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- Log file open, 12/05/19 17:20:39
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126)
- LogWindows: File 'VSPerf140.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogInit: Display: Running engine for game: PluginTest
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.411299
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin RenderDocPlugin
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin CodeView
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapEmulator
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin ImmediatePhysics
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
- LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin ComputeTest
- LogPluginManager: Plugin shader directory ../../../../../UnrealProjects/PluginTest/Plugins/ComputeTest/Shaders found
- LogPluginManager: Mapping shader source directory ../../../../../UnrealProjects/PluginTest/Plugins/ComputeTest/Shaders to virtual directory /Plugin/ComputeTest
- LogPluginManager: Mounting plugin TexPixelShader
- LogPluginManager: Plugin shader directory ../../../../../UnrealProjects/PluginTest/Plugins/TexPixelShader/Shaders found
- LogPluginManager: Mapping shader source directory ../../../../../UnrealProjects/PluginTest/Plugins/TexPixelShader/Shaders to virtual directory /Plugin/TexPixelShader
- LogStreaming: Display: Took 0.096s to configure plugins.
- RenderDocPlugin: locating RenderDoc library (renderdoc.dll)...
- RenderDocPlugin: a RenderDoc library has been located at: C:\Program Files\RenderDoc/renderdoc.dll
- RenderDocPlugin: RenderDoc library has been loaded (RenderDoc API v1.4.0).
- RenderDocPlugin: plugin has been loaded successfully.
- RenderDocPlugin: RenderDoc plugin is ready!
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.20-CL-4369336
- LogInit: Engine Version: 4.20.3-4369336+++UE4+Release-4.20
- LogInit: Compatible Engine Version: 4.20.0-4212847+++UE4+Release-4.20
- LogInit: Net CL: 4212847
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz, GPU: Intel(R) UHD Graphics 630
- LogInit: Compiled (64-bit): Sep 17 2018 12:26:19
- LogInit: Compiled with Visual C++: 19.13.26129.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.20
- LogInit: Command Line:
- LogInit: Base Directory: D:/EpicGames/UE_4.20/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 20
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 24
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 26
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 12
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 1
- LogStreaming: Display: Took 0.297s to delete old logs.
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2019.12.05-23.20.39:924][ 0]LogInit: Selected Device Profile: [Windows]
- [2019.12.05-23.20.39:924][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2019.12.05-23.20.39:956][ 0]LogHAL: Display: Platform has ~ 16 GB [16983638016 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2019.12.05-23.20.39:956][ 0]LogInit: Setting Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
- [2019.12.05-23.20.39:956][ 0]LogInit: Going up to parent DeviceProfile []
- [2019.12.05-23.20.39:957][ 0]LogInit: Computer: DESKTOP-MFEP27G
- [2019.12.05-23.20.39:957][ 0]LogInit: User: soumitragoswami
- [2019.12.05-23.20.39:957][ 0]LogInit: CPU Page size=4096, Cores=6
- [2019.12.05-23.20.39:957][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2019.12.05-23.20.39:957][ 0]LogMemory: Memory total: Physical=15.8GB (16GB approx)
- [2019.12.05-23.20.39:957][ 0]LogMemory: Platform Memory Stats for Windows
- [2019.12.05-23.20.39:957][ 0]LogMemory: Process Physical Memory: 122.20 MB used, 122.20 MB peak
- [2019.12.05-23.20.39:957][ 0]LogMemory: Process Virtual Memory: 205.89 MB used, 205.89 MB peak
- [2019.12.05-23.20.39:957][ 0]LogMemory: Physical Memory: 8289.71 MB used, 7907.15 MB free, 16196.86 MB total
- [2019.12.05-23.20.39:957][ 0]LogMemory: Virtual Memory: 4784.77 MB used, 7907.15 MB free, 134217728.00 MB total
- [2019.12.05-23.20.40:144][ 0]LogInit: Using OS detected language (en-US).
- [2019.12.05-23.20.40:144][ 0]LogInit: Using OS detected locale (en-US).
