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- Log uploaded on Tuesday, November 13, 2018, 3:55:28 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- HousekeeperAssistanceCat: 0Harmony(1.2.0.1), HouseCatCleaningJob(1.0.0.0), ModCheck(1.8.0.0)
- [RF] Rational Romance [1.0]: 0Harmony(1.2.0.1), Rainbeau's Rational Romance(1.0.6887.38076)
- Ponytail is Kawaii: (no assemblies)
- llCher Wardrobell: (no assemblies)
- [KV] Change Dresser - 1.0: 0Harmony(1.2.0.1), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0)
- [T] MoreFloors: (no assemblies)
- Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
- [T] MoreBedsVanilla: (no assemblies)
- Sun Lights [1.0]: (no assemblies)
- Outdoor Lighting: (no assemblies)
- ReclaimFabric: ReclaimFabric(0.6.0.0)
- Zen Garden: 0Harmony(1.2.0.1), ZenGarden(0.1.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- [KV] Weapon Storage - 1.0: 0Harmony(1.2.0.1), MendingWeaponStoragePatch(1.0.0.0), WeaponStorage(1.0.0.0)
- [KV] ReColor Stockpile & Growing Zones - 1.0: 0Harmony(1.2.0.1), ReColorStockpile(1.0.0.0)
- [KV] Infinite Storage - 1.0: 0Harmony(1.2.0.1), InfiniteStorage(1.0.0.0), MendingInfiniteStoragePatch(0.0.0.0)
- Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
- A Dog Said... Animal Prosthetics: (no assemblies)
- Horses (1.0): (no assemblies)
- Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
- Giddy-up! Ride and Roll[ov:1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
- RimCuisine 1.0: 0Harmony(1.0.9.1), RimCuisineDrugPolicies(0.1.0.1)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.3.0)
- [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- [KV] Change Research Speed - 1.0: 0Harmony(1.2.0.1), ChangeResearchSpeed(1.0.0.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
- [RF] Editable Backstories and Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Editable Backstories(1.0.6859.36995)
- Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
- [FSF] Rain Washes Away Filth: (no assemblies)
- Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
- Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
- Please Haul Perishables: PleaseHaulPerishables(1.0.6864.6800)
- Active Harmony patches:
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Backstory.TitleFor: PRE: REB_Code.Patch_Backstory_TitleFor.Prefix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
- CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
- CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]InfiniteStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]RationalRomance_Code.CharacterCardUtility_DrawCharacterCard.Transpiler
- ChildRelationUtility.ChanceOfBecomingChildOf: PRE: RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Designator_Build.ProcessInput: PRE: InfiniteStorage.Patch_Designator_Build_ProcessInput.Prefix
- Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
- Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix, WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix, InfiniteStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_Trade.Close: post: [800]InfiniteStorage.Patch_Window_PreClose.Postfix, ChangeDresser.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- FactionDialogMaker.AmountSendableSilver: PRE: InfiniteStorage.HarmonyPatches+Patch_FactionDialogMaker_AmountSendableSilver.Prefix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: PRE: ChangeResearchSpeed.Patch_Game_InitNewGame.Prefix post: ShowHair.Patch_Game_InitNewGame.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
- GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
- GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix
- HealthAIUtility.FindBestMedicine: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthAIUtility_FindBestMedicine.Prefix
- HealthCardUtility.DrawMedOperationsTab: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Prefix post: InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Postfix
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_Breakup_RandomSelectionWeight.Prefix
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_AcceptanceChance.Prefix
- InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelations.Prefix
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_SuccessChance.Prefix
- ItemAvailability.ThingsAvailableAnywhere: post: InfiniteStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_ManTurret.FindAmmoForTurret: PRE: InfiniteStorage.JobDriver_ManTurret_FindAmmoForTurret.Prefix
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
- JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerThings.ThingsInGroup: post: InfiniteStorage.HarmonyPatches+Patch_ListerThings_ThingsInGroup.Postfix
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: RationalRomance_Code.LovePartnerRelationUtility_ChangeSpouseRelationsToExSpouse.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: RationalRomance_Code.LovePartnerRelationUtility_LovePartnerRelationGenerationChance.Prefix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MassUtility.Capacity: post: GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
- Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
- Pawn.GetGizmos: post: ChangeDresser.Patch_Pawn_GetGizmos.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix, [800]WeaponStorage.Patch_Pawn_Kill.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, [800]WeaponStorage.Patch_Pawn_Kill.Postfix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: [200]REB_Code.Patch_PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix
- PawnBioAndNameGenerator.GeneratePawnName_Shuffled: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName_Shuffled.Prefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: REB_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.Patch_PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Prefix
- PawnBioAndNameGenerator.GiveShuffledBioTo: post: REB_Code.Patch_PawnBioAndNameGenerator_GiveShuffledBioTo.Postfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.Patch_PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Prefix
- PawnGenerator.GenerateBodyType: PRE: REB_Code.Patch_PawnGenerator_GenerateBodyType.Prefix
- PawnGenerator.GenerateTraits: post: RationalRomance_Code.PawnGenerator_GenerateTraits.Postfix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix
- Pawn_DraftController.set_Drafted: post: ChangeDresser.Patch_Pawn_DraftController.Postfix, WeaponStorage.Patch_Pawn_DraftController.Postfix
- Pawn_EquipmentTracker.AddEquipment: PRE: [800]WeaponStorage.Patch_Pawn_AddEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_MakeRoomFor.Prefix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Prefix post: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Postfix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.MakeDowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Prefix
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: RationalRomance_Code.Pawn_RelationsTracker_SecondaryLovinChanceFactor.Prefix
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, InfiniteStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeWorkerCounter.CountProducts: post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, InfiniteStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix
- RefuelWorkGiverUtility.FindAllFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Postfix
- RefuelWorkGiverUtility.FindBestFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Postfix
- ResearchManager.ReapplyAllMods: post: ChangeResearchSpeed.Patch_ResearchManager_ReapplyAllMods.Postfix
- ReservationManager.CanReserve: PRE: InfiniteStorage.Patch_ReservationManager_CanReserve.Prefix post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix, WeaponStorage.Patch_ReservationManager_CanReserve.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: InfiniteStorage.Patch_ReservationManager_Release.Prefix
- ReservationManager.Reserve: PRE: InfiniteStorage.Patch_ReservationManager_Reserve.Prefix
- ResourceCounter.UpdateResourceCounts: post: InfiniteStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- Root.Shutdown: post: ChangeResearchSpeed.Patch_Page_SelectScenario_PreOpen.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- Scenario.PostGameStart: post: RimCuisineDrugPolicies.HarmonyPatches.GenerateStartingDrugPolicies_PostFix
- ScribeSaver.InitSaving: PRE: ChangeDresser.Patch_ScribeSaver_InitSaving.Prefix, WeaponStorage.Patch_ScribeSaver_InitSaving.Prefix, InfiniteStorage.Patch_ScribeSaver_InitSaving.Prefix
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- SettlementAbandonUtility.Abandon: PRE: [800]ChangeDresser.Patch_SettlementAbandonUtility_Abandon.Prefix, [800]WeaponStorage.Patch_SettlementAbandonUtility_Abandon.Prefix, [800]InfiniteStorage.Patch_SettlementAbandonUtility_Abandon.Prefix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SolidBioDatabase.LoadAllBios: PRE: REB_Code.Patch_SolidBioDatabase_LoadAllBios.Prefix
- StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
- TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix, WeaponStorage.Patch_TradeDeal_Reset.Prefix, InfiniteStorage.Patch_TradeDeal_Reset.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix, RimFridge.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix, InfiniteStorage.Patch_PassingShip_TryOpenComms.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- WealthWatcher.ForceRecount: post: ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, WeaponStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, InfiniteStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: (no patches)
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: [700]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix TRANS: [700]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Transpiler
- WorkGiver_FixBrokenDownBuilding.FindClosestComponent: post: InfiniteStorage.Patch_WorkGiver_FixBrokenDownBuilding_FindClosestComponent.Postfix
- Zone_Growing.GetGizmos: post: ReColorStockpile.Patch_ZoneGrowing_GetGizmos.Postfix
- Zone_Stockpile.GetGizmos: post: ReColorStockpile.Patch_ZoneStockpile_GetGizmos.Postfix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, com.rimworld.modcheck, net.rainbeau.rimworld.mod.rationalromance, net.marvinkosh.rimworld.mod.ughyougotme, net.rainbeau.rimworld.mod.backstories, com.changedresser.rimworld.mod, com.weaponstorage.rimworld.mod, com.InfiniteStorage.rimworld.mod, com.rimfridge.rimworld.mod, HugsLib.GiddyUpCore, com.recolorstockpile.rimworld.mod, com.modifyresearchtime.rimworld.mod, com.showhair.rimworld.mod, RimWorld.Vanya.IncidentPersonStat, com.supplyanddemand.rimworld.mod, HugsLib.GiddyUpCaravan, HugsLib.GiddyUpRideAndRoll, HugsLib.Hospitality, HugsLib.TurnItOnandOff; 1.1.0.0: rimworld.lanilor.simplymorebridges; 1.0.9.1: mehni.rimworld.rimCuisine.main, com.dninemfive.deconstructreturnfix
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- Tried to use an uninitialized DefOf of type PawnRelationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Attempting detour from IEnumerable`1 SmeltProducts(Single)to IEnumerable`1 _SmeltProducts(Verse.Thing, Single)
- Reclaim Fabric Detour Successful
- Translation data for language English has 7 errors. Generate translation report for more info.
