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- [19:37:12] [trace] HAZEL: [Core] Hazel Engine v0.1a
- [19:37:12] [trace] HAZEL: [Core] Initializing...
- [19:37:12] [info] HAZEL: [GLFW] Creating window Dichotomy - Hazel Engine (1280, 720)
- [19:37:12] [info] HAZEL: [Renderer] VulkanContext::Create
- [19:37:12] [trace] HAZEL: [Renderer] Selected physical device has 153 extensions
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_16bit_storage
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_8bit_storage
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_acceleration_structure
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_bind_memory2
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_buffer_device_address
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_copy_commands2
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_create_renderpass2
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_dedicated_allocation
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_deferred_host_operations
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_depth_stencil_resolve
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_descriptor_update_template
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_device_group
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_draw_indirect_count
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_driver_properties
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_dynamic_rendering
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_external_fence
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_external_fence_win32
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_external_memory
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_external_memory_win32
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_external_semaphore
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_external_semaphore_win32
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_format_feature_flags2
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_fragment_shader_barycentric
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_fragment_shading_rate
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_get_memory_requirements2
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_global_priority
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_imageless_framebuffer
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_image_format_list
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_maintenance1
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_maintenance2
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_maintenance3
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_maintenance4
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_map_memory2
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_multiview
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_pipeline_executable_properties
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_pipeline_library
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_push_descriptor
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_ray_query
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_ray_tracing_maintenance1
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_ray_tracing_pipeline
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_relaxed_block_layout
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_sampler_mirror_clamp_to_edge
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_sampler_ycbcr_conversion
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_separate_depth_stencil_layouts
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_atomic_int64
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_clock
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_draw_parameters
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_float16_int8
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_float_controls
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_integer_dot_product
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_non_semantic_info
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_subgroup_extended_types
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_subgroup_uniform_control_flow
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_shader_terminate_invocation
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_spirv_1_4
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_storage_buffer_storage_class
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_swapchain
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_swapchain_mutable_format
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_synchronization2
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_timeline_semaphore
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_uniform_buffer_standard_layout
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_variable_pointers
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_vulkan_memory_model
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_win32_keyed_mutex
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_workgroup_memory_explicit_layout
- [19:37:12] [trace] HAZEL: [Renderer] VK_KHR_zero_initialize_workgroup_memory
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_4444_formats
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_attachment_feedback_loop_layout
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_border_color_swizzle
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_calibrated_timestamps
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_color_write_enable
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_conditional_rendering
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_conservative_rasterization
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_custom_border_color
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_depth_clamp_zero_one
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_depth_clip_control
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_depth_clip_enable
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_depth_range_unrestricted
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_descriptor_buffer
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_descriptor_indexing
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_device_fault
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_extended_dynamic_state
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_extended_dynamic_state2
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_extended_dynamic_state3
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_external_memory_host
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_full_screen_exclusive
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_global_priority
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_global_priority_query
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_hdr_metadata
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_host_query_reset
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_image_robustness
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_image_sliced_view_of_3d
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_image_view_min_lod
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_index_type_uint8
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_inline_uniform_block
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_line_rasterization
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_load_store_op_none
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_memory_budget
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_memory_priority
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_mesh_shader
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_non_seamless_cube_map
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_pageable_device_local_memory
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_pipeline_creation_cache_control
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_pipeline_creation_feedback
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_pipeline_library_group_handles
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_post_depth_coverage