- [2019.12.05-23.20.40:145][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2019.12.05-23.20.40:445][ 0]LogStreaming: Display: Took 0.300s to InitEngineTextLocalization.
- [2019.12.05-23.20.40:445][ 0]LogInit: Setting process to per monitor DPI aware
- [2019.12.05-23.20.40:504][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2019.12.05-23.20.40:504][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2019.12.05-23.20.40:753][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2019.12.05-23.20.40:754][ 0]LogD3D11RHI: D3D11 adapters:
- [2019.12.05-23.20.40:924][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2060' (Feature Level 11_0)
- [2019.12.05-23.20.40:924][ 0]LogD3D11RHI: 5980/0/8098 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
- [2019.12.05-23.20.40:981][ 0]LogD3D11RHI: 1. 'Intel(R) UHD Graphics 630' (Feature Level 11_0)
- [2019.12.05-23.20.40:981][ 0]LogD3D11RHI: 128/0/8098 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
- [2019.12.05-23.20.40:992][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2019.12.05-23.20.40:992][ 0]LogD3D11RHI: 0/0/8098 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2019.12.05-23.20.40:992][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2019.12.05-23.20.41:034][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2019.12.05-23.20.41:034][ 0]LogD3D11RHI: GPU DeviceId: 0x1f11 (for the marketing name, search the web for "GPU Device Id")
- [2019.12.05-23.20.41:034][ 0]LogWindows: EnumDisplayDevices:
- [2019.12.05-23.20.41:034][ 0]LogWindows: 0. 'Intel(R) UHD Graphics 630' (P:1 D:1)
- [2019.12.05-23.20.41:035][ 0]LogWindows: 1. 'Intel(R) UHD Graphics 630' (P:0 D:0)
- [2019.12.05-23.20.41:035][ 0]LogWindows: 2. 'Intel(R) UHD Graphics 630' (P:0 D:0)
- [2019.12.05-23.20.41:035][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
- [2019.12.05-23.20.41:035][ 0]LogWindows: 4. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
- [2019.12.05-23.20.41:036][ 0]LogWindows: 5. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
- [2019.12.05-23.20.41:036][ 0]LogWindows: 6. 'NVIDIA GeForce RTX 2060' (P:0 D:0)
- [2019.12.05-23.20.41:036][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
- [2019.12.05-23.20.41:036][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2060
- [2019.12.05-23.20.41:036][ 0]LogD3D11RHI: Driver Version: 436.30 (internal:26.21.14.3630, unified:436.30)
- [2019.12.05-23.20.41:036][ 0]LogD3D11RHI: Driver Date: 9-5-2019
- [2019.12.05-23.20.41:036][ 0]LogRHI: Texture pool is 4186 MB (70% of 5980 MB)
- [2019.12.05-23.20.41:120][ 0]LogD3D11RHI: NvAPI_D3D_GetCurrentSLIState failed: 0xfffffffd
- [2019.12.05-23.20.41:120][ 0]LogD3D11RHI: Async texture creation enabled
- [2019.12.05-23.20.41:120][ 0]LogRHI: Display: Setting GPU Capture Options: 1
- [2019.12.05-23.20.41:120][ 0]LogRHI: Display: Toggling draw events: 1
- [2019.12.05-23.20.41:120][ 0]LogRHI: Display: Toggling showmaterialdrawevents: 1
- [2019.12.05-23.20.41:135][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- [2019.12.05-23.20.41:135][ 0]LogD3D11RHI: Failed to enumerate display ID for NVAPI (\\.\DISPLAY1) () unable to
- [2019.12.05-23.20.41:136][ 0]LogShaderCompilers: Guid format shader working directory is 16 characters bigger than the processId version (../../../../../UnrealProjects/PluginTest/Intermediate/Shaders/WorkingDirectory/39388/).
- [2019.12.05-23.20.41:136][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/soumitra.goswami/AppData/Local/Temp/UnrealShaderWorkingDir/78FC02B24D2A43CDF9DE4FB641D92BE9/'.
