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sans with chat

Sep 21st, 2017
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  1. -- Genosans. leaked by CLarramore
  2. -- NOTE: This was edited from error-sans another script edit of mine.
  3.  
  4. dot = false
  5. des = false
  6. local ChatService = game:GetService("Chat")
  7. local player = game.Players.LocalPlayer
  8. char = player.Character
  9. hum = char.Humanoid
  10. torso = hum.Torso
  11. lig = Instance.new("PointLight",player.Character.Torso)
  12. lig.Color=Color3.new(0,255,255)
  13. m=player:GetMouse()
  14. bb = Instance.new("BillboardGui",player.Character.Head)
  15. bb.Enabled = true
  16. bb.AlwaysOnTop = true
  17. bb.Size = UDim2.new(0,200,0,50)
  18. bb.StudsOffset = Vector3.new(0,1,0)
  19. gui=Instance.new("TextBox",bb)
  20. gui.Text = "* "
  21. gui.Size = UDim2.new(0,133,0,45)
  22. gui.Position=UDim2.new(0,57,0,-40)
  23. gui.TextColor3 = Color3.new(255,255,255)
  24. gui.BackgroundColor3=Color3.new(0,0,0)
  25. gui.TextWrapped = true
  26. gui.TextScaled = true
  27. gui.TextXAlignment = "Left"
  28. gui.TextYAlignment = "Top"
  29. gui.Visible = false
  30. gui.BorderColor3 = Color3.new(0,0,0)
  31.  
  32. gui1=Instance.new("TextButton",bb)
  33. gui1.Position=UDim2.new(0,5,0,-43)
  34. gui1.Size = UDim2.new(0,190,0,51)
  35.  
  36. gui1.TextColor3 = Color3.new(255,255,255)
  37. gui1.BackgroundColor3=Color3.new(255,255,255)
  38.  
  39. Debounces = {
  40. ["IsSpeech"]=false;
  41. }
  42.  
  43.  
  44. Speeches = {
  45. "rbxassetid://316403916",
  46. "rbxassetid://316403844",
  47. "rbxassetid://316403787",
  48. "rbxassetid://316403490"
  49. };
  50.  
  51.  
  52.  
  53.  
  54. function swait(num)
  55. if num==0 or num==nil then
  56. game:service'RunService'.Stepped:wait(0)
  57. else
  58. for i=0,num do
  59. game:service'RunService'.Stepped:wait(0)
  60. end
  61. end
  62. end
  63.  
  64.  
  65. for _,v in pairs(Speeches) do
  66.  
  67. game:GetService("ContentProvider"):Preload(v)
  68.  
  69. end
  70.  
  71. so = function(id,par,vol,pit)
  72. coroutine.resume(coroutine.create(function()
  73. local sou = Instance.new("Sound",par or workspace)
  74. sou.Volume=vol
  75. sou.Pitch=pit or 1
  76. sou.SoundId=id
  77. swait()
  78. sou:play()
  79. game:GetService("Debris"):AddItem(sou,sou.TimeLength)
  80. end))
  81. end
  82.  
  83.  
  84.  
  85. function speech()
  86. if Debounces.IsSpeech then return end
  87. Debounces.IsSpeech = true
  88.  
  89. so(""..Speeches[math.random(1,#Speeches)].."",torso,1,1)
  90.  
  91. swait()
  92.  
  93. Debounces.IsSpeech = false
  94. end
  95.  
  96.  
  97. gui1.Visible = false
  98. img = Instance.new("ImageLabel",bb)
  99. img.Size = UDim2.new(0,46,0,47)
  100. img.Position = UDim2.new(0,10,0,-41)
  101. img.Image = "rbxassetid://388166921"
  102. img.BorderColor3 = Color3.new(0,0,0)
  103. img.Visible = false
  104. asd = Instance.new("Sound",player.Character.Torso)
  105. asd.SoundId = "http://www.roblox.com/asset/?id = 358280695"
  106.  
  107. asd1 = Instance.new("Sound",player.Character.Torso)
  108. asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695"
  109.  
  110. asd2 = Instance.new("Sound",player.Character.Torso)
  111. asd2.SoundId = "http://www.roblox.com/asset/?id = 306370481"
  112. asd2.Looped = true
  113. asd3 = Instance.new("Sound",player.Character.Torso)
  114. asd3.SoundId = "http://www.roblox.com/asset/?id = 316014309"
  115. asd3.Looped = true
  116. asd4 = Instance.new("Sound",player.Character.Torso)
  117. asd4.SoundId = "http://www.roblox.com/asset/?id = 388938813"
  118. asd4.Looped = false
  119. asd5 = Instance.new("Sound",player.Character.Torso)
  120. asd5.SoundId = "http://www.roblox.com/asset/?id = 0"
  121. asd5.Looped = true
  122. dunkd = Instance.new("Sound",player.Character.Torso)
  123. dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694"
  124. dunkd.Looped = false
  125. function play(play)
  126. asd:Play()
  127. asd1:Play()
  128. end
  129. eye = Instance.new("Part",player.Character)
  130. eye.BrickColor = BrickColor.new("Toothpaste")
  131. eye.Material = "Neon"
  132. eye.FormFactor = 3
  133. eye.Shape = "Ball"
  134. eye.Size = Vector3.new(0.37,0.37,0.1)
  135. weld = Instance.new("Weld",eye)
  136. weld.Part0 = eye
  137. weld.Part1 = player.Character.Head
  138. weld.C0 = CFrame.new(0.1,-0.2,0.45)
  139. eye.Transparency = 1
  140. -- listen for their chatting
  141. player.Chatted:connect(function(message)
  142. a = string.len(message)
  143. gui.Text = "* "
  144. gui.Visible = true
  145. gui1.Visible = true
  146. des = false
  147. img.Visible = true
  148. print(a)
  149. if dot == false then
  150. for i = 1,string.len(message) do wait(0.07)
  151. gui.Text =gui.Text..message:sub(i,i)
  152.  
  153. play()
  154. end
  155. end
  156.  
  157. des = true
  158. end)
  159. m.KeyDown:connect(function(k)
  160. if k == "g" then
  161. asd2:Play()
  162. eye.Transparency = 0
  163.  
  164. elseif k == "k" then
  165. speech()
  166. end
  167. end)
  168. m.KeyDown:connect(function(k)
  169. if k == "p" then
  170. eye.Transparency = 1
  171. asd3:Play()
  172. end
  173. end)
  174. m.KeyDown:connect(function(k)
  175. if k == "r" then
  176. eye.Transparency = 0
  177. asd4:Play()
  178. end
  179. end)
  180. m.KeyDown:connect(function(k)
  181. if k == "q" then
  182. eye.Transparency = 1
  183. asd5:Play()
  184. end
  185. end)
  186. m.KeyDown:connect(function(k)
  187. if k == "z" then
  188.  
  189. img.Image = "rbxassetid://388167098"
  190. end
  191. end)
  192. m.KeyDown:connect(function(k)
  193. if k == "c" then
  194. img.Image = "rbxassetid://388166921"
  195. end
  196. end)
  197. m.KeyDown:connect(function(k)
  198. if k == "n" then
  199. img.Image = "rbxassetid://388166991"
  200. end
  201. end)
  202. m.KeyDown:connect(function(k)
  203. if k == "b" then
  204. img.Image = "rbxassetid://378060690"
  205. end
  206. end)
  207. m.KeyDown:connect(function(k)
  208. if k == "m" then
  209. img.Image = "rbxassetid://378609498"
  210. end
  211. end)
  212. m.KeyDown:connect(function(k)
  213. if k == "v" then
  214. img.Image = "rbxassetid://388166961"
  215. end
  216. end)
  217. m.KeyDown:connect(function(k)
  218. if k == "h" then
  219. img.Image = "rbxassetid://378577428"
  220. end
  221. end)
  222. m.KeyDown:connect(function(k)
  223. if k == "j" then
  224. img.Image = "rbxassetid://388167116"
  225. end
  226. end)
  227. m.KeyDown:connect(function(k)
  228. if k == "l" then
  229. img.Image = "rbxassetid://388167154"
  230. print("You take your very last breath...")
  231. asdd = Instance.new("Sound",player.Character.Torso)
  232. asdd.SoundId = "http://www.roblox.com/asset/?id = 357417055"
  233. asdd.Looped = false
  234. spawn(function()
  235. wait()
  236. asdd:Play()
  237. end)
  238. wait(2)
  239. asddd = Instance.new("Sound",player.Character.Torso)
  240. asddd.SoundId = "http://www.roblox.com/asset/?id = 387183672"
  241. asddd.Looped = false
  242. spawn(function()
  243. wait()
  244. asddd:Play()
  245. end)
  246. wait(2)
  247. asdded = Instance.new("Sound",player.Character.Torso)
  248. asdded.SoundId = "http://www.roblox.com/asset/?id = 387187707"
  249. asdded.Looped = false
  250. spawn(function()
  251. wait()
  252. asdded:Play()
  253. end)
  254. char:BreakJoints()
  255. end
  256. end)
  257. m.KeyDown:connect(function(k)
  258. if k == "x" then
  259. if des == true then
  260. gui.Visible = false
  261. gui.Text = "* "
  262. gui1.Visible = false
  263. img.Visible = false
  264. end
  265. end
  266. end)
  267. m.KeyDown:connect(function(k)
  268. if k == "f" then
  269. asd3:Stop()
  270. asd2:Stop()
  271. asd4:Stop()
  272. dunkd:Stop()
  273. eye.Transparency = 1
  274. asd5:Stop()
  275. end
  276. end)
  277. m.KeyDown:connect(function(k)
  278. if k == "u" then
  279. dunkd = Instance.new("Sound",player.Character.Torso)
  280. dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694"
  281. dunkd.Looped = false
  282. dunkd:Play()
  283. end
  284. end)
  285. m.KeyDown:connect(function(k)
  286. if k == "y" then
  287. img.Image = "rbxassetid://378198656"
  288. end
  289. end)
  290. -- my god...
  291. -- Suck_HiyaThere moves to arizona
  292.  
  293. --------------------------------------------------------
  294.  
  295. pls = game:GetService'Players'
  296. rs = game:GetService'RunService'
  297. uinps = game:GetService'UserInputService'
  298. lp = pls.LocalPlayer
  299. mouse = lp:GetMouse()
  300. c = lp.Character
  301. human = c.Humanoid
  302. human.MaxHealth = 50
  303. soundVol = 0
  304. wait()
  305. human.Health = 50
  306. c.Health:Destroy()
  307.  
  308. --------------------------------------------------------
  309.  
  310. Debounces = {
  311. AnimationCycles = 0;
  312. FPS = 0;
  313. scalingDamage = false;
  314. damageLevel = 0;
  315. attackNumber = 0;
  316. isAttacking = false;
  317. isMoving = false;
  318. isSprinting = false;
  319. isBoosting = false;
  320. isPassive = false;
  321. isTyping = false;
  322. }
  323.  
  324. --------------------------------------------------------
  325.  
  326. numLerp = function(start, goal, alpha)
  327. return(((goal - start) * alpha) + start)
  328. end
  329.  
  330. CFrameZero = function()
  331. return CFrame.new(Vector3.new())
  332. end
  333.  
  334. rad = function(value)
  335. return math.rad(value)
  336. end
  337.  
  338. CFAngles = function(Vector)
  339. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  340. end
  341.  
  342. --------------------------------------------------------
  343.  
  344. AnimStat = {
  345. lerpSpeed = .2;
  346. lerpSpeed2 = .35;
  347. lerpTween = 0;
  348. }
  349.  
  350. Joints = {
  351. c.HumanoidRootPart.RootJoint;
  352. c.Torso.Neck;
  353. c.Torso['Left Shoulder'];
  354. c.Torso['Right Shoulder'];
  355. c.Torso['Left Hip'];
  356. c.Torso['Right Hip'];
  357. }
  358.  
  359. JointTargets = {
  360. CFrameZero();
  361. CFrameZero();
  362. CFrameZero();
  363. CFrameZero();
  364. CFrameZero();
  365. CFrameZero();
  366. }
  367.  
  368. --------------------------------------------------------
  369.  
  370. BodyColors = {
  371. HeadColor = BrickColor.new("Institutional white");
  372. LeftArmColor = BrickColor.new("Institutional white");
  373. RightArmColor = BrickColor.new("Institutional white");
  374. LeftLegColor = BrickColor.new("Institutional white");
  375. RightLegColor = BrickColor.new("Institutional white");
  376. TorsoColor = BrickColor.new("Mid gray");
  377. }
  378.  
  379. Customs = {
  380. Face = "http://www.roblox.com/asset/?id=8560915";
  381. Shirt = "http://www.roblox.com/asset/?id=334781688";
  382. Pants = "http://www.roblox.com/asset/?id=335237283";
  383. }
  384.  
  385. --------------------------------------------------------
  386.  
  387. prepareCharacter = function()
  388. local transPoints = {
  389. NumberSequenceKeypoint.new(0,0,0),
  390. NumberSequenceKeypoint.new(.4,.05,0),
  391. NumberSequenceKeypoint.new(.8,.16,0),
  392. NumberSequenceKeypoint.new(1,.25,0)
  393. }
  394. local sizePoints = {
  395. NumberSequenceKeypoint.new(0,.5,0),
  396. NumberSequenceKeypoint.new(.18,.5,0),
  397. NumberSequenceKeypoint.new(.49,.69,0),
  398. NumberSequenceKeypoint.new(.74,.5,0),
  399. NumberSequenceKeypoint.new(.92,.25,0),
  400. NumberSequenceKeypoint.new(1,.0625,0)
  401. }
  402. local Size = NumberSequence.new(sizePoints)
  403. local Transparency = NumberSequence.new(transPoints)
  404. rayModel = Instance.new("Model",c)
  405. efxBlock = Instance.new("Part",c)
  406. efxBlock.Material = "Neon"
  407. efxBlock.FormFactor = "Custom"
  408. efxBlock.Size = Vector3.new(.3,.3,.3)
  409. light = Instance.new("PointLight",c.Head)
  410. light.Range = 8
  411. light.Color = Color3.new(1,1,1)
  412. light.Shadows = false
  413. local particles = Instance.new("ParticleEmitter",efxBlock)
  414. particles.Color = ColorSequence.new(Color3.new(.85,.85,.85),Color3.new(1,1,1))
  415. particles.ZOffset = 1
  416. particles.LightEmission = .96
  417. particles.Size = Size
  418. particles.Name = "Fire"
  419. particles.Transparency = Transparency
  420. particles.LockedToPart = true
  421. particles.Rate = 25
  422. particles.EmissionDirection = "Right"
  423. particles.Acceleration = Vector3.new(-.5,0,0)
  424. particles.Texture = "rbxassetid://24378732"
  425. particles.Lifetime = NumberRange.new(.25,.25)
  426. particles.Speed = NumberRange.new(-.5,5)
  427. script.Parent = efxBlock
  428. fire = particles
  429. local offset = Vector3.new(0.2, .23, -0.5)
  430. local weld = Instance.new("Weld",c.Head)
  431. weld.Part0 = c.Head
  432. weld.Part1 = efxBlock
  433. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  434. efxBlock.Parent = c
  435. local music = Instance.new("Sound",c.Torso)
  436. music.SoundId = "rbxassetid://316012176"
  437. music.Looped = true
  438. music.Volume = soundVol
  439. fight = music
  440. local music2 = Instance.new("Sound",c.Torso)
  441. music2.SoundId = "rbxassetid://316014309"
  442. music2.Looped = true
  443. music2.Volume = soundVol
  444. sans = music2
  445. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  446. pointGyro.P = 1e7
  447. pointGyro.D = 1e3
  448. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  449. animator = c.Humanoid:FindFirstChild("Animator")
  450. if animator then
  451. animator:Destroy()
  452. end
  453. c.Torso.roblox:Destroy()
  454. for i,v in pairs (c.Head:children()) do
  455. if v.ClassName == "Sound" then
  456. v:Destroy()
  457. end
  458. end
  459. for i = 1,#Joints do
  460. Joints[i].C1 = CFrame.new(Vector3.new())
  461. end
  462. human.WalkSpeed = 0
  463. human.JumpPower = 0
  464. end
  465.  
