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  1. Log uploaded on Tuesday, November 13, 2018, 3:55:28 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  5. HousekeeperAssistanceCat: 0Harmony(1.2.0.1), HouseCatCleaningJob(1.0.0.0), ModCheck(1.8.0.0)
  6. [RF] Rational Romance [1.0]: 0Harmony(1.2.0.1), Rainbeau's Rational Romance(1.0.6887.38076)
  7. Ponytail is Kawaii: (no assemblies)
  8. llCher Wardrobell: (no assemblies)
  9. [KV] Change Dresser - 1.0: 0Harmony(1.2.0.1), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0)
  10. [T] MoreFloors: (no assemblies)
  11. Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
  12. [T] MoreBedsVanilla: (no assemblies)
  13. Sun Lights [1.0]: (no assemblies)
  14. Outdoor Lighting: (no assemblies)
  15. ReclaimFabric: ReclaimFabric(0.6.0.0)
  16. Zen Garden: 0Harmony(1.2.0.1), ZenGarden(0.1.0.0)
  17. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  18. [KV] Weapon Storage - 1.0: 0Harmony(1.2.0.1), MendingWeaponStoragePatch(1.0.0.0), WeaponStorage(1.0.0.0)
  19. [KV] ReColor Stockpile & Growing Zones - 1.0: 0Harmony(1.2.0.1), ReColorStockpile(1.0.0.0)
  20. [KV] Infinite Storage - 1.0: 0Harmony(1.2.0.1), InfiniteStorage(1.0.0.0), MendingInfiniteStoragePatch(0.0.0.0)
  21. Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
  22. A Dog Said... Animal Prosthetics: (no assemblies)
  23. Horses (1.0): (no assemblies)
  24. Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
  25. Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
  26. Giddy-up! Ride and Roll[ov:1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
  27. RimCuisine 1.0: 0Harmony(1.0.9.1), RimCuisineDrugPolicies(0.1.0.1)
  28. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.3.0)
  29. [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
  30. [KV] Change Research Speed - 1.0: 0Harmony(1.2.0.1), ChangeResearchSpeed(1.0.0.0)
  31. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  32. Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
  33. Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
  34. [RF] Editable Backstories and Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Editable Backstories(1.0.6859.36995)
  35. Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
  36. [FSF] Rain Washes Away Filth: (no assemblies)
  37. Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
  38. Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
  39. Please Haul Perishables: PleaseHaulPerishables(1.0.6864.6800)
  40.  
  41. Active Harmony patches:
  42. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  43. Backstory.TitleFor: PRE: REB_Code.Patch_Backstory_TitleFor.Prefix
  44. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  45. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  46. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  47. Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
  48. Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
  49. CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
  50. CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]InfiniteStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
  51. CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
  52. Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
  53. CharacterCardUtility.DrawCharacterCard: TRANS: [700]RationalRomance_Code.CharacterCardUtility_DrawCharacterCard.Transpiler
  54. ChildRelationUtility.ChanceOfBecomingChildOf: PRE: RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix
  55. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  56. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  57. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  58. Designator_Build.ProcessInput: PRE: InfiniteStorage.Patch_Designator_Build_ProcessInput.Prefix
  59. Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
  60. Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix, WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix, InfiniteStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
  61. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  62. Dialog_Trade.Close: post: [800]InfiniteStorage.Patch_Window_PreClose.Postfix, ChangeDresser.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix
  63. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  64. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  65. FactionDialogMaker.AmountSendableSilver: PRE: InfiniteStorage.HarmonyPatches+Patch_FactionDialogMaker_AmountSendableSilver.Prefix
  66. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  67. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  68. FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
  69. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  70. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  71. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  72. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  73. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  74. Game.InitNewGame: PRE: ChangeResearchSpeed.Patch_Game_InitNewGame.Prefix post: ShowHair.Patch_Game_InitNewGame.Postfix
  75. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  76. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  77. GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
  78. GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
  79. GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix
  80. HealthAIUtility.FindBestMedicine: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthAIUtility_FindBestMedicine.Prefix
  81. HealthCardUtility.DrawMedOperationsTab: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Prefix post: InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Postfix
  82. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  83. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  84. IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
  85. IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
  86. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
  87. IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
  88. IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
  89. IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
  90. IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
  91. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
