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Sep 23rd, 2018
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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using Opsive.UltimateCharacterController.Character.Abilities;
  5.  
  6. public class Chop : Ability
  7. {
  8.  
  9. // Use this for initialization
  10. void Start () {
  11.  
  12. }
  13.  
  14. // Update is called once per frame
  15. void Update () {
  16.  
  17. }
  18. }
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