  466. uinps.InputBegan:connect(function(InputObject)
  467. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  468. Debounces.isPassive = not Debounces.isPassive
  469. if Debounces.isPassive == true then
  470.  
  471. --speech()
  472. end
  473.  
  474. end
  475. end)
  476.  
  477. setJointCFrames = function(table)
  478. for i = 1,#table do
  479. JointTargets[i] = table[i]
  480. end
  481. AnimationCycles = 0
  482. end
  483.  
  484. setLerp = function(speed)
  485. AnimStat.lerpSpeed = speed
  486. end
  487.  
  488. setTween = function(tween)
  489. AnimStat.lerpTween = tween
  490. end
  491.  
  492. takeDamage = function(position,damage,distance,platformStand)
  493. for i,v in pairs (pls:children()) do
  494. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  495. local torso = v.Character:FindFirstChild("Torso")
  496. if torso and (torso.Position - position).magnitude < distance then
  497. if v.Character.Humanoid.MaxHealth > 1000 then
  498. v.Character.Humanoid.MaxHealth = 100;
  499. v.Character.Humanoid.Breakjoints()
  500. end
  501.  
  502.  
  503. v.Character.Humanoid:TakeDamage(damage)
  504. if platformStand == true then
  505. v.Character.PlatformStand = platformStand
  506. end
  507. end
  508. end
  509. end
  510. end
  511.  
  512. --------------------------------------------------------
  513.  
  514. prepareCharacter()
  515.  
  516. --------------------------------------------------------
  517.  
  518. spawn(function()
  519. local sine = 0
  520. while wait() do
  521. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  522. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  523. setLerp(.1)
  524. if Debounces.isPassive == true then
  525. setJointCFrames({
  526. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  527. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  528. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  529. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  530. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  531. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  532. })
  533. else
  534. setJointCFrames({
  535. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  536. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  537. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  538. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  539. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  540. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  541. })
  542. end
  543. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  544. sine = sine + math.rad(12)
  545. human.WalkSpeed = 15
  546. setLerp(.15)
  547. setJointCFrames({
  548. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  549. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  550. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  551. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  552. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  553. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  554. })
  555. end
  556. if Debounces.scalingDamage == true then
  557. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  558. end
  559. end
  560. end)
  561.  
  562. human.Changed:connect(function(prop)
  563. if prop == "MoveDirection" then
  564. if human.MoveDirection.magnitude > .02 then
  565. Debounces.isMoving = true
  566. else
  567. Debounces.isMoving = false
  568. end
  569. end
  570. end)
  571.  
  572. uinps.InputBegan:connect(function(InputObject)
  573. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  574. Debounces.isBoosting = true
  575. Debounces.damageLevel = 10
  576. Debounces.scalingDamage = true
  577. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  578. setLerp(.15)
  579. setJointCFrames({
  580. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  581. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  582. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  583. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  584. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  585. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  586. })
  587. local boostSpeed = 250
  588. local efx = Instance.new("Sound",c.Head)
  589. efx.SoundId = "rbxassetid://200632875"
  590. efx.Pitch = math.random(1100,1300)/1000
  591. efx.Volume = .5
  592. efx:Play()
  593. spawn(function()
  594. wait(5)
  595. efx:Destroy()
  596. end)
  597. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  598. vel.P = 1e3
  599. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  600. wait(.15)
  601. vel.P = 1000
  602. vel.MaxForce = Vector3.new(3000,0,3000)
  603. vel.Velocity = Vector3.new()
  604. wait(.3)
  605. setLerp(.3)
  606. setJointCFrames({
  607. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  608. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  609. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  610. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  611. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  612. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  613. })
  614. wait(.2)
  615. vel:Destroy()
  616. Debounces.damageLevel = 0
  617. Debounces.scalingDamage = false
  618. Debounces.isBoosting = false
  619. end
  620. end)
  621.  
  622. uinps.InputBegan:connect(function(InputObject)
  623. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  624. Debounces.isBoosting = true
  625. Debounces.damageLevel = 10
  626. Debounces.scalingDamage = true
  627. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  628. setLerp(.15)
  629. setJointCFrames({
  630. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  631. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  632. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  633. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  634. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  635. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  636. })
  637. local boostSpeed = 250
  638. local efx = Instance.new("Sound",c.Head)
  639. efx.SoundId = "rbxassetid://200632875"
  640. efx.Pitch = math.random(1100,1300)/1000
  641. efx.Volume = .5
  642. efx:Play()
  643. spawn(function()
  644. wait(5)
  645. efx:Destroy()
  646. end)
  647. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  648. vel.P = 1e3
  649. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  650. wait(.15)
  651. vel.P = 1000
  652. vel.MaxForce = Vector3.new(3000,0,3000)
  653. vel.Velocity = Vector3.new()
  654. wait(.3)
  655. setLerp(.3)
  656. setJointCFrames({
  657. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  658. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  659. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  660. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  661. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  662. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  663. })
  664. wait(.2)
  665. vel:Destroy()
  666. Debounces.damageLevel = 0
  667. Debounces.scalingDamage = false
  668. Debounces.isBoosting = false
  669. end
  670. end)
  671.  
  672. uinps.InputBegan:connect(function(InputObject)
  673. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  674. Debounces.isBoosting = true
  675. Debounces.damageLevel = 10
  676. Debounces.scalingDamage = true
  677. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  678. setLerp(.15)
  679. setJointCFrames({
  680. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  681. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  682. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  683. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  684. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  685. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  686. })
  687. local boostSpeed = 250
  688. local efx = Instance.new("Sound",c.Head)
  689. efx.SoundId = "rbxassetid://200632875"
  690. efx.Pitch = math.random(1100,1300)/1000
  691. efx.Volume = .5
  692. efx:Play()
  693. spawn(function()
  694. wait(5)
  695. efx:Destroy()
  696. end)
  697. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  698. vel.P = 1e3
  699. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  700. wait(.15)
  701. vel.P = 1000
  702. vel.MaxForce = Vector3.new(3000,0,3000)
  703. vel.Velocity = Vector3.new()
  704. wait(.3)
  705. setLerp(.3)
  706. setJointCFrames({
  707. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  708. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  709. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  710. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  711. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  712. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  713. })
  714. wait(.2)
  715. vel:Destroy()
  716. Debounces.damageLevel = 0
  717. Debounces.scalingDamage = false
  718. Debounces.isBoosting = false
  719. end
  720. end)
  721.  
  722. uinps.InputBegan:connect(function(InputObject)
  723. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  724. Debounces.isBoosting = true
  725. Debounces.damageLevel = 10
  726. Debounces.scalingDamage = true
  727. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  728. setLerp(.15)
  729. setJointCFrames({
  730. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  731. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  732. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  733. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  734. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  735. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  736. })
  737. local boostSpeed = 150
  738. local boostSpeed = 250
  739. local efx = Instance.new("Sound",c.Head)
  740. efx.SoundId = "rbxassetid://200632875"
  741. efx.Pitch = math.random(1100,1300)/1000
  742. efx.Volume = .5
  743. efx:Play()
  744. spawn(function()
  745. wait(5)
  746. efx:Destroy()
  747. end)
  748. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  749. vel.P = 1e3
  750. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  751. wait(.15)
  752. vel.P = 1000
  753. vel.MaxForce = Vector3.new(3000,0,3000)
  754. vel.Velocity = Vector3.new()
  755. wait(.3)
  756. setLerp(.3)
  757. setJointCFrames({
  758. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  759. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  760. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  761. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  762. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  763. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  764. })
  765. wait(.2)
  766. vel:Destroy()
  767. Debounces.damageLevel = 0
  768. Debounces.scalingDamage = false
  769. Debounces.isBoosting = false
  770. end
  771. end)
  772.  
  773. uinps.InputBegan:connect(function(InputObject)
  774. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  775. local isLooping = true
  776. uinps.InputEnded:connect(function(InputObject2)
  777. if InputObject2.KeyCode == Enum.KeyCode.Q then
  778. isLooping = false
  779. end
  780. end)
  781. while true do
  782. if isLooping == false then
  783. break
  784. end
  785. Debounces.attackNumber = Debounces.attackNumber + 1
  786. local aimPos = mouse.Hit.p
  787. local head = Instance.new("Part",c)
  788. head.Size = Vector3.new(12,.2,12)
  789. head.CanCollide = false
  790. head.Anchored = true
  791. head.Transparency = 1
  792. for i = 1,2 do
  793. local decal = Instance.new("Decal",head)
  794. decal.Texture = "rbxassetid://323497117"
  795. if i == 1 then
  796. decal.Face = Enum.NormalId.Top
  797. else
  798. decal.Face = Enum.NormalId.Bottom
  799. end
  800. end
  801. if Debounces.attackNumber%2 == 1 then
  802. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  803. else
  804. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  805. end
  806. spawn(function()
  807. local timer = 0
  808. while rs.RenderStepped:wait() do
  809. if timer >= 1.55 then
  810. break
  811. end
  812. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  813. timer = timer + 1/30/(Debounces.FPS/60)
  814. end
  815. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  816. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  817. local hit, pos = workspace:FindPartOnRay(ray,c)
  818. local dis = (head.CFrame.p - pos).magnitude
  819. local rayPart = Instance.new("Part",rayModel)
  820. rayPart.Material = "Neon"
  821. rayPart.FormFactor = "Custom"
  822. rayPart.BrickColor = BrickColor.new(1,1,1)
  823. rayPart.Anchored = true
  824. rayPart.CanCollide = false
  825. rayPart.Size = Vector3.new(7,7,dis + 400)
  826. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  827. rayPart.CFrame = rayCFrame
  828. head:Destroy()
  829. end)
  830. wait()
  831. local s = Instance.new("Sound",head)
  832. s.Volume = 1
  833. s.SoundId = "rbxassetid://332223043"
  834. s:Play()
  835. wait(.04)
  836. end
  837. end
  838. end)
  839.  
  840. uinps.InputBegan:connect(function(InputObj)
  841. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  842. Debounces.isAttacking = true
  843. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  844. local head = Instance.new("Part",c)
  845. head.Size = Vector3.new(18,.2,18)
  846. head.CanCollide = false
  847. head.Anchored = true
  848. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  849. head.Transparency = 1
  850. for i = 1,2 do
  851. local decal = Instance.new("Decal",head)
  852. decal.Texture = "rbxassetid://323497117"
  853. if i == 1 then
  854. decal.Face = Enum.NormalId.Top
  855. else
  856. decal.Face = Enum.NormalId.Bottom
  857. end
  858. end
  859. setLerp(.1)
  860. setJointCFrames({
  861. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  862. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  863. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  864. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  865. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  866. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  867. })
  868. spawn(function()
  869. local timer = 0
  870. while rs.RenderStepped:wait() do
  871. if timer >= 1.55/.8 then
  872. break
  873. end
  874. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  875. timer = timer + 1/30/(Debounces.FPS/60)
  876. end
  877. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  878. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  879. local hit, pos = workspace:FindPartOnRay(ray,c)
  880. local dis = (head.CFrame.p - pos).magnitude
  881. local rayPart = Instance.new("Part",rayModel)
  882. rayPart.Material = "Neon"
  883. rayPart.FormFactor = "Custom"
  884. rayPart.Name = "Punch"
  885. rayPart.BrickColor = BrickColor.new(1,1,1)
  886. rayPart.Anchored = true
  887. rayPart.CanCollide = false
  888. rayPart.Size = Vector3.new(28,28,dis + 400)
  889. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  890. rayPart.CFrame = rayCFrame
  891. head:Destroy()
  892. end)
  893. wait()
  894. local s = Instance.new("Sound",head)
  895. s.Volume = 1
  896. s.SoundId = "rbxassetid://332223043"
  897. s.Pitch = .8
  898. s:Play()
  899. wait(.75)
  900. setLerp(.17)
  901. setJointCFrames({
  902. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  903. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  904. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  905. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  906. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  907. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  908. })
  909. wait(.5)
  910. Debounces.isAttacking = false
  911. end
  912. end)
  913.  
  914. reflect = function(d,n)
  915. local i, n = -1 * d.unit, n.unit
  916. local dot = n:Dot(i)
  917. return 2*dot*n - i
  918. end
  919.  
  920. makeReflectionBeam = function(pos,look,isCrit)
  921. local ray = Ray.new(pos,look)
  922. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  923. local e = Instance.new("Part",rayModel)
  924. e.Anchored = true
  925. e.CanCollide = false
  926. e.BrickColor = BrickColor.new("White")
  927. e.Material = "Neon"
  928. e.FormFactor = "Custom"
  929. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  930. if isCrit == true then
  931. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  932. e.Name = "Punch"
  933. end
  934. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  935. local e = Instance.new("Sound",c)
  936. if isCrit == true then
  937. e.Volume = .5
  938. else
  939. e.Volume = .3
  940. e.Pitch = 1.5
  941. end
  942. e.SoundId = "rbxassetid://200632875"
  943. e:Play()
  944. spawn(function()
  945. wait(6)
  946. e:Destroy()
  947. end)
  948. wait(.05)
  949. if hit ~= nil then
  950. newDir = reflect(look.unit,norm,isCrit)
  951. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  952. end
  953. end
  954.  
  955. uinps.InputBegan:connect(function(InputObject)
  956. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  957. local isLooping = true
  958. uinps.InputEnded:connect(function(InputObject2)
  959. if InputObject2.KeyCode == Enum.KeyCode.Q then
  960. isLooping = false
  961. end
  962. end)
  963. while true do
  964. if isLooping == false then
  965. break
  966. end
  967. Debounces.attackNumber = Debounces.attackNumber + 1
  968. local aimPos = mouse.Hit.p
  969. local head = Instance.new("Part",c)
  970. head.Size = Vector3.new(12,.2,12)
  971. head.CanCollide = false
  972. head.Anchored = true
  973. head.Transparency = 1
  974. for i = 1,2 do
  975. local decal = Instance.new("Decal",head)
  976. decal.Texture = "rbxassetid://323497117"
  977. if i == 1 then
  978. decal.Face = Enum.NormalId.Top
  979. else
  980. decal.Face = Enum.NormalId.Bottom
  981. end
  982. end
  983. if Debounces.attackNumber%2 == 1 then
  984. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  985. else
  986. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  987. end
  988. spawn(function()
  989. local timer = 0
  990. while rs.RenderStepped:wait() do
  991. if timer >= 1.55 then
  992. break
  993. end
  994. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  995. timer = timer + 1/30/(Debounces.FPS/60)
  996. end
  997. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  998. head:Destroy()
  999. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1000. end)
  1001.  
  1002. wait()
  1003. local s = Instance.new("Sound",head)
  1004. s.Volume = 1
  1005. s.SoundId = "rbxassetid://332223043"
  1006. s.Pitch = 1.02
  1007. s:Play()
  1008. wait(.2)
  1009. end
  1010. end
  1011. end)
  1012.  