  92. InteractionWorker_Breakup.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_Breakup_RandomSelectionWeight.Prefix
  93. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_AcceptanceChance.Prefix
  94. InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_RandomSelectionWeight.Prefix
  95. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelations.Prefix
  96. InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
  97. InteractionWorker_RomanceAttempt.SuccessChance: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_SuccessChance.Prefix
  98. ItemAvailability.ThingsAvailableAnywhere: post: InfiniteStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix
  99. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  100. JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
  101. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  102. JobDriver_ManTurret.FindAmmoForTurret: PRE: InfiniteStorage.JobDriver_ManTurret_FindAmmoForTurret.Prefix
  103. JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
  104. JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
  105. JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
  106. JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
  107. JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
  108. JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
  109. JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
  110. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  111. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  112. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  113. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  114. ListerThings.ThingsInGroup: post: InfiniteStorage.HarmonyPatches+Patch_ListerThings_ThingsInGroup.Postfix
  115. LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
  116. LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
  117. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: RationalRomance_Code.LovePartnerRelationUtility_ChangeSpouseRelationsToExSpouse.Prefix
  118. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: RationalRomance_Code.LovePartnerRelationUtility_LovePartnerRelationGenerationChance.Prefix
  119. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  120. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  121. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  122. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  123. MassUtility.Capacity: post: GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
  124. MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
  125. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  126. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  127. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  128. OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
  129. Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
  130. Pawn.GetGizmos: post: ChangeDresser.Patch_Pawn_GetGizmos.Postfix
  131. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  132. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  133. Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix, [800]WeaponStorage.Patch_Pawn_Kill.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, [800]WeaponStorage.Patch_Pawn_Kill.Postfix
  134. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  135. Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
  136. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  137. PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: [200]REB_Code.Patch_PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix
  138. PawnBioAndNameGenerator.GeneratePawnName: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix
  139. PawnBioAndNameGenerator.GeneratePawnName_Shuffled: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName_Shuffled.Prefix
  140. PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: REB_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
  141. PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.Patch_PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Prefix
  142. PawnBioAndNameGenerator.GiveShuffledBioTo: post: REB_Code.Patch_PawnBioAndNameGenerator_GiveShuffledBioTo.Postfix
  143. PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.Patch_PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Prefix
  144. PawnGenerator.GenerateBodyType: PRE: REB_Code.Patch_PawnGenerator_GenerateBodyType.Prefix
  145. PawnGenerator.GenerateTraits: post: RationalRomance_Code.PawnGenerator_GenerateTraits.Postfix
  146. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
  147. PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
  148. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  149. Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix
  150. Pawn_ApparelTracker.Notify_ApparelRemoved: post: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
  151. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  152. Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix
  153. Pawn_DraftController.set_Drafted: post: ChangeDresser.Patch_Pawn_DraftController.Postfix, WeaponStorage.Patch_Pawn_DraftController.Postfix
  154. Pawn_EquipmentTracker.AddEquipment: PRE: [800]WeaponStorage.Patch_Pawn_AddEquipment.Prefix
  155. Pawn_EquipmentTracker.MakeRoomFor: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_MakeRoomFor.Prefix
  156. Pawn_EquipmentTracker.TryDropEquipment: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Prefix post: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Postfix
  157. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  158. Pawn_HealthTracker.MakeDowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
  159. Pawn_HealthTracker.MakeUndowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Prefix
  160. Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
  161. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  162. Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix
  163. Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
  164. Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
  165. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  166. Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
  167. Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: RationalRomance_Code.Pawn_RelationsTracker_SecondaryLovinChanceFactor.Prefix
  168. Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
