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- Blood of Giants (Fire)
- Basic Technique:
- 1. Brutal Strike
- Gain one ripple, and add a +10 modifier to your damage this round.
- Advanced Techniques:
- 2. Implacable Force
- You may ignore up to 20 points in penalties.
- 2. Walking Among Insects
- You gain a +10 bonus to Covering Ground tests. Any enemies in the zone you end your movement in gain one ripple upon successful completion of Covering Ground.
- 2. Home is a Battlefield
- Gain a +10 bonus to Breathing Chi. If an enemy inflicts a ripple on you this round, you immediately gain a point of Fire chi.
- 2. Living Typhoon
- Gain one ripple. Gain a +15 bonus to Shaping waves made to alter the battlefield.
- 3. Havoc
- +15 Damage. If you are suffering from a Minor injury condition or greater, increase this bonus to +20.
- 3. Impenetrable Skin
- +15 Toughness
- 3. Juggernaut
- +10 to recover from injury conditions.
- 4. Inevasible Strikes
- +15 Strike. If you are suffering from at least a minor injury condition, any successful hits this round automatically inflict a rippling roll.
- 4. Burning Blood.
- When you focus on Breath, it also improves the regeneration of Fire chi.
- 5. Final Argument of Giants
- Nerf this.
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