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_primitive_topology_list_restart
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_private_data
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_provoking_vertex
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_queue_family_foreign
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_robustness2
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_sampler_filter_minmax
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_sample_locations
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_scalar_block_layout
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_separate_stencil_usage
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_shader_atomic_float
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_shader_atomic_float2
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_shader_demote_to_helper_invocation
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_shader_image_atomic_int64
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_shader_module_identifier
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_shader_stencil_export
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_shader_subgroup_ballot
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_shader_subgroup_vote
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_shader_viewport_index_layer
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_subgroup_size_control
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_texel_buffer_alignment
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_tooling_info
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_transform_feedback
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_vertex_attribute_divisor
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_vertex_input_dynamic_state
- [19:37:12] [trace] HAZEL: [Renderer] VK_EXT_ycbcr_image_arrays
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_buffer_marker
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_calibrated_timestamps
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_device_coherent_memory
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_display_native_hdr
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_draw_indirect_count
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_gcn_shader
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_gpa_interface
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_gpu_shader_half_float
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_gpu_shader_int16
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_memory_overallocation_behavior
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_mixed_attachment_samples
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_shader_ballot
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_shader_core_properties
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_shader_core_properties2
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_shader_early_and_late_fragment_tests
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_shader_explicit_vertex_parameter
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_shader_image_load_store_lod
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_shader_info
- [19:37:12] [trace] HAZEL: [Renderer] VK_AMD_shader_trinary_minmax
- [19:37:12] [trace] HAZEL: [Renderer] VK_GOOGLE_decorate_string
- [19:37:12] [trace] HAZEL: [Renderer] VK_GOOGLE_hlsl_functionality1
- [19:37:12] [trace] HAZEL: [Renderer] VK_GOOGLE_user_type
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 7 ubo's, 2 ssbo's, 4 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 5 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 2 with 7 ubo's, 2 ssbo's, 4 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 3 with 0 ubo's, 0 ssbo's, 5 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 5 ubo's, 1 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 4 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 2 with 5 ubo's, 1 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 3 with 0 ubo's, 0 ssbo's, 4 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 7 ubo's, 2 ssbo's, 4 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 5 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 2 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 3 with 7 ubo's, 2 ssbo's, 4 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 4 with 0 ubo's, 0 ssbo's, 5 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 5 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 2 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 3 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 2 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 3 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 2 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 3 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 2 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 2 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 2 ubo's, 0 ssbo's, 1 samplers, 2 separate textures, 0 separate samplers and 2 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 2 ubo's, 0 ssbo's, 1 samplers, 2 separate textures, 0 separate samplers and 2 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 2 ubo's, 0 ssbo's, 6 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 2 ubo's, 0 ssbo's, 6 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 1 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 2 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 6 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 6 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 2 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 3 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 4 ubo's, 2 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 4 ubo's, 2 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 2 with 1 ubo's, 0 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 3 with 0 ubo's, 1 ssbo's, 0 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 0 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [info] HAZEL: [Renderer] Creating descriptor set 1 with 0 ubo's, 0 ssbo's, 1 samplers, 0 separate textures, 0 separate samplers and 0 storage images
- [19:37:12] [trace] HAZEL: [Renderer] GPU Info:
- [19:37:12] [trace] HAZEL: [Renderer] Vendor: AMD
- [19:37:12] [trace] HAZEL: [Renderer] Device: AMD Radeon RX 7900 XT
- [19:37:12] [trace] HAZEL: [Renderer] Version: 8388866
- [19:37:12] [info] HAZEL: [ScriptEngine] Initialized Mono
- [19:37:12] [trace] HAZEL: [ScriptEngine] Trying to load core assembly: Resources/Scripts/Hazel-ScriptCore.dll
- [19:37:12] [info] HAZEL: [ScriptEngine] Successfully loaded core assembly from: "Resources/Scripts/Hazel-ScriptCore.dll"
- [19:37:12] [info] HAZEL: [Audio] Spinning up Audio Thread.
- [19:37:12] [trace] HAZEL: [Renderer] Loaded geometry of 466 out of 656 glyphs
- [19:37:12] [warning] HAZEL: [Renderer] Missing 190 codepoints
- [19:37:12] [trace] HAZEL: [Renderer] Atlas dimensions: 620 x 620
- [19:37:12] [trace] HAZEL: Deserializing AssetPack from LD51/Assets/AssetPack.hap
- [19:37:12] [trace] HAZEL: Deserialized index with 1 scenes from AssetPack
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: [WASAPI]
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Speakers (Razer Kraken V3 HyperSense) (Playback)
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Format: 32-bit IEEE Floating Point -> 32-bit IEEE Floating Point
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Channels: 2 -> 2
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Sample Rate: 48000 -> 48000
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Buffer Size: 480*3 (1440)
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Conversion:
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Pre Format Conversion: NO
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Post Format Conversion: NO
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Channel Routing: NO
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Resampling: NO
- [19:37:12] [trace] HAZEL: [miniaudio] INFO: Passthrough: YES
- [19:37:12] [info] HAZEL: [Audio] Audio Engine: engine initialized.
