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Aug 1st, 2019
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  1. # BSkyBlock Configuration 1.5.0
  2. bskyblock:
  3.   command:
  4.     # Island Command. What command users will run to access their island.
  5.     # To define alias, just separate commands with white space.
  6.     island: island is
  7.     # The island admin command.
  8.     # To define alias, just separate commands with white space.
  9.     admin: bsbadmin bsb
  10. world:
  11.   # Friendly name for this world. Used in admin commands. Must be a single word
  12.   friendly-name: BSkyBlock
  13.   # Name of the world - if it does not exist then it will be generated.
  14.   # It acts like a prefix for nether and end (e.g. bskyblock_world, bskyblock_world_nether, bskyblock_world_end)
  15.   world-name: bskyblock_world
  16.   # World difficulty setting - PEACEFUL, EASY, NORMAL, HARD
  17.   # Other plugins may override this setting
  18.   difficulty: NORMAL
  19.   # Radius of island in blocks. (So distance between islands is twice this)
  20.   # It is the same for every dimension : Overworld, Nether and End.
  21.   # This value cannot be changed mid-game and the plugin will not start if it is different.
  22.   # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  23.   distance-between-islands: 400
  24.   # Default protection range radius in blocks. Cannot be larger than distance.
  25.   # Admins can change protection sizes for players individually using /bsbadmin range set <player> <new range>
  26.   # or set this permission: bskyblock.island.range.<number>
  27.   # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  28.   protection-range: 50
  29.   # Start islands at these coordinates. This is where new islands will start in the
  30.   # world. These must be a factor of your island distance, but the plugin will auto
  31.   # calculate the closest location on the grid. Islands develop around this location
  32.   # both positively and negatively in a square grid.
  33.   # If none of this makes sense, leave it at 0,0.
  34.   # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  35.   start-x: 0
  36.   # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  37.   start-z: 0
  38.   offset-x: 0
  39.   offset-z: 0
  40.   # Island height - Lowest is 5.
  41.   # It is the y coordinate of the bedrock block in the schem.
  42.   island-height: 120
  43.   # Use your own world generator for this world.
  44.   # In this case, the plugin will not generate anything.
  45.   # If used, you must specify the world name and generator in the bukkit.yml file.
  46.   # See https://bukkit.gamepedia.com/Bukkit.yml#.2AOPTIONAL.2A_worlds
  47.   use-own-generator: false
  48.   # Sea height (don't changes this mid-game unless you delete the world)
  49.  # Minimum is 0, which means you are playing Skyblock!
  50.  # If sea height is less than about 10, then players will drop right through it
  51.  # if it exists. Makes for an interesting variation on skyblock.
  52.  # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  53.  sea-height: 0
  54.  # Maximum number of islands in the world. Set to -1 or 0 for unlimited.
  55.  # If the number of islands is greater than this number, it will stop players from creating islands.
  56.  max-islands: 0
  57.  # The default game mode for this world. Players will be set to this mode when they create
  58.  # a new island for example. Options are SURVIVAL, CREATIVE, ADVENTURE, SPECTATOR
  59.  default-game-mode: SURVIVAL
  60.  # The default biome for the overworld
  61.  default-biome: PLAINS
  62.  # The maximum number of players a player can ban at any one time in this game mode.
  63.  # The permission acidisland.ban.maxlimit.X where X is a number can also be used per player
  64.  # -1 = unlimited
  65.  ban-limit: -1
  66.  nether:
  67.    # Generate Nether - if this is false, the nether world will not be made and access to
  68.    # the nether will not occur. Other plugins may still enable portal usage.
  69.    # Note: Some default challenges will not be possible if there is no nether.
  70.    # Note that with a standard nether all players arrive at the same portal and entering a
  71.    # portal will return them back to their islands.
  72.    generate: true
  73.    # Islands in Nether. Change to false for standard vanilla nether.
  74.    # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  75.    islands: true
  76.    # Nether trees are made if a player grows a tree in the nether (gravel and glowstone)
  77.    # Applies to both vanilla and islands Nether
  78.    trees: true
  79.    # Make the nether roof, if false, there is nothing up there
  80.    # Change to false if lag is a problem from the generation
  81.    # Only applies to islands Nether
  82.    roof: true
  83.    # Nether spawn protection radius - this is the distance around the nether spawn
  84.    # that will be protected from player interaction (breaking blocks, pouring lava etc.)
