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- Version: 433351, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No
- Unhandled Exception: 0xc06d007e
- KERNELBASE
- FactoryGameSteam_OnlineServicesEOS_Win64_Shipping!__delayLoadHelper2() [D:\a\_work\1\s\src\vctools\delayimp\delayhlp.cpp:312]
- FactoryGameSteam_OnlineServicesEOS_Win64_Shipping!_tailMerge_eossdk_win64_shipping_dll()
- FactoryGameSteam_OnlineServicesEOS_Win64_Shipping!UE::Online::FOnlineAccountIdRegistryEOS::FromReplicationData() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Plugins\Online\OnlineServicesEOS\Source\Private\Online\OnlineIdEOS.cpp:122]
- FactoryGameSteam_CoreOnline_Win64_Shipping!UE::Online::FOnlineIdRegistryRegistry::ToAccountId() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreOnline\Private\Online\CoreOnline.cpp:288]
- FactoryGameSteam_FactoryGame_Win64_Shipping!operator<<() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Online\ClientIdentification.cpp:140]
- FactoryGameSteam_FactoryGame_Win64_Shipping!FClientIdentityInfo::Serialize() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\Online\ClientIdentification.cpp:123]
- FactoryGameSteam_CoreUObject_Win64_Shipping!UScriptStruct::SerializeItem() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2803]
- FactoryGameSteam_CoreUObject_Win64_Shipping!FStructProperty::SerializeItem() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:176]
- FactoryGameSteam_CoreUObject_Win64_Shipping!FPropertyTag::SerializeTaggedProperty() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:265]
- FactoryGameSteam_CoreUObject_Win64_Shipping!UStruct::SerializeVersionedTaggedProperties() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1497]
- FactoryGameSteam_CoreUObject_Win64_Shipping!UStruct::SerializeTaggedProperties() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1297]
- FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::SerializeScriptProperties() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1797]
- FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::Serialize() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1640]
- FactoryGameSteam_CoreUObject_Win64_Shipping!UObject::Serialize() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:1500]
- FactoryGameSteam_Engine_Win64_Shipping!AActor::Serialize() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:917]
- FactoryGameSteam_FactoryGame_Win64_Shipping!AFGPlayerState::Serialize() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGPlayerState.cpp:557]
- FactoryGameSteam_FactoryGame_Win64_Shipping!FObjectReaderFName::FObjectReaderFName() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\ObjectReaderFName.cpp:32]
- FactoryGameSteam_FactoryGame_Win64_Shipping!FArchiveObjectDataProxy::operator<<() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\ArchiveObjectDataProxy.cpp:64]
- FactoryGameSteam_FactoryGame_Win64_Shipping!DeserializeObjectData() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSaveSession.cpp:191]
- FactoryGameSteam_FactoryGame_Win64_Shipping!UFGSaveSession::DeserializePersistentAndRuntimeState() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSaveSession.cpp:944]
- FactoryGameSteam_FactoryGame_Win64_Shipping!UFGSaveSession::SerializeLoadedObjects() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSaveSession.cpp:2621]
- FactoryGameSteam_FactoryGame_Win64_Shipping!UFGSaveSession::LoadCompressedFileFromDisk() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSaveSession.cpp:2199]
- FactoryGameSteam_FactoryGame_Win64_Shipping!UFGSaveSession::LoadGame() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGSaveSession.cpp:2056]
- FactoryGameSteam_FactoryGame_Win64_Shipping!AFGGameMode::InitGameState() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameMode.cpp:519]
- FactoryGameSteam_Engine_Win64_Shipping!AGameModeBase::PreInitializeComponents() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameModeBase.cpp:135]
- FactoryGameSteam_Engine_Win64_Shipping!ULevel::RouteActorInitialize() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Level.cpp:3345]
- FactoryGameSteam_Engine_Win64_Shipping!UWorld::InitializeActorsForPlay() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\World.cpp:5272]
- FactoryGameSteam_Engine_Win64_Shipping!UEngine::LoadMap() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:15338]
- FactoryGameSteam_FactoryGame_Win64_Shipping!UFGGameEngine::LoadMap() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:31]
- FactoryGameSteam_Engine_Win64_Shipping!UEngine::Browse() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14517]
- FactoryGameSteam_Engine_Win64_Shipping!UEngine::TickWorldTravel() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:14681]
- FactoryGameSteam_Engine_Win64_Shipping!UGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1788]
- FactoryGameSteam_FactoryGame_Win64_Shipping!UFGGameEngine::Tick() [D:\BuildAgent\work\SR11_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- FactoryGameSteam_Win64_Shipping!FEngineLoop::Tick() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- FactoryGameSteam_Win64_Shipping!GuardedMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- FactoryGameSteam_Win64_Shipping!GuardedMainWrapper() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- FactoryGameSteam_Win64_Shipping!LaunchWindowsStartup() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- FactoryGameSteam_Win64_Shipping!WinMain() [D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- FactoryGameSteam_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- kernel32
- ntdll
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