- [2019.12.05-23.20.41:422][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- [2019.12.05-23.20.41:443][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
- [2019.12.05-23.20.41:462][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- [2019.12.05-23.20.41:482][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
- [2019.12.05-23.20.41:501][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
- [2019.12.05-23.20.41:519][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- [2019.12.05-23.20.41:538][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- [2019.12.05-23.20.41:555][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- [2019.12.05-23.20.41:566][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:643][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.12.05-23.20.41:650][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
- [2019.12.05-23.20.41:724][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2019.12.05-23.20.41:724][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2019.12.05-23.20.41:750][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2019.12.05-23.20.41:750][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2019.12.05-23.20.41:767][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- [2019.12.05-23.20.41:785][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- [2019.12.05-23.20.41:803][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- [2019.12.05-23.20.41:822][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
- [2019.12.05-23.20.41:837][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
- [2019.12.05-23.20.41:837][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
- [2019.12.05-23.20.42:022][ 0]LogXGEController: Cleaning working directory: C:/Users/soumitra.goswami/AppData/Local/Temp/UnrealXGEWorkingDir/
- [2019.12.05-23.20.42:023][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- [2019.12.05-23.20.42:023][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- [2019.12.05-23.20.42:023][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
- [2019.12.05-23.20.42:034][ 0]LogShaders: InitializeShaderTypes() begin
- [2019.12.05-23.20.42:034][ 0]LogShaders: Shader directory mapping /Engine -> ../../../Engine/Shaders
- [2019.12.05-23.20.42:034][ 0]LogShaders: Shader directory mapping /Plugin/OculusVR -> ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders
- [2019.12.05-23.20.42:034][ 0]LogShaders: Shader directory mapping /Plugin/ComputeTest -> ../../../../../UnrealProjects/PluginTest/Plugins/ComputeTest/Shaders
- [2019.12.05-23.20.42:034][ 0]LogShaders: Shader directory mapping /Plugin/TexPixelShader -> ../../../../../UnrealProjects/PluginTest/Plugins/TexPixelShader/Shaders
- [2019.12.05-23.20.42:492][ 0]LogShaders: InitializeShaderTypes() end
- [2019.12.05-23.20.42:642][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
- [2019.12.05-23.20.42:690][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 81MB C:/Users/soumitra.goswami/AppData/Local/UnrealEngine/4.20/DerivedDataCache/Boot.ddc.
- [2019.12.05-23.20.42:690][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/soumitra.goswami/AppData/Local/UnrealEngine/4.20/DerivedDataCache/Boot.ddc
- [2019.12.05-23.20.42:690][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealProjects/PluginTest/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2019.12.05-23.20.42:690][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2019.12.05-23.20.42:690][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealProjects/PluginTest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2019.12.05-23.20.42:690][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2019.12.05-23.20.42:702][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2019.12.05-23.20.42:715][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/soumitra.goswami/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2019.12.05-23.20.42:715][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- [2019.12.05-23.20.42:715][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- [2019.12.05-23.20.42:735][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2019.12.05-23.20.42:736][ 0]LogSlate: Using FreeType 2.6.0
- [2019.12.05-23.20.42:736][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2019.12.05-23.20.42:808][ 0]LogAssetRegistry: FAssetRegistry took 0.0257 seconds to start up
- [2019.12.05-23.20.44:114][ 0]LogInit: Selected Device Profile: [Windows]
- [2019.12.05-23.20.44:273][ 0]LogSimplygon: Simplygon DLL not present - disabling.
- [2019.12.05-23.20.44:288][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
- [2019.12.05-23.20.44:288][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- [2019.12.05-23.20.44:288][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- [2019.12.05-23.20.44:288][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
- [2019.12.05-23.20.44:300][ 0]LogNetVersion: PluginTest 1.0.0, NetCL: 4212847, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1633188532)
- [2019.12.05-23.20.44:715][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 2 prioritized culture(s) in 0.084823 seconds
- [2019.12.05-23.20.44:719][ 0]LogUObjectArray: 38481 objects as part of root set at end of initial load.
- [2019.12.05-23.20.44:719][ 0]LogUObjectAllocator: 6705008 out of 0 bytes used by permanent object pool.
