom's AC is 20.
- [02:07] <Deathfish64> geeeeze
- [02:08] <~flibbyjibbits> he takes 10 damage and now the grapple attempt
- [02:08] <Moonside> Oh, and they have Grab.
- [02:08] <~flibbyjibbits> itn does not grab
- [02:08] <~flibbyjibbits> ekans
- [02:08] <Deathfish64> Ekans flies up and continues attacking lancer
- [02:09] <Deathfish64> Because hey, it has wings now
- [02:09] <~flibbyjibbits> no hits
- [02:09] <~flibbyjibbits> lotte
- [02:09] <Deathfish64> boo
- [02:09] <Moonside> Can I flank it now? (preferrably by taking a 5-foot step)
- [02:09] <~flibbyjibbits> lancer is probably floating a foot over her head now so can full attack
- [02:09] <~flibbyjibbits> yeah sure
- [02:09] <Moonside> If flanking, +7/+7.
- [02:10] <~flibbyjibbits> 1 hit
- [02:10] <Moonside> 4d6 damage.
- [02:10] <~flibbyjibbits> 15
- [02:10] <Moonside> Yay.
- [02:10] <~flibbyjibbits> pikkup role
- [02:12] <Deathfish64> Pretty sure throwing mage armors around is still the best I can do, so I'll do so on drom
- [02:12] <Deathfish64> +4 armor bonus to ac
- [02:12] <~flibbyjibbits> raynars turn
- [02:12] <Arkay> I use cure light wounds on Tombs so that's 1d8+5
- [02:13] <~flibbyjibbits> 10
- [02:13] <CommodoreJim> Ow.
- [02:13] <Moonside> Hm?
- [02:13] <Eltrotraw> can I reload and drink a Cat's Grace?
- [02:13] <~flibbyjibbits> on your turn
- [02:13] <CommodoreJim> I was away so I just read what all happened
- [02:13] <Moonside> Hm.
- [02:14] <~flibbyjibbits> hand 2 crawls down and slaps lotte
- [02:14] <Moonside> Ow.
- [02:14] <~flibbyjibbits> 13 damage
- [02:14] <Moonside> 14/44
- [02:14] <~flibbyjibbits> 20 on the grab roll so
- [02:14] <Moonside> Shit.
- [02:14] <Skeleton> Back to the dungeon's entrance you go
- [02:15] <~flibbyjibbits> lotte is grappled
- [02:15] <~flibbyjibbits> now freddies turn
- [02:17] <Skeleton> Where is Hand 1 now in relation to anyone else
- [02:17] <~flibbyjibbits> beside drom
- [02:17] <Skeleton> Rrr
- [02:18] <Skeleton> Well... you'll live, right?
- [02:19] <Skeleton> Burning Hands
- [02:19] <~flibbyjibbits> 5 to drom hand takes 11
- [02:19] <Skeleton> "Hey! Guess what I'm doing? BURNING HANDS!"
- [02:19] <CommodoreJim> "Ow! Dammit, Freddie!"
- [02:19] <Skeleton> "Sorry!"
- [02:19] <Moonside> "Yeah, he likes doing that... argh!"
- [02:19] <Skeleton> "You look great! You
- [02:20] <~flibbyjibbits> tombs turn and he said hes reloading and drinking which is ok because i dont remember what action those are so ill allow it without looking it up
- [02:20] <Skeleton> 're on fire!"
- [02:20] <~flibbyjibbits> lancers turn
- [02:20] <Eltrotraw> my ac now goes up to 21 as well
- [02:22] <~flibbyjibbits> uh
- [02:22] <~flibbyjibbits> how much hp did tombs have
- [02:23] <~flibbyjibbits> 21?
- [02:24] <~flibbyjibbits> yes 21
- [02:24] <~flibbyjibbits> the lancer gets a critical hit
- [02:24] <Eltrotraw> do i die
- [02:24] <Eltrotraw> dice are rigged
- [02:24] <~flibbyjibbits> tombs now has -10 hp
- [02:24] <Deathfish64> uh oh
- [02:25] <Moonside> This shit ain't right.;
- [02:25] <Arkay> whoops
- [02:25] <Eltrotraw> what's the point of having a ranged weapon when the big encounters negate that
- [02:25] <CommodoreJim> what.