  85.    # Minimum is 0 (not recommended), maximum is 100. Default is 25.
  86.    # Only applies to vanilla nether
  87.    spawn-radius: 25
  88.  end:
  89.    generate: true
  90.    # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  91.    islands: true
  92.    # /!\ This feature is experimental and might not work as expected or might not work at all.
  93.    dragon-spawn: false
  94.  # Mob white list - these mobs will NOT be removed when logging in or doing /island
  95.  remove-mobs-whitelist:
  96.  - ZOMBIE_VILLAGER
  97.  - PIG_ZOMBIE
  98.  - ENDERMAN
  99.  - WITHER
  100.  # World flags. These are boolean settings for various flags for this world
  101.  flags:
  102.    CREEPER_DAMAGE: true
  103.    OBSIDIAN_SCOOPING: true
  104.    PISTON_PUSH: false
  105.    ISLAND_RESPAWN: true
  106.    CREEPER_GRIEFING: false
  107.    ENDERMAN_GRIEFING: true
  108.    CLEAN_SUPER_FLAT: false
  109.    CHEST_DAMAGE: false
  110.    PREVENT_TELEPORT_WHEN_FALLING: false
  111.    ENTER_EXIT_MESSAGES: true
  112.    ENDERMAN_DEATH_DROP: true
  113.    OFFLINE_REDSTONE: true
  114.    REMOVE_MOBS: true
  115.    ENDER_CHEST: false
  116.    ITEM_FRAME_DAMAGE: false
  117.  # These are the default protection settings for new islands.
  118.  # The value is the minimum island rank required allowed to do the action
  119.  # Ranks are: Visitor = 0, Member = 900, Owner = 1000
  120.  default-island-flags:
  121.    HURT_ANIMALS: 500
  122.    REDSTONE: 500
  123.    BUCKET: 500
  124.    LOCK: 0
  125.    ENDER_PEARL: 500
  126.    DOOR: 500
  127.    FURNACE: 500
  128.    ANVIL: 500
  129.    FISH_SCOOPING: 500
  130.    END_PORTAL: 500
  131.    BREEDING: 500
  132.    HURT_VILLAGERS: 500
  133.    FROST_WALKER: 500
  134.    TURTLE_EGGS: 500
  135.    COLLECT_LAVA: 500
  136.    LEVER: 500
  137.    HURT_MONSTERS: 0
  138.    RIDING: 500
  139.    NAME_TAG: 500
  140.    ARMOR_STAND: 500
  141.    TRADING: 0
  142.    EGGS: 500
  143.    ITEM_DROP: 0
  144.    NOTE_BLOCK: 0
  145.    NETHER_PORTAL: 500
  146.    ITEM_PICKUP: 0
  147.    CROP_TRAMPLE: 500
  148.    DROPPER: 500
  149.    BREWING: 500
  150.    COLLECT_WATER: 500
  151.    BUTTON: 500
  152.    FIRE_EXTINGUISH: 500
  153.    BEACON: 500
  154.    TRAPDOOR: 500
  155.    PRESSURE_PLATE: 0
  156.    PLACE_BLOCKS: 500
  157.    ITEM_FRAME: 500
  158.    CRAFTING: 0
  159.    SHEARING: 500
  160.    ENCHANTING: 0
  161.    BED: 500
  162.    SPAWN_EGGS: 500
  163.    MILKING: 0
  164.    DISPENSER: 500
  165.    GATE: 0
  166.    EXPERIENCE_PICKUP: 500
  167.    HOPPER: 500
  168.    LEASH: 500
  169.    BREAK_BLOCKS: 500
  170.    MOUNT_INVENTORY: 500
  171.    CHORUS_FRUIT: 500
  172.    CONTAINER: 500
  173.    POTION_THROWING: 500
  174.    JUKEBOX: 500
  175.  # These are the default settings for new islands
  176.  default-island-settings:
  177.    PVP_END: false
  178.    PVP_NETHER: false
  179.    ANIMAL_SPAWN: true
  180.    MONSTER_SPAWN: true
  181.    FIRE_SPREAD: true
  182.    PVP_OVERWORLD: false
  183.  # These settings/flags are hidden from users
  184.  # Ops can toggle hiding in-game using SHIFT-LEFT-CLICK on flags in settings
  185.  hidden-flags: []
  186.  # Visitor banned commands - Visitors to islands cannot use these commands in this world
  187.  visitor-banned-commands:
  188.  - spawner
  189.  - spawnmob
  190. island:
  191.  # Default max team size
  192.  # Permission size cannot be less than the default below.