  169. Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, InfiniteStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
  170. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  171. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  172. Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
  173. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  174. RecipeWorkerCounter.CountProducts: post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, InfiniteStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix
  175. RefuelWorkGiverUtility.FindAllFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Postfix
  176. RefuelWorkGiverUtility.FindBestFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Postfix
  177. ResearchManager.ReapplyAllMods: post: ChangeResearchSpeed.Patch_ResearchManager_ReapplyAllMods.Postfix
  178. ReservationManager.CanReserve: PRE: InfiniteStorage.Patch_ReservationManager_CanReserve.Prefix post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix, WeaponStorage.Patch_ReservationManager_CanReserve.Postfix
  179. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  180. ReservationManager.Release: PRE: InfiniteStorage.Patch_ReservationManager_Release.Prefix
  181. ReservationManager.Reserve: PRE: InfiniteStorage.Patch_ReservationManager_Reserve.Prefix
  182. ResourceCounter.UpdateResourceCounts: post: InfiniteStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix
  183. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  184. Root.Shutdown: post: ChangeResearchSpeed.Patch_Page_SelectScenario_PreOpen.Postfix
  185. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  186. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  187. SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
  188. Scenario.PostGameStart: post: RimCuisineDrugPolicies.HarmonyPatches.GenerateStartingDrugPolicies_PostFix
  189. ScribeSaver.InitSaving: PRE: ChangeDresser.Patch_ScribeSaver_InitSaving.Prefix, WeaponStorage.Patch_ScribeSaver_InitSaving.Prefix, InfiniteStorage.Patch_ScribeSaver_InitSaving.Prefix
  190. SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
  191. SettlementAbandonUtility.Abandon: PRE: [800]ChangeDresser.Patch_SettlementAbandonUtility_Abandon.Prefix, [800]WeaponStorage.Patch_SettlementAbandonUtility_Abandon.Prefix, [800]InfiniteStorage.Patch_SettlementAbandonUtility_Abandon.Prefix
  192. ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
  193. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  194. SolidBioDatabase.LoadAllBios: PRE: REB_Code.Patch_SolidBioDatabase_LoadAllBios.Prefix
  195. StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
  196. TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
  197. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  198. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  199. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  200. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  201. TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix, WeaponStorage.Patch_TradeDeal_Reset.Prefix, InfiniteStorage.Patch_TradeDeal_Reset.Prefix
  202. TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix, RimFridge.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix, InfiniteStorage.Patch_PassingShip_TryOpenComms.Postfix
  203. TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
  204. TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
  205. TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
  206. TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
  207. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  208. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  209. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  210. VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  211. WealthWatcher.ForceRecount: post: ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, WeaponStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, InfiniteStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
  212. WorkGiver_DoBill.AddEveryMedicineToRelevantThings: (no patches)
  213. WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: [700]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix TRANS: [700]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Transpiler
  214. WorkGiver_FixBrokenDownBuilding.FindClosestComponent: post: InfiniteStorage.Patch_WorkGiver_FixBrokenDownBuilding_FindClosestComponent.Postfix
  215. Zone_Growing.GetGizmos: post: ReColorStockpile.Patch_ZoneGrowing_GetGizmos.Postfix
  216. Zone_Stockpile.GetGizmos: post: ReColorStockpile.Patch_ZoneStockpile_GetGizmos.Postfix
  217. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, com.rimworld.modcheck, net.rainbeau.rimworld.mod.rationalromance, net.marvinkosh.rimworld.mod.ughyougotme, net.rainbeau.rimworld.mod.backstories, com.changedresser.rimworld.mod, com.weaponstorage.rimworld.mod, com.InfiniteStorage.rimworld.mod, com.rimfridge.rimworld.mod, HugsLib.GiddyUpCore, com.recolorstockpile.rimworld.mod, com.modifyresearchtime.rimworld.mod, com.showhair.rimworld.mod, RimWorld.Vanya.IncidentPersonStat, com.supplyanddemand.rimworld.mod, HugsLib.GiddyUpCaravan, HugsLib.GiddyUpRideAndRoll, HugsLib.Hospitality, HugsLib.TurnItOnandOff; 1.1.0.0: rimworld.lanilor.simplymorebridges; 1.0.9.1: mehni.rimworld.rimCuisine.main, com.dninemfive.deconstructreturnfix
  218.  
  219. Platform information: (hidden, hold Shift while publishing to include)
  220.  
  221. Log file contents:
  222. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  223. GfxDevice: [Renderer information redacted]
  224. Begin MonoManager ReloadAssembly
  225. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  226. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  227. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  228. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  229. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  230. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  231. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  232. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  233. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  234. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  235. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
  236. RimWorld 1.0.2059 rev1005
  237.  