- [2019.12.05-23.20.44:720][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2019.12.05-23.20.45:729][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
- [2019.12.05-23.20.45:749][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2019.12.05-23.20.46:028][ 0]SourceControl: Source control is disabled
- [2019.12.05-23.20.46:028][ 0]SourceControl: Source control is disabled
- [2019.12.05-23.20.46:038][ 0]SourceControl: Source control is disabled
- [2019.12.05-23.20.46:048][ 0]SourceControl: Source control is disabled
- [2019.12.05-23.20.46:563][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2019.12.05-23.20.48:098][ 0]LogOcInput: OculusInput pre-init called
- [2019.12.05-23.20.48:189][ 0]LogEngine: Initializing Engine...
- [2019.12.05-23.20.48:190][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2019.12.05-23.20.48:190][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- [2019.12.05-23.20.48:190][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2019.12.05-23.20.48:190][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- [2019.12.05-23.20.48:190][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2019.12.05-23.20.48:348][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2019.12.05-23.20.48:367][ 0]LogAIModule: Creating AISystem for world Untitled
- [2019.12.05-23.20.48:469][ 0]LogInit: XAudio2 using 'Speakers/Headphones (3- Realtek(R) Audio)' : 6 channels at 48 kHz using 32 bits per sample (channel mask 0x3f)
- [2019.12.05-23.20.48:747][ 0]LogInit: FAudioDevice initialized.
- [2019.12.05-23.20.48:747][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- [2019.12.05-23.20.48:846][ 0]LogDerivedDataCache: Saved boot cache 0.10s 77MB C:/Users/soumitra.goswami/AppData/Local/UnrealEngine/4.20/DerivedDataCache/Boot.ddc.
- [2019.12.05-23.20.48:846][ 0]LogInit: Texture streaming: Enabled
- [2019.12.05-23.20.48:901][ 0]LogEngineSessionManager: EngineSessionManager initialized
- [2019.12.05-23.20.48:940][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={888250DF-4AE1-F5AC-C5B9-EEB1D3C3EDA4}
- [2019.12.05-23.20.48:960][ 0]LogInit: Transaction tracking system initialized
- [2019.12.05-23.20.49:021][ 0]BlueprintLog: New page: Editor Load
- [2019.12.05-23.20.49:275][ 0]LocalizationService: Localization service is disabled
- [2019.12.05-23.20.49:651][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- [2019.12.05-23.20.49:651][ 0]LogCook: Display: Mobile HDR setting 1
- [2019.12.05-23.20.49:651][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- [2019.12.05-23.20.49:651][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- [2019.12.05-23.20.49:651][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2019.12.05-23.20.49:651][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- [2019.12.05-23.20.49:651][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2019.12.05-23.20.50:062][ 0]LogFileCache: Scanning file cache for directory 'D:/UnrealProjects/PluginTest/Content/' took 0.01s
- [2019.12.05-23.20.50:062][ 0]SourceControl: Source control is disabled
- [2019.12.05-23.20.50:062][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
- [2019.12.05-23.20.50:063][ 0]LightingResults: New page: Lighting Build
- [2019.12.05-23.20.50:064][ 0]MapCheck: New page: Map Check
- [2019.12.05-23.20.50:064][ 0]LightingResults: New page: Lighting Build
- [2019.12.05-23.20.50:239][ 0]LogAIModule: Creating AISystem for world Untitled_1
- [2019.12.05-23.20.50:244][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2019.12.05-23.20.50:266][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2019.12.05-23.20.50:311][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 44.176ms to complete.
- [2019.12.05-23.20.50:311][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.248
- [2019.12.05-23.20.50:420][ 0]RenderDocPlugin: Attaching toolbar extension...
- [2019.12.05-23.20.50:424][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2019.12.05-23.20.50:428][ 0]RenderDocPlugin: Attaching toolbar extension...
- [2019.12.05-23.20.50:430][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2019.12.05-23.20.50:435][ 0]RenderDocPlugin: Attaching toolbar extension...
- [2019.12.05-23.20.50:437][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2019.12.05-23.20.50:442][ 0]RenderDocPlugin: Attaching toolbar extension...