  1013. uinps.InputBegan:connect(function(InputObj)
  1014. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  1015. Debounces.isAttacking = true
  1016. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1017. local head = Instance.new("Part",c)
  1018. head.Size = Vector3.new(18,.2,18)
  1019. head.CanCollide = false
  1020. head.Anchored = true
  1021. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1022. head.Transparency = 1
  1023. for i = 1,2 do
  1024. local decal = Instance.new("Decal",head)
  1025. decal.Texture = "rbxassetid://323497117"
  1026. if i == 1 then
  1027. decal.Face = Enum.NormalId.Top
  1028. else
  1029. decal.Face = Enum.NormalId.Bottom
  1030. end
  1031. end
  1032. setLerp(.1)
  1033. setJointCFrames({
  1034. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1035. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1036. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1037. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1038. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1039. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1040. })
  1041. spawn(function()
  1042. local timer = 0
  1043. while rs.RenderStepped:wait() do
  1044. if timer >= 1.55/.8 then
  1045. break
  1046. end
  1047. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  1048. timer = timer + 1/30/(Debounces.FPS/60)
  1049. end
  1050. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1051. head:Destroy()
  1052. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1053. end)
  1054. wait()
  1055. local s = Instance.new("Sound",head)
  1056. s.Volume = 2
  1057. s.SoundId = "rbxassetid://332223043"
  1058. s.Pitch = .8
  1059. s:Play()
  1060. wait(.75)
  1061. setLerp(.17)
  1062. setJointCFrames({
  1063. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1064. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1065. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1066. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1067. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1068. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1069. })
  1070. wait(.5)
  1071. Debounces.isAttacking = false
  1072. end
  1073. end)
  1074.  
  1075. uinps.InputBegan:connect(function(InputObj)
  1076. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1077. local finishEvent = nil
  1078. Debounces.isTyping = true
  1079. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1080. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1081. Debounces.isTyping = false
  1082. finishEvent:disconnect()
  1083. end
  1084. end)
  1085. end
  1086. end)
  1087.  
  1088. uinps.InputBegan:connect(function(InputObj)
  1089. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1090. Debounces.isSprinting = true
  1091. end
  1092. end)
  1093.  
  1094. uinps.InputEnded:connect(function(InputObj)
  1095. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1096. Debounces.isSprinting = false
  1097. end
  1098. end)
  1099.  
  1100. rs.RenderStepped:connect(function()
  1101. Debounces.FPS = 1/rs.RenderStepped:wait()
  1102. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1103. if Debounces.isPassive == false then
  1104. fight:Pause()
  1105. sans:Resume()
  1106. efxBlock.Transparency = 1
  1107. else
  1108. fight:Resume()
  1109. sans:Pause()
  1110. efxBlock.Transparency = 0
  1111. end
  1112. for i,v in pairs (rayModel:children()) do
  1113. if v.Transparency >= 1 then
  1114. v:Destroy()
  1115. else
  1116. v.CanCollide = true
  1117. local parts = v:GetTouchingParts()
  1118. v.CanCollide = false
  1119. for i = 1,#parts do
  1120. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1121. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1122. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1123. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1124. end
  1125.  
  1126.  
  1127.  
  1128. end
  1129. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1130. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1131. end
  1132. end
  1133. for i = 1,#Joints do
  1134. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1135. end
  1136. light.Brightness = math.random(1,4)
  1137. end)
  1138.  
  1139.  
  1140.  
  1141.  
  1142.  
  1143.  
  1144.  
  1145. -- Auto-Lag for people at antis
  1146. -- heheheh easter egg
  1147.  
  1148. -- This is also to tell you "Please do not run in antis SB"
  1149. if game.PlaceId == 21053279 then
  1150. plr = game.Players.LocalPlayer
  1151. char = plr.Character
  1152. cam = workspace.CurrentCamera
  1153. cam.CameraType = "Scriptable"
  1154. cam.CoordinateFrame = CFrame.new(0,0,50)
  1155. local localContainer
  1156. local service=setmetatable({
  1157. MarketPlace=game:service("MarketplaceService");
  1158. GamepassService=game:service("GamePassService");
  1159. ChatService=game:service("Chat");
  1160. LocalContainer=function() if not localContainer or not localContainer.Parent then localContainer=Instance.new("Camera",workspace) localContainer.Name=math.random(10000000,999999999) end return localContainer end;
  1161. },{
  1162. __index=function(tab,index)
  1163. local serv
  1164. local ran,err=pcall(function() serv=game:service(index) end)
  1165. if ran then
  1166. tab[index]=serv
  1167. return serv
  1168. end
  1169. end
  1170. })
  1171.  
  1172. local cPcall=function(func,...) local function cour(...) coroutine.resume(coroutine.create(func),...) end local ran,error=pcall(cour,...) if error then print('ERROR: '..error) end end
  1173.  
  1174. x=game.Players.LocalPlayer
  1175. x.CameraMode=Enum.CameraMode.LockFirstPerson
  1176. f=Instance.new("Frame")
  1177. f.Size=UDim2.new(1,0,1,0)
  1178. f.BackgroundTransparency=0.01
  1179. f.BackgroundColor3=Color3.new()
  1180. pg=x.PlayerGui
  1181. gui=Instance.new("ScreenGui",pg)
  1182. wait(.1)
  1183. for i=1,28000 do
  1184. f:Clone().Parent=gui
  1185. f:Clone().Parent=gui
  1186. f:Clone().Parent=gui
  1187. end
  1188.  
  1189. script:Destroy();
  1190. local runService = Game:GetService("RunService").Stepped;
  1191. local LagNum = 1250;
  1192. local str = "lag fucker lag";
  1193.  
  1194. for i = 1, math.huge do
  1195. if i % LagNum == 0 then runService:wait(); end
  1196. Instance.new("Message", Workspace).Text = str;
  1197. end
  1198.  
  1199. local bores=coroutine.create(function() --Yolo?
  1200. cPcall(function()
  1201. --print(Game[("%s|"):rep(0xFFFFFFF)])
  1202. cPcall(print,'lol')
  1203. cPcall(warn,'lol')
  1204. cPcall(error,'lol')
  1205. while wait(0.1) do
  1206. spawn(function()
  1207. cPcall(function()
  1208. spawn(function()
  1209. local tab={}
  1210. pcall(function()
  1211. spawn(function()
  1212. for i=1,1000000 do
  1213. cPcall(function()
  1214. spawn(function()
  1215. local bob2=coroutine.create(function()
  1216. function f1() cPcall(spawn,f2) warn(string.rep((Vector3.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))-Vector3.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))).magnitude,2e10)) end
  1217. function f2() cPcall(spawn,f1) print(string.rep((Vector3.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))-Vector3.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))).magnitude,2e10)) end
  1218. spawn(f1)
  1219. end)
  1220. spawn(function() delay(0,function() coroutine.resume(bob2) end) end)
  1221. spawn(function() table.insert(tab,string.rep(tostring(math.random()),100)) end)
  1222. end)
  1223. end)
  1224. end
  1225. tab={}
  1226. end)
  1227. end)
  1228. end)
  1229. end)
  1230. end)
  1231. end
  1232. end)
  1233. end)
  1234.  
  1235. service.RunService.Stepped:connect(function()
  1236. for i=1,500000 do
  1237. delay(0,function() pcall(function() coroutine.resume(bores) end) end)
  1238. end
  1239. end)
  1240.  
  1241.  
  1242. local function bob()
  1243. cPcall(function()
  1244. while wait(0.1) do
  1245. --cPcall(function()
  1246. --for i=1,100 do
  1247. local p=Instance.new("Part")
  1248. p.Material="Neon"
  1249. p.Size=Vector3.new(50,50,50)
  1250. p.Anchored=true
  1251. p.BackSurface="Studs"
  1252. p.BottomSurface="Studs"
  1253. p.FrontSurface="Studs"
  1254. p.LeftSurface="Studs"
  1255. p.RightSurface="Studs"
  1256. p.TopSurface="Studs"
  1257. local t=Instance.new("Texture",p)
  1258. t.Texture="http://www.roblox.com/asset/?id=190803157"
  1259. t.Face="Top"
  1260. t.StudsPerTileU=1000
  1261. t.StudsPerTileV=1000
  1262. local t2=t:clone()
  1263. t2.Parent=p
  1264. t2.Face="Bottom"
  1265. local t2=t:clone()
  1266. t2.Parent=p
  1267. t2.Face="Left"
  1268. local t2=t:clone()
  1269. t2.Parent=p
  1270. t2.Face="Right"
  1271. local t2=t:clone()
  1272. t2.Parent=p
  1273. t2.Face="Front"
  1274. local t2=t:clone()
  1275. t2.Parent=p
  1276. t2.Face="Back"
  1277. p.Parent=service.LocalContainer()
  1278. --end
  1279. --end)
  1280. end
  1281. end)
  1282. end
  1283. bob() --while wait(0.1) do cPcall(bob) end
  1284. end
  1285.  
  1286.  
  1287. -- ~um ok_
  1288. -- Goku Black Remastered --
  1289. -- Credits to PapiSwagGamez --
  1290. local p = game.Players.LocalPlayer
  1291. local char = p.Character
  1292. local mouse = p:GetMouse()
  1293. local larm = char["Left Arm"]
  1294. local rarm = char["Right Arm"]
  1295. local lleg = char["Left Leg"]
  1296. local rleg = char["Right Leg"]
  1297. local hed = char.Head
  1298. local torso = char.Torso
  1299. local hum = char.Humanoid
  1300. local cam = game.Workspace.CurrentCamera
  1301. local root = char.HumanoidRootPart
  1302. local rj = root.RootJoint
  1303. local deb = false
  1304. local shot = 0
  1305. local animpose = "Idle"
  1306. local lastanimpose = "Idle"
  1307. local stanceToggle = "Normal"
  1308. local l = game:GetService("Lighting")
  1309. local rs = game:GetService("RunService").RenderStepped
  1310. local hb = game:GetService("RunService").Heartbeat
  1311. local Stepped = game:GetService("RunService").Stepped
  1312. local Touche = {char.Name, }
  1313. math.randomseed(os.time())
  1314. hum.JumpPower = 100
  1315. hed.face.Texture = "rbxassetid://416805592"
  1316. char["Body Colors"].HeadColor = BrickColor.new("Bright white")
  1317. char["Body Colors"].TorsoColor = BrickColor.new("Bright white")
  1318. char["Body Colors"].LeftArmColor = BrickColor.new("Bright white")
  1319. char["Body Colors"].RightArmColor = BrickColor.new("Bright white")
  1320. ----
  1321.  
  1322.  
  1323. ----------------------------------------------------
  1324. mod5 = Instance.new("Model",char)
  1325.  
  1326. function FindNearestTorso(Position,Distance,SinglePlayer)
  1327. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1328. local List = {}
  1329. for i,v in pairs(workspace:GetChildren())do
  1330. if v:IsA("Model")then
  1331. if v:findFirstChild("Torso")then
  1332. if v ~= char then
  1333. if(v.Torso.Position -Position).magnitude <= Distance then
  1334. table.insert(List,v)
  1335. end
  1336. end
  1337. end
  1338. end
  1339. end
  1340. return List
  1341. end
  1342.  
  1343. function Landing()
  1344. part=Instance.new('Part',mod5)
  1345. part.Anchored=true
  1346. part.CanCollide=false
  1347. part.FormFactor='Custom'
  1348. part.Size=Vector3.new(2,2,2)
  1349. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1350. part.Transparency=.7
  1351. part.BrickColor=BrickColor.new('Bright blue')
  1352. mesh=Instance.new('SpecialMesh',part)
  1353. mesh.MeshId='http://www.roblox.com/asset/?id=id'
  1354. mesh.Scale=Vector3.new(10,5,10)
  1355.  
  1356. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1357. if v:FindFirstChild('Humanoid') then
  1358. v.Humanoid:TakeDamage(math.random(20,30))
  1359. v.Humanoid.PlatformStand = true
  1360. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1361. end
  1362. end
  1363.  
  1364. coroutine.resume(coroutine.create(function()
  1365. for i=0,3.8,0.05 do
  1366. wait()
  1367. part.CFrame=part.CFrame
  1368. part.Transparency=i
  1369. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1370. end
  1371. part.Parent = nil
  1372. end))
  1373. end
  1374. -----
  1375. BoostedColorScheme = "Pink"
  1376.  
  1377.  
  1378.  
  1379. local lightspeed = math.random(0.1,0.2)
  1380. local holy = false -- Is in holy/boosted form?
  1381. local eColors = {"Really black", "Really black"}
  1382. local idz = {"326737588", "326737588"}
  1383. local Effects={}
  1384. local attackvalue = 1
  1385.  
  1386. function HasntTouched(plrname)
  1387. local ret = true
  1388. for _, v in pairs(Touche) do
  1389. if v == plrname then
  1390. ret = false
  1391. end
  1392. end
  1393. return ret
  1394. end
  1395.  
  1396.  
  1397.  
  1398.  
  1399. shirt = Instance.new("Shirt", char)
  1400. shirt.Name = "Shirt"
  1401. pants = Instance.new("Pants", char)
  1402. pants.Name = "Pants"
  1403. char.Shirt.ShirtTemplate = "rbxassetid://466224563"
  1404. char.Pants.PantsTemplate = "rbxassetid://454839549"
  1405.  
  1406. if holy == false then
  1407. eColors = {"Dark indigo", "Bright blue"}
  1408. else if holy == true then
  1409. eColors = {BoostedColorScheme}
  1410. end
  1411. end
  1412.  
  1413.  
  1414.  
  1415.  
  1416.  
  1417. local ptz = {0.7, 0.8, 0.9, 1}
  1418. local ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  1419.  
  1420. local edit = function(name,mat,col)
  1421. name.Material = mat
  1422. name.BrickColor = BrickColor.new(col)
  1423. end
  1424.  
  1425.  
  1426. function newRay(start,face,range,wat)
  1427. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1428. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1429. return rey,hit,pos
  1430. end
  1431.  
  1432.  
  1433. --mossic
  1434. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  1435. lemosic.SoundId = "rbxassetid://315292724"
  1436. lemosic.Looped = true
  1437. lemosic.Pitch = 1
  1438. lemosic.Volume = 1
  1439. wait(0.1)
  1440. lemosic:Play()
  1441. ----------------------------------------------------
  1442. --[[Additional Functions]]
  1443.  
  1444. cf=CFrame.new
  1445. vt=Vector3.new
  1446.  
  1447. function swait(num)
  1448. if num==0 or num==nil then
  1449. game:service'RunService'.Stepped:wait(0)
  1450. else
  1451. for i=0,num do
  1452. game:service'RunService'.Stepped:wait(0)
  1453. end
  1454. end
  1455. end
  1456.  
  1457. so = function(id,par,vol,pit)
  1458. coroutine.resume(coroutine.create(function()
  1459. local sou = Instance.new("Sound",par or workspace)
  1460. sou.Volume=vol
  1461. sou.Pitch=pit or 1
  1462. sou.SoundId=id
  1463. swait()
  1464. sou:play()
  1465. game:GetService("Debris"):AddItem(sou,6)
  1466. end))
  1467. end
  1468. ----------------------------------------------------------
  1469. local player = game.Players.LocalPlayer
  1470. local pchar = player.Character
  1471. local mouse = player:GetMouse()
  1472. local cam = workspace.CurrentCamera
  1473.  
  1474. local rad = math.rad
  1475.  
  1476. local keysDown = {}
  1477. local flySpeed = 0
  1478. local MAX_FLY_SPEED = 150
  1479.  
  1480. local canFly = false
  1481. local flyToggled = false
  1482.  
  1483. local forward, side = 0, 0
  1484. local lastForward, lastSide = 0, 0
  1485.  
  1486. local floatBP = Instance.new("BodyPosition")
  1487. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1488. local flyBV = Instance.new("BodyVelocity")
  1489. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1490. local turnBG = Instance.new("BodyGyro")
  1491. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1492.  
  1493. mouse.KeyDown:connect(function(key)
  1494. keysDown[key] = true
  1495.  