  238. [HugsLib] version 6.1.1
  239.  
  240. Tried to use an uninitialized DefOf of type PawnRelationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  241.  
  242. Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  243.  
  244. Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  245.  
  246. Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  247.  
  248. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  249.  
  250. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  251.  
  252. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  253.  
  254. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  255.  
  256. Attempting detour from IEnumerable`1 SmeltProducts(Single)to IEnumerable`1 _SmeltProducts(Verse.Thing, Single)
  257.  
  258. Reclaim Fabric Detour Successful
  259.  
  260. Translation data for language English has 7 errors. Generate translation report for more info.
  261.  
  262. ChangeDresser Harmony Patches:
  263. Prefix:
  264. Dialog_FormCaravan.PostOpen
  265. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
  266. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
  267. Pawn.Kill - Priority First
  268. Pawn_ApparelTracker.Notify_ApparelAdded
  269. ScribeSaver.InitSaving
  270. SettlementAbandonUtility.Abandon
  271. Postfix:
  272. Pawn.GetGizmos
  273. Pawn_ApparelTracker.Notify_ApparelAdded
  274. Pawn_DraftController.Drafted { set }
  275. Pawn_DraftController.GetGizmos
  276. JobGiver_OptimizeApparel.TryGiveJob
  277. ReservationManager.CanReserve
  278. OutfitDatabase.TryDelete
  279. CaravanFormingUtility.StopFormingCaravan
  280. WealthWatcher.ForceRecount
  281. Pawn.Kill - Priority First
  282. Pawn_ApparelTracker.Notify_ApparelRemoved
  283.  
  284. MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
  285.  
  286. RimFridge Harmony Patches:
  287. Prefix:
  288. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  289. ReachabilityUtility.CanReach
  290. Postfix:
  291. GameComponentUtility.StartedNewGame
  292. GameComponentUtility.LoadedGame
  293.  
  294. MendingWeaponStoragePatch did not find MendAndRecycle. Will not load patch.
  295.  
  296. WeaponStorage Harmony Patches:
  297. Prefix:
  298. Pawn_HealthTracker.MakeDowned - not blocking
  299. Dialog_FormCaravan.PostOpen
  300. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
  301. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
  302. MakeUndowned - Priority First
  303. Pawn.Kill - Priority First
  304. Pawn_EquipmentTracker.AddEquipment - Priority First
  305. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  306. Pawn_EquipmentTracker.MakeRoomFor - Priority First
  307. ScribeSaver.InitSaving
  308. SettlementAbandonUtility.Abandon
  309. Postfix:
  310. Pawn_TraderTracker.ColonyThingsWillingToBuy
  311. TradeShip.ColonyThingsWillingToBuy
  312. Window.PreClose
  313. ReservationManager.CanReserve
  314. CaravanFormingUtility.StopFormingCaravan
  315. Pawn_DraftController.Drafted { set; }
  316. WealthWatcher.ForceRecount
  317. MakeDowned - Priority First
  318. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  319. Pawn.Kill - Priority First
  320. Root.Start - Priority Last
  321.  
  322. ReColorStockpiles: Harmony Patches:
  323. Postfix:
  324. Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
  325. Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
  326.  
  327. InfiniteStorage Harmony Patches:
  328. Prefix:
  329. Designator_Build.ProcessInput - will block if looking for things.
  330. ScribeSaver.InitSaving
  331. SettlementAbandonUtility.Abandon
  332. Postfix:
  333. Pawn_TraderTracker.DrawMedOperationsTab
  334. Pawn_TraderTracker.ThingsInGroup
  335. Pawn_TraderTracker.ColonyThingsWillingToBuy
  336. TradeShip.ColonyThingsWillingToBuy
  337. Window.PreClose
  338. WorkGiver_DoBill.TryFindBestBillIngredients
  339.  
  340. MendingInfiniteStoragePatch did not find MendAndRecycle. Will not load patch.
  341.  
  342. Show Hair Harmony Patches:
  343. Transpiler:
  344. PawnRenderer.RenderPawnInternal
  345. Postfix:
  346. PawnRenderer.RenderPawnInternal
  347. Game.InitNewGame
  348. SavedGameLoader.LoadGameFromSaveFile
  349.  