- [02:25] <Deathfish64> Well, in your case, the point is touch AC
- [02:25] <~flibbyjibbits> remember in pf you die at -con not just -10 so hes got 6 points left
- [02:25] <Moonside> He'll die at -16, so watch out.
- [02:25] <~flibbyjibbits> in 3.5 you die at -10 so he would be gone
- [02:26] <Moonside> Well... Drom's turn.
- [02:27] <Deathfish64> speaking of gone... I'll hold out for just a bit longer here
- [02:27] <CommodoreJim> One more turn until Melange is here, right?
- [02:27] <Deathfish64> But I know I won't be able to finish this fight
- [02:27] <~flibbyjibbits> yes
- [02:27] <CommodoreJim> Alright. Well, I hit the Lancer again
- [02:27] <~flibbyjibbits> whats your attack now
- [02:27] <Moonside> +11?
- [02:28] <Eltrotraw> now i'm a little mad
- [02:28] <Eltrotraw> that elixir was wasted
- [02:28] <~flibbyjibbits> that hits barely
- [02:28] <Deathfish64> When I go you can assume I spend each turn trying to hit some enemy with my crossbow (+5 and 1d8)
- [02:28] <CommodoreJim> Phew.
- [02:28] <~flibbyjibbits> and the base damage is enough to make the lancer fall apart
- [02:28] <CommodoreJim> "This....is it!"
- [02:28] <Deathfish64> oh
- [02:28] <~flibbyjibbits> no fanfar or anything the armor bits just fall to the ground
- [02:28] <Moonside> Thank god.
- [02:28] <CommodoreJim> *THUNK*
- [02:28] <Eltrotraw> so now all that's left are the adds
- [02:28] <Moonside> "Ah..."
- [02:29] <Moonside> Hand1's turn.
- [02:29] <Deathfish64> the hands are still dangerous
- [02:29] <~flibbyjibbits> hand1 hits drom
- [02:29] <Skeleton> "Ha ha ha ha. Take that, dumbass Ghosts"
- [02:29] <~flibbyjibbits> whack 9 damage
- [02:29] <CommodoreJim> "Guh."
- [02:29] <~flibbyjibbits> i dont want to look up[ the number so lets say the grab fails
- [02:29] <Moonside> Ekans' turn.
- [02:30] <Deathfish64> Ekans goes all out on hand1
- [02:30] <Deathfish64> c'mon hit this time
- [02:30] <~flibbyjibbits> 16 10 7 12 vs 19 ac
- [02:30] <Deathfish64> first hits
- [02:30] <Deathfish64> 1d8+3 and 1d6 acid
- [02:30] <~flibbyjibbits> 15 total
- [02:31] <~flibbyjibbits> now ekans make a reflex save
- [02:31] <Deathfish64> uh
- [02:31] <Deathfish64> that's a good save so +8
- [02:32] <~flibbyjibbits> ekans avoids the burst from the rotting pustules
- [02:32] <~flibbyjibbits> lottes turn
- [02:32] <Moonside> I'll make an Escape Artist check to reverse the grapple. +7.
- [02:32] <~flibbyjibbits> still held down
- [02:32] <~flibbyjibbits> pikkups move
- [02:32] <Moonside> Damn.
- [02:32] <Deathfish64> crossbow hand1 (+5 and 1d8) gonna go bathroom
- [02:33] <~flibbyjibbits> miss
- [02:33] <~flibbyjibbits> hand 2
- [02:33] <~flibbyjibbits> i dont know how grapple damage works
- [02:33] <Skeleton> No Raynar?
- [02:33] <Arkay> what about me
- [02:33] <~flibbyjibbits> oh whoops
- [02:33] <~flibbyjibbits> mb
- [02:33] <Arkay> channel again 3d6
- [02:33] <Arkay> on us
- [02:34] <Moonside> @grapple damage: You can inflict damage to your target equal to your unarmed strike, a natural attack, or an attack made with armor spikes or a light or one-handed weapon. This damage can be either lethal or nonlethal.