- [2019.12.05-23.20.50:445][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2019.12.05-23.20.50:461][ 0]LogCollectionManager: Loaded 0 collections in 0.001071 seconds
- [2019.12.05-23.20.50:501][ 0]LogFileCache: Scanning file cache for directory 'D:/UnrealProjects/PluginTest/Saved/Collections/' took 0.01s
- [2019.12.05-23.20.50:501][ 0]LogFileCache: Scanning file cache for directory 'D:/UnrealProjects/PluginTest/Content/Developers/soumitragoswami/Collections/' took 0.01s
- [2019.12.05-23.20.50:501][ 0]LogFileCache: Scanning file cache for directory 'D:/UnrealProjects/PluginTest/Content/Collections/' took 0.01s
- [2019.12.05-23.20.50:501][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
- [2019.12.05-23.20.50:509][ 0]LogContentBrowser: Native class hierarchy populated in 0.0079 seconds. Added 2580 classes and 616 folders.
- [2019.12.05-23.20.50:514][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
- [2019.12.05-23.20.50:554][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
- [2019.12.05-23.20.50:568][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders.
- [2019.12.05-23.20.50:622][ 0]LogSlate: Took 0.000159 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2019.12.05-23.20.50:624][ 0]LogSlate: Took 0.000134 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- [2019.12.05-23.20.50:628][ 0]LogSlate: Took 0.000186 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- [2019.12.05-23.20.50:698][ 0]LogRenderer: Reallocating scene render targets to support 832x412 Format 10 NumSamples 1 (Frame:1).
- [2019.12.05-23.20.50:900][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
- [2019.12.05-23.20.50:900][ 0]LogLoad: (Engine Initialization) Total time: 13.06 seconds
- [2019.12.05-23.20.50:900][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- [2019.12.05-23.20.50:918][ 0]RenderDocPlugin: Creating dummy input device (for intercepting engine ticks)
- [2019.12.05-23.20.50:939][ 0]LogContentStreaming: Texture pool size now 1000 MB
- [2019.12.05-23.20.50:961][ 0]LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- [2019.12.05-23.20.50:981][ 1]LogAssetRegistry: Asset discovery search completed in 8.1958 seconds
- [2019.12.05-23.20.50:982][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
- [2019.12.05-23.20.50:982][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000038 seconds (updated 0 objects)
- [2019.12.05-23.20.51:929][ 50]LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- [2019.12.05-23.21.08:891][250]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2019.12.05-23.21.09:754][296]LogSlate: Took 0.025689 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
- [2019.12.05-23.21.15:083][603]LogAIModule: Creating AISystem for world TestCollisionSDF
- [2019.12.05-23.21.15:089][603]LogAssetEditorManager: Opening Asset editor for World /Game/SDFMethods/TestCollisionSDF.TestCollisionSDF
- [2019.12.05-23.21.15:111][603]Cmd: MAP LOAD FILE="../../../../../UnrealProjects/PluginTest/Content/SDFMethods/TestCollisionSDF.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2019.12.05-23.21.15:111][603]LightingResults: New page: Lighting Build
- [2019.12.05-23.21.15:112][603]LoadErrors: New page: Loading map: TestCollisionSDF.umap
- [2019.12.05-23.21.15:112][603]MapCheck: New page: Map Check
- [2019.12.05-23.21.15:112][603]LightingResults: New page: Lighting Build
- [2019.12.05-23.21.15:181][603]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2019.12.05-23.21.15:225][603]Cmd: MAP CHECKDEP NOCLEARLOG
- [2019.12.05-23.21.15:270][603]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 44.705ms to complete.
- [2019.12.05-23.21.15:270][603]LogFileHelpers: Loading map 'TestCollisionSDF' took 0.159
- [2019.12.05-23.21.15:328][604]LogStaticMesh: Allocated 382x64x64 distance field atlas = 3.0Mb, with 32 objects containing 2.2Mb backing data
- [2019.12.05-23.21.15:328][604]LogD3D11RHI: Error: NvAPI_D3D11_SetDepthBoundsTest(1,0.000000, 1.000000) returned error code -3. **********PLEASE UPDATE YOUR VIDEO DRIVERS*********
- [2019.12.05-23.21.15:372][606]LogRenderer: Reallocating scene render targets to support 832x512 Format 10 NumSamples 1 (Frame:1).