  350. ChangeResearchSpeed Harmony Patches:
  351. Game.InitNewGame
  352. Root.Shutdown
  353. ResearchManager.ReapplyAllMods
  354.  
  355. [IncidentPersonStat] injected.
  356.  
  357. SupplyAndDemand Harmony Patches:
  358. Postfix:
  359. StockGenerator.RandomCountOf
  360.  
  361. Deconstruct Return Fix harmony patch successfully loaded
  362.  
  363. ||========================================
  364.  
  365. || Setting up Editable Backstories (REB)
  366.  
  367. ||========================================
  368.  
  369. || Backstories Added by REB:
  370.  
  371. || Childhood Backstories (shuffleable): 146
  372.  
  373. || Childhood Backstories (non-shuffleable): 0
  374.  
  375. || Adulthood Backstories (shuffleable): 175
  376.  
  377. || Adulthood Backstories (non-shuffleable): 0
  378.  
  379. ||========================================
  380.  
  381. || Backstories Added by Other Mods:
  382.  
  383. || Childhood Backstories (shuffleable): 0
  384.  
  385. || Childhood Backstories (non-shuffleable): 0
  386.  
  387. || Adulthood Backstories (shuffleable): 0
  388.  
  389. || Adulthood Backstories (non-shuffleable): 0
  390.  
  391. ||========================================
  392.  
  393. || Names Added by REB:
  394.  
  395. || First Names (Female): 2508
  396.  
  397. || First Names (Male): 2305
  398.  
  399. || Nicknames (Female): 146
  400.  
  401. || Nicknames (Male): 179
  402.  
  403. || Nicknames (Unisex): 1542
  404.  
  405. || First/Nick Sets (Female): 1486
  406.  
  407. || First/Nick Sets (Male): 1052
  408.  
  409. || Last Names: 10092
  410.  
  411. || Full Names (without bios): 45
  412.  
  413. || Full Names (with bios): 10
  414.  
  415. ||========================================
  416.  
  417. || FilterSet Name Lists:
  418.  
  419. || FS1 First Names (Female): 146
  420.  
  421. || FS1 First Names (Male): 140
  422.  
  423. || FS1 Last Names: 222
  424.  
  425. || FS2: No Names Defined
  426.  
  427. || FS3: No Names Defined
  428.  
  429. || FS4: No Names Defined
  430.  
  431. || FS5: No Names Defined
  432.  
  433. || FS6: No Names Defined
  434.  
  435. || FS7: No Names Defined
  436.  
  437. || FS8: No Names Defined
  438.  
  439. || FS9: No Names Defined
  440.  
  441. ||========================================
  442.  
  443. [HugsLib] initializing GiddyUpCore, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, TurnItOnandOff
  444.  
  445. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
  446.  
  447. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
  448.  
  449. [TurnItOnandOff] Initialized Components
  450.  
  451. [TurnItOnandOff] Registered instance
  452.  
  453. Combat extended loaded: False
  454.  
  455. [TurnItOnandOff] Loaded 0 of 0 mod support defs.
  456.  
  457. Setting up 2 worker threads for Enlighten.
  458. Thread -> id: 2640 -> priority: 1
  459. Thread -> id: 178 -> priority: 1
  460. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  461. GfxDevice: creating device client; threaded=1
  462. Direct3D:
  463. Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4963]
  464. Renderer: Intel(R) HD Graphics 4400
  465. Vendor: Intel
  466. VRAM: 1105 MB (via DXGI)
  467. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  468. Begin MonoManager ReloadAssembly
  469. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  470. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  471. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  472. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  473. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  474. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  475. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  476. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  477. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  478. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  479. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
  480. RimWorld 1.0.2059 rev1005
  481.  
  482. [HugsLib] version 6.1.1
  483.  
  484. Tried to use an uninitialized DefOf of type PawnRelationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  485.  
  486. Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  487.  
  488. Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  489.  
  490. Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  491.  
  492. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  493.  
  494. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  495.  
  496. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  497.  
  498. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  499.  