- [02:34] <~flibbyjibbits> only 9
- [02:34] <Moonside> But it needs to make another grapple check to do this, and if it fails I'm free.
- [02:34] <Eltrotraw> so does that mean I'm at -1 then?
- [02:34] <~flibbyjibbits> it hits and does 9 damage
- [02:34] <~flibbyjibbits> 9 healing to everyone
- [02:35] <Moonside> I went to 23/44 but went back to 14/44.
- [02:35] <~flibbyjibbits> so lotte is at net no change this round basically
- [02:35] <Moonside> "Help!"
- [02:35] <~flibbyjibbits> freddies chance to help
- [02:35] <Skeleton> "Okay, uhhh"
- [02:36] <Skeleton> Lightningbolt would hurt her too huh
- [02:38] <Deathfish64> back
- [02:38] <~flibbyjibbits> just waitin on the elf guy to decide on helping
- [02:38] <Skeleton> Lightningbolt would hurt her too huh
- [02:39] <~flibbyjibbits> yes
- [02:39] <Skeleton> Disrupt Undead
- [02:39] <Deathfish64> Got any buffs that would help her escape?
- [02:39] <Deathfish64> or that
- [02:39] <~flibbyjibbits> 4 damage on which
- [02:39] <Skeleton> Hand 1
- [02:39] <~flibbyjibbits> k
- [02:39] <~flibbyjibbits> tombs is out
- [02:39] <~flibbyjibbits> lancer is out
- [02:39] <Skeleton> wait what
- [02:39] <~flibbyjibbits> droms turn
- [02:40] <Skeleton> Ohhh Lotte was in Hand 2
- [02:40] <Deathfish64> guess I'll finish this up
- [02:41] <CommodoreJim> Well I guess Melange is here now
- [02:41] <CommodoreJim> Not that there's really any room for riding
- [02:41] <CommodoreJim> Since we're all clumped or something?
- [02:42] <~flibbyjibbits> and indoors
- [02:42] <CommodoreJim> Hm so what do I do
- [02:42] <CommodoreJim> To make hands go away
- [02:43] <~flibbyjibbits> abandon your friends and ride you horse through the tunnel to the other side
- [02:43] <CommodoreJim> Pff
- [02:43] <Moonside> Attack hand 2.
- [02:43] <Skeleton> "Sorry Lotte"
- [02:43] <Moonside> It'd only hit Lotte if it had the Body Shield feat.
- [02:43] <Moonside> Or whatever's the name.
- [02:43] <Skeleton> "I always guess wrong at the 'which hand is it in' game"
- [02:45] <CommodoreJim> Alright well uh. I guess I axe attack Hand 2. While Melange does nothing and is like "Why am I even here, then"
- [02:45] <CommodoreJim> (Unless she could kick a hand, that'd be nice :Y)
- [02:45] <~flibbyjibbits> the hand takes 15 damage
- [02:46] <~flibbyjibbits> lotte takes 8 damage and is sickened for 2 rounds from the spillage
- [02:46] <Deathfish64> I expected that
- [02:46] <Moonside> 6/44
- [02:46] <CommodoreJim> Lovely.
- [02:46] <~flibbyjibbits> hand1 hits drom again
- [02:47] <~flibbyjibbits> 8 damage no grab
- [02:47] <Moonside> "Ugh..."
- [02:47] <CommodoreJim> "Ow stoppit."
- [02:48] <Deathfish64> if ekans attacks hand2 thats might be too much of a risk, so I guess he'll go for hand1
- [02:48] <~flibbyjibbits> all misses
- [02:48] <Deathfish64> fuck
- [02:48] <Deathfish64> Ekans swears in infernal again
- [02:48] <Moonside> Another Escape Artist check. +7
- [02:49] <~flibbyjibbits> does not escape the hold
- [02:49] <Moonside> Aaaaargh.
- [02:49] <~flibbyjibbits> pikup
- [02:49] <Deathfish64> Do all damage types cause that spillage?