- [2019.12.05-23.21.20:516][913]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2019.12.05-23.21.44:863][372]Cmd: stat startfile
- [2019.12.05-23.21.44:883][372]LogStats: Opening stats file: ../../../../../UnrealProjects/PluginTest/Saved/Profiling/UnrealStats/TestCollisionSDF-Windows-12.05-17.21.44/TestCollisionSDF-Windows-05-17.21.44.ue4stats.inprogress
- [2019.12.05-23.21.46:482][468]LogStats: Warning: There is no thread with id: 50896. Please add thread metadata for this thread.
- [2019.12.05-23.21.46:845][489]LogTemp: Repeating last play command: New Editor Window (PIE)
- [2019.12.05-23.21.46:856][489]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/SDFMethods/TestCollisionSDF.TestCollisionSDF:PersistentLevel' has LevelScriptBlueprint '/Game/SDFMethods/TestCollisionSDF.TestCollisionSDF:PersistentLevel.TestCollisionSDF' with GeneratedClass '/Game/SDFMethods/TestCollisionSDF.TestCollisionSDF_C' with ClassGeneratedBy '/Game/SDFMethods/TestCollisionSDF.TestCollisionSDF:PersistentLevel.TestCollisionSDF'
- [2019.12.05-23.21.46:856][489]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2019.12.05-23.21.46:869][489]PIE: New page: PIE session: TestCollisionSDF (Dec 5, 2019, 11:21:46 AM)
- [2019.12.05-23.21.46:869][489]LogPlayLevel: Creating play world package: /Game/SDFMethods/UEDPIE_0_TestCollisionSDF
- [2019.12.05-23.21.46:872][489]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003047s)
- [2019.12.05-23.21.46:873][489]LogAIModule: Creating AISystem for world TestCollisionSDF
- [2019.12.05-23.21.46:873][489]LogPlayLevel: PIE: World Init took: (0.000907s)
- [2019.12.05-23.21.46:873][489]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/SDFMethods/TestCollisionSDF.TestCollisionSDF to /Game/SDFMethods/UEDPIE_0_TestCollisionSDF.TestCollisionSDF (0.004076s)
- [2019.12.05-23.21.46:909][489]LogInit: XAudio2 using 'Speakers/Headphones (3- Realtek(R) Audio)' : 6 channels at 48 kHz using 32 bits per sample (channel mask 0x3f)
- [2019.12.05-23.21.47:011][489]LogInit: FAudioDevice initialized.
- [2019.12.05-23.21.47:020][489]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2019.12.05-23.21.47:071][489]LogLoad: Game class is 'MyGameMode_C'
- [2019.12.05-23.21.47:073][489]LogWorld: Bringing World /Game/SDFMethods/UEDPIE_0_TestCollisionSDF.TestCollisionSDF up for play (max tick rate 60) at 2019.12.05-17.21.47
- [2019.12.05-23.21.47:074][489]LogWorld: Bringing up level for play took: 0.001577
- [2019.12.05-23.21.47:089][489]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 10 classes and 0 folders.
- [2019.12.05-23.21.47:100][489]ComputeLog: Warning: OutTexture Extracted, Dimensions: 512, 512
- [2019.12.05-23.21.47:113][489]PIE: Play in editor start time for /Game/SDFMethods/UEDPIE_0_TestCollisionSDF -0.46
- [2019.12.05-23.21.47:113][489]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/SDFMethods/TestCollisionSDF.TestCollisionSDF:PersistentLevel' has LevelScriptBlueprint '/Game/SDFMethods/TestCollisionSDF.TestCollisionSDF:PersistentLevel.TestCollisionSDF' with GeneratedClass '/Game/SDFMethods/TestCollisionSDF.TestCollisionSDF_C' with ClassGeneratedBy '/Game/SDFMethods/TestCollisionSDF.TestCollisionSDF:PersistentLevel.TestCollisionSDF'
- [2019.12.05-23.21.47:148][489]LogRenderer: Reallocating scene render targets to support 1932x1116 Format 10 NumSamples 1 (Frame:1).