- ChangeDresser Harmony Patches:
- Prefix:
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelAdded
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn.GetGizmos
- Pawn_ApparelTracker.Notify_ApparelAdded
- Pawn_DraftController.Drafted { set }
- Pawn_DraftController.GetGizmos
- JobGiver_OptimizeApparel.TryGiveJob
- ReservationManager.CanReserve
- OutfitDatabase.TryDelete
- CaravanFormingUtility.StopFormingCaravan
- WealthWatcher.ForceRecount
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelRemoved
- MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- MendingWeaponStoragePatch did not find MendAndRecycle. Will not load patch.
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- ReColorStockpiles: Harmony Patches:
- Postfix:
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
- InfiniteStorage Harmony Patches:
- Prefix:
- Designator_Build.ProcessInput - will block if looking for things.
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.DrawMedOperationsTab
- Pawn_TraderTracker.ThingsInGroup
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- WorkGiver_DoBill.TryFindBestBillIngredients
- MendingInfiniteStoragePatch did not find MendAndRecycle. Will not load patch.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ChangeResearchSpeed Harmony Patches:
- Game.InitNewGame
- Root.Shutdown
- ResearchManager.ReapplyAllMods
- [IncidentPersonStat] injected.
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- Deconstruct Return Fix harmony patch successfully loaded
- ||========================================
- || Setting up Editable Backstories (REB)
- ||========================================
- || Backstories Added by REB:
- || Childhood Backstories (shuffleable): 146
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 175
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Backstories Added by Other Mods:
- || Childhood Backstories (shuffleable): 0
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 0
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Names Added by REB:
- || First Names (Female): 2508
- || First Names (Male): 2305
- || Nicknames (Female): 146
- || Nicknames (Male): 179
- || Nicknames (Unisex): 1542
- || First/Nick Sets (Female): 1486
- || First/Nick Sets (Male): 1052
- || Last Names: 10092
- || Full Names (without bios): 45
- || Full Names (with bios): 10
- ||========================================
- || FilterSet Name Lists:
- || FS1 First Names (Female): 146
- || FS1 First Names (Male): 140
- || FS1 Last Names: 222
- || FS2: No Names Defined
- || FS3: No Names Defined
- || FS4: No Names Defined
- || FS5: No Names Defined
- || FS6: No Names Defined
- || FS7: No Names Defined
- || FS8: No Names Defined
- || FS9: No Names Defined
- ||========================================
- [HugsLib] initializing GiddyUpCore, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, TurnItOnandOff
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- Combat extended loaded: False
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2640 -> priority: 1
- Thread -> id: 178 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4963]
- Renderer: Intel(R) HD Graphics 4400
- Vendor: Intel
- VRAM: 1105 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- Tried to use an uninitialized DefOf of type PawnRelationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Attempting detour from IEnumerable`1 SmeltProducts(Single)to IEnumerable`1 _SmeltProducts(Verse.Thing, Single)
- Reclaim Fabric Detour Successful
- Translation data for language English has 7 errors. Generate translation report for more info.
- ChangeDresser Harmony Patches:
- Prefix:
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelAdded
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn.GetGizmos
- Pawn_ApparelTracker.Notify_ApparelAdded
- Pawn_DraftController.Drafted { set }
- Pawn_DraftController.GetGizmos
- JobGiver_OptimizeApparel.TryGiveJob
- ReservationManager.CanReserve
- OutfitDatabase.TryDelete
- CaravanFormingUtility.StopFormingCaravan
- WealthWatcher.ForceRecount
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelRemoved
- MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- MendingWeaponStoragePatch did not find MendAndRecycle. Will not load patch.
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- ReColorStockpiles: Harmony Patches:
- Postfix:
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
- InfiniteStorage Harmony Patches:
- Prefix:
- Designator_Build.ProcessInput - will block if looking for things.
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.DrawMedOperationsTab
- Pawn_TraderTracker.ThingsInGroup
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- WorkGiver_DoBill.TryFindBestBillIngredients
- MendingInfiniteStoragePatch did not find MendAndRecycle. Will not load patch.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ChangeResearchSpeed Harmony Patches:
- Game.InitNewGame
- Root.Shutdown
- ResearchManager.ReapplyAllMods
- [IncidentPersonStat] injected.