- [02:49] <~flibbyjibbits> im ruling it as physical damage does
- [02:49] <~flibbyjibbits> energy damage doesnt
- [02:50] <Deathfish64> then I will use corrosive touch on hand2
- [02:50] <Deathfish64> 5d4 acid damage
- [02:50] <~flibbyjibbits> if you had to roll to hit itd have missed
- [02:50] <Deathfish64> oh
- [02:50] <~flibbyjibbits> i forget if that spell has that component
- [02:50] <Deathfish64> yeah, touch attack
- [02:51] <~flibbyjibbits> well then
- [02:51] <~flibbyjibbits> raynars turn
- [02:51] <Arkay> channel us again 3d6
- [02:51] <Deathfish64> I'm down to like 1 more level 1 spell
- [02:51] <Deathfish64> and my level 2s are kinda useless now
- [02:51] <~flibbyjibbits> 9
- [02:51] <Deathfish64> Unless I can somehow levitate lotte out of the grab
- [02:52] <Arkay> so tombs is back now
- [02:52] <~flibbyjibbits> hand2 continues to crushgrab lotte for 13 damage
- [02:53] <Deathfish64> Okay, I REALLY need to get to bed
- [02:53] <~flibbyjibbits> k gn
- [02:53] <Moonside> Bye.
- [02:53] <~flibbyjibbits> freddies turn
- [02:53] <Arkay> night
- [02:53] <Deathfish64> so just assume I do basic attacks from here on out if necessary
- [02:53] * Deathfish64 ([email protected]) Quit (Quit: sleep)
- [02:53] <Moonside> 2/44
- [02:53] <Eltrotraw> "Agh, what the hell"
- [02:53] <Moonside> I'm in pain.
- [02:53] <Skeleton> Disrupt Undead Hand 2
- [02:54] <Skeleton> "By the power of NICENESS"
- [02:54] <~flibbyjibbits> 5 damage
- [02:54] <~flibbyjibbits> no splash
- [02:55] <Moonside> "Please... guys..."
- [02:55] <~flibbyjibbits> i guess tombs is awake now and reloaded
- [02:56] <Skeleton> "You'll be okay Lotte! We won't let that crazy hand getcha"
- [02:56] <CommodoreJim> Guys can we not have Lotte die
- [02:58] <Eltrotraw> yessir
- [02:58] <Eltrotraw> uh
- [02:59] <Eltrotraw> I can shoot hand 2, right?
- [02:59] <~flibbyjibbits> and lotte would take 2d6 for each hit
- [02:59] <Eltrotraw> why 2d6?
- [02:59] <CommodoreJim> Nasty diseased spill
- [03:00] <~flibbyjibbits> because giant crawling hands splash 2d6 around them when they take physical damage
- [03:00] <Eltrotraw> hm
- [03:00] <Eltrotraw> is hand1 still alive?
- [03:00] <~flibbyjibbits> yes
- [03:01] <Eltrotraw> let's uh, try to shoot that instead
- [03:01] <Eltrotraw> or is that around anyone
- [03:01] <~flibbyjibbits> miss, hit
- [03:02] <Eltrotraw> +2 to damage because of cat's grace, unless it worse off
- [03:02] <Eltrotraw> *wore
- [03:02] <~flibbyjibbits> idunno the rules for if those wear off when you almost die
- [03:02] <~flibbyjibbits> ill let it go i guess
- [03:02] <~flibbyjibbits> 14 damage
- [03:02] <Eltrotraw> oh okay
- [03:03] <Skeleton> But he was dying gracefully
- [03:04] <Moonside> Drom's turn.
- [03:04] <CommodoreJim> Can I like, yank the hand off of Lotte
- [03:04] <~flibbyjibbits> can try to grapple i i guess
- [03:05] <Skeleton> 'YOU SHALL NOT LAY A HAND ON MY LADY CHARLOTTE'
- [03:05] <~flibbyjibbits> but giant hands are pretty good at grappling
- [03:05] <CommodoreJim> Guh.
- [03:05] <CommodoreJim> There's kinda no way to do anything without completely screwing over Lotte
- [03:05] <~flibbyjibbits> hand1 is still up
- [03:05] <Skeleton> 'FILTHY BEAST! THAT'S MY MAIN SQUEEZE, NOT YOURS!'