  1496. if key == "f" then
  1497. flyToggled = not flyToggled
  1498.  
  1499. if not flyToggled then
  1500. stanceToggle = "Normal"
  1501. floatBP.Parent = nil
  1502. flyBV.Parent = nil
  1503. turnBG.Parent = nil
  1504. root.Velocity = Vector3.new()
  1505. pchar.Humanoid.PlatformStand = false
  1506. end
  1507. end
  1508.  
  1509. end)
  1510. mouse.KeyUp:connect(function(key)
  1511. keysDown[key] = nil
  1512. end)
  1513.  
  1514. local function updateFly()
  1515.  
  1516. if not flyToggled then return end
  1517.  
  1518. lastForward = forward
  1519. lastSide = side
  1520.  
  1521. forward = 0
  1522. side = 0
  1523.  
  1524. if keysDown.w then
  1525. forward = forward + 1
  1526. end
  1527. if keysDown.s then
  1528. forward = forward - 1
  1529. end
  1530. if keysDown.a then
  1531. side = side - 1
  1532. end
  1533. if keysDown.d then
  1534. side = side + 1
  1535. end
  1536.  
  1537. canFly = (forward ~= 0 or side ~= 0)
  1538.  
  1539. if canFly then
  1540. stanceToggle = "Floating"
  1541. turnBG.Parent = root
  1542. floatBP.Parent = nil
  1543. flyBV.Parent = root
  1544.  
  1545. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1546. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1547. else
  1548. floatBP.position = root.Position
  1549. floatBP.Parent = root
  1550.  
  1551. flySpeed = flySpeed - 1
  1552. if flySpeed < 0 then flySpeed = 0 end
  1553. end
  1554.  
  1555. local camCF = cam.CoordinateFrame
  1556. local in_forward = canFly and forward or lastForward
  1557. local in_side = canFly and side or lastSide
  1558.  
  1559. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1560. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1561.  
  1562. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1563. 0)
  1564. end
  1565.  
  1566. game:service'RunService'.RenderStepped:connect(function()
  1567. if flyToggled then
  1568. pchar.Humanoid.PlatformStand = true
  1569. end
  1570. updateFly()
  1571. end)
  1572.  
  1573.  
  1574. -------------------------------------------
  1575. repeat wait() until game.Players.LocalPlayer
  1576. local Mouse = game.Players.LocalPlayer:GetMouse()
  1577. local Plr = game.Players.LocalPlayer
  1578.  
  1579. Mouse.KeyDown:connect(function(KeyDown)
  1580. if KeyDown == "0" then
  1581. Plr.Character.Humanoid.WalkSpeed = 60
  1582. end
  1583. end)
  1584.  
  1585. Mouse.KeyUp:connect(function(KeyUp)
  1586. if KeyUp == "0" then
  1587. Plr.Character.Humanoid.WalkSpeed = 40
  1588. end
  1589. end)
  1590.  
  1591. -----------------------------------------------------------------
  1592.  
  1593. -------
  1594. fat = Instance.new("BindableEvent",script)
  1595. fat.Name = "Heartbeat"
  1596.  
  1597. script:WaitForChild("Heartbeat")
  1598.  
  1599. frame = 1/30
  1600. tf = 0
  1601. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1602. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1603. lastframe = tick()
  1604. script.Heartbeat:Fire() --ayy lmao
  1605.  
  1606. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1607. tf = tf + s
  1608. if tf >= frame then
  1609. if allowframeloss then
  1610. script.Heartbeat:Fire()
  1611. lastframe=tick()
  1612. else
  1613. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1614. for i=1, math.floor(tf/frame) do
  1615. script.Heartbeat:Fire()
  1616. end
  1617. lastframe=tick()
  1618. end
  1619. if tossremainder then
  1620. tf = 0
  1621. else
  1622. tf = tf - frame * math.floor(tf/frame)
  1623. end
  1624. end
  1625. end)
  1626. ----------------------------------------------------
  1627. for i,v in pairs(char:children()) do
  1628. if v:IsA("Hat") then
  1629. v:Destroy()
  1630. end
  1631. end
  1632. for i,v in pairs (hed:GetChildren()) do
  1633. if v:IsA("Sound") then
  1634. v:Destroy()
  1635. end
  1636. end
  1637. ----------------------------------------------------
  1638. Debounces = {
  1639. CanAttack = true;
  1640. CanJoke = true;
  1641. NoIdl = false;
  1642. Slashing = false;
  1643. Slashed = false;
  1644. ks = false;
  1645. }
  1646. ----------------------------------------------------
  1647. function weld5(part0, part1, c0, c1)
  1648. weeld=Instance.new("Weld", part0)
  1649. weeld.Part0=part0
  1650. weeld.Part1=part1
  1651. weeld.C0=c0
  1652. weeld.C1=c1
  1653. return weeld
  1654. end
  1655. ----------------------------------------------------
  1656. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  1657. local prt=Instance.new("Part")
  1658. prt.Parent=prnt
  1659. prt.Name="Part"
  1660. prt.Size=siz
  1661. prt.CanCollide=false
  1662. prt.Anchored=anc
  1663. prt.Locked=true
  1664. prt.Transparency = trans
  1665. prt.TopSurface=20
  1666. prt.BottomSurface=20
  1667. prt.FrontSurface=20
  1668. prt.BackSurface=20
  1669. prt.LeftSurface=20
  1670. prt.RightSurface=20
  1671. prt:BreakJoints()
  1672. prt.CFrame=cf or CFrame.new(30,10,30)
  1673. prt.Material=mat
  1674. prt.BrickColor=BrickColor.new(col)
  1675. m=Instance.new("SpecialMesh",prt)
  1676. m.MeshType=6
  1677. return prt
  1678. end
  1679. ----------------------------------------------------
  1680. function lerp(a, b, t) -- Linear interpolation
  1681. return a + (b - a)*t
  1682. end
  1683.  
  1684. function slerp(a, b, t) --Spherical interpolation
  1685. dot = a:Dot(b)
  1686. if dot > 0.99999 or dot < -0.99999 then
  1687. return t <= 0.5 and a or b
  1688. else
  1689. r = math.acos(dot)
  1690. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  1691. end
  1692. end
  1693.  
  1694. function matrixInterpolate(a, b, t)
  1695. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  1696. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  1697. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  1698. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  1699. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  1700. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  1701. local t = v1:Dot(v2)
  1702. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  1703. return CFrame.new()
  1704. end
  1705. return CFrame.new(
  1706. v0.x, v0.y, v0.z,
  1707. v1.x, v1.y, v1.z,
  1708. v2.x, v2.y, v2.z,
  1709. v3.x, v3.y, v3.z)
  1710. end
  1711. ----------------------------------------------------
  1712. function genWeld(a,b)
  1713. local w = Instance.new("Weld",a)
  1714. w.Part0 = a
  1715. w.Part1 = b
  1716. return w
  1717. end
  1718. function weld(a, b)
  1719. local weld = Instance.new("Weld")
  1720. weld.Name = "W"
  1721. weld.Part0 = a
  1722. weld.Part1 = b
  1723. weld.C0 = a.CFrame:inverse() * b.CFrame
  1724. weld.Parent = a
  1725. return weld;
  1726. end
  1727. ----------------------------------------------------
  1728. function Lerp(c1,c2,al)
  1729. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1730. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1731. for i,v in pairs(com1) do
  1732. com1[i] = v+(com2[i]-v)*al
  1733. end
  1734. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1735. end
  1736. ----------------------------------------------------
  1737. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1738. local wld = Instance.new("Weld", wp1)
  1739. wld.Part0 = wp0
  1740. wld.Part1 = wp1
  1741. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1742. end
  1743. ----------------------------------------------------
  1744. newWeld(torso, larm, -1.5, 0.5, 0)
  1745. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1746. newWeld(torso, rarm, 1.5, 0.5, 0)
  1747. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1748. newWeld(torso, hed, 0, 1.5, 0)
  1749. newWeld(torso, lleg, -0.5, -1, 0)
  1750. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1751. newWeld(torso, rleg, 0.5, -1, 0)
  1752. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1753. newWeld(root, torso, 0, -1, 0)
  1754. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1755. ----------------------------------------------------
  1756. ----------------------------------------------------
  1757. New = function(Object, Parent, Name, Data)
  1758. local Object = Instance.new(Object)
  1759. for Index, Value in pairs(Data or {}) do
  1760. Object[Index] = Value
  1761. end
  1762. Object.Parent = Parent
  1763. Object.Name = Name
  1764. return Object
  1765. end
  1766. ----------------------------------------------------
  1767.  
  1768.  
  1769. ----------------------------------------------------
  1770.  
  1771. ----------------------------------------------------
  1772. hair = Instance.new("Part", hed)
  1773. hair.BrickColor = BrickColor.new("Bright white")
  1774. hair.Anchored = false
  1775. hair.Locked = true
  1776. hair.CanCollide = false
  1777. hair.Size = Vector3.new(1, 1, 1)
  1778. hair.CFrame = char.Head.CFrame
  1779. hairm = Instance.new("SpecialMesh", hair)
  1780. hairm.MeshId = "rbxassetid://id"
  1781. hairm.TextureId = ""
  1782. hairm.MeshType = Enum.MeshType.FileMesh
  1783. hairm.Name = "Mesh"
  1784. hairm.Scale = Vector3.new(1, 1, 1)
  1785. hairw = Instance.new("Weld", hair)
  1786. hairw.Part0 = hed
  1787. hairw.Part1 = hair
  1788. hairm.Offset = Vector3.new(0.2, 0.7, 0.1)
  1789.  
  1790. ----------------------------------------------------
  1791. ----------------------------------------------------
  1792.  
  1793. ----------------------------------------------------------------
  1794. local animpose = "Idle"
  1795. local lastanimpose = "Idle"
  1796. local grab = false
  1797. local sine = 0
  1798. local change = 1
  1799. local val = 0
  1800. local ffing = false
  1801. local jump = false
  1802. ----------------------------------------------------
  1803. ----------------------------------------------------
  1804. mouse.KeyDown:connect(function(key)
  1805. if key == "e" then
  1806. if Debounces.CanAttack == true then
  1807. Debounces.CanAttack = false
  1808. Debounces.on = true
  1809. Debounces.NoIdl = true
  1810. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1811. z = Instance.new("Sound", rarm)
  1812. z.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1813. z.Volume = 1.25
  1814. z.Pitch = pt[math.random(1,#pt)]
  1815. z.Looped = false
  1816. z:Play()
  1817. Debounces.RPunch = true
  1818. Debounces.LPunch = true
  1819. Debounces.ks = true
  1820. Debounces.ks2 = true
  1821. for i = 1, 3 do
  1822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1828. if Debounces.on == false then break end
  1829. wait()
  1830. end
  1831. z2 = Instance.new("Sound", larm)
  1832. z2.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1833. z2.Volume = 1.25
  1834. z2.Pitch = pt[math.random(1,#pt)]
  1835. z2.Looped = false
  1836. z2:Play()
  1837. for i = 1, 3 do
  1838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1844. if Debounces.on == false then break end
  1845. wait()
  1846. end
  1847. z3 = Instance.new("Sound", rarm)
  1848. z3.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1849. z3.Volume = 1.25
  1850. z3.Pitch = pt[math.random(1,#pt)]
  1851. z3.Looped = false
  1852. z3:Play()
  1853. for i = 1, 3 do
  1854. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1855. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1856. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1857. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1859. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1860. if Debounces.on == false then break end
  1861. wait()
  1862. end
  1863. z4 = Instance.new("Sound", larm)
  1864. z4.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1865. z4.Volume = 1.25
  1866. z4.Pitch = pt[math.random(1,#pt)]
  1867. z4.Looped = false
  1868. z4:Play()
  1869. for i = 1, 3 do
  1870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1876. if Debounces.on == false then break end
  1877. wait()
  1878. end
  1879. z5 = Instance.new("Sound", rarm)
  1880. z5.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1881. z5.Volume = 1.25
  1882. z5.Pitch = pt[math.random(1,#pt)]
  1883. z5.Looped = false
  1884. z5:Play()
  1885. for i = 1, 3 do
  1886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1890. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1891. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1892. if Debounces.on == false then break end
  1893. wait()
  1894. end
  1895. z6 = Instance.new("Sound", larm)
  1896. z6.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1897. z6.Volume = 1.25
  1898. z6.Pitch = pt[math.random(1,#pt)]
  1899. z6.Looped = false
  1900. z6:Play()
  1901. for i = 1, 3 do
  1902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1907. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1908. if Debounces.on == false then break end
  1909. wait()
  1910. end
  1911. z7 = Instance.new("Sound", rarm)
  1912. z7.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1913. z7.Volume = 1.25
  1914. z7.Pitch = pt[math.random(1,#pt)]
  1915. z7.Looped = false
  1916. z7:Play()
  1917. for i = 1, 3 do
  1918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1920. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1921. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1924. if Debounces.on == false then break end
  1925. wait()
  1926. end
  1927. z8 = Instance.new("Sound", larm)
  1928. z8.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1929. z8.Volume = 1.25
  1930. z8.Pitch = pt[math.random(1,#pt)]
  1931. z8.Looped = false
  1932. z8:Play()
  1933. for i = 1, 3 do
  1934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1935. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1936. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1937. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1938. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1939. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1940. if Debounces.on == false then break end
  1941. wait()
  1942. end
  1943. z9 = Instance.new("Sound", rarm)
  1944. z9.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1945. z9.Volume = 1.25
  1946. z9.Pitch = pt[math.random(1,#pt)]
  1947. z9.Looped = false
  1948. z9:Play()
  1949. for i = 1, 3 do
  1950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1956. if Debounces.on == false then break end
  1957. wait()
  1958. end
  1959. z10 = Instance.new("Sound", larm)
  1960. z10.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1961. z10.Volume = 1.25
  1962. z10.Pitch = pt[math.random(1,#pt)]
  1963. z10.Looped = false
  1964. z10:Play()
  1965. for i = 1, 3 do
  1966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1972. if Debounces.on == false then break end
  1973. wait()
  1974. end
  1975. z11 = Instance.new("Sound", rarm)
  1976. z11.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1977. z11.Volume = 1.25
  1978. z11.Pitch = pt[math.random(1,#pt)]
  1979. z11.Looped = false
  1980. z11:Play()
  1981. for i = 1, 3 do
  1982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1988. if Debounces.on == false then break end
  1989. wait()
  1990. end
  1991. z12 = Instance.new("Sound", larm)
  1992. z12.SoundId = "http://www.roblox.com/asset/?id=315292724"
  1993. z12.Volume = 1.25
  1994. z12.Pitch = pt[math.random(1,#pt)]
  1995. z12.Looped = false
  1996. z12:Play()
  1997. for i = 1, 3 do
  1998. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2000. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2001. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2003. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2004. if Debounces.on == false then break end
  2005. wait()
  2006. end
  2007. z13 = Instance.new("Sound", rarm)
  2008. z13.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2009. z13.Volume = 1.25
  2010. z13.Pitch = pt[math.random(1,#pt)]
  2011. z13.Looped = false
  2012. z13:Play()
  2013. for i = 1, 3 do
  2014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2020. if Debounces.on == false then break end
  2021. wait()
  2022. end
  2023. z14 = Instance.new("Sound", larm)
  2024. z14.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2025. z14.Volume = 1.25
  2026. z14.Pitch = pt[math.random(1,#pt)]
  2027. z14.Looped = false
  2028. z14:Play()
  2029. for i = 1, 3 do
  2030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2032. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2033. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2036. if Debounces.on == false then break end
  2037. wait()
  2038. end
  2039. z15 = Instance.new("Sound", rarm)
  2040. z15.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2041. z15.Volume = 1.25
  2042. z15.Pitch = pt[math.random(1,#pt)]
  2043. z15.Looped = false
  2044. z15:Play()
  2045. for i = 1, 3 do
  2046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2050. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2052. if Debounces.on == false then break end
  2053. wait()
  2054. end
  2055. z16 = Instance.new("Sound", larm)
  2056. z16.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2057. z16.Volume = 1.25
  2058. z16.Pitch = pt[math.random(1,#pt)]
  2059. z16.Looped = false
  2060. z16:Play()
  2061. for i = 1, 3 do
  2062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2068. if Debounces.on == false then break end
  2069. wait()
  2070. end
  2071. z17 = Instance.new("Sound", rarm)
  2072. z17.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2073. z17.Volume = 1.25
  2074. z17.Pitch = pt[math.random(1,#pt)]
  2075. z17.Looped = false
  2076. z17:Play()
  2077. for i = 1, 3 do
  2078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2084. if Debounces.on == false then break end
  2085. wait()
  2086. end
  2087. z18 = Instance.new("Sound", larm)
  2088. z18.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2089. z18.Volume = 1.25
  2090. z18.Pitch = pt[math.random(1,#pt)]
  2091. z18.Looped = false
  2092. z18:Play()
  2093. for i = 1, 3 do
  2094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2100. if Debounces.on == false then break end
  2101. wait()
  2102. end
  2103. z19 = Instance.new("Sound", rarm)
  2104. z19.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2105. z19.Volume = 1.25
  2106. z19.Pitch = pt[math.random(1,#pt)]
  2107. z19.Looped = false
  2108. z19:Play()
  2109. for i = 1, 3 do
  2110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2112. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2114. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2115. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2116. if Debounces.on == false then break end
  2117. wait()
  2118. end
  2119. z20 = Instance.new("Sound", larm)
  2120. z20.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2121. z20.Volume = 1.25
  2122. z20.Pitch = pt[math.random(1,#pt)]
  2123. z20.Looped = false
  2124. z20:Play()
  2125. for i = 1, 3 do
  2126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2127. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2128. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2129. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2130. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2131. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2132. if Debounces.on == false then break end
  2133. wait()
  2134. end
  2135. z:Destroy()
  2136. z2:Destroy()
  2137. z3:Destroy()
  2138. z4:Destroy()
  2139. z5:Destroy()
  2140. z6:Destroy()
  2141. z7:Destroy()
  2142. z8:Destroy()
  2143. z9:Destroy()
  2144. z10:Destroy()
  2145. z11:Destroy()
  2146. z12:Destroy()
  2147. z13:Destroy()
  2148. z14:Destroy()
  2149. z15:Destroy()
  2150. z16:Destroy()
  2151. z17:Destroy()
  2152. z18:Destroy()
  2153. z19:Destroy()
  2154. z20:Destroy()
  2155. Debounces.LPunch = false
  2156. Debounces.RPunch = false
  2157. Debounces.ks = false
  2158. Debounces.ks2 = false
  2159. if Debounces.CanAttack == false then
  2160. Debounces.CanAttack = true
  2161. Debounces.on = false
  2162. Debounces.NoIdl = false
  2163. end
  2164. end
  2165. end
  2166. end)
  2167. ---------
  2168. Charging = false
  2169. chargewait = false
  2170. mouse.KeyDown:connect(function(key)
  2171. if key == "h" then
  2172. if Charging == false and chargewait == false then
  2173. Charging = true
  2174. chargewait = true
  2175. if Debounces.CanAttack == true then
  2176. Debounces.CanAttack = false
  2177. Debounces.NoIdl = true
  2178. Debounces.on = true
  2179.  
