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PubSpec

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Oct 14th, 2019
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  1. name: chefed
  2. description: A new Flutter project.
  3.  
  4. # The following defines the version and build number for your application.
  5. # A version number is three numbers separated by dots, like 1.2.43
  6. # followed by an optional build number separated by a +.
  7. # Both the version and the builder number may be overridden in flutter
  8. # build by specifying --build-name and --build-number, respectively.
  9. # In Android, build-name is used as versionName while build-number used as versionCode.
  10. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  11. # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
  12. # Read more about iOS versioning at
  13. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  14. version: 1.0.0+1
  15.  
  16. environment:
  17.   sdk: ">=2.1.0 <3.0.0"
  18.  
  19. dependencies:
  20.   flutter:
  21.     sdk: flutter
  22.  
  23.   # The following adds the Cupertino Icons font to your application.
  24.   # Use with the CupertinoIcons class for iOS style icons.
  25.   cupertino_icons: ^0.1.2
  26.  
  27. dev_dependencies:
  28.   flutter_test:
  29.     sdk: flutter
  30.  
  31.  
  32. # For information on the generic Dart part of this file, see the
  33. # following page: https://dart.dev/tools/pub/pubspec
  34.  
  35. # The following section is specific to Flutter.
  36. flutter:
  37.   # The following line ensures that the Material Icons font is
  38.   # included with your application, so that you can use the icons in
  39.   # the material Icons class.
  40.   uses-material-design: true
  41.  
  42.   # To add assets to your application, add an assets section, like this:
  43.   assets:
  44.    - assets/images/
  45.   #  - images/a_dot_ham.jpeg
  46.  
  47.   # An image asset can refer to one or more resolution-specific "variants", see
  48.   # https://flutter.dev/assets-and-images/#resolution-aware.
  49.  
  50.   # For details regarding adding assets from package dependencies, see
  51.   # https://flutter.dev/assets-and-images/#from-packages
  52.  
  53.   # To add custom fonts to your application, add a fonts section here,
  54.   # in this "flutter" section. Each entry in this list should have a
  55.   # "family" key with the font family name, and a "fonts" key with a
  56.   # list giving the asset and other descriptors for the font. For
  57.   # example:
  58.   # fonts:
  59.   #   - family: Schyler
  60.   #     fonts:
  61.   #       - asset: fonts/Schyler-Regular.ttf
  62.   #       - asset: fonts/Schyler-Italic.ttf
  63.   #         style: italic
  64.   #   - family: Trajan Pro
  65.   #     fonts:
  66.   #       - asset: fonts/TrajanPro.ttf
  67.   #       - asset: fonts/TrajanPro_Bold.ttf
  68.   #         weight: 700
  69.   #
  70.   # For details regarding fonts from package dependencies,
  71.   # see https://flutter.dev/custom-fonts/#from-packages
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