  193.  max-team-size: 4
  194.  # Default maximum number of homes a player can have. Min = 1
  195.  # Accessed via /is sethome <number> or /is go <number>
  196.  max-homes: 1
  197.  reset:
  198.    # How many resets a player is allowed (override with /bsbadmin clearresets <player>)
  199.    # Value of -1 means unlimited, 0 means hardcore - no resets.
  200.    # Example, 2 resets means they get 2 resets or 3 islands lifetime
  201.    reset-limit: -1
  202.    # Kicked or leaving players lose resets
  203.    # Players who leave a team will lose an island reset chance
  204.    # If a player has zero resets left and leaves a team, they cannot make a new
  205.    # island by themselves and can only join a team.
  206.    # Leave this true to avoid players exploiting free islands
  207.    leavers-lose-reset: false
  208.    # Allow kicked players to keep their inventory.
  209.    # Overrides the on-leave inventory reset for kicked players.
  210.    kicked-keep-inventory: false
  211.    on-join:
  212.      # What the plugin should reset when the player joins or creates an island
  213.      # Reset Money - if this is true, will reset the player's money to the starting money
  214.       # Recommendation is that this is set to true, but if you run multi-worlds
  215.       # make sure your economy handles multi-worlds too.
  216.       money: false
  217.       # Reset inventory - if true, the player's inventory will be cleared.
  218.      # Note: if you have MultiInv running or a similar inventory control plugin, that
  219.      # plugin may still reset the inventory when the world changes.
  220.      inventory: false
  221.      # Reset Ender Chest - if true, the player's Ender Chest will be cleared.
  222.       ender-chest: false
  223.     on-leave:
  224.       # What the plugin should reset when the player leaves or is kicked from an island
  225.       # Reset Money - if this is true, will reset the player's money to the starting money
  226.      # Recommendation is that this is set to true, but if you run multi-worlds
  227.      # make sure your economy handles multi-worlds too.
  228.      money: false
  229.      # Reset inventory - if true, the player's inventory will be cleared.
  230.       # Note: if you have MultiInv running or a similar inventory control plugin, that
  231.       # plugin may still reset the inventory when the world changes.
  232.       inventory: false
  233.       # Reset Ender Chest - if true, the player's Ender Chest will be cleared.
  234.      ender-chest: false
  235.  sethome:
  236.    nether:
  237.      allow: true
  238.      require-confirmation: true
  239.    the-end:
  240.      allow: true
  241.      require-confirmation: true
  242.  deaths:
  243.    # Whether deaths are counted or not.
  244.    counted: true
  245.    # Maximum number of deaths to count. The death count can be used by add-ons.
  246.    max: 10
  247.    # When a player joins a team, reset their death count
  248.    team-join-reset: true
  249. protection:
  250.  # Geo restrict mobs.
  251.  # Mobs that exit the island space where they were spawned will be removed.
  252.  geo-limit-settings:
  253.  - GHAST
  254.  - BAT
  255.  - BLAZE
  256.  # Invincible visitors. List of damages that will not affect visitors.
  257.  # Make list blank if visitors should receive all damages
  258.  invincible-visitors:
  259.  - BLOCK_EXPLOSION
  260.  - CONTACT
  261.  - CUSTOM
  262.  - DROWNING
  263.  - ENTITY_ATTACK
  264.  - ENTITY_EXPLOSION
  265.  - FALL
  266.  - FALLING_BLOCK
  267.  - FIRE
  268.  - FIRE_TICK
  269.  - LAVA
  270.  - LIGHTNING
  271.  - MAGIC
  272.  - POISON
  273.  - PROJECTILE
  274.  - STARVATION
  275.  - SUFFOCATION
  276.  - THORNS
  277.  - WITHER
  278.  - DRAGON_BREATH
  279.  - FLY_INTO_WALL
  280.  - HOT_FLOOR
  281.  - CRAMMING
  282.  - VOID
  283. do-not-edit-these-settings:
  284.  # These settings should not be edited
  285.  reset-epoch: 0
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