  2180.  
  2181. if holy ~= true then
  2182. holy = true
  2183. else holy = false
  2184. end
  2185.  
  2186.  
  2187. for i = 1,20 do
  2188. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2189. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2190. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2191. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2192. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2193. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2194. if Debounces.on == false then break end
  2195. rs:wait()
  2196. end
  2197. pt=Instance.new('Part',torso)
  2198. pt.Anchored=true
  2199. pt.CanCollide=false
  2200. pt.Locked = true
  2201. pt.Material = "Neon"
  2202. pt.FormFactor='Custom'
  2203. pt.Size=Vector3.new(1,1,1)
  2204. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2205. pt.Transparency=.6
  2206.  
  2207. if holy == false then
  2208. --mossic
  2209. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  2210. lemosic.SoundId = "rbxassetid://315292724"
  2211. lemosic.Looped = true
  2212. lemosic.Pitch = 1
  2213. lemosic.Volume = 1
  2214. wait(0.1)
  2215. lemosic:Play()
  2216. end
  2217.  
  2218. if holy == true then
  2219. --moosic
  2220. mosic = Instance.new("Sound",char) --Smile: print("â?º")
  2221. mosic.SoundId = "rbxassetid://315292724"
  2222. mosic.Looped = true
  2223. mosic.Pitch = 1
  2224. mosic.Volume = 1
  2225. wait(0.1)
  2226. mosic:Play()
  2227. lemosic:Remove()
  2228. end
  2229. if holy == false then
  2230. lemosic:Play()
  2231. mosic:Remove()
  2232. end
  2233.  
  2234.  
  2235. if holy == true then
  2236. pt.BrickColor=BrickColor.new(BoostedColorScheme)
  2237. else
  2238. pt.BrickColor = BrickColor.new("Bright blue")
  2239. end
  2240.  
  2241. msh=Instance.new('SpecialMesh',pt)
  2242. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2243. msh.Scale=Vector3.new(8,4,8)
  2244. pt2=pt:clone()
  2245. pt2.Parent = torso
  2246. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2247.  
  2248. if holy == true then
  2249. pt2.BrickColor=BrickColor.new(BoostedColorScheme)
  2250. else
  2251. pt2.BrickColor = BrickColor.new("bright blue")
  2252. end
  2253.  
  2254.  
  2255. msh2=msh:clone()
  2256. msh2.Parent=pt2
  2257. msh2.Scale=Vector3.new(10,5,10)
  2258.  
  2259. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2260.  
  2261. bl = Instance.new("Part", char)
  2262. bl.Locked = true
  2263. bl.Name = "Shell"
  2264.  
  2265. if holy == true then
  2266. bl.BrickColor = BrickColor.new(BoostedColorScheme)
  2267. else
  2268. bl.BrickColor = BrickColor.new("Bright blue")
  2269. end
  2270.  
  2271. bl.Anchored = true
  2272. bl.Material = "Neon"
  2273. bl.CanCollide = false
  2274. bl.Transparency = 0
  2275. bl.Reflectance = 0
  2276. bl.BottomSurface = 0
  2277. bl.TopSurface = 0
  2278. bl.Shape = 0
  2279. blm = Instance.new("SpecialMesh",bl)
  2280. blm.MeshType = "Sphere"
  2281. blm.Scale = Vector3.new(1,1,1)
  2282.  
  2283. if holy == true then
  2284. so("http://www.roblox.com/asset/?id=263254799",hed,1,1)
  2285. so("http://www.roblox.com/asset/?id=263254799",torso,1,1.2)
  2286. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  2287. end
  2288.  
  2289. if holy == false then
  2290. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  2291. end
  2292.  
  2293. if holy == true then
  2294. hair.BrickColor = BrickColor.new("Bright blue")
  2295. hairm.MeshId = "rbxassetid://502907463"
  2296. hairm.Scale = Vector3.new(0.05, 0.05, 0.05)
  2297. hairm.Offset = Vector3.new(0, 1, 0.5)
  2298. hed.face.Texture = "rbxassetid://594821386"
  2299. end
  2300.  
  2301. if holy == false then
  2302. hair.BrickColor = BrickColor.new("Bright white")
  2303. hairm.MeshId = "rbxassetid://476757756"
  2304. hairm.Scale = Vector3.new(1, 1, 1)
  2305. hairm.Offset = Vector3.new(0.2, 0.7, 0.1)
  2306. hed.face.Texture = "rbxassetid://461020241"
  2307.  
  2308. end
  2309.  
  2310.  
  2311.  
  2312.  
  2313.  
  2314. coroutine.resume(coroutine.create(function()
  2315. for i=1, math.huge, 4 do
  2316. if Charging == true then
  2317. rs:wait()
  2318. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2319. blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  2320. bl.Transparency = bl.Transparency + 0.05
  2321. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2322. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2323. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2324. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2325. elseif Charging == false then break
  2326. end
  2327. end
  2328. end))
  2329.  
  2330. repeat
  2331. local p = Instance.new('Part',torso)
  2332. p.formFactor = 'Custom'
  2333. p.Size = Vector3.new(1,1,1)
  2334.  
  2335. if holy == true then
  2336. p.BrickColor = BrickColor.new(BoostedColorScheme)
  2337. else
  2338. p.BrickColor = BrickColor.new("Bright blue")
  2339. end
  2340.  
  2341.  
  2342.  
  2343.  
  2344.  
  2345. p.CanCollide = false
  2346. p.Transparency = 0
  2347. p.Anchored = true
  2348. p.Locked=true
  2349. p.Material = "Neon"
  2350. s = math.random(1,40)/10
  2351. local m = Instance.new("BlockMesh",p)
  2352. m.Scale = Vector3.new(s,s,s)
  2353. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2354. --[[coroutine.wrap(function()
  2355. wait(2)
  2356. while Charging == true do
  2357. wait(2)
  2358. GroundWave1()
  2359. wait(2)
  2360. end
  2361. end)()]]--
  2362. Spawn(function()
  2363. while rs:wait() do
  2364. if Charging == true then
  2365. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2366. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2367. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2368. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2369. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2370. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2371. elseif Charging == false then break
  2372. end
  2373. end
  2374. end)
  2375. Spawn(function()
  2376. while rs:wait() do
  2377. if p.Transparency >= 1 then p:Destroy() break end
  2378. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2379. p.Transparency = p.Transparency+0.01
  2380. end
  2381. end)
  2382. wait(.3)
  2383.  
  2384.  
  2385. until Charging == false
  2386. end
  2387. end
  2388. end
  2389. end)
  2390.  
  2391.  
  2392. ----------------------------------------------------
  2393. mouse.KeyDown:connect(function(key)
  2394. if key == "m" then
  2395. hum.WalkSpeed = 20
  2396. if Debounces.CanAttack == true then
  2397. Debounces.CanAttack = false
  2398. Debounces.on = true
  2399. Debounces.NoIdl = true
  2400. --[[x = Instance.new("Sound",char)
  2401. x.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2402. x.Looped = false
  2403. x.Pitch = 1.1
  2404. x.Volume = 1
  2405. x:Play()
  2406. x2 = Instance.new("Sound",char)
  2407. x2.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2408. x2.Looped = false
  2409. x2.Pitch = .7
  2410. x2.Volume = 1
  2411. wait(.1)
  2412. x:Play()
  2413. x2:Play()
  2414. for i = 1, 20 do
  2415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2421.  
  2422. if Debounces.on == false then break end
  2423. wait()
  2424. x:Destroy()
  2425. x2:Destroy()
  2426. end
  2427. wait(1)]]--
  2428. local rng = Instance.new("Part", char)
  2429. rng.Anchored = true
  2430. rng.BrickColor = BrickColor.new("Bright white")
  2431. rng.CanCollide = false
  2432. rng.FormFactor = 3
  2433. rng.Name = "Ring"
  2434. rng.Size = Vector3.new(1, 1, 1)
  2435. rng.Transparency = 0.35
  2436. rng.TopSurface = 0
  2437. rng.BottomSurface = 0
  2438. rng.Position = torso.Position - Vector3.new(0,2,0)
  2439. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2440. local rngm = Instance.new("SpecialMesh", rng)
  2441. rngm.MeshId = "http://www.roblox.com/asset/?id=305829157"
  2442. rngm.Scale = Vector3.new(1, 1, 2)
  2443. x = Instance.new("Sound",char)
  2444. x.SoundId = "http://www.roblox.com/asset/?id=315292724"
  2445. x.Looped = false
  2446. x.Pitch = .7
  2447. x.Volume = 1
  2448. x:Play()
  2449. coroutine.wrap(function()
  2450. for i = 1, 60, 2 do
  2451. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2452. rng.Transparency = i/60
  2453. wait()
  2454. end
  2455. wait()
  2456. rng:Destroy()
  2457. end)()
  2458. hum.WalkSpeed = 50
  2459. BV = Instance.new("BodyVelocity", torso)
  2460. BV.maxForce = Vector3.new(0,200000,0)
  2461. BV.P = 50000
  2462. BV.velocity = Vector3.new(0,800,0)
  2463. for i = 1, 20 do
  2464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.6) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2470.  
  2471. if Debounces.on == false then break end
  2472. wait()
  2473. end
  2474. x:Destroy()
  2475. BV:Destroy()
  2476. --[[for i = 1, 30 do
  2477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.2, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2483. if Debounces.on == false then break end
  2484. wait()
  2485. end]]--
  2486. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2487. for i = 1, 30 do
  2488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2494.  
  2495. if Debounces.on == false then break end
  2496. wait()
  2497. end
  2498. end
  2499. Debounces.on = false
  2500. Debounces.NoIdl = false
  2501. local ry,ht,ps=nil,nil,nil
  2502. while ht==nil do
  2503. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2504. wait()
  2505. end
  2506. z = Instance.new("Sound",char)
  2507. z.SoundId = "rbxassetid://142070127"
  2508. z.Volume = 1
  2509. wait(.1)
  2510. z:Play()
  2511. Landing()
  2512. hum.WalkSpeed = 8
  2513. if Debounces.CanAttack == false then
  2514. Debounces.CanAttack = true
  2515. end
  2516. end
  2517. end
  2518. end)
  2519. -------------
  2520. ------------------
  2521. mouse.KeyDown:connect(function(key)
  2522. if key == "g" then
  2523. if Debounces.CanAttack == true then
  2524. Debounces.CanAttack = false
  2525. Debounces.NoIdl = true
  2526. Debounces.on = true
  2527. local shell = Instance.new("Part",torso)
  2528. shell.BrickColor = BrickColor.new("Bright white")
  2529. shell.Anchored = true
  2530. shell.CanCollide = false
  2531. shell.Locked = true
  2532. shell.TopSurface = "SmoothNoOutlines"
  2533. shell.BottomSurface = "SmoothNoOutlines"
  2534. shell.Size = Vector3.new(1,1,1)
  2535. shellm = Instance.new("SpecialMesh",shell)
  2536. shellm.MeshId = "305829157"
  2537. shellm.Scale = Vector3.new(1,1,1)
  2538. local shell2 = Instance.new("Part",torso)
  2539. shell2.BrickColor = BrickColor.new("Bright white")
  2540. shell2.Anchored = true
  2541. shell2.CanCollide = false
  2542. shell2.Locked = true
  2543. shell2.TopSurface = "SmoothNoOutlines"
  2544. shell2.BottomSurface = "SmoothNoOutlines"
  2545. shell2.Size = Vector3.new(1,1,1)
  2546. shellm2 = Instance.new("SpecialMesh",shell2)
  2547. shellm2.MeshId = "305829157"
  2548. shellm2.Scale = Vector3.new(1,1,1)
  2549.  
  2550. function FindNearestTorso(Position,Distance,SinglePlayer)
  2551. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2552. local List = {}
  2553. for i,v in pairs(workspace:GetChildren())do
  2554. if v:IsA("Model")then
  2555. if v:findFirstChild("Torso")then
  2556. if v ~= char then
  2557. if(v.Torso.Position -Position).magnitude <= Distance then
  2558. table.insert(List,v)
  2559. end
  2560. end
  2561. end
  2562. end
  2563. end
  2564. return List
  2565. end
  2566.  