  500. Attempting detour from IEnumerable`1 SmeltProducts(Single)to IEnumerable`1 _SmeltProducts(Verse.Thing, Single)
  501.  
  502. Reclaim Fabric Detour Successful
  503.  
  504. Translation data for language English has 7 errors. Generate translation report for more info.
  505.  
  506. ChangeDresser Harmony Patches:
  507. Prefix:
  508. Dialog_FormCaravan.PostOpen
  509. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
  510. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
  511. Pawn.Kill - Priority First
  512. Pawn_ApparelTracker.Notify_ApparelAdded
  513. ScribeSaver.InitSaving
  514. SettlementAbandonUtility.Abandon
  515. Postfix:
  516. Pawn.GetGizmos
  517. Pawn_ApparelTracker.Notify_ApparelAdded
  518. Pawn_DraftController.Drafted { set }
  519. Pawn_DraftController.GetGizmos
  520. JobGiver_OptimizeApparel.TryGiveJob
  521. ReservationManager.CanReserve
  522. OutfitDatabase.TryDelete
  523. CaravanFormingUtility.StopFormingCaravan
  524. WealthWatcher.ForceRecount
  525. Pawn.Kill - Priority First
  526. Pawn_ApparelTracker.Notify_ApparelRemoved
  527.  
  528. MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
  529.  
  530. RimFridge Harmony Patches:
  531. Prefix:
  532. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  533. ReachabilityUtility.CanReach
  534. Postfix:
  535. GameComponentUtility.StartedNewGame
  536. GameComponentUtility.LoadedGame
  537.  
  538. MendingWeaponStoragePatch did not find MendAndRecycle. Will not load patch.
  539.  
  540. WeaponStorage Harmony Patches:
  541. Prefix:
  542. Pawn_HealthTracker.MakeDowned - not blocking
  543. Dialog_FormCaravan.PostOpen
  544. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
  545. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
  546. MakeUndowned - Priority First
  547. Pawn.Kill - Priority First
  548. Pawn_EquipmentTracker.AddEquipment - Priority First
  549. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  550. Pawn_EquipmentTracker.MakeRoomFor - Priority First
  551. ScribeSaver.InitSaving
  552. SettlementAbandonUtility.Abandon
  553. Postfix:
  554. Pawn_TraderTracker.ColonyThingsWillingToBuy
  555. TradeShip.ColonyThingsWillingToBuy
  556. Window.PreClose
  557. ReservationManager.CanReserve
  558. CaravanFormingUtility.StopFormingCaravan
  559. Pawn_DraftController.Drafted { set; }
  560. WealthWatcher.ForceRecount
  561. MakeDowned - Priority First
  562. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  563. Pawn.Kill - Priority First
  564. Root.Start - Priority Last
  565.  
  566. ReColorStockpiles: Harmony Patches:
  567. Postfix:
  568. Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
  569. Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
  570.  
  571. InfiniteStorage Harmony Patches:
  572. Prefix:
  573. Designator_Build.ProcessInput - will block if looking for things.
  574. ScribeSaver.InitSaving
  575. SettlementAbandonUtility.Abandon
  576. Postfix:
  577. Pawn_TraderTracker.DrawMedOperationsTab
  578. Pawn_TraderTracker.ThingsInGroup
  579. Pawn_TraderTracker.ColonyThingsWillingToBuy
  580. TradeShip.ColonyThingsWillingToBuy
  581. Window.PreClose
  582. WorkGiver_DoBill.TryFindBestBillIngredients
  583.  
  584. MendingInfiniteStoragePatch did not find MendAndRecycle. Will not load patch.
  585.  
  586. Show Hair Harmony Patches:
  587. Transpiler:
  588. PawnRenderer.RenderPawnInternal
  589. Postfix:
  590. PawnRenderer.RenderPawnInternal
  591. Game.InitNewGame
  592. SavedGameLoader.LoadGameFromSaveFile
  593.  
  594. ChangeResearchSpeed Harmony Patches:
  595. Game.InitNewGame
  596. Root.Shutdown
  597. ResearchManager.ReapplyAllMods
  598.  
  599. [IncidentPersonStat] injected.
  600.  