- [2019.12.05-23.21.58:392][499]LogWindows: Error: === Critical error: ===
- [2019.12.05-23.21.58:392][499]LogWindows: Error:
- [2019.12.05-23.21.58:392][499]LogWindows: Error: Fatal error!
- [2019.12.05-23.21.58:392][499]LogWindows: Error:
- [2019.12.05-23.21.58:392][499]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xfc64f135
- [2019.12.05-23.21.58:392][499]LogWindows: Error:
- [2019.12.05-23.21.58:392][499]LogWindows: Error: [Callstack] 0x00007ffc64ef835a UE4Editor-SlateCore.dll!SWidget::IsChildWidgetCulled() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1247]
- [2019.12.05-23.21.58:392][499]LogWindows: Error: [Callstack] 0x00007ffc64f0ebf3 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:28]
- [2019.12.05-23.21.58:392][499]LogWindows: Error: [Callstack] 0x00007ffc64f0ca04 UE4Editor-SlateCore.dll!SPanel::OnPaint() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
- [2019.12.05-23.21.58:392][499]LogWindows: Error: [Callstack] 0x00007ffc64f0e063 UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
- [2019.12.05-23.21.58:392][499]LogWindows: Error: [Callstack] 0x00007ffc64f0ec31 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
- [2019.12.05-23.21.58:392][499]LogWindows: Error: [Callstack] 0x00007ffc64f0ca04 UE4Editor-SlateCore.dll!SPanel::OnPaint() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
- [2019.12.05-23.21.58:392][499]LogWindows: Error: [Callstack] 0x00007ffc64f0e063 UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
- [2019.12.05-23.21.58:392][499]LogWindows: Error: [Callstack] 0x00007ffc64f0c8a6 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
- [2019.12.05-23.21.58:392][499]LogWindows: Error: [Callstack] 0x00007ffc64f0e063 UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffc64f0c289 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffc64f0caaa UE4Editor-SlateCore.dll!SWindow::OnPaint() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1903]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffc64f0e063 UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffc651ad5bc UE4Editor-Slate.dll!FSlateApplication::DrawWindowAndChildren() [d:\build\++ue4\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1325]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffc651ae709 UE4Editor-Slate.dll!FSlateApplication::DrawWindowAndChildren() [d:\build\++ue4\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1416]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffc651e3783 UE4Editor-Slate.dll!FSlateApplication::PrivateDrawWindows() [d:\build\++ue4\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1568]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffc651ae7cf UE4Editor-Slate.dll!FSlateApplication::DrawWindows() [d:\build\++ue4\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1285]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffc6520f010 UE4Editor-Slate.dll!FSlateApplication::TickApplication() [d:\build\++ue4\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1860]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffc6520dd17 UE4Editor-Slate.dll!FSlateApplication::Tick() [d:\build\++ue4\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1687]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ff730206aa7 UE4Editor.exe!FEngineLoop::Tick() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3574]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ff730215b3c UE4Editor.exe!GuardedMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launch.cpp:166]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ff730215bba UE4Editor.exe!GuardedMainWrapper() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ff730223dac UE4Editor.exe!WinMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ff730225aaa UE4Editor.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283]
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffcc2257bd4 KERNEL32.DLL!UnknownFunction []
- [2019.12.05-23.21.58:393][499]LogWindows: Error: [Callstack] 0x00007ffcc378ced1 ntdll.dll!UnknownFunction []
- [2019.12.05-23.21.58:393][499]LogWindows: Error:
- [2019.12.05-23.21.58:399][499]LogExit: Executing StaticShutdownAfterError
- [2019.12.05-23.21.58:401][499]LogWindows: FPlatformMisc::RequestExit(1)
- [2019.12.05-23.21.58:405][499]Log file closed, 12/05/19 17:21:58
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