  2567. Shell = function()
  2568. local X = Instance.new("Part",char)
  2569. local O = Instance.new("ObjectValue",X)
  2570. O.Name = "creator"
  2571. X.Locked = true
  2572. X.Name = "Shell"
  2573. X.Anchored = false
  2574. X.CanCollide = false
  2575. X.Transparency = 0
  2576. X.Reflectance = 0
  2577. X.BottomSurface = 0
  2578. X.TopSurface = 0
  2579. X.Shape = 0
  2580. local V = Instance.new("ObjectValue",X)
  2581. V.Value = char
  2582. V.Name = "creator"
  2583. X.BrickColor = BrickColor.new("Bright white")
  2584. X.Size = Vector3.new(1,1,1)
  2585. --X.Material = "Neon"
  2586. local Z = Instance.new("SpecialMesh",X)
  2587. Z.MeshType = "Sphere"
  2588. Z.Scale = Vector3.new(1,1,1)
  2589. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2590. local bv = Instance.new("BodyVelocity",X)
  2591. bv.maxForce = Vector3.new(99999,99999,99999)
  2592. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2593. bv.velocity = root.CFrame.lookVector*65
  2594. Explode = X.Touched:connect(function(hit)
  2595. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2596. local cf = X.CFrame
  2597. bv:Destroy()
  2598. X.Anchored = true
  2599. Z:Remove()
  2600. Explode:disconnect()
  2601. X.Size = Vector3.new(3,3,3)
  2602. X.Touched:connect(function(hit) end)
  2603. X.CanCollide = false
  2604. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2605. if v:FindFirstChild('Humanoid') then
  2606. v.Humanoid:TakeDamage(math.random(6,12))
  2607. end
  2608. end
  2609. for i = 1, (40) do rs:wait()
  2610. X.Transparency = X.Transparency + (1/40)
  2611. X.Size = X.Size + Vector3.new(1,1,1)
  2612. X.CFrame = cf
  2613. end
  2614. X:Destroy()
  2615. end
  2616. end)
  2617. end
  2618. Shell()
  2619. for i = 1, 10 do
  2620. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2621. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2628. if Debounces.on == false then break end
  2629. rs:wait()
  2630. end
  2631. Shell()
  2632. shell.Transparency = 1
  2633. for i = 1, 10 do
  2634. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2635. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2642. if Debounces.on == false then break end
  2643. rs:wait()
  2644. end
  2645. Shell()
  2646. shell.Transparency = 0
  2647. shell2.Transparency = 1
  2648. for i = 1, 10 do
  2649. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2650. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2657. if Debounces.on == false then break end
  2658. rs:wait()
  2659. end
  2660. Shell()
  2661. shell2.Transparency = 0
  2662. shell.Transparency = 1
  2663. for i = 1, 10 do
  2664. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2665. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2672. if Debounces.on == false then break end
  2673. rs:wait()
  2674. end
  2675. Shell()
  2676. shell.Transparency = 0
  2677. shell2.Transparency = 1
  2678. for i = 1, 10 do
  2679. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2680. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2687. if Debounces.on == false then break end
  2688. rs:wait()
  2689. end
  2690. Shell()
  2691. shell2.Transparency = 0
  2692. shell.Transparency = 1
  2693. for i = 1, 10 do
  2694. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2695. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2702. if Debounces.on == false then break end
  2703. rs:wait()
  2704. end
  2705. Shell()
  2706. shell.Transparency = 0
  2707. shell2.Transparency = 1
  2708. for i = 1, 10 do
  2709. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2710. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2717. if Debounces.on == false then break end
  2718. rs:wait()
  2719. end
  2720. Shell()
  2721. shell2.Transparency = 0
  2722. shell.Transparency = 1
  2723. for i = 1, 10 do
  2724. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2725. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2732. if Debounces.on == false then break end
  2733. rs:wait()
  2734. end
  2735. Shell()
  2736. shell.Transparency = 0
  2737. shell2.Transparency = 1
  2738. for i = 1, 10 do
  2739. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2740. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2747. if Debounces.on == false then break end
  2748. rs:wait()
  2749. end
  2750. Shell()
  2751. shell2.Transparency = 0
  2752. shell.Transparency = 1
  2753. for i = 1, 10 do
  2754. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2755. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2762. if Debounces.on == false then break end
  2763. rs:wait()
  2764. end
  2765. Shell()
  2766. shell.Transparency = 0
  2767. shell2.Transparency = 1
  2768. for i = 1, 10 do
  2769. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2770. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2777. if Debounces.on == false then break end
  2778. rs:wait()
  2779. end
  2780. Shell()
  2781. shell2.Transparency = 0
  2782. shell.Transparency = 1
  2783. for i = 1, 10 do
  2784. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2785. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2792. if Debounces.on == false then break end
  2793. rs:wait()
  2794. end
  2795. Shell()
  2796. shell.Transparency = 0
  2797. shell2.Transparency = 1
  2798. for i = 1, 10 do
  2799. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2800. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2807. if Debounces.on == false then break end
  2808. rs:wait()
  2809. end
  2810. shell.Transparency = 1
  2811. if Debounces.CanAttack == false then
  2812. Debounces.CanAttack = true
  2813. Debounces.NoIdl = false
  2814. Debounces.on = false
  2815. end
  2816. end
  2817. end
  2818. end)
  2819. ---------------------
  2820. mouse.KeyUp:connect(function(key)
  2821. if key == "h" then
  2822. if Charging == true and chargewait == true then
  2823. chargewait = false
  2824. wait(1)
  2825. Charging = false
  2826.  
  2827. --[[for i,v in pairs (torso:GetChildren()) do
  2828. if v:IsA("Sound") then
  2829. v:Destroy()
  2830. end
  2831. end]]
  2832.  
  2833. if holy == true and BoostedAlwaysDashes == true then
  2834. hum.WalkSpeed = 50
  2835. elseif holy == true and BoostedAlwaysDashes == false then
  2836. hum.WalkSpeed = 10
  2837. elseif holy == false then
  2838. hum.WalkSpeed = 10
  2839. end
  2840.  
  2841.  
  2842. --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
  2843.  
  2844. pt:Destroy()
  2845. pt2:Destroy()
  2846. bl:Destroy()
  2847. if Debounces.CanAttack == false then
  2848. Debounces.CanAttack = true
  2849. Debounces.NoIdl = false
  2850. Debounces.on = false
  2851. Debounces.grab = false
  2852.  
  2853. end
  2854. end
  2855. end
  2856. end)
  2857. -------
  2858. mouse.KeyDown:connect(function(key)
  2859. if key == "v" then
  2860. if Debounces.CanAttack == true then
  2861. Debounces.CanAttack = false
  2862. Debounces.on = true
  2863. Debounces.NoIdl = true
  2864. for i = 1, 20 do
  2865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  2866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  2867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  2868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  2869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  2870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  2871. if Debounces.on == false then break end
  2872. rs:wait(2.6)
  2873. end
  2874. Spawn(function()
  2875. local Parts = {}
  2876. for Y = -5,5 do
  2877. local P = Instance.new("Part",char)
  2878. P.Anchored = true
  2879. P.FormFactor = "Custom"
  2880. P.CanCollide = false
  2881. P.Size = Vector3.new(4,8,4)
  2882. P.TopSurface = "SmoothNoOutlines"
  2883. P.BottomSurface = "SmoothNoOutlines"
  2884. P.Material = "Neon"
  2885. P.BrickColor = BrickColor.new("Bright white")
  2886. P.Name = tostring(Y)
  2887. local i = (Y+5)/(10)
  2888. i = 1-math.cos(math.pi*i-(math.pi/2))
  2889. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  2890. --[[P.Touched:connect(function(ht)
  2891. local hit = ht.Parent
  2892. if hit:FindFirstChild("Humanoid") then
  2893. hit.Humanoid:TakeDamage(math.random(20,50))
  2894. end
  2895. end)]]--
  2896. s = Instance.new("Sound",P)
  2897. s.SoundId = "rbxassetid://228343271"
  2898. s.Volume = 1
  2899. s.Pitch = 0.9
  2900. s:Play()
  2901. sa = Instance.new("Sound",P)
  2902. sa.SoundId = "rbxassetid://419447292"
  2903. sa.Volume = 1
  2904. sa.Pitch = 1
  2905. sa:Play()
  2906. P.Touched:connect(function(ht)
  2907. hit = ht.Parent
  2908. if ht and hit:IsA("Model") then
  2909. if hit:FindFirstChild("Humanoid") then
  2910. if hit.Name ~= p.Name then
  2911. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2912. Debounces.Slashed = true]]--
  2913. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000000,3000000))
  2914. hit:FindFirstChild("Humanoid").PlatformStand = true
  2915. wait(1)
  2916. --Debounces.Slashed = false
  2917. --end
  2918. end
  2919. end
  2920. elseif ht and hit:IsA("Hat") then
  2921. if hit.Parent.Name ~= p.Name then
  2922. if hit.Parent:FindFirstChild("Humanoid") then
  2923. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2924. Debounces.Slashed = true]]--
  2925. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  2926. hit:FindFirstChild("Humanoid").PlatformStand = true
  2927. wait(1)
  2928. --Debounces.Slashed = false
  2929. --end
  2930. end
  2931. end
  2932. end
  2933. end)
  2934. Parts[#Parts+1] = P
  2935. end
  2936. local BREAKIT = false
  2937. local CParts = {}
  2938. local Rocks = {}
  2939. local LastPos = nil
  2940. for i = 1,70 do
  2941. for i2,v in pairs(Parts) do
  2942. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  2943. local cf = v.CFrame
  2944. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  2945. v.CFrame = cf
  2946. v.Transparency = v.Transparency+0.02
  2947. if v.Transparency >= 0.975 then BREAKIT = true end
  2948. if v.Name == "0" then
  2949. local Ignore = {}
  2950. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2951. if v.Character ~= nil then
  2952. Ignore[#Ignore+1] = v.Character
  2953. end
  2954. end
  2955. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  2956. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  2957. if Hit ~= nil then
  2958. if #Rocks == 0 then
  2959. for i = 1,5 do
  2960. local P = Instance.new("Part",char)
  2961. Rocks[#Rocks+1] = P
  2962. P.Anchored = true
  2963. P.FormFactor = "Custom"
  2964. P.BrickColor = Hit.BrickColor
  2965. P.Material = Hit.Material
  2966. P.TopSurface = "Smooth"
  2967. P.BottomSurface = "Smooth"
  2968. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  2969. end
  2970. end
  2971. for i,P in pairs(Rocks) do
  2972. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2973. end
  2974. local P = Instance.new("Part",char)
  2975. CParts[#CParts+1] = {P,tick()}
  2976. P.Anchored = true
  2977. P.FormFactor = "Custom"
  2978. P.BrickColor = Hit.BrickColor
  2979. P.Material = Hit.Material
  2980. P.TopSurface = "Smooth"
  2981. P.BottomSurface = "Smooth"
  2982. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  2983. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2984. Pos = Pos.p
  2985. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2986. local P = P:Clone()
  2987. CParts[#CParts+1] = {P,tick()}
  2988. P.Parent = char
  2989. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  2990. Pos = Pos.p
  2991. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  2992. if LastPos ~= nil then
  2993. local P = P:Clone()
  2994. CParts[#CParts+1] = {P,tick()}
  2995. P.Parent = char
  2996. P.BrickColor = BrickColor.new("Bright white")
  2997. P.Material = "Neon"
  2998. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2999. Pos = Pos.p
  3000. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3001. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  3002. --P.Velocity = Vector3.new(0,-1000,0)
  3003. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  3004. end
  3005. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3006. end
  3007. end
  3008. end
  3009. if BREAKIT then break end
  3010. wait(0.002)
  3011. end
  3012. for i,v in pairs(Rocks) do
  3013. CParts[#CParts+1] = {v,tick()}
  3014. end
  3015. for i,v in pairs(Parts) do
  3016. v:Destroy()
  3017. end
  3018. Parts = nil
  3019. while true do
  3020. local t = tick()
  3021. local p = nil
  3022. for i,v in pairs(CParts) do
  3023. if t-v[2] > 4 then
  3024. v[1].Transparency = v[1].Transparency+0.05
  3025. if v[1].Transparency >= 1 then
  3026. v[1]:Destroy()
  3027. CParts[i] = nil
  3028. end
  3029. end
  3030. p = v
  3031. end
  3032. if p == nil then break end
  3033. wait(0.002)
  3034. end
  3035. for i,v in pairs(CParts) do
  3036. v:Destroy()
  3037. end
  3038. CParts = {}
  3039. end)
  3040. for i = 1, 20 do
  3041. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3042. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3043. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3044. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3045. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3046. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3047.  
  3048. if Debounces.on == false then break end
  3049. rs:wait(2)
  3050. end
  3051. if Debounces.CanAttack == false then
  3052. Debounces.CanAttack = true
  3053. Debounces.on = false
  3054. Debounces.NoIdl = false
  3055. end
  3056. end
  3057. end
  3058. end)
  3059.  
  3060. ------------------------------------------------------
  3061. ------------------------
  3062. so = function(id,par,vol,pit)
  3063. coroutine.resume(coroutine.create(function()
  3064. local sou = Instance.new("Sound",par or workspace)
  3065. sou.Volume=vol
  3066. sou.Pitch=pit or 1
  3067. sou.SoundId=id
  3068. swait()
  3069. sou:play()
  3070. game:GetService("Debris"):AddItem(sou,6)
  3071. end))
  3072. end
  3073.  
  3074. mouse.KeyDown:connect(function(key)
  3075. if key == "y" then
  3076. if Debounces.CanAttack == true then
  3077. Debounces.CanAttack = false
  3078. Debounces.on = true
  3079. Debounces.NoIdl = true
  3080. for i = 1, 15 do
  3081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  3082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  3083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  3085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(-0.2, 0, math.rad(-10)), 0.2)
  3086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.7, 0.1) * CFrame.Angles(-0.3, 0, math.rad(10)), 0.2)
  3087. if Debounces.on == false then break end
  3088. rs:wait(3)
  3089. end
  3090. so("http://roblox.com/asset/?id=231917788",hed,1,0.7)
  3091. x = Instance.new("Sound",char.Head)
  3092. x.SoundId = "rbxassetid://183763515"
  3093. x.Pitch = 0.7
  3094. x.Volume = .8
  3095. x3 = Instance.new("Sound",char.Head)
  3096. x3.SoundId = "rbxassetid://183763487"
  3097. x3.Pitch = 1
  3098. x3.Volume = .8
  3099. wait(.1)
  3100. x:Play()
  3101. x3:Play()
  3102. wait(.1)
  3103. if holy == true then
  3104. x3.SoundId = "rbxassetid://294188875"
  3105. x.SoundId = "rbxassetid://183763515"
  3106. end
  3107. Debounces.on = false
  3108. Debounces.Here = false
  3109. shot = shot + 1
  3110. local rng = Instance.new("Part", larm)
  3111. rng.Anchored = true
  3112. rng.BrickColor = BrickColor.new("Lime green")
  3113. rng.CanCollide = false
  3114. rng.Name = "Ring"
  3115. rng.Size = Vector3.new(1, 1, 1)
  3116. rng.Transparency = 0.35
  3117. rng.TopSurface = 0
  3118. rng.BottomSurface = 0
  3119. rng2 = rng:clone()
  3120. rng3 = rng2:clone()
  3121. rng4 = rng2:clone()
  3122. local rngm = Instance.new("SpecialMesh", rng)
  3123. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3124. rngm.Scale = Vector3.new(100, 100, 1)
  3125. rngm2 = rngm:clone()
  3126. rngm2.Scale = Vector3.new(10, 10, 3)
  3127. rngm3 = rngm2:clone()
  3128. rngm3.Parent = rng3
  3129. rngm3.Scale = Vector3.new(60, 160, 1)
  3130. rngm4 = rngm2:clone()
  3131. rngm4.Parent = rng4
  3132. rngm4.Scale = Vector3.new(40, 120, 1)
  3133. local bem = Instance.new("Part", larm)
  3134. bem.Anchored = true
  3135. bem.BrickColor = BrickColor.new("Really black")
  3136. bem.CanCollide = false
  3137. bem.Name = "Beam" .. shot
  3138. bem.Size = Vector3.new(2, 4, 4)
  3139. bem.Transparency = 0.35
  3140. bem.TopSurface = 0
  3141. bem.BottomSurface = 0
  3142. local bemm = Instance.new("SpecialMesh", bem)
  3143. bemm.MeshType = 4
  3144. bemm.Scale = Vector3.new(1, 16, 16)
  3145. local out = Instance.new("Part", larm)
  3146. out.Anchored = true
  3147. out.BrickColor = BrickColor.new("Really black")
  3148. out.CanCollide = false
  3149. out.Name = "Out"
  3150. out.Size = Vector3.new(4, 16, 16)
  3151. out.Transparency = 0.35
  3152. out.TopSurface = 0
  3153. out.BottomSurface = 0
  3154. local outm = Instance.new("SpecialMesh", out)
  3155. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3156. outm.Scale = Vector3.new(24, 4, 24)
  3157. local bnd = Instance.new("Part", larm)
  3158. bnd.Anchored = true
  3159. bnd.BrickColor = BrickColor.new("Lime green")
  3160. bnd.CanCollide = false
  3161. bnd.Name = "Bend"
  3162. bnd.Size = Vector3.new(1, 1, 1)
  3163. bnd.Transparency = 1
  3164. bnd.TopSurface = 0
  3165. bnd.BottomSurface = 0
  3166.  
