oniwaka21

Blood of Giants

Jan 31st, 2015
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  1. Blood of Giants (Fire)
  2.  
  3. Basic Technique:
  4. 1. Brutal Strike
  5. Gain one ripple, and add a +10 modifier to your damage this round.
  6.  
  7. Advanced Techniques:
  8.  
  9. 2. Implacable Force
  10. You may ignore up to 20 points in penalties.
  11.  
  12. 2. Walking Among Insects
  13. You gain a +10 bonus to Covering Ground tests. Any enemies in the zone you end your movement in gain one ripple upon successful completion of Covering Ground.
  14.  
  15. 2. Home is a Battlefield
  16. Gain a +10 bonus to Breathing Chi. If an enemy inflicts a ripple on you this round, you immediately gain a point of Fire chi.
  17.  
  18. 2. Living Typhoon
  19. Gain one ripple. Gain a +15 bonus to Shaping waves made to alter the battlefield.
  20.  
  21. 3. Havoc
  22. +15 Damage. If you are suffering from a Minor injury condition or greater, increase this bonus to +20.
  23.  
  24. 3. Impenetrable Skin
  25. +15 Toughness
  26.  
  27. 3. Juggernaut
  28. +10 to recover from injury conditions.
  29.  
  30. 4. Inevasible Strikes
  31. +15 Strike. If you are suffering from at least a minor injury condition, any successful hits this round automatically inflict a rippling roll.
  32.  
  33. 4. Burning Blood.
  34. When you focus on Breath, it also improves the regeneration of Fire chi.
  35.  
  36. 5. Final Argument of Giants
  37. Nerf this.
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