- [03:06] <CommodoreJim> I mean regarding hand 2, but whatever
- [03:06] <~flibbyjibbits> otherwise remember magic doesnt cause the splash
- [03:06] <CommodoreJim> Can I hookshot the hand
- [03:06] <~flibbyjibbits> which one
- [03:06] <CommodoreJim> Hand 2
- [03:06] <~flibbyjibbits> i guess
- [03:06] <~flibbyjibbits> ranged touch attack
- [03:06] <Moonside> Isn't it a physical attack?
- [03:07] <CommodoreJim> I dunno, is it
- [03:07] <CommodoreJim> It's made of magic, the chain is
- [03:07] <~flibbyjibbits> lets call it force damage
- [03:08] <~flibbyjibbits> ranged touch attack
- [03:08] <Moonside> +8
- [03:09] <~flibbyjibbits> [1]
- [03:09] <CommodoreJim> huh.
- [03:09] <~flibbyjibbits> the claw fizzles and doesnt evne activate
- [03:09] <CommodoreJim> "What the hell."
- [03:09] <Eltrotraw> riiiiiigged
- [03:09] <Moonside> What is happening?
- [03:09] <Skeleton> rigged.
- [03:10] <Arkay> was it used up already?
- [03:10] <~flibbyjibbits> no he rolled a 1
- [03:10] <Arkay> oh
- [03:10] <CommodoreJim> This is the first time I have ever used it.
- [03:10] <CommodoreJim> and it does this.
- [03:10] <Moonside> We've gotten more 1s and 20s today than we have the entire rest of the campaign.
- [03:10] <CommodoreJim> What the hell.
- [03:10] <Arkay> I miss bitdroid ; -;
- [03:10] <CommodoreJim> I whack the gauntlet a bit "Maybe it's broken."
- [03:10] <~flibbyjibbits> hand 1 hits drom again
- [03:11] <~flibbyjibbits> misses this time
- [03:11] <~flibbyjibbits> ekans misses all 4 again
- [03:11] <~flibbyjibbits> lottes turn
- [03:11] <Moonside> Another Escape Artist check. +7.
- [03:11] <Moonside> If I don't do it now...
- [03:12] <~flibbyjibbits> escape finally
- [03:12] <Moonside> Yay!
- [03:12] <Moonside> Can I be grappling the hand now?
- [03:13] <~flibbyjibbits> if youd rolled opposed grapple, escape artist is just getting free from it
- [03:14] <Moonside> If you are grappled, you can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent's CMD; this does not provoke an attack of opportunity) or Escape Artist check (with a DC equal to your opponent's CMD). If you succeed, you break the grapple and can act normally. Alternatively, if you succeed, you can become the grappler, grappling the other creature [...]
- [03:14] <Moonside> It sounds like I could, but it's actually a bad idea.
- [03:14] <Moonside> Thinking what Elly would say if she saw me in such a poor state, I gather up my strength and manage to break free, after which I run away from the thing.
- [03:15] <~flibbyjibbits> pikkup miraculously hits hand1 for 3 damage
- [03:15] <~flibbyjibbits> raynars turn
- [03:16] <Arkay> cure light wounds on lotte just in case 1d8+5
- [03:16] <~flibbyjibbits> 11
- [03:16] <Moonside> I think it'd be better if you did your cure elemental thing.
- [03:16] <~flibbyjibbits> hand 2 is upset and is gonna hit lotte again
- [03:17] <Moonside> Argh.
- [03:17] <~flibbyjibbits> 8 damage
- [03:17] <Moonside> "Leave me alone, you stupid thing!"
- [03:17] <Moonside> 5/44
- [03:17] <~flibbyjibbits> aaaand regrapples
- [03:17] <Moonside> Shit.
- [03:17] <Skeleton> wow
- [03:18] <Arkay> >_>
- [03:18] <Skeleton> Disrupt Undead Hand 2
- [03:18] <~flibbyjibbits> gee maybe with some positive energy attacks this could go faster
- [03:18] <Skeleton> "Get off her, dammit!"