  3167. if holy == true then
  3168. bnd.BrickColor = BrickColor.new(BoostedColorScheme)
  3169. rng.BrickColor = BrickColor.new(BoostedColorScheme)
  3170. out.BrickColor = BrickColor.new(BoostedColorScheme)
  3171. bem.BrickColor = BrickColor.new(BoostedColorScheme)
  3172. end
  3173.  
  3174.  
  3175. local bndm = Instance.new("SpecialMesh", bnd)
  3176. bndm.MeshType = 3
  3177. bndm.Scale = Vector3.new(8, 8, 8)
  3178. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3179. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  3180. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3181. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3182. rng3.CFrame = rng.CFrame * CFrame.new(0, -0.5, 0)
  3183. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3184. Debounces.Shewt = true
  3185. coroutine.wrap(function()
  3186. for i = 1, 20, 0.2 do
  3187. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  3188. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  3189. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  3190. rng.Transparency = i/20
  3191. rng3.Transparency = 1/24
  3192. rng4.Transparency = i/26
  3193. wait()
  3194. end
  3195. wait()
  3196. rng:Destroy()
  3197. end)()
  3198. if Debounces.Shewt == true then
  3199. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3200. hit = ht.Parent
  3201. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3202. if HasntTouched(hit.Name) == true and deb == false then
  3203. deb = true
  3204. coroutine.wrap(function()
  3205. hit:FindFirstChild("Humanoid").PlatformStand = true
  3206. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3207. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(25,40))
  3208. if holy == true then
  3209. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999999,9999999))
  3210. end
  3211. end)()
  3212. table.insert(Touche, hit.Name)
  3213. deb = false
  3214. end
  3215. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3216. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3217. deb = true
  3218. coroutine.wrap(function()
  3219. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3220. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3221. wait(1)
  3222. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3223. end)()
  3224. table.insert(Touche, hit.Parent.Name)
  3225. deb = false
  3226. for i, v in pairs(Touche) do
  3227. print(v)
  3228. end
  3229. end
  3230. end
  3231. end)
  3232. end
  3233.  
  3234.  
  3235.  
  3236.  
  3237. for i = 0, 260, 8 do
  3238. bem.Size = Vector3.new(i, 3, 3)
  3239. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3240. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  3241. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  3242. bnd.Size = Vector3.new(1, 1, 1)
  3243. bndm.Scale = Vector3.new(8, 8, 8)
  3244. if i % 10 == 0 then
  3245. local newRng = rng2:Clone()
  3246. newRng.Parent = larm
  3247. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3248. local newRngm = rngm2:clone()
  3249. newRngm.Parent = newRng
  3250. coroutine.wrap(function()
  3251.  
  3252. if holy == true then
  3253. newRng.BrickColor = BrickColor.new(BoostedColorScheme)
  3254. rng2.BrickColor = BrickColor.new(BoostedColorScheme)
  3255. end
  3256.  
  3257. for i = 1, 10, 0.2 do
  3258. newRngm.Scale = Vector3.new(20 + i * 10, 20 + i * 10, 3)
  3259. newRng.Transparency = i / 15
  3260. wait()
  3261. end
  3262. wait()
  3263. newRng:Destroy()
  3264. end)()
  3265. end
  3266. wait()
  3267. end
  3268. wait()
  3269. Debounces.Shewt = false
  3270. bem:Destroy()
  3271. out:Destroy()
  3272. bnd:Destroy()
  3273. Debounces.Ready = false
  3274. for i, v in pairs(Touche) do
  3275. table.remove(Touche, i)
  3276. end
  3277. wait()
  3278. table.insert(Touche, char.Name)
  3279. Debounces.NoIdl = false
  3280. if Debounces.CanAttack == false then
  3281. Debounces.CanAttack = true
  3282. end
  3283. end
  3284. end
  3285. end)
  3286. ----------------------------------------------------
  3287. mod4 = Instance.new("Model",char)
  3288.  
  3289. ptez = {0.7, 0.8, 0.9, 1}
  3290.  
  3291. function FindNearestTorso(Position,Distance,SinglePlayer)
  3292. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3293. local List = {}
  3294. for i,v in pairs(workspace:GetChildren())do
  3295. if v:IsA("Model")then
  3296. if v:findFirstChild("Torso")then
  3297. if v ~= char then
  3298. if(v.Torso.Position -Position).magnitude <= Distance then
  3299. table.insert(List,v)
  3300. end
  3301. end
  3302. end
  3303. end
  3304. end
  3305. return List
  3306. end
  3307.  
  3308. function Slam()
  3309. local part=Instance.new('Part',mod4)
  3310. part.Anchored=true
  3311. part.CanCollide=false
  3312. part.FormFactor='Custom'
  3313. part.Size=Vector3.new(.2,.2,.2)
  3314. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  3315. part.Transparency=.7
  3316. part.BrickColor=BrickColor.new('Really black')
  3317. mesh=Instance.new('SpecialMesh',part)
  3318. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  3319. mesh.Scale=Vector3.new(3,3,3)
  3320. local part2=Instance.new('Part',mod4)
  3321. part2.Anchored=true
  3322. part2.CanCollide=false
  3323. part2.FormFactor='Custom'
  3324. part2.Size=Vector3.new(.2,.2,.2)
  3325. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  3326. part2.Transparency=.7
  3327. part2.BrickColor=BrickColor.new('Crimson')
  3328. mesh2=Instance.new('SpecialMesh',part2)
  3329. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  3330. mesh2.Scale=Vector3.new(3,1.5,3)
  3331. x = Instance.new("Sound",larm)
  3332. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  3333. x.Pitch = ptez[math.random(1,#ptez)]
  3334. x.Volume = 1
  3335. wait(.1)
  3336. x1 = Instance.new("Sound",larm)
  3337. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  3338. x1.Pitch = ptez[math.random(1,#ptez)]
  3339. x1.Volume = 1
  3340. wait(.1)
  3341. x:Play()
  3342. x1:Play()
  3343. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  3344. if v:FindFirstChild('Humanoid') then
  3345. v.Humanoid:TakeDamage(math.random(999999,9999999))
  3346. end
  3347. end
  3348. coroutine.resume(coroutine.create(function()
  3349. for i=0,0.62,0.13 do
  3350. wait()
  3351. part.CFrame=part.CFrame
  3352. part.Transparency=i
  3353. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  3354. part2.CFrame=part2.CFrame
  3355. part2.Transparency=i
  3356. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  3357. end
  3358. part.Parent=nil
  3359. part2.Parent=nil
  3360. x:Destroy()
  3361. end))
  3362. end
  3363. ----------------------------------------------------
  3364. wPart = function(x,y,z,color,tr,cc,an,parent)
  3365. local wp = Instance.new('WedgePart',parent or Weapon)
  3366. wp.formFactor = 'Custom'
  3367. wp.Size = Vector3.new(x,y,z)
  3368. wp.BrickColor = BrickColor.new(color)
  3369. wp.CanCollide = cc
  3370. wp.Transparency = tr
  3371. wp.Anchored = an
  3372. wp.TopSurface,wp.BottomSurface = 0,0
  3373. return wp
  3374. end
  3375.  
  3376. Mesh = function(par,num,x,y,z)
  3377. local msh = _
  3378. if num == 1 then
  3379. msh = Instance.new("CylinderMesh",par)
  3380. elseif num == 2 then
  3381. msh = Instance.new("SpecialMesh",par)
  3382. msh.MeshType = 3
  3383. elseif num == 3 then
  3384. msh = Instance.new("BlockMesh",par)
  3385. elseif num == 4 then
  3386. msh = Instance.new("SpecialMesh",par)
  3387. msh.MeshType = "Torso"
  3388. elseif type(num) == 'string' then
  3389. msh = Instance.new("SpecialMesh",par)
  3390. msh.MeshId = num
  3391. end
  3392. msh.Scale = Vector3.new(x,y,z)
  3393. return msh
  3394. end
  3395.  
  3396. local function CFrameFromTopBack(at, top, back)
  3397. local right = top:Cross(back)
  3398. return CFrame.new(at.x, at.y, at.z,
  3399. right.x, top.x, back.x,
  3400. right.y, top.y, back.y,
  3401. right.z, top.z, back.z)
  3402. end
  3403.  
  3404. function Triangle(a, b, c)
  3405. local edg1 = (c-a):Dot((b-a).unit)
  3406. local edg2 = (a-b):Dot((c-b).unit)
  3407. local edg3 = (b-c):Dot((a-c).unit)
  3408. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  3409. a, b, c = a, b, c
  3410. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  3411. a, b, c = b, c, a
  3412. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  3413. a, b, c = c, a, b
  3414. else
  3415. print("unreachable")
  3416. end
  3417. local len1 = (c-a):Dot((b-a).unit)
  3418. local len2 = (b-a).magnitude - len1
  3419. local width = (a + (b-a).unit*len1 - c).magnitude
  3420. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  3421. local list = {}
  3422. if len1 > 0.01 then
  3423. local w1 = wPart(0,0,0,'White',0.5,false,true,char)
  3424. local sz = Vector3.new(0.2, width, len1)
  3425. w1.Size = sz
  3426. local sp = Mesh(w1,2,0,0,0)
  3427. sp.MeshType='Wedge'
  3428. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  3429. w1:BreakJoints()
  3430. w1.Anchored = true
  3431. w1.Transparency = 0.7
  3432. Spawn(function()
  3433. for i=0,1,0.1 do
  3434. fat.Event:wait()
  3435. w1.Transparency=w1.Transparency+0.03
  3436. end
  3437. end)
  3438. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  3439. table.insert(list,w1)
  3440. end
  3441. if len2 > 0.01 then
  3442. local w2 = wPart(0,0,0,'White',0.5,false,true,char)
  3443. local sz = Vector3.new(0.2, width, len2)
  3444. w2.Size = sz
  3445. local sp = Mesh(w2,2,0,0,0)
  3446. sp.MeshType='Wedge'
  3447. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  3448. w2:BreakJoints()
  3449. w2.Anchored = true
  3450. w2.Transparency = 0.7
  3451. Spawn(function()
  3452. for i=0,1,0.1 do
  3453. fat.Event:wait()
  3454. w2.Transparency=w2.Transparency+0.03
  3455. end
  3456. end)
  3457. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  3458. table.insert(list,w2)
  3459. end
  3460. return unpack(list)
  3461. end
  3462.  
  3463. function trail(p,t,h)
  3464. Spawn(function()
  3465. local blcf = p.CFrame
  3466. local scfr = blcf
  3467. for i=1,t do
  3468. local blcf = p.CFrame
  3469. if scfr and (p.Position-scfr.p).magnitude > .1 then
  3470. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  3471. if a then game.Debris:AddItem(a,1) end
  3472. if b then game.Debris:AddItem(b,1) end
  3473. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  3474. if a then game.Debris:AddItem(a,1) end
  3475. if b then game.Debris:AddItem(b,1) end
  3476. scfr = blcf
  3477. elseif not scfr then
  3478. scfr = blcf
  3479. end
  3480. fat.Event:wait()
  3481. end
  3482. scfr=nil
  3483. end)
  3484. end
  3485. ----------------------------------------------------
  3486.  
  3487. Charging = false
  3488. mouse.KeyDown:connect(function(key)
  3489. if key == "r" then
  3490. if Charging == false then
  3491. Charging = true
  3492. if Debounces.CanAttack == true then
  3493. Debounces.CanAttack = false
  3494. Debounces.NoIdl = true
  3495. Debounces.on = true
  3496. for i = 1,20 do
  3497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3503. if Debounces.on == false then break end
  3504. rs:wait()
  3505. end
  3506. --[[for i = 1,20 do
  3507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3513. if Debounces.on == false then break end
  3514. rs:wait()
  3515. end]]--
  3516. ----------------------------------------------------
  3517. pt=Instance.new('Part',torso)
  3518. pt.Anchored=true
  3519. pt.CanCollide=false
  3520. pt.Locked = true
  3521. pt.FormFactor='Custom'
  3522. pt.Size=Vector3.new(1,1,1)
  3523. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3524. pt.Transparency=.6
  3525. pt.BrickColor=BrickColor.new('Really black')
  3526. msh=Instance.new('SpecialMesh',pt)
  3527. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3528. msh.Scale=Vector3.new(8,4,8)
  3529. pt2=pt:clone()
  3530. pt2.Parent = torso
  3531. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3532. pt2.BrickColor=BrickColor.new("Royal purple")
  3533. msh2=msh:clone()
  3534. msh2.Parent=pt2
  3535. msh2.Scale=Vector3.new(10,5,10)
  3536.  
  3537. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3538.  
  3539.  
  3540.  
  3541. bl = Instance.new("Part", char)
  3542. bl.Locked = true
  3543. bl.Name = "Shell"
  3544. bl.BrickColor = BrickColor.new("Really black")
  3545. bl.Anchored = true
  3546. bl.CanCollide = false
  3547. bl.Transparency = 0
  3548. bl.Reflectance = 0
  3549. bl.BottomSurface = 0
  3550. bl.TopSurface = 0
  3551. bl.Shape = 0
  3552. blm = Instance.new("SpecialMesh",bl)
  3553. blm.MeshType = "Sphere"
  3554. blm.Scale = Vector3.new(1,1,1)
  3555. blm.MeshId = "rbxassetid://9982590"
  3556.  
  3557.  
  3558.  
  3559. local rot ={4}
  3560. bc = BrickColor.new
  3561.  
  3562.  
  3563. wit = bc("Maroon").Color
  3564. koy = bc("Royal purple").Color
  3565. kiy = bc("Lavender").Color
  3566. key = bc("Really black").Color
  3567. kay = bc("Really black").Color
  3568.  
  3569. p=game.Players.LocalPlayer
  3570. char=p.Character
  3571.  