- -----------------------------
- Endpoint Device Name: Speakers (Razer Kraken V3 HyperSense)
- Sample Rate: 48000
- Channels: 2
- -----------------------------
- Callback Buffer Size: 0
- Number of Sources: 32
- -----------------------------
- [19:37:12] [warning] HAZEL: Failed to deserialize custom value type, value is not an object.
- [19:37:12] [info] HAZEL: [ScriptEngine] Loading assembly System.dll referenced by LD51.dll
- [19:37:12] [info] HAZEL: [ScriptEngine] Loading assembly System.Drawing.dll referenced by LD51.dll
- [19:37:12] [info] HAZEL: [ScriptEngine] Loading assembly System.Core.dll referenced by LD51.dll
- [19:37:12] [info] HAZEL: [ScriptEngine] Successfully loaded app assembly from: "LD51\\Binaries\\LD51.dll"
- [19:37:12] [info] HAZEL: [AssetManager] Deserializing scene 'UntitledScene'
- [19:37:12] [trace] HAZEL: [TIMER] CookingFactory::CookMesh - 0.14ms
- [19:37:12] [warning] HAZEL: No shaders with __HZ_REFLECTION_OCCLUSION_METHOD macro found
- [19:37:12] [warning] HAZEL: No shaders with __HZ_AO_METHOD macro found
- [19:37:12] [warning] HAZEL: No shaders with __HZ_GTAO_COMPUTE_BENT_NORMALS macro found
- [19:37:12] [trace] HAZEL: [TIMER] SceneRenderer::Init - 1.8440001ms
- [19:37:15] [warning] HAZEL: TextureSerializer::DeserializeFromAssetPack
- [19:37:15] [warning] HAZEL: TextureSerializer::DeserializeFromAssetPack
- [19:37:15] [warning] HAZEL: TextureSerializer::DeserializeFromAssetPack
- [19:37:15] [warning] HAZEL: TextureSerializer::DeserializeFromAssetPack
- [19:37:15] [trace] HAZEL: [TIMER] Compute shader execution - 3.0700002ms
- [19:37:23] [error] HAZEL: [Sound Spatializer] Invalid sourceID 2.
- [19:37:38] [error] HAZEL: [Sound Spatializer] Invalid sourceID 3.
- [19:38:25] [error] HAZEL: VkResult is 'VK_SUBOPTIMAL_KHR' in C:\Dev\Hazel\dev-clean\Hazel\src\Hazel\Platform\Vulkan\Vulkan.h:119
- [19:38:28] [error] HAZEL: VkResult is 'VK_SUBOPTIMAL_KHR' in C:\Dev\Hazel\dev-clean\Hazel\src\Hazel\Platform\Vulkan\Vulkan.h:119
- [19:38:32] [info] HAZEL: [ScriptEngine] Shutting down runtime scene 2724644170085938676, with 6 scripts active.
- [19:38:32] [error] HAZEL: [ScriptEngine] ScriptEngine::ShutdownRuntime - Incorrect scene context set?
- [19:38:32] [info] HAZEL: [ScriptEngine] Collecting garbage...
- [19:38:32] [info] HAZEL: [ScriptEngine] GC Finished...
- [19:38:32] [error] HAZEL: [Sound Spatializer] Invalid sourceID 0.
- [19:38:32] [error] HAZEL: [Sound Spatializer] Invalid sourceID 1.
- [19:38:32] [error] HAZEL: [Sound Spatializer] Invalid sourceID 2.
- [19:38:32] [error] HAZEL: [Sound Spatializer] Invalid sourceID 3.
- [19:38:32] [error] HAZEL: [Sound Spatializer] Invalid sourceID 4.
- [19:38:32] [error] HAZEL: [Sound Spatializer] Invalid sourceID 5.
- [19:38:32] [error] HAZEL: [Sound Spatializer] Invalid sourceID 6.
- [19:38:32] [error] HAZEL: [Sound Spatializer] Invalid sourceID 7.
- [19:3
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