- [03:18] <Eltrotraw> the hands are putting up more of a fight than whatshisface it seems
- [03:18] <~flibbyjibbits> now who do we know who can shoot positive energy out of his everything
- [03:19] <Skeleton> He was a decoy boss
- [03:19] <Arkay> okay, I got it :V
- [03:19] <~flibbyjibbits> 5
- [03:19] <Skeleton> These fuckers are the real thing
- [03:19] <~flibbyjibbits> droms turn again
- [03:19] <CommodoreJim> Man
- [03:19] <CommodoreJim> This is stupid!
- [03:20] <CommodoreJim> I go axecute the Hand 1
- [03:20] <~flibbyjibbits> mss
- [03:20] <~flibbyjibbits> [2]
- [03:20] <CommodoreJim> Fuck!
- [03:20] <~flibbyjibbits> hand1 misses back
- [03:21] <Skeleton> If ekans has wings now shouldn't pikkup have renamed it dunsparce
- [03:21] <~flibbyjibbits> ekans takes down hand 1 and then gets hurt on the stuff
- [03:21] <Eltrotraw> i'd rename it gyarados or rayquaza
- [03:22] <Moonside> MORE ESCAPE ARTIST CHECKS
- [03:22] <~flibbyjibbits> fails again
- [03:22] <~flibbyjibbits> pikkup i guess reloads
- [03:23] <CommodoreJim> c'mon raynar shoot a postive beam
- [03:23] <Arkay> Channel hand2 3d6
- [03:23] <~flibbyjibbits> 9 damage
- [03:23] <~flibbyjibbits> hand2 grapplestrangles lotte for 7 damage
- [03:24] <~flibbyjibbits> putting her under
- [03:24] <Skeleton> "Disrupt Undead!"
- [03:24] <Moonside> "Ah... Elly... I...," I mutter before blacking out.
- [03:24] <Skeleton> (I do)
- [03:24] <CommodoreJim> "Dammit!"
- [03:24] <~flibbyjibbits> critical ray
- [03:25] <~flibbyjibbits> did you know rays could crit
- [03:25] <~flibbyjibbits> well they can
- [03:25] <Skeleton> No
- [03:25] <Skeleton> Did you just make that up
- [03:25] <~flibbyjibbits> no
- [03:25] <Arkay> so is it dead now
- [03:25] <~flibbyjibbits> yes
- [03:25] <Skeleton> Oh boy
- [03:25] <Moonside> Anything that has an attack roll can crit.
- [03:25] <Skeleton> Oh boy
- [03:25] <~flibbyjibbits> it didnt even need to crit but it did anyway
- [03:25] <Moonside> Including spells.
- [03:25] <~flibbyjibbits> the hand falls limp on top of her
- [03:25] <Moonside> "..."
- [03:25] <~flibbyjibbits> only ray spells can crit
- [03:25] <Moonside> Oh well.
- [03:25] <Skeleton> "Sheew!"
- [03:25] <~flibbyjibbits> because rays are a weapon type
- [03:26] <Moonside> Lotte's at -2 and dies at -10, so hurry.
- [03:26] <CommodoreJim> I go roll the hand off of Lotte and see how she's doing (not well)
- [03:27] <Arkay> Okay, I cast cure light wounds on Lotte so she can stop dying 1d8+5
- [03:27] <Skeleton> Press X to doctors
- [03:27] <~flibbyjibbits> 7
- [03:27] <Moonside> Back to 5.
- [03:27] <Moonside> "Uh... am I... dead?"
- [03:28] <Skeleton> "Yup. hi!"
- [03:28] <Moonside> "..."
- [03:28] <Arkay> you're dead and you're in hell with freddie
- [03:29] <CommodoreJim> I smack Freddie upside the head
- [03:29] <Moonside> I start crying silently.
- [03:29] <Skeleton> That sounds about right, if Hell Is Other People then Lotte's would definitely
- [03:29] <Skeleton> "Hey"
- [03:29] <CommodoreJim> "Don't do that. No, Lady Charlotte, you're not dead."
- [03:30] <~flibbyjibbits> the hole in the back of the wall is still open to the other side of the wall, daylight is on the other side
- [03:30] <Moonside> "..." I just clean the tears off of my face and clumsily get up.
- [03:30] <CommodoreJim> "Can you stand alright?"
- [03:30] <Moonside> "...yeah."