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- Deconstruct Return Fix harmony patch successfully loaded
- ||========================================
- || Setting up Editable Backstories (REB)
- ||========================================
- || Backstories Added by REB:
- || Childhood Backstories (shuffleable): 146
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 175
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Backstories Added by Other Mods:
- || Childhood Backstories (shuffleable): 0
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 0
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Names Added by REB:
- || First Names (Female): 2508
- || First Names (Male): 2305
- || Nicknames (Female): 146
- || Nicknames (Male): 179
- || Nicknames (Unisex): 1542
- || First/Nick Sets (Female): 1486
- || First/Nick Sets (Male): 1052
- || Last Names: 10092
- || Full Names (without bios): 45
- || Full Names (with bios): 10
- ||========================================
- || FilterSet Name Lists:
- || FS1 First Names (Female): 146
- || FS1 First Names (Male): 140
- || FS1 Last Names: 222
- || FS2: No Names Defined
- || FS3: No Names Defined
- || FS4: No Names Defined
- || FS5: No Names Defined
- || FS6: No Names Defined
- || FS7: No Names Defined
- || FS8: No Names Defined
- || FS9: No Names Defined
- ||========================================
- [HugsLib] initializing GiddyUpCore, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, TurnItOnandOff
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- Combat extended loaded: False
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 10643.
- Total: 58.266464 ms (FindLiveObjects: 0.824719 ms CreateObjectMapping: 1.241606 ms MarkObjects: 56.137047 ms DeleteObjects: 0.062185 ms)
- Loading game from file Kirkwall 6 with mods Core, HugsLib, HousekeeperAssistanceCat, [RF] Rational Romance [1.0], Ponytail is Kawaii, llCher Wardrobell, [KV] Change Dresser - 1.0, [T] MoreFloors, Additional Joy Objects, [T] MoreBedsVanilla, Sun Lights [1.0], Outdoor Lighting, ReclaimFabric, Zen Garden, [KV] RimFridge - 1.0, [KV] Weapon Storage - 1.0, [KV] ReColor Stockpile & Growing Zones - 1.0, [KV] Infinite Storage - 1.0, Simply More Bridges, A Dog Said... Animal Prosthetics, Horses (1.0), Giddy-up! Core, Giddy-up! Caravan, Giddy-up! Ride and Roll, RimCuisine 1.0, Hospitality, [KV] Show Hair With Hats or Hide All Hats - 1.0, [KV] Change Research Speed - 1.0, [KV] Trading Spot - 1.0, Incident Person Stat, Ugh You Got Me, [RF] Editable Backstories and Names [1.0], Supply and Demand, [FSF] Rain Washes Away Filth, Turn It On and Off v1.3 [1.0], Deconstruct Return Fix, Please Haul Perishables
- Could not resolve reference to object with loadID Job_973002 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Tech Advance: Need to research [46] more technologies
- Could not find think node with key -605650660
- Could not find think node with key -605650660
- Tried to find reachable cell in a null map
- Tech Advance: Need to research [46] more technologies
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17363.
- Total: 120.075417 ms (FindLiveObjects: 1.837505 ms CreateObjectMapping: 2.309032 ms MarkObjects: 115.862465 ms DeleteObjects: 0.065506 ms)
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at PleaseHaulPerishables.ModdedStoreUtil.TryFindBestBetterStoreCellFor (Verse.Thing,Verse.Pawn,Verse.Map,RimWorld.StoragePriority,RimWorld.Faction,Verse.IntVec3&,bool,bool,bool) <0x0041a>
- at PleaseHaulPerishables.WorkGiver_HaulPerishables.TestStoreInside (Verse.Pawn,Verse.Thing,Verse.IntVec3&) <0x000e4>
- at PleaseHaulPerishables.WorkGiver_HaulPerishables.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00115>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x004f7>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch1 (UnityEngine.Vector3,Verse.Pawn) <0x0034e>
- at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn) <0x001e2>
- at RimWorld.Selector.HandleMapClicks () <0x00287>
- at RimWorld.Selector.SelectorOnGUI () <0x0001c>
- at RimWorld.MapInterface.HandleLowPriorityInput () <0x0006d>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002f9>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at PleaseHaulPerishables.ModdedStoreUtil.TryFindBestBetterStoreCellFor (Verse.Thing,Verse.Pawn,Verse.Map,RimWorld.StoragePriority,RimWorld.Faction,Verse.IntVec3&,bool,bool,bool) <0x0041a>
- at PleaseHaulPerishables.WorkGiver_HaulPerishables.TestStoreInside (Verse.Pawn,Verse.Thing,Verse.IntVec3&) <0x000e4>
- at PleaseHaulPerishables.WorkGiver_HaulPerishables.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00115>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x004f7>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch1 (UnityEngine.Vector3,Verse.Pawn) <0x0034e>
- at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn) <0x001e2>
- at RimWorld.Selector.HandleMapClicks () <0x00287>
- at RimWorld.Selector.SelectorOnGUI () <0x0001c>
- at RimWorld.MapInterface.HandleLowPriorityInput () <0x0006d>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002f9>
- at Verse.Root.OnGUI () <0x00112>
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