  601. SupplyAndDemand Harmony Patches:
  602. Postfix:
  603. StockGenerator.RandomCountOf
  604.  
  605. Deconstruct Return Fix harmony patch successfully loaded
  606.  
  607. ||========================================
  608.  
  609. || Setting up Editable Backstories (REB)
  610.  
  611. ||========================================
  612.  
  613. || Backstories Added by REB:
  614.  
  615. || Childhood Backstories (shuffleable): 146
  616.  
  617. || Childhood Backstories (non-shuffleable): 0
  618.  
  619. || Adulthood Backstories (shuffleable): 175
  620.  
  621. || Adulthood Backstories (non-shuffleable): 0
  622.  
  623. ||========================================
  624.  
  625. || Backstories Added by Other Mods:
  626.  
  627. || Childhood Backstories (shuffleable): 0
  628.  
  629. || Childhood Backstories (non-shuffleable): 0
  630.  
  631. || Adulthood Backstories (shuffleable): 0
  632.  
  633. || Adulthood Backstories (non-shuffleable): 0
  634.  
  635. ||========================================
  636.  
  637. || Names Added by REB:
  638.  
  639. || First Names (Female): 2508
  640.  
  641. || First Names (Male): 2305
  642.  
  643. || Nicknames (Female): 146
  644.  
  645. || Nicknames (Male): 179
  646.  
  647. || Nicknames (Unisex): 1542
  648.  
  649. || First/Nick Sets (Female): 1486
  650.  
  651. || First/Nick Sets (Male): 1052
  652.  
  653. || Last Names: 10092
  654.  
  655. || Full Names (without bios): 45
  656.  
  657. || Full Names (with bios): 10
  658.  
  659. ||========================================
  660.  
  661. || FilterSet Name Lists:
  662.  
  663. || FS1 First Names (Female): 146
  664.  
  665. || FS1 First Names (Male): 140
  666.  
  667. || FS1 Last Names: 222
  668.  
  669. || FS2: No Names Defined
  670.  
  671. || FS3: No Names Defined
  672.  
  673. || FS4: No Names Defined
  674.  
  675. || FS5: No Names Defined
  676.  
  677. || FS6: No Names Defined
  678.  
  679. || FS7: No Names Defined
  680.  
  681. || FS8: No Names Defined
  682.  
  683. || FS9: No Names Defined
  684.  
  685. ||========================================
  686.  
  687. [HugsLib] initializing GiddyUpCore, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, TurnItOnandOff
  688.  
  689. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
  690.  
  691. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
  692.  
  693. [TurnItOnandOff] Initialized Components
  694.  
  695. [TurnItOnandOff] Registered instance
  696.  
  697. Combat extended loaded: False
  698.  
  699. [TurnItOnandOff] Loaded 0 of 0 mod support defs.
  700.  
  701. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  702.  
  703. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 10643.
  704. Total: 58.266464 ms (FindLiveObjects: 0.824719 ms CreateObjectMapping: 1.241606 ms MarkObjects: 56.137047 ms DeleteObjects: 0.062185 ms)
  705.  
  706. Loading game from file Kirkwall 6 with mods Core, HugsLib, HousekeeperAssistanceCat, [RF] Rational Romance [1.0], Ponytail is Kawaii, llCher Wardrobell, [KV] Change Dresser - 1.0, [T] MoreFloors, Additional Joy Objects, [T] MoreBedsVanilla, Sun Lights [1.0], Outdoor Lighting, ReclaimFabric, Zen Garden, [KV] RimFridge - 1.0, [KV] Weapon Storage - 1.0, [KV] ReColor Stockpile & Growing Zones - 1.0, [KV] Infinite Storage - 1.0, Simply More Bridges, A Dog Said... Animal Prosthetics, Horses (1.0), Giddy-up! Core, Giddy-up! Caravan, Giddy-up! Ride and Roll, RimCuisine 1.0, Hospitality, [KV] Show Hair With Hats or Hide All Hats - 1.0, [KV] Change Research Speed - 1.0, [KV] Trading Spot - 1.0, Incident Person Stat, Ugh You Got Me, [RF] Editable Backstories and Names [1.0], Supply and Demand, [FSF] Rain Washes Away Filth, Turn It On and Off v1.3 [1.0], Deconstruct Return Fix, Please Haul Perishables
  707.  