- [03:31] <CommodoreJim> "Good, good." I let out a long, exhausted sigh. "What a relief."
- [03:32] <Skeleton> "We did all right"
- [03:32] <CommodoreJim> Melange huffs, as if to say 'Why the hell did you call me here if I wasn't going to do anything'
- [03:32] <Eltrotraw> Is there anything of worth left inside the building
- [03:33] <~flibbyjibbits> do you think human skin and bones are worth anything
- [03:33] <CommodoreJim> (Can I wear the dead Lancer :UUU)
- [03:33] <Skeleton> I value my skin and bones!
- [03:33] <Moonside> That's probably not a good idea.
- [03:33] <~flibbyjibbits> yeah thats elf stuff though
- [03:33] <~flibbyjibbits> everyone knows elf bones sell for more than human bones
- [03:33] <Skeleton> Oh yeah
- [03:33] <Skeleton> Fuck this garbage.
- [03:34] <CommodoreJim> "Ugh...well, that was something I'd rather not go through again."
- [03:34] <CommodoreJim> 'Hey, why aren't you answering me' Melange whinnies. 'Hey'
- [03:34] <Skeleton> "You mean you're not used to it?"
- [03:35] <Eltrotraw> nothing salvageable on the remains then?
- [03:35] <Eltrotraw> I suppose tombs can't use a lance but
- [03:35] <~flibbyjibbits> the weapons were both sized for large users unfortunately
- [03:35] <CommodoreJim> "The man who gets used to such horrible things is the one who loses his humanity."
- [03:35] <CommodoreJim> "...I'm sure I read that somewhere. Anyway."
- [03:36] <~flibbyjibbits> "You've not got much to begin with"
- [03:36] <~flibbyjibbits> comes the voice that was the laughter previously
- [03:36] <CommodoreJim> I freeze. "...who's there?"
- [03:36] <Arkay> "Show yourself"
- [03:36] <Moonside> "..." I frown upon hearing this voice.
- [03:36] <Eltrotraw> "Thought we were done with these shenanigans. Come out here!"
- [03:36] <Skeleton> "uh"
- [03:37] <~flibbyjibbits> "i'm the one whos upset here, you broke my watchers"
- [03:38] <~flibbyjibbits> http://i.imgur.com/INu59.png
- [03:39] <Moonside> "...die."
- [03:39] <Eltrotraw> dwarf, then?
- [03:39] <Skeleton> "They started it!"
- [03:39] <~flibbyjibbits> no just a funny image
- [03:39] <Eltrotraw> "Watching what?"
- [03:41] <~flibbyjibbits> there isnt a response
- [03:41] <~flibbyjibbits> the wind is coming from the tunnel in the wall
- [03:42] <Skeleton> "Hey!"
- [03:44] <Eltrotraw> So I suppose the logical lead here is to follow him
- [03:44] <Skeleton> "Get out here... you're the only talking thing we've met in this town yet..."
- [03:45] <~flibbyjibbits> "No, YOU, get out HERE"
- [03:45] <Eltrotraw> "Could be a trap, we'd be walkin' into his turf"
- [03:45] <CommodoreJim> Rude!
- [03:45] <Moonside> [Necril] "Die."
- [03:45] <Eltrotraw> should mention Tombs mentions this this in an undertone to the party
- [03:47] <CommodoreJim> "Do we have a choice?" I mutter back to Tombs. "I mean, we /are/ here to figure out what happened to this place...and whoever that is may be our biggest lead."
- [03:48] <Arkay> "I don't want to just stand here. Let's see what he's hiding," I whisper
- [03:48] <Skeleton> "Why do what he says, we're not scared'a him"
- [03:48] <Skeleton> "Right?"
- [03:48] <~flibbyjibbits> "Oh, I am a lead indeed"
- [03:50] <Skeleton> "Is there a single person in the world who still respects basic privacy"
- [03:53] <Eltrotraw> Are we in a condition to go out and meet the guy though, I wonder
- [03:53] <Eltrotraw> it's just out the other hole in the building, right?
- [03:54] <~flibbyjibbits> the building is right up against the border wall, the hole goes through to the other side
- [03:54] <Eltrotraw> "border wall"? so we're going to be illegal immigrants?
