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mochination

L4D2 recording autoexec

Jun 7th, 2018
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  1. // L4D2 recording config
  2.  
  3. // Use this for stuff that changes the HUD font
  4. alias hudreset "mat_setvideomode 1920 1080 0 mat_setvideomode 1920 1080 1"
  5.  
  6. sv_cheats 1
  7. nb_update_frequency 0
  8. sv_consistency 0
  9. sv_pure 0
  10.  
  11. // THESE ARE NECESSARY FOR HIGH HOST FRAMERATE RECORDING NOT TO LOOK TERRIBLE
  12.  
  13. cl_cmdrate 100
  14. cl_updaterate 100
  15. sv_maxcmdrate 100
  16. sv_maxupdaterate 100
  17. cl_interp_ratio 2  
  18. cl_interp 0
  19. rate 99999999
  20.  
  21. // When playing back demos (refer to https://forum.facepunch.com/f/games/ujta/SrcDemo-Render-smoother-Source-engine-movies-faster/9/#postxctqg)
  22. host_timescale 0
  23.  
  24.  
  25. // This doesn't work anymore
  26. // sv_demo_entity_record_rate 300
  27.  
  28. //Hide HUD
  29. //hidehud 4
  30. //cl_drawhud 0
  31.  
  32. // No glow
  33. cl_glow_brightness 1
  34. cl_glow_item_b 1
  35. cl_glow_item_r 1
  36. cl_glow_item_g 1
  37. cl_glow_item_far_b 1
  38. cl_glow_item_far_r 1
  39. cl_glow_item_far_g 1
  40. cl_glow_survivor_b 1
  41. cl_glow_survivor_r 1
  42. cl_glow_survivor_g 1
  43.  
  44. bind m "sb_takecontrol zoey"
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