  3572. aura = Instance.new("Part", char)
  3573. aura.Parent = bl
  3574. aura.FormFactor = "Custom"
  3575. aura.Transparency = 1
  3576. aura.Size = Vector3.new(0.2, 0.2, 0.2)
  3577. aura.Name = "Aura"
  3578. aura.Anchored = true
  3579. aura2 = Instance.new("Part", char)
  3580. aura2.Parent = bl
  3581. aura2.FormFactor = "Custom"
  3582. aura2.Transparency = 1
  3583. aura2.Size = Vector3.new(0.2, 0.2, 0.2)
  3584. aura2.Name = "Aura2"
  3585. aura2.Anchored = true
  3586. local w = Instance.new("Weld", torso)
  3587. w.Part0 = torso
  3588. w.Part1 = aura
  3589. w.C0 = CFrame.new(0, -2, 0)
  3590. local ww = Instance.new("Weld", torso)
  3591. ww.Part0 = torso
  3592. ww.Part1 = aura2
  3593. ww.C0 = CFrame.new(0, 0, 0)
  3594. aura.Anchored = false
  3595. aura2.Anchored = false
  3596. local primary = Color3.new(1015,0,0)
  3597. local secondary = Color3.new(0.66666666666667, 0, 1)
  3598. pe = Instance.new("ParticleEmitter", aura)
  3599. pe.Texture = "http://www.roblox.com/asset/?id=317180612"
  3600. pe.Color = ColorSequence.new(koy,kiy)
  3601. pe.LightEmission = 0.75
  3602. pe.Size = NumberSequence.new(10)
  3603. pe.Transparency = NumberSequence.new(0)
  3604. pe.ZOffset = 0.8
  3605. pe.LockedToPart = true
  3606. pe.Acceleration = Vector3.new(10, 10, 0)
  3607. pe.Lifetime = NumberRange.new(0.25)
  3608. pe.Speed = NumberRange.new(15)
  3609. pe.Rotation = NumberRange.new(-10, 10)
  3610. pe.Enabled = true
  3611. pe.Rate = 40
  3612. pe.VelocitySpread = 10
  3613. pe.Name = "Charge"
  3614. pe.Enabled = true
  3615. se1 = {NumberSequenceKeypoint.new(0, 10, 0), NumberSequenceKeypoint.new(1, 30, 0)}
  3616. pe2 = Instance.new("ParticleEmitter", aura2)
  3617. pe2.Texture = "http://www.roblox.com/asset/?id=305943367"
  3618. pe2.Color = ColorSequence.new(kiy,wit)
  3619. pe2.LightEmission = 0.39
  3620. pe2.Size = NumberSequence.new(se1)
  3621. pe2.Transparency = NumberSequence.new(0)
  3622. pe2.ZOffset = 0
  3623. pe2.LockedToPart = true
  3624. pe2.Acceleration = Vector3.new(0, 0, 0)
  3625. pe2.Lifetime = NumberRange.new(0.6)
  3626. pe2.Speed = NumberRange.new(0)
  3627. pe2.Rotation = NumberRange.new(0, 0)
  3628. pe2.Enabled = true
  3629. pe2.Rate = 12
  3630. pe2.VelocitySpread = 0
  3631. pe2.Name = "Charge"
  3632. pe2.Enabled = true
  3633.  
  3634. dez = Instance.new("Sound", hed)
  3635. dez.SoundId = "rbxassetid://262498439"
  3636. dez.Looped = true
  3637. dez.Pitch = 1
  3638. dez.Volume = 1
  3639. wait(0.1)
  3640. dez:Play()
  3641.  
  3642.  
  3643.  
  3644. coroutine.resume(coroutine.create(function()
  3645. for i=1, math.huge, 4 do
  3646. if Charging == true then
  3647. rs:wait()
  3648. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3649. blm.Scale = blm.Scale + Vector3.new(8.1, 8.1, 8.1)
  3650. bl.Transparency = bl.Transparency + 0.1
  3651. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3652. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3653. msh.Scale = msh.Scale + Vector3.new(8.1,0,8.1)
  3654. msh2.Scale = msh2.Scale + Vector3.new(8.1,0,8.1)
  3655.  
  3656. elseif Charging == false then break
  3657. end
  3658. end
  3659. end))
  3660. repeat
  3661. local p = Instance.new('Part',torso)
  3662. p.formFactor = 'Custom'
  3663. p.Size = Vector3.new(1,1,1)
  3664. p.BrickColor = BrickColor.new("Dark indigo")
  3665. p.CanCollide = false
  3666. p.Transparency = 0
  3667. p.Anchored = true
  3668. p.Locked=true
  3669. p.Material = "Neon"
  3670. s = math.random(1,40)/10
  3671. local m = Instance.new("BlockMesh",p)
  3672. m.Scale = Vector3.new(s,s,s)
  3673. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3674.  
  3675. if holy == false then
  3676. pe.Color = ColorSequence.new(kiy)
  3677. pe2.Color = ColorSequence.new(kay,key)
  3678. pe2.Texture = "http://www.roblox.com/asset/?id=0"
  3679. pt2.BrickColor=BrickColor.new("Really black")
  3680. p.BrickColor = BrickColor.new("New Yeller")
  3681. end
  3682.  
  3683.  
  3684. -------------------------------------------------
  3685.  
  3686.  
  3687.  
  3688. --[[coroutine.wrap(function()
  3689. wait(2)
  3690. while Charging == true do
  3691. wait(2)
  3692. GroundWave1()
  3693. wait(2)
  3694. end
  3695. end)()]]--
  3696. Spawn(function()
  3697. while rs:wait() do
  3698. if Charging == true then
  3699. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3700. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3701. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3702. torso.Weld.C0 = CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3703. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3704. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3705. elseif Charging == false then break
  3706. end
  3707. end
  3708. end)
  3709. Spawn(function()
  3710. while rs:wait() do
  3711. if p.Transparency >= 1 then p:Destroy() break end
  3712. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3713. p.Transparency = p.Transparency+0.01
  3714. end
  3715. end)
  3716. wait(.3)
  3717. until Charging == false
  3718. end
  3719. end
  3720. end
  3721. end)
  3722.  
  3723. ----------------------------------------------------
  3724. mouse.KeyUp:connect(function(key)
  3725. if key == "r" then
  3726. if Charging == true then
  3727.  
  3728. Charging = false
  3729. pt:Destroy()
  3730. pt2:Destroy()
  3731. bl:Destroy()
  3732. dez:Remove()
  3733. if Debounces.CanAttack == false then
  3734. Debounces.CanAttack = true
  3735. Debounces.NoIdl = false
  3736. Debounces.on = false
  3737. end
  3738. end
  3739. end
  3740. end)
  3741. ----------------------------------------------------
  3742. ----------------------------------------------------
  3743. mouse.KeyDown:connect(function(key)
  3744. if key == "j" then
  3745. if Debounces.CanJoke == true then
  3746. Debounces.CanJoke = false
  3747. z = Instance.new("Sound",hed)
  3748. z.SoundId = "rbxassetid://415859013"
  3749. z.Pitch = pitches[math.random(1,#pitches)]
  3750. z.Volume = 1
  3751. wait()
  3752. z:Play()
  3753. wait(2)
  3754. z:Destroy()
  3755. if Debounces.CanJoke == false then
  3756. Debounces.CanJoke = true
  3757. end
  3758. end
  3759. end
  3760. end)
  3761. ----------------------------------------------------
  3762. mouse.KeyDown:connect(function(key)
  3763. if key == "k" then
  3764. if Debounces.CanJoke == true then
  3765. Debounces.CanJoke = false
  3766. z = Instance.new("Sound",hed)
  3767. z.SoundId = "rbxassetid://415859085"
  3768. z.Pitch = pitches[math.random(1,#pitches)]
  3769. z.Volume = 1
  3770. wait()
  3771. z:Play()
  3772. wait(2)
  3773. z:Destroy()
  3774. if Debounces.CanJoke == false then
  3775. Debounces.CanJoke = true
  3776. end
  3777. end
  3778. end
  3779. end)
  3780. ----------------------------------------------------
  3781. Grab = false
  3782.  
  3783. ----------------------------------------------------
  3784.  
  3785. mouse.KeyDown:connect(function(key)
  3786. if key == "q" then
  3787. if Debounces.CanAttack == true then
  3788. Debounces.CanAttack = false
  3789. Debounces.on = true
  3790. Debounces.NoIdl = true
  3791. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  3792. z = Instance.new("Sound", rarm)
  3793. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  3794. z.Volume = 18
  3795. z.Pitch = pt[math.random(1,#pt)]
  3796. z.Looped = false
  3797. z:Play()
  3798. Debounces.RPunch = true
  3799. Debounces.LPunch = true
  3800. Debounces.ks = true
  3801. for i = 1, 3 do
  3802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, -0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(70)), 0.7)
  3803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.7)
  3804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(-70), 0), 0.7)
  3805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.7)
  3806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(-10)), 0.7)
  3807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.7)
  3808. wait(0.1)
  3809. end
  3810. Debounces.ks = false
  3811. Debounces.RPunch = false
  3812. Debounces.LPunch = false
  3813. if Debounces.CanAttack == false then
  3814. Debounces.CanAttack = true
  3815. Debounces.on = false
  3816. Debounces.NoIdl = false
  3817. z:Remove()
  3818. end
  3819. end
  3820. end
  3821. end)
  3822. ----------------------------------------------------
  3823. mouse.KeyDown:connect(function(key)
  3824. if string.byte(key) == 52 then
  3825. Swing = 2
  3826. char.Humanoid.WalkSpeed = 28
  3827. end
  3828. end)
  3829. mouse.KeyUp:connect(function(key)
  3830. if string.byte(key) == 52 then
  3831. Swing = 1
  3832. char.Humanoid.WalkSpeed = 16
  3833. end
  3834. end)
  3835. ----------------------------------------------------
  3836.  
  3837. game:GetService("RunService").RenderStepped:connect(function()
  3838. if char.Humanoid.Jump == true then
  3839. jump = true
  3840. else
  3841. jump = false
  3842. end
  3843. char.Humanoid.FreeFalling:connect(function(f)
  3844. if f then
  3845. ffing = true
  3846. else
  3847. ffing = false
  3848. end
  3849. end)
  3850.  
  3851. RightLeg = CFrame.new(0.5,-1,0)
  3852. LeftLeg = CFrame.new(-0.5,-1,0)
  3853.  
  3854. lefth = (torso.CFrame*LeftLeg)
  3855. righth = (torso.CFrame*RightLeg)
  3856.  
  3857. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  3858.  
  3859. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  3860.  
  3861.  
  3862. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  3863. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  3864.  
  3865. sine = sine + change
  3866. if jump == true then
  3867. animpose = "Jumping"
  3868. elseif ffing == true then
  3869. animpose = "Freefalling"
  3870. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3871. animpose = "Idle"
  3872. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3873. animpose = "Walking"
  3874. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3875. animpose = "Running"
  3876. end
  3877. if animpose ~= lastanimpose then
  3878. sine = 0
  3879. if Debounces.NoIdl == false then
  3880. if stanceToggle == "Normal" and holy ~= true then
  3881. for i = 1, 2 do
  3882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  3883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  3884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  3885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  3886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  3887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  3888. end
  3889. elseif stanceToggle == "Floating" then
  3890. change = 1
  3891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  3894. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  3895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  3896. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  3897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  3898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  3899. wait()
  3900. end
  3901. else
  3902. end
  3903. end
  3904. lastanimpose = animpose
  3905. if Debounces.NoIdl == false then
  3906. if animpose == "Idle" then
  3907. if stanceToggle == "Normal" and holy ~= true then
  3908. change = 0.5
  3909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  3910. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  3912. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  3914. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  3915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  3916. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  3917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  3918. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  3919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  3920. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  3921. elseif stanceToggle == "Idle2" then
  3922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  3923. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  3924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  3925. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  3926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  3927. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  3928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  3929. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  3930. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  3932. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  3933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  3934. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  3935. elseif stanceToggle == "Normal" and holy == true then --- Floating anim
  3936. change = 0.5
  3937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  3938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  3939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  3940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  3941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  3942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  3943. elseif stanceToggle == "Floating" then
  3944. change = 0.5
  3945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  3947. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  3948. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  3949. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  3950. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  3951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  3952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  3953. elseif stanceToggle == "Grabbed" and holy ~= true then
  3954. grab = true
  3955.  
  3956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3957. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  3958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  3959. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  3960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  3961. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  3962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  3963. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  3964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  3965. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  3967. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3968. elseif stanceToggle == "Grabbed" and holy == true then
  3969. grab = true
  3970. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  3971. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  3972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  3973. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  3974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  3975. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  3976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  3977. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  3978. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  3979. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  3980. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  3981. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3982. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  3983. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  3984. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3985. end
  3986. elseif animpose == "Walking" then
  3987. if stanceToggle == "Normal" and holy ~= true then
  3988. change = 1
  3989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  3990. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  3991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/-2.8, -math.sin(sine/4)/3, (math.rad(-10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  3992. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  3993. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  3994. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  3995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  3996. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  3997. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  3998. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  3999. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  4000. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  4001. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  4002.  
  4003. elseif stanceToggle == "Normal" and holy == true then --- Floating walk anim
  4004. for i = 1, 2 do
  4005. change = 0.5
  4006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  4007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  4008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  4009. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  4010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  4011. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  4012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  4013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  4014. end
  4015. elseif stanceToggle == "Floating" then
  4016. change = 1
  4017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  4018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  4019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  4020. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  4021. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  4022. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  4023. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  4024. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  4025. elseif stanceToggle == "Grabbed" and holy ~= true then
  4026. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  4027. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  4028. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  4029. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  4030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  4031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  4032. elseif stanceToggle == "Grabbed" and holy == true then
  4033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  4034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  4035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  4036. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  4037. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  4038. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4039. end
  4040. elseif animpose == "Running" then
  4041. if stanceToggle == "Normal" and holy ~= true then
  4042. change = 1
  4043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  4044. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  4045. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  4046. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  4047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  4048. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  4049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  4050. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  4051. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  4052. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  4053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  4054. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  4055. elseif stanceToggle == "Normal" and holy == true then
  4056. change = 0.5
  4057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  4058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  4059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  4060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  4061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  4062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  4063. elseif stanceToggle == "Floating" then
  4064. change = 1
  4065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  4066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  4067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  4068. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  4069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  4070. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  4071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  4072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  4073. end
  4074.  
  4075. elseif animpose == "Jumping" then --JUMPING ANIM
  4076.  
  4077. if stanceToggle == "Normal" and holy ~= true then
  4078. change = 0.8
  4079. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  4080. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  4081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  4082. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  4083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  4084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  4085. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  4086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  4087. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  4088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  4089. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  4090. elseif stanceToggle == "Grabbed" and holy ~= true then
  4091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  4092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  4093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  4094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  4095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  4096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  4097. elseif stanceToggle == "Grabbed" and holy == true then
  4098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  4099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  4100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  4101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  4102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  4103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4104. end
  4105.  
  4106. elseif animpose == "Freefalling" then --FF ANIM
  4107.  
  4108. if stanceToggle == "Normal" and holy ~= true then
  4109. change = 0.8
  4110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  4111. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  4112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  4113. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  4114. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  4115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  4116. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  4117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  4118. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  4119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  4120. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  4121. end
  4122. elseif stanceToggle == "Normal" and holy == true then
  4123. change = 0.8
  4124. change = 0.5
  4125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  4126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  4127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  4128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  4129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  4130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  4131. end
  4132. end
  4133. end)
  4134. hum.MaxHealth = 90000000000000000000000000000000000000000000000000000000000000000000
  4135. wait(3)
  4136. hum.Health = 90000000000000000000000000000000000000000000000000000000000000000000
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