- [03:54] <Moonside> I limp over to Melange, and sort of get up on her, more lying down than anything. If she doesn't mind.
- [03:55] <Moonside> "...guys. Hurry up, I want to go home."
- [03:56] <Moonside> Let's go. It's unlikely that there'll be something else right after a boss battle.
- [03:57] <Eltrotraw> i wassss gonna say drom should lead the way but if no one else is going to, then tombs will go out
- [03:57] <CommodoreJim> Melange almost seems to protest, but I shoot the horse a glance, and she settles down.
- [03:57] <CommodoreJim> I step out through the hole, then.
- [03:58] <Arkay> I follow closely behind
- [03:58] <Eltrotraw> and so does tombs
- [03:58] <Eltrotraw> sup bitches
- [04:00] <~flibbyjibbits> "Gather round"
- [04:02] <Moonside> [Necril] "What do you want?"
- [04:03] <~flibbyjibbits> "Thats an odd language for a young lady to be speaking, why don't you come out here, into the sunshine?"
- [04:03] <Moonside> Can Melange step out?
- [04:04] <CommodoreJim> Melange steps out as well, yeah
- [04:04] <~flibbyjibbits> assuming freddie and pikkup do as well
- [04:05] <Skeleton> Yeah
- [04:05] <CommodoreJim> F
- [04:05] <CommodoreJim> Pikkup slides out in T-Pose
- [04:06] <~flibbyjibbits> "It was me. I did it."
- [04:06] <~flibbyjibbits> and the building collapses behind you
- [04:06] <~flibbyjibbits> "Welcome to Farim"
- [04:06] <CommodoreJim> Whaaa
- [04:06] <Moonside> [Necril] "What's your deal?"
- [04:06] <Skeleton> "Oh"
- [04:07] <Skeleton> Do we still not see him or what
- [04:08] <~flibbyjibbits> it is mid day, it seems like as far as you can see in either direction it is a flat, grasssy field for about a half mile out from the wall, and then a forest. A little ways away, towards the woods, you can see a small wooden tower. Much close, about a dozen yards to the side, is a small skull on a stick, the mouth of it jittering about
- [04:08] <CommodoreJim> Oh dear.
- [04:09] <Skeleton> heheheh
- [04:09] <Eltrotraw> so it's a skull
- [04:10] <Eltrotraw> can we recognize the voice?
- [04:10] <~flibbyjibbits> its a male voice, the pitch varies greatly between words, it sounds very amused at everything it is saying
- [04:11] <CommodoreJim> "...and who are you?"
- [04:13] <~flibbyjibbits> the jaw of the skull unhinges and falls onto the ground
- [04:14] <CommodoreJim> "...'
- [04:14] <Moonside> [Necril] "What a waste of time. And now we can't even go back."
- [04:14] <Skeleton> jaw-droppingly cool adventurers, he can't take it
- [04:15] <CommodoreJim> "Excuse me?"
- [04:15] <Arkay> "Well, uh, that was interesting"
- [04:15] <Skeleton> "Lotte it was a joke, you're not dead, you don't have to talk like a dead thing"
- [04:16] <Moonside> [Abyssal] "Shut up."
- [04:16] <Moonside> "What do we do now? We can't go back."
- [04:17] <CommodoreJim> "I'm...not sure..."
- [04:17] <Skeleton> "Let's give the question ball a ring"
- [04:17] <Eltrotraw> "We need to figure out where we are first."
- [04:17] <Eltrotraw> know local +10 ...?
- [04:18] <Moonside> Farim.
- [04:18] <Moonside> Oh, whoops.
- [04:18] <Moonside> "Farim."
- [04:18] <~flibbyjibbits> around the border of it, not much built up here except for a handful of watchtowers like the one you can see, about a half mile towards the forest
- [04:19] <~flibbyjibbits> most of the villages are deeper into the woods
- [04:22] <CommodoreJim> Well I'd think this is a good enough stopping point?
- [04:23] <~flibbyjibbits> yup
- [04:26] <Moonside> Well, tonight was... eh.
- [04:26] <Skeleton> That was hella great
- [04:33] <Moonside> It was painful.
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