  708. Could not resolve reference to object with loadID Job_973002 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  709.  
  710. Tech Advance: Need to research [46] more technologies
  711.  
  712. Tech Advance: Need to research [46] more technologies
  713.  
  714. Tech Advance: Need to research [46] more technologies
  715.  
  716. Tech Advance: Need to research [46] more technologies
  717.  
  718. Tech Advance: Need to research [46] more technologies
  719.  
  720. Tech Advance: Need to research [46] more technologies
  721.  
  722. Tech Advance: Need to research [46] more technologies
  723.  
  724. Tech Advance: Need to research [46] more technologies
  725.  
  726. Tech Advance: Need to research [46] more technologies
  727.  
  728. Tech Advance: Need to research [46] more technologies
  729.  
  730. Tech Advance: Need to research [46] more technologies
  731.  
  732. Tech Advance: Need to research [46] more technologies
  733.  
  734. Tech Advance: Need to research [46] more technologies
  735.  
  736. Tech Advance: Need to research [46] more technologies
  737.  
  738. Tech Advance: Need to research [46] more technologies
  739.  
  740. Tech Advance: Need to research [46] more technologies
  741.  
  742. Tech Advance: Need to research [46] more technologies
  743.  
  744. Tech Advance: Need to research [46] more technologies
  745.  
  746. Could not find think node with key -605650660
  747.  
  748. Could not find think node with key -605650660
  749.  
  750. Tried to find reachable cell in a null map
  751.  
  752. Tech Advance: Need to research [46] more technologies
  753.  
  754. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  755.  
  756. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17363.
  757. Total: 120.075417 ms (FindLiveObjects: 1.837505 ms CreateObjectMapping: 2.309032 ms MarkObjects: 115.862465 ms DeleteObjects: 0.065506 ms)
  758.  
  759. Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
  760. at PleaseHaulPerishables.ModdedStoreUtil.TryFindBestBetterStoreCellFor (Verse.Thing,Verse.Pawn,Verse.Map,RimWorld.StoragePriority,RimWorld.Faction,Verse.IntVec3&,bool,bool,bool) <0x0041a>
  761. at PleaseHaulPerishables.WorkGiver_HaulPerishables.TestStoreInside (Verse.Pawn,Verse.Thing,Verse.IntVec3&) <0x000e4>
  762. at PleaseHaulPerishables.WorkGiver_HaulPerishables.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00115>
  763. at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
  764. at RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x004f7>
  765. at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
  766. at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch1 (UnityEngine.Vector3,Verse.Pawn) <0x0034e>
  767. at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn) <0x001e2>
  768. at RimWorld.Selector.HandleMapClicks () <0x00287>
  769. at RimWorld.Selector.SelectorOnGUI () <0x0001c>
  770. at RimWorld.MapInterface.HandleLowPriorityInput () <0x0006d>
  771. at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002f9>
  772. at Verse.Root.OnGUI () <0x00112>
  773.  
  774.  
  775. Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
  776. at PleaseHaulPerishables.ModdedStoreUtil.TryFindBestBetterStoreCellFor (Verse.Thing,Verse.Pawn,Verse.Map,RimWorld.StoragePriority,RimWorld.Faction,Verse.IntVec3&,bool,bool,bool) <0x0041a>
  777. at PleaseHaulPerishables.WorkGiver_HaulPerishables.TestStoreInside (Verse.Pawn,Verse.Thing,Verse.IntVec3&) <0x000e4>
  778. at PleaseHaulPerishables.WorkGiver_HaulPerishables.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00115>
  779. at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
  780. at RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x004f7>
  781. at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
  782. at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch1 (UnityEngine.Vector3,Verse.Pawn) <0x0034e>
  783. at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn) <0x001e2>
  784. at RimWorld.Selector.HandleMapClicks () <0x00287>
  785. at RimWorld.Selector.SelectorOnGUI () <0x0001c>
  786. at RimWorld.MapInterface.HandleLowPriorityInput () <0x0006d>
  787. at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002f9>
  788. at Verse.Root.OnGUI () <0x00112>
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